/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // HttpLog.h should generally be included first #include "HttpLog.h" // Log on level :5, instead of default :4. #undef LOG #define LOG(args) LOG5(args) #undef LOG_ENABLED #define LOG_ENABLED() LOG5_ENABLED() #include #include "Http2Session.h" #include "Http2Stream.h" #include "Http2Push.h" #include "mozilla/EndianUtils.h" #include "mozilla/Preferences.h" #include "nsHttp.h" #include "nsHttpHandler.h" #include "nsHttpConnection.h" #include "nsIRequestContext.h" #include "nsISSLSocketControl.h" #include "nsISSLStatus.h" #include "nsISSLStatusProvider.h" #include "nsISupportsPriority.h" #include "nsStandardURL.h" #include "nsURLHelper.h" #include "prnetdb.h" #include "sslt.h" #include "mozilla/Sprintf.h" #include "nsSocketTransportService2.h" #include "nsNetUtil.h" namespace mozilla { namespace net { // Http2Session has multiple inheritance of things that implement // nsISupports, so this magic is taken from nsHttpPipeline that // implements some of the same abstract classes. NS_IMPL_ADDREF(Http2Session) NS_IMPL_RELEASE(Http2Session) NS_INTERFACE_MAP_BEGIN(Http2Session) NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsAHttpConnection) NS_INTERFACE_MAP_END // "magic" refers to the string that preceeds HTTP/2 on the wire // to help find any intermediaries speaking an older version of HTTP const uint8_t Http2Session::kMagicHello[] = { 0x50, 0x52, 0x49, 0x20, 0x2a, 0x20, 0x48, 0x54, 0x54, 0x50, 0x2f, 0x32, 0x2e, 0x30, 0x0d, 0x0a, 0x0d, 0x0a, 0x53, 0x4d, 0x0d, 0x0a, 0x0d, 0x0a }; #define RETURN_SESSION_ERROR(o,x) \ do { \ (o)->mGoAwayReason = (x); \ return NS_ERROR_ILLEGAL_VALUE; \ } while (0) Http2Session::Http2Session(nsISocketTransport *aSocketTransport, uint32_t version, bool attemptingEarlyData) : mSocketTransport(aSocketTransport) , mSegmentReader(nullptr) , mSegmentWriter(nullptr) , mNextStreamID(3) // 1 is reserved for Updgrade handshakes , mLastPushedID(0) , mConcurrentHighWater(0) , mDownstreamState(BUFFERING_OPENING_SETTINGS) , mInputFrameBufferSize(kDefaultBufferSize) , mInputFrameBufferUsed(0) , mInputFrameDataSize(0) , mInputFrameDataRead(0) , mInputFrameFinal(false) , mInputFrameType(0) , mInputFrameFlags(0) , mInputFrameID(0) , mPaddingLength(0) , mInputFrameDataStream(nullptr) , mNeedsCleanup(nullptr) , mDownstreamRstReason(NO_HTTP_ERROR) , mExpectedHeaderID(0) , mExpectedPushPromiseID(0) , mContinuedPromiseStream(0) , mFlatHTTPResponseHeadersOut(0) , mShouldGoAway(false) , mClosed(false) , mCleanShutdown(false) , mTLSProfileConfirmed(false) , mGoAwayReason(NO_HTTP_ERROR) , mClientGoAwayReason(UNASSIGNED) , mPeerGoAwayReason(UNASSIGNED) , mGoAwayID(0) , mOutgoingGoAwayID(0) , mConcurrent(0) , mServerInitialStreamWindow(kDefaultRwin) , mLocalSessionWindow(kDefaultRwin) , mServerSessionWindow(kDefaultRwin) , mInitialRwin(ASpdySession::kInitialRwin) , mOutputQueueSize(kDefaultQueueSize) , mOutputQueueUsed(0) , mOutputQueueSent(0) , mLastReadEpoch(PR_IntervalNow()) , mPingSentEpoch(0) , mPreviousUsed(false) , mWaitingForSettingsAck(false) , mGoAwayOnPush(false) , mUseH2Deps(false) , mAttemptingEarlyData(attemptingEarlyData) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); static uint64_t sSerial; mSerial = ++sSerial; LOG3(("Http2Session::Http2Session %p serial=0x%X\n", this, mSerial)); mInputFrameBuffer = MakeUnique(mInputFrameBufferSize); mOutputQueueBuffer = MakeUnique(mOutputQueueSize); mDecompressBuffer.SetCapacity(kDefaultBufferSize); mPushAllowance = gHttpHandler->SpdyPushAllowance(); mInitialRwin = std::max(gHttpHandler->SpdyPullAllowance(), mPushAllowance); mMaxConcurrent = gHttpHandler->DefaultSpdyConcurrent(); mSendingChunkSize = gHttpHandler->SpdySendingChunkSize(); SendHello(); mLastDataReadEpoch = mLastReadEpoch; mPingThreshold = gHttpHandler->SpdyPingThreshold(); mPreviousPingThreshold = mPingThreshold; } void Http2Session::Shutdown() { for (auto iter = mStreamTransactionHash.Iter(); !iter.Done(); iter.Next()) { nsAutoPtr &stream = iter.Data(); // On a clean server hangup the server sets the GoAwayID to be the ID of // the last transaction it processed. If the ID of stream in the // local stream is greater than that it can safely be restarted because the // server guarantees it was not partially processed. Streams that have not // registered an ID haven't actually been sent yet so they can always be // restarted. if (mCleanShutdown && (stream->StreamID() > mGoAwayID || !stream->HasRegisteredID())) { CloseStream(stream, NS_ERROR_NET_RESET); // can be restarted } else if (stream->RecvdData()) { CloseStream(stream, NS_ERROR_NET_PARTIAL_TRANSFER); } else if (mGoAwayReason == INADEQUATE_SECURITY) { CloseStream(stream, NS_ERROR_NET_INADEQUATE_SECURITY); } else { CloseStream(stream, NS_ERROR_ABORT); } } } Http2Session::~Http2Session() { LOG3(("Http2Session::~Http2Session %p mDownstreamState=%X", this, mDownstreamState)); Shutdown(); } void Http2Session::LogIO(Http2Session *self, Http2Stream *stream, const char *label, const char *data, uint32_t datalen) { if (!LOG5_ENABLED()) return; LOG5(("Http2Session::LogIO %p stream=%p id=0x%X [%s]", self, stream, stream ? stream->StreamID() : 0, label)); // Max line is (16 * 3) + 10(prefix) + newline + null char linebuf[128]; uint32_t index; char *line = linebuf; linebuf[127] = 0; for (index = 0; index < datalen; ++index) { if (!(index % 16)) { if (index) { *line = 0; LOG5(("%s", linebuf)); } line = linebuf; snprintf(line, 128, "%08X: ", index); line += 10; } snprintf(line, 128 - (line - linebuf), "%02X ", (reinterpret_cast(data))[index]); line += 3; } if (index) { *line = 0; LOG5(("%s", linebuf)); } } typedef nsresult (*Http2ControlFx) (Http2Session *self); static Http2ControlFx sControlFunctions[] = { nullptr, // type 0 data is not a control function Http2Session::RecvHeaders, Http2Session::RecvPriority, Http2Session::RecvRstStream, Http2Session::RecvSettings, Http2Session::RecvPushPromise, Http2Session::RecvPing, Http2Session::RecvGoAway, Http2Session::RecvWindowUpdate, Http2Session::RecvContinuation, Http2Session::RecvAltSvc // extension for type 0x0A }; bool Http2Session::RoomForMoreConcurrent() { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); return (mConcurrent < mMaxConcurrent); } bool Http2Session::RoomForMoreStreams() { if (mNextStreamID + mStreamTransactionHash.Count() * 2 > kMaxStreamID) return false; return !mShouldGoAway; } PRIntervalTime Http2Session::IdleTime() { return PR_IntervalNow() - mLastDataReadEpoch; } uint32_t Http2Session::ReadTimeoutTick(PRIntervalTime now) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::ReadTimeoutTick %p delta since last read %ds\n", this, PR_IntervalToSeconds(now - mLastReadEpoch))); if (!mPingThreshold) return UINT32_MAX; if ((now - mLastReadEpoch) < mPingThreshold) { // recent activity means ping is not an issue if (mPingSentEpoch) { mPingSentEpoch = 0; if (mPreviousUsed) { // restore the former value mPingThreshold = mPreviousPingThreshold; mPreviousUsed = false; } } return PR_IntervalToSeconds(mPingThreshold) - PR_IntervalToSeconds(now - mLastReadEpoch); } if (mPingSentEpoch) { LOG3(("Http2Session::ReadTimeoutTick %p handle outstanding ping\n")); if ((now - mPingSentEpoch) >= gHttpHandler->SpdyPingTimeout()) { LOG3(("Http2Session::ReadTimeoutTick %p Ping Timer Exhaustion\n", this)); mPingSentEpoch = 0; Close(NS_ERROR_NET_TIMEOUT); return UINT32_MAX; } return 1; // run the tick aggressively while ping is outstanding } LOG3(("Http2Session::ReadTimeoutTick %p generating ping\n", this)); mPingSentEpoch = PR_IntervalNow(); if (!mPingSentEpoch) { mPingSentEpoch = 1; // avoid the 0 sentinel value } GeneratePing(false); ResumeRecv(); // read the ping reply // Check for orphaned push streams. This looks expensive, but generally the // list is empty. Http2PushedStream *deleteMe; TimeStamp timestampNow; do { deleteMe = nullptr; for (uint32_t index = mPushedStreams.Length(); index > 0 ; --index) { Http2PushedStream *pushedStream = mPushedStreams[index - 1]; if (timestampNow.IsNull()) timestampNow = TimeStamp::Now(); // lazy initializer // if stream finished, but is not connected, and its been like that for // long then cleanup the stream. if (pushedStream->IsOrphaned(timestampNow)) { LOG3(("Http2Session Timeout Pushed Stream %p 0x%X\n", this, pushedStream->StreamID())); deleteMe = pushedStream; break; // don't CleanupStream() while iterating this vector } } if (deleteMe) CleanupStream(deleteMe, NS_ERROR_ABORT, CANCEL_ERROR); } while (deleteMe); return 1; // run the tick aggressively while ping is outstanding } uint32_t Http2Session::RegisterStreamID(Http2Stream *stream, uint32_t aNewID) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); MOZ_ASSERT(mNextStreamID < 0xfffffff0, "should have stopped admitting streams"); MOZ_ASSERT(!(aNewID & 1), "0 for autoassign pull, otherwise explicit even push assignment"); if (!aNewID) { // auto generate a new pull stream ID aNewID = mNextStreamID; MOZ_ASSERT(aNewID & 1, "pull ID must be odd."); mNextStreamID += 2; } LOG3(("Http2Session::RegisterStreamID session=%p stream=%p id=0x%X " "concurrent=%d",this, stream, aNewID, mConcurrent)); // We've used up plenty of ID's on this session. Start // moving to a new one before there is a crunch involving // server push streams or concurrent non-registered submits if (aNewID >= kMaxStreamID) mShouldGoAway = true; // integrity check if (mStreamIDHash.Get(aNewID)) { LOG3((" New ID already present\n")); MOZ_ASSERT(false, "New ID already present in mStreamIDHash"); mShouldGoAway = true; return kDeadStreamID; } mStreamIDHash.Put(aNewID, stream); return aNewID; } bool Http2Session::AddStream(nsAHttpTransaction *aHttpTransaction, int32_t aPriority, bool aUseTunnel, nsIInterfaceRequestor *aCallbacks) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); // integrity check if (mStreamTransactionHash.Get(aHttpTransaction)) { LOG3((" New transaction already present\n")); MOZ_ASSERT(false, "AddStream duplicate transaction pointer"); return false; } if (!mConnection) { mConnection = aHttpTransaction->Connection(); } if (mClosed || mShouldGoAway) { nsHttpTransaction *trans = aHttpTransaction->QueryHttpTransaction(); if (trans) { RefPtr pushedStreamWrapper; pushedStreamWrapper = trans->GetPushedStream(); if (!pushedStreamWrapper || !pushedStreamWrapper->GetStream()) { LOG3( ("Http2Session::AddStream %p atrans=%p trans=%p session unusable - " "resched.\n", this, aHttpTransaction, trans)); aHttpTransaction->SetConnection(nullptr); nsresult rv = gHttpHandler->InitiateTransaction(trans, trans->Priority()); if (NS_FAILED(rv)) { LOG3( ("Http2Session::AddStream %p atrans=%p trans=%p failed to " "initiate transaction (%08x).\n", this, aHttpTransaction, trans, static_cast(rv))); } return true; } } } aHttpTransaction->SetConnection(this); if (aUseTunnel) { LOG3(("Http2Session::AddStream session=%p trans=%p OnTunnel", this, aHttpTransaction)); DispatchOnTunnel(aHttpTransaction, aCallbacks); return true; } Http2Stream *stream = new Http2Stream(aHttpTransaction, this, aPriority); LOG3(("Http2Session::AddStream session=%p stream=%p serial=%u " "NextID=0x%X (tentative)", this, stream, mSerial, mNextStreamID)); mStreamTransactionHash.Put(aHttpTransaction, stream); mReadyForWrite.Push(stream); SetWriteCallbacks(); // Kick off the SYN transmit without waiting for the poll loop // This won't work for the first stream because there is no segment reader // yet. if (mSegmentReader) { uint32_t countRead; ReadSegments(nullptr, kDefaultBufferSize, &countRead); } if (!(aHttpTransaction->Caps() & NS_HTTP_ALLOW_KEEPALIVE) && !aHttpTransaction->IsNullTransaction()) { LOG3(("Http2Session::AddStream %p transaction %p forces keep-alive off.\n", this, aHttpTransaction)); DontReuse(); } return true; } void Http2Session::QueueStream(Http2Stream *stream) { // will be removed via processpending or a shutdown path MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); MOZ_ASSERT(!stream->CountAsActive()); MOZ_ASSERT(!stream->Queued()); LOG3(("Http2Session::QueueStream %p stream %p queued.", this, stream)); #ifdef DEBUG int32_t qsize = mQueuedStreams.GetSize(); for (int32_t i = 0; i < qsize; i++) { Http2Stream *qStream = static_cast(mQueuedStreams.ObjectAt(i)); MOZ_ASSERT(qStream != stream); MOZ_ASSERT(qStream->Queued()); } #endif stream->SetQueued(true); mQueuedStreams.Push(stream); } void Http2Session::ProcessPending() { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); Http2Stream*stream; while (RoomForMoreConcurrent() && (stream = static_cast(mQueuedStreams.PopFront()))) { LOG3(("Http2Session::ProcessPending %p stream %p woken from queue.", this, stream)); MOZ_ASSERT(!stream->CountAsActive()); MOZ_ASSERT(stream->Queued()); stream->SetQueued(false); mReadyForWrite.Push(stream); SetWriteCallbacks(); } } nsresult Http2Session::NetworkRead(nsAHttpSegmentWriter *writer, char *buf, uint32_t count, uint32_t *countWritten) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); if (!count) { *countWritten = 0; return NS_OK; } nsresult rv = writer->OnWriteSegment(buf, count, countWritten); if (NS_SUCCEEDED(rv) && *countWritten > 0) mLastReadEpoch = PR_IntervalNow(); return rv; } void Http2Session::SetWriteCallbacks() { if (mConnection && (GetWriteQueueSize() || mOutputQueueUsed)) mConnection->ResumeSend(); } void Http2Session::RealignOutputQueue() { if (mAttemptingEarlyData) { // We can't realign right now, because we may need what's in there if early // data fails. return; } mOutputQueueUsed -= mOutputQueueSent; memmove(mOutputQueueBuffer.get(), mOutputQueueBuffer.get() + mOutputQueueSent, mOutputQueueUsed); mOutputQueueSent = 0; } void Http2Session::FlushOutputQueue() { if (!mSegmentReader || !mOutputQueueUsed) return; nsresult rv; uint32_t countRead; uint32_t avail = mOutputQueueUsed - mOutputQueueSent; if (!avail && mAttemptingEarlyData) { // This is kind of a hack, but there are cases where we'll have already // written the data we want whlie doing early data, but we get called again // with a reader, and we need to avoid calling the reader when there's // nothing for it to read. return; } rv = mSegmentReader-> OnReadSegment(mOutputQueueBuffer.get() + mOutputQueueSent, avail, &countRead); LOG3(("Http2Session::FlushOutputQueue %p sz=%d rv=%x actual=%d", this, avail, rv, countRead)); // Dont worry about errors on write, we will pick this up as a read error too if (NS_FAILED(rv)) return; mOutputQueueSent += countRead; if (mAttemptingEarlyData) { return; } if (countRead == avail) { mOutputQueueUsed = 0; mOutputQueueSent = 0; return; } // If the output queue is close to filling up and we have sent out a good // chunk of data from the beginning then realign it. if ((mOutputQueueSent >= kQueueMinimumCleanup) && ((mOutputQueueSize - mOutputQueueUsed) < kQueueTailRoom)) { RealignOutputQueue(); } } void Http2Session::DontReuse() { LOG3(("Http2Session::DontReuse %p\n", this)); mShouldGoAway = true; if (!mStreamTransactionHash.Count()) Close(NS_OK); } uint32_t Http2Session::SpdyVersion() { return HTTP_VERSION_2; } uint32_t Http2Session::GetWriteQueueSize() { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); return mReadyForWrite.GetSize(); } void Http2Session::ChangeDownstreamState(enum internalStateType newState) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::ChangeDownstreamState() %p from %X to %X", this, mDownstreamState, newState)); mDownstreamState = newState; } void Http2Session::ResetDownstreamState() { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::ResetDownstreamState() %p", this)); ChangeDownstreamState(BUFFERING_FRAME_HEADER); if (mInputFrameFinal && mInputFrameDataStream) { mInputFrameFinal = false; LOG3((" SetRecvdFin id=0x%x\n", mInputFrameDataStream->StreamID())); mInputFrameDataStream->SetRecvdFin(true); MaybeDecrementConcurrent(mInputFrameDataStream); } mInputFrameFinal = false; mInputFrameBufferUsed = 0; mInputFrameDataStream = nullptr; } // return true if activated (and counted against max) // otherwise return false and queue bool Http2Session::TryToActivate(Http2Stream *aStream) { if (aStream->Queued()) { LOG3(("Http2Session::TryToActivate %p stream=%p already queued.\n", this, aStream)); return false; } if (!RoomForMoreConcurrent()) { LOG3(("Http2Session::TryToActivate %p stream=%p no room for more concurrent " "streams %d\n", this, aStream)); QueueStream(aStream); return false; } LOG3(("Http2Session::TryToActivate %p stream=%p\n", this, aStream)); IncrementConcurrent(aStream); return true; } void Http2Session::IncrementConcurrent(Http2Stream *stream) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); MOZ_ASSERT(!stream->StreamID() || (stream->StreamID() & 1), "Do not activate pushed streams"); nsAHttpTransaction *trans = stream->Transaction(); if (!trans || !trans->IsNullTransaction() || trans->QuerySpdyConnectTransaction()) { MOZ_ASSERT(!stream->CountAsActive()); stream->SetCountAsActive(true); ++mConcurrent; if (mConcurrent > mConcurrentHighWater) { mConcurrentHighWater = mConcurrent; } LOG3(("Http2Session::IncrementCounter %p counting stream %p Currently %d " "streams in session, high water mark is %d\n", this, stream, mConcurrent, mConcurrentHighWater)); } } // call with data length (i.e. 0 for 0 data bytes - ignore 9 byte header) // dest must have 9 bytes of allocated space template void Http2Session::CreateFrameHeader(charType dest, uint16_t frameLength, uint8_t frameType, uint8_t frameFlags, uint32_t streamID) { MOZ_ASSERT(frameLength <= kMaxFrameData, "framelength too large"); MOZ_ASSERT(!(streamID & 0x80000000)); MOZ_ASSERT(!frameFlags || (frameType != FRAME_TYPE_PRIORITY && frameType != FRAME_TYPE_RST_STREAM && frameType != FRAME_TYPE_GOAWAY && frameType != FRAME_TYPE_WINDOW_UPDATE)); dest[0] = 0x00; NetworkEndian::writeUint16(dest + 1, frameLength); dest[3] = frameType; dest[4] = frameFlags; NetworkEndian::writeUint32(dest + 5, streamID); } char * Http2Session::EnsureOutputBuffer(uint32_t spaceNeeded) { // this is an infallible allocation (if an allocation is // needed, which is probably isn't) EnsureBuffer(mOutputQueueBuffer, mOutputQueueUsed + spaceNeeded, mOutputQueueUsed, mOutputQueueSize); return mOutputQueueBuffer.get() + mOutputQueueUsed; } template void Http2Session::CreateFrameHeader(char *dest, uint16_t frameLength, uint8_t frameType, uint8_t frameFlags, uint32_t streamID); template void Http2Session::CreateFrameHeader(uint8_t *dest, uint16_t frameLength, uint8_t frameType, uint8_t frameFlags, uint32_t streamID); void Http2Session::MaybeDecrementConcurrent(Http2Stream *aStream) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("MaybeDecrementConcurrent %p id=0x%X concurrent=%d active=%d\n", this, aStream->StreamID(), mConcurrent, aStream->CountAsActive())); if (!aStream->CountAsActive()) return; MOZ_ASSERT(mConcurrent); aStream->SetCountAsActive(false); --mConcurrent; ProcessPending(); } // Need to decompress some data in order to keep the compression // context correct, but we really don't care what the result is nsresult Http2Session::UncompressAndDiscard(bool isPush) { nsresult rv; nsAutoCString trash; rv = mDecompressor.DecodeHeaderBlock(reinterpret_cast(mDecompressBuffer.BeginReading()), mDecompressBuffer.Length(), trash, isPush); mDecompressBuffer.Truncate(); if (NS_FAILED(rv)) { LOG3(("Http2Session::UncompressAndDiscard %p Compression Error\n", this)); mGoAwayReason = COMPRESSION_ERROR; return rv; } return NS_OK; } void Http2Session::GeneratePing(bool isAck) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::GeneratePing %p isAck=%d\n", this, isAck)); char *packet = EnsureOutputBuffer(kFrameHeaderBytes + 8); mOutputQueueUsed += kFrameHeaderBytes + 8; if (isAck) { CreateFrameHeader(packet, 8, FRAME_TYPE_PING, kFlag_ACK, 0); memcpy(packet + kFrameHeaderBytes, mInputFrameBuffer.get() + kFrameHeaderBytes, 8); } else { CreateFrameHeader(packet, 8, FRAME_TYPE_PING, 0, 0); memset(packet + kFrameHeaderBytes, 0, 8); } LogIO(this, nullptr, "Generate Ping", packet, kFrameHeaderBytes + 8); FlushOutputQueue(); } void Http2Session::GenerateSettingsAck() { // need to generate ack of this settings frame MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::GenerateSettingsAck %p\n", this)); char *packet = EnsureOutputBuffer(kFrameHeaderBytes); mOutputQueueUsed += kFrameHeaderBytes; CreateFrameHeader(packet, 0, FRAME_TYPE_SETTINGS, kFlag_ACK, 0); LogIO(this, nullptr, "Generate Settings ACK", packet, kFrameHeaderBytes); FlushOutputQueue(); } void Http2Session::GeneratePriority(uint32_t aID, uint8_t aPriorityWeight) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::GeneratePriority %p %X %X\n", this, aID, aPriorityWeight)); uint32_t frameSize = kFrameHeaderBytes + 5; char *packet = EnsureOutputBuffer(frameSize); mOutputQueueUsed += frameSize; CreateFrameHeader(packet, 5, FRAME_TYPE_PRIORITY, 0, aID); NetworkEndian::writeUint32(packet + kFrameHeaderBytes, 0); memcpy(packet + frameSize - 1, &aPriorityWeight, 1); LogIO(this, nullptr, "Generate Priority", packet, frameSize); FlushOutputQueue(); } void Http2Session::GenerateRstStream(uint32_t aStatusCode, uint32_t aID) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); // make sure we don't do this twice for the same stream (at least if we // have a stream entry for it) Http2Stream *stream = mStreamIDHash.Get(aID); if (stream) { if (stream->SentReset()) return; stream->SetSentReset(true); } LOG3(("Http2Session::GenerateRst %p 0x%X %d\n", this, aID, aStatusCode)); uint32_t frameSize = kFrameHeaderBytes + 4; char *packet = EnsureOutputBuffer(frameSize); mOutputQueueUsed += frameSize; CreateFrameHeader(packet, 4, FRAME_TYPE_RST_STREAM, 0, aID); NetworkEndian::writeUint32(packet + kFrameHeaderBytes, aStatusCode); LogIO(this, nullptr, "Generate Reset", packet, frameSize); FlushOutputQueue(); } void Http2Session::GenerateGoAway(uint32_t aStatusCode) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::GenerateGoAway %p code=%X\n", this, aStatusCode)); mClientGoAwayReason = aStatusCode; uint32_t frameSize = kFrameHeaderBytes + 8; char *packet = EnsureOutputBuffer(frameSize); mOutputQueueUsed += frameSize; CreateFrameHeader(packet, 8, FRAME_TYPE_GOAWAY, 0, 0); // last-good-stream-id are bytes 9-12 reflecting pushes NetworkEndian::writeUint32(packet + kFrameHeaderBytes, mOutgoingGoAwayID); // bytes 13-16 are the status code. NetworkEndian::writeUint32(packet + frameSize - 4, aStatusCode); LogIO(this, nullptr, "Generate GoAway", packet, frameSize); FlushOutputQueue(); } // The Hello is comprised of // 1] 24 octets of magic, which are designed to // flush out silent but broken intermediaries // 2] a settings frame which sets a small flow control window for pushes // 3] a window update frame which creates a large session flow control window // 4] 5 priority frames for streams which will never be opened with headers // these streams (3, 5, 7, 9, b) build a dependency tree that all other // streams will be direct leaves of. void Http2Session::SendHello() { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::SendHello %p\n", this)); // sized for magic + 5 settings and a session window update and 5 priority frames // 24 magic, 33 for settings (9 header + 4 settings @6), 13 for window update, // 5 priority frames at 14 (9 + 5) each static const uint32_t maxSettings = 5; static const uint32_t prioritySize = 5 * (kFrameHeaderBytes + 5); static const uint32_t maxDataLen = 24 + kFrameHeaderBytes + maxSettings * 6 + 13 + prioritySize; char *packet = EnsureOutputBuffer(maxDataLen); memcpy(packet, kMagicHello, 24); mOutputQueueUsed += 24; LogIO(this, nullptr, "Magic Connection Header", packet, 24); packet = mOutputQueueBuffer.get() + mOutputQueueUsed; memset(packet, 0, maxDataLen - 24); // frame header will be filled in after we know how long the frame is uint8_t numberOfEntries = 0; // entries need to be listed in order by ID // 1st entry is bytes 9 to 14 // 2nd entry is bytes 15 to 20 // 3rd entry is bytes 21 to 26 // 4th entry is bytes 27 to 32 // 5th entry is bytes 33 to 38 // Let the other endpoint know about our default HPACK decompress table size uint32_t maxHpackBufferSize = gHttpHandler->DefaultHpackBuffer(); mDecompressor.SetInitialMaxBufferSize(maxHpackBufferSize); NetworkEndian::writeUint16(packet + kFrameHeaderBytes + (6 * numberOfEntries), SETTINGS_TYPE_HEADER_TABLE_SIZE); NetworkEndian::writeUint32(packet + kFrameHeaderBytes + (6 * numberOfEntries) + 2, maxHpackBufferSize); numberOfEntries++; if (!gHttpHandler->AllowPush()) { // If we don't support push then set MAX_CONCURRENT to 0 and also // set ENABLE_PUSH to 0 NetworkEndian::writeUint16(packet + kFrameHeaderBytes + (6 * numberOfEntries), SETTINGS_TYPE_ENABLE_PUSH); // The value portion of the setting pair is already initialized to 0 numberOfEntries++; NetworkEndian::writeUint16(packet + kFrameHeaderBytes + (6 * numberOfEntries), SETTINGS_TYPE_MAX_CONCURRENT); // The value portion of the setting pair is already initialized to 0 numberOfEntries++; mWaitingForSettingsAck = true; } // Advertise the Push RWIN for the session, and on each new pull stream // send a window update NetworkEndian::writeUint16(packet + kFrameHeaderBytes + (6 * numberOfEntries), SETTINGS_TYPE_INITIAL_WINDOW); NetworkEndian::writeUint32(packet + kFrameHeaderBytes + (6 * numberOfEntries) + 2, mPushAllowance); numberOfEntries++; // Make sure the other endpoint knows that we're sticking to the default max // frame size NetworkEndian::writeUint16(packet + kFrameHeaderBytes + (6 * numberOfEntries), SETTINGS_TYPE_MAX_FRAME_SIZE); NetworkEndian::writeUint32(packet + kFrameHeaderBytes + (6 * numberOfEntries) + 2, kMaxFrameData); numberOfEntries++; MOZ_ASSERT(numberOfEntries <= maxSettings); uint32_t dataLen = 6 * numberOfEntries; CreateFrameHeader(packet, dataLen, FRAME_TYPE_SETTINGS, 0, 0); mOutputQueueUsed += kFrameHeaderBytes + dataLen; LogIO(this, nullptr, "Generate Settings", packet, kFrameHeaderBytes + dataLen); // now bump the local session window from 64KB uint32_t sessionWindowBump = mInitialRwin - kDefaultRwin; if (kDefaultRwin < mInitialRwin) { // send a window update for the session (Stream 0) for something large mLocalSessionWindow = mInitialRwin; packet = mOutputQueueBuffer.get() + mOutputQueueUsed; CreateFrameHeader(packet, 4, FRAME_TYPE_WINDOW_UPDATE, 0, 0); mOutputQueueUsed += kFrameHeaderBytes + 4; NetworkEndian::writeUint32(packet + kFrameHeaderBytes, sessionWindowBump); LOG3(("Session Window increase at start of session %p %u\n", this, sessionWindowBump)); LogIO(this, nullptr, "Session Window Bump ", packet, kFrameHeaderBytes + 4); } if (gHttpHandler->UseH2Deps() && gHttpHandler->CriticalRequestPrioritization()) { mUseH2Deps = true; MOZ_ASSERT(mNextStreamID == kLeaderGroupID); CreatePriorityNode(kLeaderGroupID, 0, 200, "leader"); mNextStreamID += 2; MOZ_ASSERT(mNextStreamID == kOtherGroupID); CreatePriorityNode(kOtherGroupID, 0, 100, "other"); mNextStreamID += 2; MOZ_ASSERT(mNextStreamID == kBackgroundGroupID); CreatePriorityNode(kBackgroundGroupID, 0, 0, "background"); mNextStreamID += 2; MOZ_ASSERT(mNextStreamID == kSpeculativeGroupID); CreatePriorityNode(kSpeculativeGroupID, kBackgroundGroupID, 0, "speculative"); mNextStreamID += 2; MOZ_ASSERT(mNextStreamID == kFollowerGroupID); CreatePriorityNode(kFollowerGroupID, kLeaderGroupID, 0, "follower"); mNextStreamID += 2; } FlushOutputQueue(); } void Http2Session::CreatePriorityNode(uint32_t streamID, uint32_t dependsOn, uint8_t weight, const char *label) { char *packet = mOutputQueueBuffer.get() + mOutputQueueUsed; CreateFrameHeader(packet, 5, FRAME_TYPE_PRIORITY, 0, streamID); mOutputQueueUsed += kFrameHeaderBytes + 5; NetworkEndian::writeUint32(packet + kFrameHeaderBytes, dependsOn); // depends on packet[kFrameHeaderBytes + 4] = weight; // weight LOG3(("Http2Session %p generate Priority Frame 0x%X depends on 0x%X " "weight %d for %s class\n", this, streamID, dependsOn, weight, label)); LogIO(this, nullptr, "Priority dep node", packet, kFrameHeaderBytes + 5); } // perform a bunch of integrity checks on the stream. // returns true if passed, false (plus LOG and ABORT) if failed. bool Http2Session::VerifyStream(Http2Stream *aStream, uint32_t aOptionalID = 0) { // This is annoying, but at least it is O(1) MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); #ifndef DEBUG // Only do the real verification in debug builds return true; #endif if (!aStream) return true; uint32_t test = 0; do { if (aStream->StreamID() == kDeadStreamID) break; nsAHttpTransaction *trans = aStream->Transaction(); test++; if (!trans) break; test++; if (mStreamTransactionHash.Get(trans) != aStream) break; if (aStream->StreamID()) { Http2Stream *idStream = mStreamIDHash.Get(aStream->StreamID()); test++; if (idStream != aStream) break; if (aOptionalID) { test++; if (idStream->StreamID() != aOptionalID) break; } } // tests passed return true; } while (0); LOG3(("Http2Session %p VerifyStream Failure %p stream->id=0x%X " "optionalID=0x%X trans=%p test=%d\n", this, aStream, aStream->StreamID(), aOptionalID, aStream->Transaction(), test)); MOZ_ASSERT(false, "VerifyStream"); return false; } void Http2Session::CleanupStream(Http2Stream *aStream, nsresult aResult, errorType aResetCode) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::CleanupStream %p %p 0x%X %X\n", this, aStream, aStream ? aStream->StreamID() : 0, aResult)); if (!aStream) { return; } Http2PushedStream *pushSource = aStream->PushSource(); if (pushSource) { // aStream is a synthetic attached to an even push MOZ_ASSERT(pushSource->GetConsumerStream() == aStream); MOZ_ASSERT(!aStream->StreamID()); MOZ_ASSERT(!(pushSource->StreamID() & 0x1)); aStream->ClearPushSource(); } if (aStream->DeferCleanup(aResult)) { LOG3(("Http2Session::CleanupStream 0x%X deferred\n", aStream->StreamID())); return; } if (!VerifyStream(aStream)) { LOG3(("Http2Session::CleanupStream failed to verify stream\n")); return; } // don't reset a stream that has recevied a fin or rst if (!aStream->RecvdFin() && !aStream->RecvdReset() && aStream->StreamID() && !(mInputFrameFinal && (aStream == mInputFrameDataStream))) { // !(recvdfin with mark pending) LOG3(("Stream 0x%X had not processed recv FIN, sending RST code %X\n", aStream->StreamID(), aResetCode)); GenerateRstStream(aResetCode, aStream->StreamID()); } CloseStream(aStream, aResult); // Remove the stream from the ID hash table and, if an even id, the pushed // table too. uint32_t id = aStream->StreamID(); if (id > 0) { mStreamIDHash.Remove(id); if (!(id & 1)) { mPushedStreams.RemoveElement(aStream); Http2PushedStream *pushStream = static_cast(aStream); nsAutoCString hashKey; pushStream->GetHashKey(hashKey); nsIRequestContext *requestContext = aStream->RequestContext(); if (requestContext) { SpdyPushCache *cache = nullptr; requestContext->GetSpdyPushCache(&cache); if (cache) { Http2PushedStream *trash = cache->RemovePushedStreamHttp2(hashKey); LOG3(("Http2Session::CleanupStream %p aStream=%p pushStream=%p trash=%p", this, aStream, pushStream, trash)); } } } } RemoveStreamFromQueues(aStream); // removing from the stream transaction hash will // delete the Http2Stream and drop the reference to // its transaction mStreamTransactionHash.Remove(aStream->Transaction()); if (mShouldGoAway && !mStreamTransactionHash.Count()) Close(NS_OK); if (pushSource) { pushSource->SetDeferCleanupOnSuccess(false); CleanupStream(pushSource, aResult, aResetCode); } } void Http2Session::CleanupStream(uint32_t aID, nsresult aResult, errorType aResetCode) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); Http2Stream *stream = mStreamIDHash.Get(aID); LOG3(("Http2Session::CleanupStream %p by ID 0x%X to stream %p\n", this, aID, stream)); if (!stream) { return; } CleanupStream(stream, aResult, aResetCode); } static void RemoveStreamFromQueue(Http2Stream *aStream, nsDeque &queue) { size_t size = queue.GetSize(); for (size_t count = 0; count < size; ++count) { Http2Stream *stream = static_cast(queue.PopFront()); if (stream != aStream) queue.Push(stream); } } void Http2Session::RemoveStreamFromQueues(Http2Stream *aStream) { RemoveStreamFromQueue(aStream, mReadyForWrite); RemoveStreamFromQueue(aStream, mQueuedStreams); RemoveStreamFromQueue(aStream, mPushesReadyForRead); RemoveStreamFromQueue(aStream, mSlowConsumersReadyForRead); } void Http2Session::CloseStream(Http2Stream *aStream, nsresult aResult, bool aRemoveFromQueue) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::CloseStream %p %p 0x%x %X\n", this, aStream, aStream->StreamID(), aResult)); MaybeDecrementConcurrent(aStream); // Check if partial frame reader if (aStream == mInputFrameDataStream) { LOG3(("Stream had active partial read frame on close")); ChangeDownstreamState(DISCARDING_DATA_FRAME); mInputFrameDataStream = nullptr; } if (aRemoveFromQueue) { RemoveStreamFromQueues(aStream); } if (aStream->IsTunnel()) { UnRegisterTunnel(aStream); } // Send the stream the close() indication aStream->Close(aResult); } nsresult Http2Session::SetInputFrameDataStream(uint32_t streamID) { mInputFrameDataStream = mStreamIDHash.Get(streamID); if (VerifyStream(mInputFrameDataStream, streamID)) return NS_OK; LOG3(("Http2Session::SetInputFrameDataStream failed to verify 0x%X\n", streamID)); mInputFrameDataStream = nullptr; return NS_ERROR_UNEXPECTED; } nsresult Http2Session::ParsePadding(uint8_t &paddingControlBytes, uint16_t &paddingLength) { if (mInputFrameFlags & kFlag_PADDED) { paddingLength = *reinterpret_cast(&mInputFrameBuffer[kFrameHeaderBytes]); paddingControlBytes = 1; } else { paddingLength = 0; paddingControlBytes = 0; } if (static_cast(paddingLength + paddingControlBytes) > mInputFrameDataSize) { // This is fatal to the session LOG3(("Http2Session::ParsePadding %p stream 0x%x PROTOCOL_ERROR " "paddingLength %d > frame size %d\n", this, mInputFrameID, paddingLength, mInputFrameDataSize)); RETURN_SESSION_ERROR(this, PROTOCOL_ERROR); } return NS_OK; } nsresult Http2Session::RecvHeaders(Http2Session *self) { MOZ_ASSERT(self->mInputFrameType == FRAME_TYPE_HEADERS || self->mInputFrameType == FRAME_TYPE_CONTINUATION); bool isContinuation = self->mExpectedHeaderID != 0; // If this doesn't have END_HEADERS set on it then require the next // frame to be HEADERS of the same ID bool endHeadersFlag = self->mInputFrameFlags & kFlag_END_HEADERS; if (endHeadersFlag) self->mExpectedHeaderID = 0; else self->mExpectedHeaderID = self->mInputFrameID; uint32_t priorityLen = 0; if (self->mInputFrameFlags & kFlag_PRIORITY) { priorityLen = 5; } self->SetInputFrameDataStream(self->mInputFrameID); // Find out how much padding this frame has, so we can only extract the real // header data from the frame. uint16_t paddingLength = 0; uint8_t paddingControlBytes = 0; nsresult rv; if (!isContinuation) { self->mDecompressBuffer.Truncate(); rv = self->ParsePadding(paddingControlBytes, paddingLength); if (NS_FAILED(rv)) { return rv; } } LOG3(("Http2Session::RecvHeaders %p stream 0x%X priorityLen=%d stream=%p " "end_stream=%d end_headers=%d priority_group=%d " "paddingLength=%d padded=%d\n", self, self->mInputFrameID, priorityLen, self->mInputFrameDataStream, self->mInputFrameFlags & kFlag_END_STREAM, self->mInputFrameFlags & kFlag_END_HEADERS, self->mInputFrameFlags & kFlag_PRIORITY, paddingLength, self->mInputFrameFlags & kFlag_PADDED)); if ((paddingControlBytes + priorityLen + paddingLength) > self->mInputFrameDataSize) { // This is fatal to the session RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } if (!self->mInputFrameDataStream) { // Cannot find stream. We can continue the session, but we need to // uncompress the header block to maintain the correct compression context LOG3(("Http2Session::RecvHeaders %p lookup mInputFrameID stream " "0x%X failed. NextStreamID = 0x%X\n", self, self->mInputFrameID, self->mNextStreamID)); if (self->mInputFrameID >= self->mNextStreamID) self->GenerateRstStream(PROTOCOL_ERROR, self->mInputFrameID); self->mDecompressBuffer.Append(&self->mInputFrameBuffer[kFrameHeaderBytes + paddingControlBytes + priorityLen], self->mInputFrameDataSize - paddingControlBytes - priorityLen - paddingLength); if (self->mInputFrameFlags & kFlag_END_HEADERS) { rv = self->UncompressAndDiscard(false); if (NS_FAILED(rv)) { LOG3(("Http2Session::RecvHeaders uncompress failed\n")); // this is fatal to the session self->mGoAwayReason = COMPRESSION_ERROR; return rv; } } self->ResetDownstreamState(); return NS_OK; } // make sure this is either the first headers or a trailer if (self->mInputFrameDataStream->AllHeadersReceived() && !(self->mInputFrameFlags & kFlag_END_STREAM)) { // Any header block after the first that does *not* end the stream is // illegal. LOG3(("Http2Session::Illegal Extra HeaderBlock %p 0x%X\n", self, self->mInputFrameID)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } // queue up any compression bytes self->mDecompressBuffer.Append(&self->mInputFrameBuffer[kFrameHeaderBytes + paddingControlBytes + priorityLen], self->mInputFrameDataSize - paddingControlBytes - priorityLen - paddingLength); self->mInputFrameDataStream->UpdateTransportReadEvents(self->mInputFrameDataSize); self->mLastDataReadEpoch = self->mLastReadEpoch; if (!endHeadersFlag) { // more are coming - don't process yet self->ResetDownstreamState(); return NS_OK; } rv = self->ResponseHeadersComplete(); if (rv == NS_ERROR_ILLEGAL_VALUE) { LOG3(("Http2Session::RecvHeaders %p PROTOCOL_ERROR detected stream 0x%X\n", self, self->mInputFrameID)); self->CleanupStream(self->mInputFrameDataStream, rv, PROTOCOL_ERROR); self->ResetDownstreamState(); rv = NS_OK; } else if (NS_FAILED(rv)) { // This is fatal to the session. self->mGoAwayReason = COMPRESSION_ERROR; } return rv; } // ResponseHeadersComplete() returns NS_ERROR_ILLEGAL_VALUE when the stream // should be reset with a PROTOCOL_ERROR, NS_OK when the response headers were // fine, and any other error is fatal to the session. nsresult Http2Session::ResponseHeadersComplete() { LOG3(("Http2Session::ResponseHeadersComplete %p for 0x%X fin=%d", this, mInputFrameDataStream->StreamID(), mInputFrameFinal)); // only interpret headers once, afterwards ignore as trailers if (mInputFrameDataStream->AllHeadersReceived()) { LOG3(("Http2Session::ResponseHeadersComplete extra headers")); MOZ_ASSERT(mInputFrameFlags & kFlag_END_STREAM); nsresult rv = UncompressAndDiscard(false); if (NS_FAILED(rv)) { LOG3(("Http2Session::ResponseHeadersComplete extra uncompress failed\n")); return rv; } mFlatHTTPResponseHeadersOut = 0; mFlatHTTPResponseHeaders.Truncate(); if (mInputFrameFinal) { // need to process the fin ChangeDownstreamState(PROCESSING_COMPLETE_HEADERS); } else { ResetDownstreamState(); } return NS_OK; } // if this turns out to be a 1xx response code we have to // undo the headers received bit that we are setting here. bool didFirstSetAllRecvd = !mInputFrameDataStream->AllHeadersReceived(); mInputFrameDataStream->SetAllHeadersReceived(); // The stream needs to see flattened http headers // Uncompressed http/2 format headers currently live in // Http2Stream::mDecompressBuffer - convert that to HTTP format in // mFlatHTTPResponseHeaders via ConvertHeaders() nsresult rv; int32_t httpResponseCode; // out param to ConvertResponseHeaders mFlatHTTPResponseHeadersOut = 0; rv = mInputFrameDataStream->ConvertResponseHeaders(&mDecompressor, mDecompressBuffer, mFlatHTTPResponseHeaders, httpResponseCode); if (rv == NS_ERROR_NET_RESET) { LOG(("Http2Session::ResponseHeadersComplete %p ConvertResponseHeaders reset\n", this)); // This means the stream found connection-oriented auth. Treat this like we // got a reset with HTTP_1_1_REQUIRED. mInputFrameDataStream->Transaction()->DisableSpdy(); CleanupStream(mInputFrameDataStream, NS_ERROR_NET_RESET, CANCEL_ERROR); ResetDownstreamState(); return NS_OK; } else if (NS_FAILED(rv)) { return rv; } // allow more headers in the case of 1xx if (((httpResponseCode / 100) == 1) && didFirstSetAllRecvd) { mInputFrameDataStream->UnsetAllHeadersReceived(); } ChangeDownstreamState(PROCESSING_COMPLETE_HEADERS); return NS_OK; } nsresult Http2Session::RecvPriority(Http2Session *self) { MOZ_ASSERT(self->mInputFrameType == FRAME_TYPE_PRIORITY); if (self->mInputFrameDataSize != 5) { LOG3(("Http2Session::RecvPriority %p wrong length data=%d\n", self, self->mInputFrameDataSize)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } if (!self->mInputFrameID) { LOG3(("Http2Session::RecvPriority %p stream ID of 0.\n", self)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } nsresult rv = self->SetInputFrameDataStream(self->mInputFrameID); if (NS_FAILED(rv)) return rv; uint32_t newPriorityDependency = NetworkEndian::readUint32( self->mInputFrameBuffer.get() + kFrameHeaderBytes); bool exclusive = !!(newPriorityDependency & 0x80000000); newPriorityDependency &= 0x7fffffff; uint8_t newPriorityWeight = *(self->mInputFrameBuffer.get() + kFrameHeaderBytes + 4); if (self->mInputFrameDataStream) { self->mInputFrameDataStream->SetPriorityDependency(newPriorityDependency, newPriorityWeight, exclusive); } self->ResetDownstreamState(); return NS_OK; } nsresult Http2Session::RecvRstStream(Http2Session *self) { MOZ_ASSERT(self->mInputFrameType == FRAME_TYPE_RST_STREAM); if (self->mInputFrameDataSize != 4) { LOG3(("Http2Session::RecvRstStream %p RST_STREAM wrong length data=%d", self, self->mInputFrameDataSize)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } if (!self->mInputFrameID) { LOG3(("Http2Session::RecvRstStream %p stream ID of 0.\n", self)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } self->mDownstreamRstReason = NetworkEndian::readUint32( self->mInputFrameBuffer.get() + kFrameHeaderBytes); LOG3(("Http2Session::RecvRstStream %p RST_STREAM Reason Code %u ID %x\n", self, self->mDownstreamRstReason, self->mInputFrameID)); self->SetInputFrameDataStream(self->mInputFrameID); if (!self->mInputFrameDataStream) { // if we can't find the stream just ignore it (4.2 closed) self->ResetDownstreamState(); return NS_OK; } self->mInputFrameDataStream->SetRecvdReset(true); self->MaybeDecrementConcurrent(self->mInputFrameDataStream); self->ChangeDownstreamState(PROCESSING_CONTROL_RST_STREAM); return NS_OK; } nsresult Http2Session::RecvSettings(Http2Session *self) { MOZ_ASSERT(self->mInputFrameType == FRAME_TYPE_SETTINGS); if (self->mInputFrameID) { LOG3(("Http2Session::RecvSettings %p needs stream ID of 0. 0x%X\n", self, self->mInputFrameID)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } if (self->mInputFrameDataSize % 6) { // Number of Settings is determined by dividing by each 6 byte setting // entry. So the payload must be a multiple of 6. LOG3(("Http2Session::RecvSettings %p SETTINGS wrong length data=%d", self, self->mInputFrameDataSize)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } uint32_t numEntries = self->mInputFrameDataSize / 6; LOG3(("Http2Session::RecvSettings %p SETTINGS Control Frame " "with %d entries ack=%X", self, numEntries, self->mInputFrameFlags & kFlag_ACK)); if ((self->mInputFrameFlags & kFlag_ACK) && self->mInputFrameDataSize) { LOG3(("Http2Session::RecvSettings %p ACK with non zero payload is err\n")); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } for (uint32_t index = 0; index < numEntries; ++index) { uint8_t *setting = reinterpret_cast (self->mInputFrameBuffer.get()) + kFrameHeaderBytes + index * 6; uint16_t id = NetworkEndian::readUint16(setting); uint32_t value = NetworkEndian::readUint32(setting + 2); LOG3(("Settings ID %u, Value %u", id, value)); switch (id) { case SETTINGS_TYPE_HEADER_TABLE_SIZE: LOG3(("Compression header table setting received: %d\n", value)); self->mCompressor.SetMaxBufferSize(value); break; case SETTINGS_TYPE_ENABLE_PUSH: LOG3(("Client received an ENABLE Push SETTING. Odd.\n")); // nop break; case SETTINGS_TYPE_MAX_CONCURRENT: self->mMaxConcurrent = value; self->ProcessPending(); break; case SETTINGS_TYPE_INITIAL_WINDOW: { int32_t delta = value - self->mServerInitialStreamWindow; self->mServerInitialStreamWindow = value; // SETTINGS only adjusts stream windows. Leave the session window alone. // We need to add the delta to all open streams (delta can be negative) for (auto iter = self->mStreamTransactionHash.Iter(); !iter.Done(); iter.Next()) { iter.Data()->UpdateServerReceiveWindow(delta); } } break; case SETTINGS_TYPE_MAX_FRAME_SIZE: { if ((value < kMaxFrameData) || (value >= 0x01000000)) { LOG3(("Received invalid max frame size 0x%X", value)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } // We stick to the default for simplicity's sake, so nothing to change } break; default: break; } } self->ResetDownstreamState(); if (!(self->mInputFrameFlags & kFlag_ACK)) { self->GenerateSettingsAck(); } else if (self->mWaitingForSettingsAck) { self->mGoAwayOnPush = true; } return NS_OK; } nsresult Http2Session::RecvPushPromise(Http2Session *self) { MOZ_ASSERT(self->mInputFrameType == FRAME_TYPE_PUSH_PROMISE || self->mInputFrameType == FRAME_TYPE_CONTINUATION); // Find out how much padding this frame has, so we can only extract the real // header data from the frame. uint16_t paddingLength = 0; uint8_t paddingControlBytes = 0; // If this doesn't have END_PUSH_PROMISE set on it then require the next // frame to be PUSH_PROMISE of the same ID uint32_t promiseLen; uint32_t promisedID; if (self->mExpectedPushPromiseID) { promiseLen = 0; // really a continuation frame promisedID = self->mContinuedPromiseStream; } else { self->mDecompressBuffer.Truncate(); nsresult rv = self->ParsePadding(paddingControlBytes, paddingLength); if (NS_FAILED(rv)) { return rv; } promiseLen = 4; promisedID = NetworkEndian::readUint32( self->mInputFrameBuffer.get() + kFrameHeaderBytes + paddingControlBytes); promisedID &= 0x7fffffff; if (promisedID <= self->mLastPushedID) { LOG3(("Http2Session::RecvPushPromise %p ID too low %u expected > %u.\n", self, promisedID, self->mLastPushedID)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } self->mLastPushedID = promisedID; } uint32_t associatedID = self->mInputFrameID; if (self->mInputFrameFlags & kFlag_END_PUSH_PROMISE) { self->mExpectedPushPromiseID = 0; self->mContinuedPromiseStream = 0; } else { self->mExpectedPushPromiseID = self->mInputFrameID; self->mContinuedPromiseStream = promisedID; } if ((paddingControlBytes + promiseLen + paddingLength) > self->mInputFrameDataSize) { // This is fatal to the session LOG3(("Http2Session::RecvPushPromise %p ID 0x%X assoc ID 0x%X " "PROTOCOL_ERROR extra %d > frame size %d\n", self, promisedID, associatedID, (paddingControlBytes + promiseLen + paddingLength), self->mInputFrameDataSize)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } LOG3(("Http2Session::RecvPushPromise %p ID 0x%X assoc ID 0x%X " "paddingLength %d padded %d\n", self, promisedID, associatedID, paddingLength, self->mInputFrameFlags & kFlag_PADDED)); if (!associatedID || !promisedID || (promisedID & 1)) { LOG3(("Http2Session::RecvPushPromise %p ID invalid.\n", self)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } // confirm associated-to nsresult rv = self->SetInputFrameDataStream(associatedID); if (NS_FAILED(rv)) return rv; Http2Stream *associatedStream = self->mInputFrameDataStream; // Anytime we start using the high bit of stream ID (either client or server) // begin to migrate to a new session. if (promisedID >= kMaxStreamID) self->mShouldGoAway = true; bool resetStream = true; SpdyPushCache *cache = nullptr; if (self->mShouldGoAway && !Http2PushedStream::TestOnPush(associatedStream)) { LOG3(("Http2Session::RecvPushPromise %p cache push while in GoAway " "mode refused.\n", self)); self->GenerateRstStream(REFUSED_STREAM_ERROR, promisedID); } else if (!gHttpHandler->AllowPush()) { // ENABLE_PUSH and MAX_CONCURRENT_STREAMS of 0 in settings disabled push LOG3(("Http2Session::RecvPushPromise Push Recevied when Disabled\n")); if (self->mGoAwayOnPush) { LOG3(("Http2Session::RecvPushPromise sending GOAWAY")); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } self->GenerateRstStream(REFUSED_STREAM_ERROR, promisedID); } else if (!(associatedID & 1)) { LOG3(("Http2Session::RecvPushPromise %p assocated=0x%X on pushed (even) stream not allowed\n", self, associatedID)); self->GenerateRstStream(PROTOCOL_ERROR, promisedID); } else if (!associatedStream) { LOG3(("Http2Session::RecvPushPromise %p lookup associated ID failed.\n", self)); self->GenerateRstStream(PROTOCOL_ERROR, promisedID); } else { nsIRequestContext *requestContext = associatedStream->RequestContext(); if (requestContext) { requestContext->GetSpdyPushCache(&cache); if (!cache) { cache = new SpdyPushCache(); if (!cache || NS_FAILED(requestContext->SetSpdyPushCache(cache))) { delete cache; cache = nullptr; } } } if (!cache) { // this is unexpected, but we can handle it just by refusing the push LOG3(("Http2Session::RecvPushPromise Push Recevied without push cache\n")); self->GenerateRstStream(REFUSED_STREAM_ERROR, promisedID); } else { resetStream = false; } } if (resetStream) { // Need to decompress the headers even though we aren't using them yet in // order to keep the compression context consistent for other frames self->mDecompressBuffer.Append(&self->mInputFrameBuffer[kFrameHeaderBytes + paddingControlBytes + promiseLen], self->mInputFrameDataSize - paddingControlBytes - promiseLen - paddingLength); if (self->mInputFrameFlags & kFlag_END_PUSH_PROMISE) { rv = self->UncompressAndDiscard(true); if (NS_FAILED(rv)) { LOG3(("Http2Session::RecvPushPromise uncompress failed\n")); self->mGoAwayReason = COMPRESSION_ERROR; return rv; } } self->ResetDownstreamState(); return NS_OK; } self->mDecompressBuffer.Append(&self->mInputFrameBuffer[kFrameHeaderBytes + paddingControlBytes + promiseLen], self->mInputFrameDataSize - paddingControlBytes - promiseLen - paddingLength); if (!(self->mInputFrameFlags & kFlag_END_PUSH_PROMISE)) { LOG3(("Http2Session::RecvPushPromise not finishing processing for multi-frame push\n")); self->ResetDownstreamState(); return NS_OK; } // Create the buffering transaction and push stream RefPtr transactionBuffer = new Http2PushTransactionBuffer(); transactionBuffer->SetConnection(self); Http2PushedStream *pushedStream = new Http2PushedStream(transactionBuffer, self, associatedStream, promisedID); rv = pushedStream->ConvertPushHeaders(&self->mDecompressor, self->mDecompressBuffer, pushedStream->GetRequestString()); if (rv == NS_ERROR_NOT_IMPLEMENTED) { LOG3(("Http2Session::PushPromise Semantics not Implemented\n")); self->GenerateRstStream(REFUSED_STREAM_ERROR, promisedID); delete pushedStream; self->ResetDownstreamState(); return NS_OK; } if (rv == NS_ERROR_ILLEGAL_VALUE) { // This means the decompression completed ok, but there was a problem with // the decoded headers. Reset the stream and go away. self->GenerateRstStream(PROTOCOL_ERROR, promisedID); delete pushedStream; self->ResetDownstreamState(); return NS_OK; } else if (NS_FAILED(rv)) { // This is fatal to the session. self->mGoAwayReason = COMPRESSION_ERROR; return rv; } // Ownership of the pushed stream is by the transaction hash, just as it // is for a client initiated stream. Errors that aren't fatal to the // whole session must call cleanupStream() after this point in order // to remove the stream from that hash. self->mStreamTransactionHash.Put(transactionBuffer, pushedStream); self->mPushedStreams.AppendElement(pushedStream); if (self->RegisterStreamID(pushedStream, promisedID) == kDeadStreamID) { LOG3(("Http2Session::RecvPushPromise registerstreamid failed\n")); self->mGoAwayReason = INTERNAL_ERROR; return NS_ERROR_FAILURE; } if (promisedID > self->mOutgoingGoAwayID) self->mOutgoingGoAwayID = promisedID; // Fake the request side of the pushed HTTP transaction. Sets up hash // key and origin uint32_t notUsed; pushedStream->ReadSegments(nullptr, 1, ¬Used); nsAutoCString key; if (!pushedStream->GetHashKey(key)) { LOG3(("Http2Session::RecvPushPromise one of :authority :scheme :path missing from push\n")); self->CleanupStream(pushedStream, NS_ERROR_FAILURE, PROTOCOL_ERROR); self->ResetDownstreamState(); return NS_OK; } RefPtr associatedURL, pushedURL; rv = Http2Stream::MakeOriginURL(associatedStream->Origin(), associatedURL); if (NS_SUCCEEDED(rv)) { rv = Http2Stream::MakeOriginURL(pushedStream->Origin(), pushedURL); } LOG3(("Http2Session::RecvPushPromise %p checking %s == %s", self, associatedStream->Origin().get(), pushedStream->Origin().get())); bool match = false; if (NS_SUCCEEDED(rv)) { rv = associatedURL->Equals(pushedURL, &match); } if (NS_FAILED(rv)) { // Fallback to string equality of origins. This won't be guaranteed to be as // liberal as we want it to be, but it will at least be safe match = associatedStream->Origin().Equals(pushedStream->Origin()); } if (!match) { LOG3(("Http2Session::RecvPushPromise %p pushed stream mismatched origin " "associated origin %s .. pushed origin %s\n", self, associatedStream->Origin().get(), pushedStream->Origin().get())); self->CleanupStream(pushedStream, NS_ERROR_FAILURE, REFUSED_STREAM_ERROR); self->ResetDownstreamState(); return NS_OK; } if (pushedStream->TryOnPush()) { LOG3(("Http2Session::RecvPushPromise %p channel implements nsIHttpPushListener " "stream %p will not be placed into session cache.\n", self, pushedStream)); } else { LOG3(("Http2Session::RecvPushPromise %p place stream into session cache\n", self)); if (!cache->RegisterPushedStreamHttp2(key, pushedStream)) { LOG3(("Http2Session::RecvPushPromise registerPushedStream Failed\n")); self->CleanupStream(pushedStream, NS_ERROR_FAILURE, INTERNAL_ERROR); self->ResetDownstreamState(); return NS_OK; } } pushedStream->SetHTTPState(Http2Stream::RESERVED_BY_REMOTE); static_assert(Http2Stream::kWorstPriority >= 0, "kWorstPriority out of range"); uint8_t priorityWeight = (nsISupportsPriority::PRIORITY_LOWEST + 1) - (Http2Stream::kWorstPriority - Http2Stream::kNormalPriority); pushedStream->SetPriority(Http2Stream::kWorstPriority); self->GeneratePriority(promisedID, priorityWeight); self->ResetDownstreamState(); return NS_OK; } nsresult Http2Session::RecvPing(Http2Session *self) { MOZ_ASSERT(self->mInputFrameType == FRAME_TYPE_PING); LOG3(("Http2Session::RecvPing %p PING Flags 0x%X.", self, self->mInputFrameFlags)); if (self->mInputFrameDataSize != 8) { LOG3(("Http2Session::RecvPing %p PING had wrong amount of data %d", self, self->mInputFrameDataSize)); RETURN_SESSION_ERROR(self, FRAME_SIZE_ERROR); } if (self->mInputFrameID) { LOG3(("Http2Session::RecvPing %p PING needs stream ID of 0. 0x%X\n", self, self->mInputFrameID)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } if (self->mInputFrameFlags & kFlag_ACK) { // presumably a reply to our timeout ping.. don't reply to it self->mPingSentEpoch = 0; } else { // reply with a ack'd ping self->GeneratePing(true); } self->ResetDownstreamState(); return NS_OK; } nsresult Http2Session::RecvGoAway(Http2Session *self) { MOZ_ASSERT(self->mInputFrameType == FRAME_TYPE_GOAWAY); if (self->mInputFrameDataSize < 8) { // data > 8 is an opaque token that we can't interpret. NSPR Logs will // have the hex of all packets so there is no point in separately logging. LOG3(("Http2Session::RecvGoAway %p GOAWAY had wrong amount of data %d", self, self->mInputFrameDataSize)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } if (self->mInputFrameID) { LOG3(("Http2Session::RecvGoAway %p GOAWAY had non zero stream ID 0x%X\n", self, self->mInputFrameID)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } self->mShouldGoAway = true; self->mGoAwayID = NetworkEndian::readUint32( self->mInputFrameBuffer.get() + kFrameHeaderBytes); self->mGoAwayID &= 0x7fffffff; self->mCleanShutdown = true; self->mPeerGoAwayReason = NetworkEndian::readUint32( self->mInputFrameBuffer.get() + kFrameHeaderBytes + 4); // Find streams greater than the last-good ID and mark them for deletion // in the mGoAwayStreamsToRestart queue. The underlying transaction can be // restarted. for (auto iter = self->mStreamTransactionHash.Iter(); !iter.Done(); iter.Next()) { // these streams were not processed by the server and can be restarted. // Do that after the enumerator completes to avoid the risk of // a restart event re-entrantly modifying this hash. Be sure not to restart // a pushed (even numbered) stream nsAutoPtr& stream = iter.Data(); if ((stream->StreamID() > self->mGoAwayID && (stream->StreamID() & 1)) || !stream->HasRegisteredID()) { self->mGoAwayStreamsToRestart.Push(stream); } } // Process the streams marked for deletion and restart. size_t size = self->mGoAwayStreamsToRestart.GetSize(); for (size_t count = 0; count < size; ++count) { Http2Stream *stream = static_cast(self->mGoAwayStreamsToRestart.PopFront()); if (self->mPeerGoAwayReason == HTTP_1_1_REQUIRED) { stream->Transaction()->DisableSpdy(); } self->CloseStream(stream, NS_ERROR_NET_RESET); if (stream->HasRegisteredID()) self->mStreamIDHash.Remove(stream->StreamID()); self->mStreamTransactionHash.Remove(stream->Transaction()); } // Queued streams can also be deleted from this session and restarted // in another one. (they were never sent on the network so they implicitly // are not covered by the last-good id. size = self->mQueuedStreams.GetSize(); for (size_t count = 0; count < size; ++count) { Http2Stream *stream = static_cast(self->mQueuedStreams.PopFront()); MOZ_ASSERT(stream->Queued()); stream->SetQueued(false); if (self->mPeerGoAwayReason == HTTP_1_1_REQUIRED) { stream->Transaction()->DisableSpdy(); } self->CloseStream(stream, NS_ERROR_NET_RESET, false); self->mStreamTransactionHash.Remove(stream->Transaction()); } LOG3(("Http2Session::RecvGoAway %p GOAWAY Last-Good-ID 0x%X status 0x%X " "live streams=%d\n", self, self->mGoAwayID, self->mPeerGoAwayReason, self->mStreamTransactionHash.Count())); self->ResetDownstreamState(); return NS_OK; } nsresult Http2Session::RecvWindowUpdate(Http2Session *self) { MOZ_ASSERT(self->mInputFrameType == FRAME_TYPE_WINDOW_UPDATE); if (self->mInputFrameDataSize != 4) { LOG3(("Http2Session::RecvWindowUpdate %p Window Update wrong length %d\n", self, self->mInputFrameDataSize)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } uint32_t delta = NetworkEndian::readUint32( self->mInputFrameBuffer.get() + kFrameHeaderBytes); delta &= 0x7fffffff; LOG3(("Http2Session::RecvWindowUpdate %p len=%d Stream 0x%X.\n", self, delta, self->mInputFrameID)); if (self->mInputFrameID) { // stream window nsresult rv = self->SetInputFrameDataStream(self->mInputFrameID); if (NS_FAILED(rv)) return rv; if (!self->mInputFrameDataStream) { LOG3(("Http2Session::RecvWindowUpdate %p lookup streamID 0x%X failed.\n", self, self->mInputFrameID)); // only resest the session if the ID is one we haven't ever opened if (self->mInputFrameID >= self->mNextStreamID) self->GenerateRstStream(PROTOCOL_ERROR, self->mInputFrameID); self->ResetDownstreamState(); return NS_OK; } if (delta == 0) { LOG3(("Http2Session::RecvWindowUpdate %p received 0 stream window update", self)); self->CleanupStream(self->mInputFrameDataStream, NS_ERROR_ILLEGAL_VALUE, PROTOCOL_ERROR); self->ResetDownstreamState(); return NS_OK; } int64_t oldRemoteWindow = self->mInputFrameDataStream->ServerReceiveWindow(); self->mInputFrameDataStream->UpdateServerReceiveWindow(delta); if (self->mInputFrameDataStream->ServerReceiveWindow() >= 0x80000000) { // a window cannot reach 2^31 and be in compliance. Our calculations // are 64 bit safe though. LOG3(("Http2Session::RecvWindowUpdate %p stream window " "exceeds 2^31 - 1\n", self)); self->CleanupStream(self->mInputFrameDataStream, NS_ERROR_ILLEGAL_VALUE, FLOW_CONTROL_ERROR); self->ResetDownstreamState(); return NS_OK; } LOG3(("Http2Session::RecvWindowUpdate %p stream 0x%X window " "%d increased by %d now %d.\n", self, self->mInputFrameID, oldRemoteWindow, delta, oldRemoteWindow + delta)); } else { // session window update if (delta == 0) { LOG3(("Http2Session::RecvWindowUpdate %p received 0 session window update", self)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } int64_t oldRemoteWindow = self->mServerSessionWindow; self->mServerSessionWindow += delta; if (self->mServerSessionWindow >= 0x80000000) { // a window cannot reach 2^31 and be in compliance. Our calculations // are 64 bit safe though. LOG3(("Http2Session::RecvWindowUpdate %p session window " "exceeds 2^31 - 1\n", self)); RETURN_SESSION_ERROR(self, FLOW_CONTROL_ERROR); } if ((oldRemoteWindow <= 0) && (self->mServerSessionWindow > 0)) { LOG3(("Http2Session::RecvWindowUpdate %p restart session window\n", self)); for (auto iter = self->mStreamTransactionHash.Iter(); !iter.Done(); iter.Next()) { MOZ_ASSERT(self->mServerSessionWindow > 0); nsAutoPtr& stream = iter.Data(); if (!stream->BlockedOnRwin() || stream->ServerReceiveWindow() <= 0) { continue; } self->mReadyForWrite.Push(stream); self->SetWriteCallbacks(); } } LOG3(("Http2Session::RecvWindowUpdate %p session window " "%d increased by %d now %d.\n", self, oldRemoteWindow, delta, oldRemoteWindow + delta)); } self->ResetDownstreamState(); return NS_OK; } nsresult Http2Session::RecvContinuation(Http2Session *self) { MOZ_ASSERT(self->mInputFrameType == FRAME_TYPE_CONTINUATION); MOZ_ASSERT(self->mInputFrameID); MOZ_ASSERT(self->mExpectedPushPromiseID || self->mExpectedHeaderID); MOZ_ASSERT(!(self->mExpectedPushPromiseID && self->mExpectedHeaderID)); LOG3(("Http2Session::RecvContinuation %p Flags 0x%X id 0x%X " "promise id 0x%X header id 0x%X\n", self, self->mInputFrameFlags, self->mInputFrameID, self->mExpectedPushPromiseID, self->mExpectedHeaderID)); self->SetInputFrameDataStream(self->mInputFrameID); if (!self->mInputFrameDataStream) { LOG3(("Http2Session::RecvContination stream ID 0x%X not found.", self->mInputFrameID)); RETURN_SESSION_ERROR(self, PROTOCOL_ERROR); } // continued headers if (self->mExpectedHeaderID) { self->mInputFrameFlags &= ~kFlag_PRIORITY; return RecvHeaders(self); } // continued push promise if (self->mInputFrameFlags & kFlag_END_HEADERS) { self->mInputFrameFlags &= ~kFlag_END_HEADERS; self->mInputFrameFlags |= kFlag_END_PUSH_PROMISE; } return RecvPushPromise(self); } class UpdateAltSvcEvent : public Runnable { public: UpdateAltSvcEvent(const nsCString &header, const nsCString &aOrigin, nsHttpConnectionInfo *aCI, nsIInterfaceRequestor *callbacks) : mHeader(header) , mOrigin(aOrigin) , mCI(aCI) , mCallbacks(callbacks) { } NS_IMETHOD Run() override { MOZ_ASSERT(NS_IsMainThread()); nsCString originScheme; nsCString originHost; int32_t originPort = -1; nsCOMPtr uri; if (NS_FAILED(NS_NewURI(getter_AddRefs(uri), mOrigin))) { LOG(("UpdateAltSvcEvent origin does not parse %s\n", mOrigin.get())); return NS_OK; } uri->GetScheme(originScheme); uri->GetHost(originHost); uri->GetPort(&originPort); AltSvcMapping::ProcessHeader(mHeader, originScheme, originHost, originPort, mCI->GetUsername(), mCI->GetPrivate(), mCallbacks, mCI->ProxyInfo(), 0, mCI->GetOriginAttributes()); return NS_OK; } private: nsCString mHeader; nsCString mOrigin; RefPtr mCI; nsCOMPtr mCallbacks; }; // defined as an http2 extension - alt-svc // defines receipt of frame type 0x0A.. See AlternateSevices.h at least draft -06 sec 4 // as this is an extension, never generate protocol error - just ignore problems nsresult Http2Session::RecvAltSvc(Http2Session *self) { MOZ_ASSERT(self->mInputFrameType == FRAME_TYPE_ALTSVC); LOG3(("Http2Session::RecvAltSvc %p Flags 0x%X id 0x%X\n", self, self->mInputFrameFlags, self->mInputFrameID)); if (self->mInputFrameDataSize < 2) { LOG3(("Http2Session::RecvAltSvc %p frame too small", self)); self->ResetDownstreamState(); return NS_OK; } uint16_t originLen = NetworkEndian::readUint16( self->mInputFrameBuffer.get() + kFrameHeaderBytes); if (originLen + 2U > self->mInputFrameDataSize) { LOG3(("Http2Session::RecvAltSvc %p origin len too big for frame", self)); self->ResetDownstreamState(); return NS_OK; } if (!gHttpHandler->AllowAltSvc()) { LOG3(("Http2Session::RecvAltSvc %p frame alt service pref'd off", self)); self->ResetDownstreamState(); return NS_OK; } uint16_t altSvcFieldValueLen = static_cast(self->mInputFrameDataSize) - 2U - originLen; LOG3(("Http2Session::RecvAltSvc %p frame originLen=%u altSvcFieldValueLen=%u\n", self, originLen, altSvcFieldValueLen)); if (self->mInputFrameDataSize > 2000) { LOG3(("Http2Session::RecvAltSvc %p frame too large to parse sensibly", self)); self->ResetDownstreamState(); return NS_OK; } nsAutoCString origin; bool impliedOrigin = true; if (originLen) { origin.Assign(self->mInputFrameBuffer.get() + kFrameHeaderBytes + 2, originLen); impliedOrigin = false; } nsAutoCString altSvcFieldValue; if (altSvcFieldValueLen) { altSvcFieldValue.Assign(self->mInputFrameBuffer.get() + kFrameHeaderBytes + 2 + originLen, altSvcFieldValueLen); } if (altSvcFieldValue.IsEmpty() || !nsHttp::IsReasonableHeaderValue(altSvcFieldValue)) { LOG(("Http2Session %p Alt-Svc Response Header seems unreasonable - skipping\n", self)); self->ResetDownstreamState(); return NS_OK; } if (self->mInputFrameID & 1) { // pulled streams apply to the origin of the pulled stream. // If the origin field is filled in the frame, the frame should be ignored if (!origin.IsEmpty()) { LOG(("Http2Session %p Alt-Svc pulled stream has non empty origin\n", self)); self->ResetDownstreamState(); return NS_OK; } if (NS_FAILED(self->SetInputFrameDataStream(self->mInputFrameID)) || !self->mInputFrameDataStream || !self->mInputFrameDataStream->Transaction() || !self->mInputFrameDataStream->Transaction()->RequestHead()) { LOG3(("Http2Session::RecvAltSvc %p got frame w/o origin on invalid stream", self)); self->ResetDownstreamState(); return NS_OK; } self->mInputFrameDataStream->Transaction()->RequestHead()->Origin(origin); } else if (!self->mInputFrameID) { // ID 0 streams must supply their own origin if (origin.IsEmpty()) { LOG(("Http2Session %p Alt-Svc Stream 0 has empty origin\n", self)); self->ResetDownstreamState(); return NS_OK; } } else { // handling of push streams is not defined. Let's ignore it LOG(("Http2Session %p Alt-Svc received on pushed stream - ignoring\n", self)); self->ResetDownstreamState(); return NS_OK; } RefPtr ci(self->ConnectionInfo()); if (!self->mConnection || !ci) { LOG3(("Http2Session::RecvAltSvc %p no connection or conninfo for %d", self, self->mInputFrameID)); self->ResetDownstreamState(); return NS_OK; } if (!impliedOrigin) { bool okToReroute = true; nsCOMPtr securityInfo; self->mConnection->GetSecurityInfo(getter_AddRefs(securityInfo)); nsCOMPtr ssl = do_QueryInterface(securityInfo); if (!ssl) { okToReroute = false; } // a little off main thread origin parser. This is a non critical function because // any alternate route created has to be verified anyhow nsAutoCString specifiedOriginHost; if (origin.EqualsIgnoreCase("https://", 8)) { specifiedOriginHost.Assign(origin.get() + 8, origin.Length() - 8); } else if (origin.EqualsIgnoreCase("http://", 7)) { specifiedOriginHost.Assign(origin.get() + 7, origin.Length() - 7); } int32_t colonOffset = specifiedOriginHost.FindCharInSet(":", 0); if (colonOffset != kNotFound) { specifiedOriginHost.Truncate(colonOffset); } if (okToReroute) { ssl->IsAcceptableForHost(specifiedOriginHost, &okToReroute); } if (!okToReroute) { LOG3(("Http2Session::RecvAltSvc %p can't reroute non-authoritative origin %s", self, origin.BeginReading())); self->ResetDownstreamState(); return NS_OK; } } nsCOMPtr callbacks; self->mConnection->GetSecurityInfo(getter_AddRefs(callbacks)); nsCOMPtr irCallbacks = do_QueryInterface(callbacks); RefPtr event = new UpdateAltSvcEvent(altSvcFieldValue, origin, ci, irCallbacks); NS_DispatchToMainThread(event); self->ResetDownstreamState(); return NS_OK; } //----------------------------------------------------------------------------- // nsAHttpTransaction. It is expected that nsHttpConnection is the caller // of these methods //----------------------------------------------------------------------------- void Http2Session::OnTransportStatus(nsITransport* aTransport, nsresult aStatus, int64_t aProgress) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); switch (aStatus) { // These should appear only once, deliver to the first // transaction on the session. case NS_NET_STATUS_RESOLVING_HOST: case NS_NET_STATUS_RESOLVED_HOST: case NS_NET_STATUS_CONNECTING_TO: case NS_NET_STATUS_CONNECTED_TO: case NS_NET_STATUS_TLS_HANDSHAKE_STARTING: case NS_NET_STATUS_TLS_HANDSHAKE_ENDED: { Http2Stream *target = mStreamIDHash.Get(1); if (!target) { // any transaction will do if we can't find the low numbered one // generally this happens when the initial transaction hasn't been // assigned a stream id yet. auto iter = mStreamTransactionHash.Iter(); if (!iter.Done()) { target = iter.Data(); } } nsAHttpTransaction *transaction = target ? target->Transaction() : nullptr; if (transaction) transaction->OnTransportStatus(aTransport, aStatus, aProgress); break; } default: // The other transport events are ignored here because there is no good // way to map them to the right transaction in http/2. Instead, the events // are generated again from the http/2 code and passed directly to the // correct transaction. // NS_NET_STATUS_SENDING_TO: // This is generated by the socket transport when (part) of // a transaction is written out // // There is no good way to map it to the right transaction in http/2, // so it is ignored here and generated separately when the request // is sent from Http2Stream::TransmitFrame // NS_NET_STATUS_WAITING_FOR: // Created by nsHttpConnection when the request has been totally sent. // There is no good way to map it to the right transaction in http/2, // so it is ignored here and generated separately when the same // condition is complete in Http2Stream when there is no more // request body left to be transmitted. // NS_NET_STATUS_RECEIVING_FROM // Generated in session whenever we read a data frame or a HEADERS // that can be attributed to a particular stream/transaction break; } } // ReadSegments() is used to write data to the network. Generally, HTTP // request data is pulled from the approriate transaction and // converted to http/2 data. Sometimes control data like window-update are // generated instead. nsresult Http2Session::ReadSegmentsAgain(nsAHttpSegmentReader *reader, uint32_t count, uint32_t *countRead, bool *again) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); MOZ_ASSERT(!mSegmentReader || !reader || (mSegmentReader == reader), "Inconsistent Write Function Callback"); nsresult rv = ConfirmTLSProfile(); if (NS_FAILED(rv)) { if (mGoAwayReason == INADEQUATE_SECURITY) { LOG3(("Http2Session::ReadSegments %p returning INADEQUATE_SECURITY %x", this, NS_ERROR_NET_INADEQUATE_SECURITY)); rv = NS_ERROR_NET_INADEQUATE_SECURITY; } return rv; } if (reader) mSegmentReader = reader; *countRead = 0; LOG3(("Http2Session::ReadSegments %p", this)); Http2Stream *stream = static_cast(mReadyForWrite.PopFront()); if (!stream) { LOG3(("Http2Session %p could not identify a stream to write; suspending.", this)); uint32_t availBeforeFlush = mOutputQueueUsed - mOutputQueueSent; FlushOutputQueue(); uint32_t availAfterFlush = mOutputQueueUsed - mOutputQueueSent; if (availBeforeFlush != availAfterFlush) { LOG3(("Http2Session %p ResumeRecv After early flush in ReadSegments", this)); Unused << ResumeRecv(); } SetWriteCallbacks(); if (mAttemptingEarlyData) { // We can still try to send our preamble as early-data *countRead = mOutputQueueUsed - mOutputQueueSent; } return *countRead ? NS_OK : NS_BASE_STREAM_WOULD_BLOCK; } uint32_t earlyDataUsed = 0; if (mAttemptingEarlyData) { if (!stream->Do0RTT()) { LOG3(("Http2Session %p will not get early data from Http2Stream %p 0x%X", this, stream, stream->StreamID())); FlushOutputQueue(); SetWriteCallbacks(); // We can still send our preamble *countRead = mOutputQueueUsed - mOutputQueueSent; return *countRead ? NS_OK : NS_BASE_STREAM_WOULD_BLOCK; } if (!m0RTTStreams.Contains(stream->StreamID())) { m0RTTStreams.AppendElement(stream->StreamID()); } // Need to adjust this to only take as much as we can fit in with the // preamble/settings/priority stuff count -= (mOutputQueueUsed - mOutputQueueSent); // Keep track of this to add it into countRead later, as // stream->ReadSegments will likely change the value of mOutputQueueUsed. earlyDataUsed = mOutputQueueUsed - mOutputQueueSent; } LOG3(("Http2Session %p will write from Http2Stream %p 0x%X " "block-input=%d block-output=%d\n", this, stream, stream->StreamID(), stream->RequestBlockedOnRead(), stream->BlockedOnRwin())); rv = stream->ReadSegments(this, count, countRead); if (earlyDataUsed) { // Do this here because countRead could get reset somewhere down the rabbit // hole of stream->ReadSegments, and we want to make sure we return the // proper value to our caller. *countRead += earlyDataUsed; } // Not every permutation of stream->ReadSegents produces data (and therefore // tries to flush the output queue) - SENDING_FIN_STREAM can be an example // of that. But we might still have old data buffered that would be good // to flush. FlushOutputQueue(); // Allow new server reads - that might be data or control information // (e.g. window updates or http replies) that are responses to these writes ResumeRecv(); if (stream->RequestBlockedOnRead()) { // We are blocked waiting for input - either more http headers or // any request body data. When more data from the request stream // becomes available the httptransaction will call conn->ResumeSend(). LOG3(("Http2Session::ReadSegments %p dealing with block on read", this)); // call readsegments again if there are other streams ready // to run in this session if (GetWriteQueueSize()) { rv = NS_OK; } else { rv = NS_BASE_STREAM_WOULD_BLOCK; } SetWriteCallbacks(); return rv; } if (NS_FAILED(rv)) { LOG3(("Http2Session::ReadSegments %p may return FAIL code %X", this, rv)); if (rv == NS_BASE_STREAM_WOULD_BLOCK) { return rv; } CleanupStream(stream, rv, CANCEL_ERROR); if (SoftStreamError(rv)) { LOG3(("Http2Session::ReadSegments %p soft error override\n", this)); *again = false; SetWriteCallbacks(); rv = NS_OK; } return rv; } if (*countRead > 0) { LOG3(("Http2Session::ReadSegments %p stream=%p countread=%d", this, stream, *countRead)); mReadyForWrite.Push(stream); SetWriteCallbacks(); return rv; } if (stream->BlockedOnRwin()) { LOG3(("Http2Session %p will stream %p 0x%X suspended for flow control\n", this, stream, stream->StreamID())); return NS_BASE_STREAM_WOULD_BLOCK; } LOG3(("Http2Session::ReadSegments %p stream=%p stream send complete", this, stream)); // call readsegments again if there are other streams ready // to go in this session SetWriteCallbacks(); return rv; } nsresult Http2Session::ReadSegments(nsAHttpSegmentReader *reader, uint32_t count, uint32_t *countRead) { bool again = false; return ReadSegmentsAgain(reader, count, countRead, &again); } nsresult Http2Session::ReadyToProcessDataFrame(enum internalStateType newState) { MOZ_ASSERT(newState == PROCESSING_DATA_FRAME || newState == DISCARDING_DATA_FRAME_PADDING); ChangeDownstreamState(newState); mLastDataReadEpoch = mLastReadEpoch; if (!mInputFrameID) { LOG3(("Http2Session::ReadyToProcessDataFrame %p data frame stream 0\n", this)); RETURN_SESSION_ERROR(this, PROTOCOL_ERROR); } nsresult rv = SetInputFrameDataStream(mInputFrameID); if (NS_FAILED(rv)) { LOG3(("Http2Session::ReadyToProcessDataFrame %p lookup streamID 0x%X " "failed. probably due to verification.\n", this, mInputFrameID)); return rv; } if (!mInputFrameDataStream) { LOG3(("Http2Session::ReadyToProcessDataFrame %p lookup streamID 0x%X " "failed. Next = 0x%X", this, mInputFrameID, mNextStreamID)); if (mInputFrameID >= mNextStreamID) GenerateRstStream(PROTOCOL_ERROR, mInputFrameID); ChangeDownstreamState(DISCARDING_DATA_FRAME); } else if (mInputFrameDataStream->RecvdFin() || mInputFrameDataStream->RecvdReset() || mInputFrameDataStream->SentReset()) { LOG3(("Http2Session::ReadyToProcessDataFrame %p streamID 0x%X " "Data arrived for already server closed stream.\n", this, mInputFrameID)); if (mInputFrameDataStream->RecvdFin() || mInputFrameDataStream->RecvdReset()) GenerateRstStream(STREAM_CLOSED_ERROR, mInputFrameID); ChangeDownstreamState(DISCARDING_DATA_FRAME); } else if (mInputFrameDataSize == 0 && !mInputFrameFinal) { // Only if non-final because the stream properly handles final frames of any // size, and we want the stream to be able to notice its own end flag. LOG3(("Http2Session::ReadyToProcessDataFrame %p streamID 0x%X " "Ignoring 0-length non-terminal data frame.", this, mInputFrameID)); ChangeDownstreamState(DISCARDING_DATA_FRAME); } LOG3(("Start Processing Data Frame. " "Session=%p Stream ID 0x%X Stream Ptr %p Fin=%d Len=%d", this, mInputFrameID, mInputFrameDataStream, mInputFrameFinal, mInputFrameDataSize)); UpdateLocalRwin(mInputFrameDataStream, mInputFrameDataSize); if (mInputFrameDataStream) { mInputFrameDataStream->SetRecvdData(true); } return NS_OK; } // WriteSegments() is used to read data off the socket. Generally this is // just the http2 frame header and from there the appropriate *Stream // is identified from the Stream-ID. The http transaction associated with // that read then pulls in the data directly, which it will feed to // OnWriteSegment(). That function will gateway it into http and feed // it to the appropriate transaction. // we call writer->OnWriteSegment via NetworkRead() to get a http2 header.. // and decide if it is data or control.. if it is control, just deal with it. // if it is data, identify the stream // call stream->WriteSegments which can call this::OnWriteSegment to get the // data. It always gets full frames if they are part of the stream nsresult Http2Session::WriteSegmentsAgain(nsAHttpSegmentWriter *writer, uint32_t count, uint32_t *countWritten, bool *again) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::WriteSegments %p InternalState %X\n", this, mDownstreamState)); *countWritten = 0; if (mClosed) return NS_ERROR_FAILURE; nsresult rv = ConfirmTLSProfile(); if (NS_FAILED(rv)) return rv; SetWriteCallbacks(); // If there are http transactions attached to a push stream with filled buffers // trigger that data pump here. This only reads from buffers (not the network) // so mDownstreamState doesn't matter. Http2Stream *pushConnectedStream = static_cast(mPushesReadyForRead.PopFront()); if (pushConnectedStream) { return ProcessConnectedPush(pushConnectedStream, writer, count, countWritten); } // feed gecko channels that previously stopped consuming data // only take data from stored buffers Http2Stream *slowConsumer = static_cast(mSlowConsumersReadyForRead.PopFront()); if (slowConsumer) { internalStateType savedState = mDownstreamState; mDownstreamState = NOT_USING_NETWORK; rv = ProcessSlowConsumer(slowConsumer, writer, count, countWritten); mDownstreamState = savedState; return rv; } // The BUFFERING_OPENING_SETTINGS state is just like any BUFFERING_FRAME_HEADER // except the only frame type it will allow is SETTINGS // The session layer buffers the leading 8 byte header of every frame. // Non-Data frames are then buffered for their full length, but data // frames (type 0) are passed through to the http stack unprocessed if (mDownstreamState == BUFFERING_OPENING_SETTINGS || mDownstreamState == BUFFERING_FRAME_HEADER) { // The first 9 bytes of every frame is header information that // we are going to want to strip before passing to http. That is // true of both control and data packets. MOZ_ASSERT(mInputFrameBufferUsed < kFrameHeaderBytes, "Frame Buffer Used Too Large for State"); rv = NetworkRead(writer, &mInputFrameBuffer[mInputFrameBufferUsed], kFrameHeaderBytes - mInputFrameBufferUsed, countWritten); if (NS_FAILED(rv)) { LOG3(("Http2Session %p buffering frame header read failure %x\n", this, rv)); // maybe just blocked reading from network if (rv == NS_BASE_STREAM_WOULD_BLOCK) rv = NS_OK; return rv; } LogIO(this, nullptr, "Reading Frame Header", &mInputFrameBuffer[mInputFrameBufferUsed], *countWritten); mInputFrameBufferUsed += *countWritten; if (mInputFrameBufferUsed < kFrameHeaderBytes) { LOG3(("Http2Session::WriteSegments %p " "BUFFERING FRAME HEADER incomplete size=%d", this, mInputFrameBufferUsed)); return rv; } // 3 bytes of length, 1 type byte, 1 flag byte, 1 unused bit, 31 bits of ID uint8_t totallyWastedByte = mInputFrameBuffer.get()[0]; mInputFrameDataSize = NetworkEndian::readUint16( mInputFrameBuffer.get() + 1); if (totallyWastedByte || (mInputFrameDataSize > kMaxFrameData)) { LOG3(("Got frame too large 0x%02X%04X", totallyWastedByte, mInputFrameDataSize)); RETURN_SESSION_ERROR(this, PROTOCOL_ERROR); } mInputFrameType = *reinterpret_cast(mInputFrameBuffer.get() + kFrameLengthBytes); mInputFrameFlags = *reinterpret_cast(mInputFrameBuffer.get() + kFrameLengthBytes + kFrameTypeBytes); mInputFrameID = NetworkEndian::readUint32( mInputFrameBuffer.get() + kFrameLengthBytes + kFrameTypeBytes + kFrameFlagBytes); mInputFrameID &= 0x7fffffff; mInputFrameDataRead = 0; if (mInputFrameType == FRAME_TYPE_DATA || mInputFrameType == FRAME_TYPE_HEADERS) { mInputFrameFinal = mInputFrameFlags & kFlag_END_STREAM; } else { mInputFrameFinal = 0; } mPaddingLength = 0; LOG3(("Http2Session::WriteSegments[%p::%x] Frame Header Read " "type %X data len %u flags %x id 0x%X", this, mSerial, mInputFrameType, mInputFrameDataSize, mInputFrameFlags, mInputFrameID)); // if mExpectedHeaderID is non 0, it means this frame must be a CONTINUATION of // a HEADERS frame with a matching ID (section 6.2) if (mExpectedHeaderID && ((mInputFrameType != FRAME_TYPE_CONTINUATION) || (mExpectedHeaderID != mInputFrameID))) { LOG3(("Expected CONINUATION OF HEADERS for ID 0x%X\n", mExpectedHeaderID)); RETURN_SESSION_ERROR(this, PROTOCOL_ERROR); } // if mExpectedPushPromiseID is non 0, it means this frame must be a // CONTINUATION of a PUSH_PROMISE with a matching ID (section 6.2) if (mExpectedPushPromiseID && ((mInputFrameType != FRAME_TYPE_CONTINUATION) || (mExpectedPushPromiseID != mInputFrameID))) { LOG3(("Expected CONTINUATION of PUSH PROMISE for ID 0x%X\n", mExpectedPushPromiseID)); RETURN_SESSION_ERROR(this, PROTOCOL_ERROR); } if (mDownstreamState == BUFFERING_OPENING_SETTINGS && mInputFrameType != FRAME_TYPE_SETTINGS) { LOG3(("First Frame Type Must Be Settings\n")); RETURN_SESSION_ERROR(this, PROTOCOL_ERROR); } if (mInputFrameType != FRAME_TYPE_DATA) { // control frame EnsureBuffer(mInputFrameBuffer, mInputFrameDataSize + kFrameHeaderBytes, kFrameHeaderBytes, mInputFrameBufferSize); ChangeDownstreamState(BUFFERING_CONTROL_FRAME); } else if (mInputFrameFlags & kFlag_PADDED) { ChangeDownstreamState(PROCESSING_DATA_FRAME_PADDING_CONTROL); } else { rv = ReadyToProcessDataFrame(PROCESSING_DATA_FRAME); if (NS_FAILED(rv)) { return rv; } } } if (mDownstreamState == PROCESSING_DATA_FRAME_PADDING_CONTROL) { MOZ_ASSERT(mInputFrameFlags & kFlag_PADDED, "Processing padding control on unpadded frame"); MOZ_ASSERT(mInputFrameBufferUsed < (kFrameHeaderBytes + 1), "Frame buffer used too large for state"); rv = NetworkRead(writer, &mInputFrameBuffer[mInputFrameBufferUsed], (kFrameHeaderBytes + 1) - mInputFrameBufferUsed, countWritten); if (NS_FAILED(rv)) { LOG3(("Http2Session %p buffering data frame padding control read failure %x\n", this, rv)); // maybe just blocked reading from network if (rv == NS_BASE_STREAM_WOULD_BLOCK) rv = NS_OK; return rv; } LogIO(this, nullptr, "Reading Data Frame Padding Control", &mInputFrameBuffer[mInputFrameBufferUsed], *countWritten); mInputFrameBufferUsed += *countWritten; if (mInputFrameBufferUsed - kFrameHeaderBytes < 1) { LOG3(("Http2Session::WriteSegments %p " "BUFFERING DATA FRAME CONTROL PADDING incomplete size=%d", this, mInputFrameBufferUsed - 8)); return rv; } ++mInputFrameDataRead; char *control = &mInputFrameBuffer[kFrameHeaderBytes]; mPaddingLength = static_cast(*control); LOG3(("Http2Session::WriteSegments %p stream 0x%X mPaddingLength=%d", this, mInputFrameID, mPaddingLength)); if (1U + mPaddingLength > mInputFrameDataSize) { LOG3(("Http2Session::WriteSegments %p stream 0x%X padding too large for " "frame", this, mInputFrameID)); RETURN_SESSION_ERROR(this, PROTOCOL_ERROR); } else if (1U + mPaddingLength == mInputFrameDataSize) { // This frame consists entirely of padding, we can just discard it LOG3(("Http2Session::WriteSegments %p stream 0x%X frame with only padding", this, mInputFrameID)); rv = ReadyToProcessDataFrame(DISCARDING_DATA_FRAME_PADDING); if (NS_FAILED(rv)) { return rv; } } else { LOG3(("Http2Session::WriteSegments %p stream 0x%X ready to read HTTP data", this, mInputFrameID)); rv = ReadyToProcessDataFrame(PROCESSING_DATA_FRAME); if (NS_FAILED(rv)) { return rv; } } } if (mDownstreamState == PROCESSING_CONTROL_RST_STREAM) { nsresult streamCleanupCode; // There is no bounds checking on the error code.. we provide special // handling for a couple of cases and all others (including unknown) are // equivalent to cancel. if (mDownstreamRstReason == REFUSED_STREAM_ERROR) { streamCleanupCode = NS_ERROR_NET_RESET; // can retry this 100% safely mInputFrameDataStream->Transaction()->ReuseConnectionOnRestartOK(true); } else if (mDownstreamRstReason == HTTP_1_1_REQUIRED) { streamCleanupCode = NS_ERROR_NET_RESET; mInputFrameDataStream->Transaction()->ReuseConnectionOnRestartOK(true); mInputFrameDataStream->Transaction()->DisableSpdy(); } else { streamCleanupCode = mInputFrameDataStream->RecvdData() ? NS_ERROR_NET_PARTIAL_TRANSFER : NS_ERROR_NET_INTERRUPT; } if (mDownstreamRstReason == COMPRESSION_ERROR) { mShouldGoAway = true; } // mInputFrameDataStream is reset by ChangeDownstreamState Http2Stream *stream = mInputFrameDataStream; ResetDownstreamState(); LOG3(("Http2Session::WriteSegments cleanup stream on recv of rst " "session=%p stream=%p 0x%X\n", this, stream, stream ? stream->StreamID() : 0)); CleanupStream(stream, streamCleanupCode, CANCEL_ERROR); return NS_OK; } if (mDownstreamState == PROCESSING_DATA_FRAME || mDownstreamState == PROCESSING_COMPLETE_HEADERS) { // The cleanup stream should only be set while stream->WriteSegments is // on the stack and then cleaned up in this code block afterwards. MOZ_ASSERT(!mNeedsCleanup, "cleanup stream set unexpectedly"); mNeedsCleanup = nullptr; /* just in case */ uint32_t streamID = mInputFrameDataStream->StreamID(); mSegmentWriter = writer; rv = mInputFrameDataStream->WriteSegments(this, count, countWritten); mSegmentWriter = nullptr; mLastDataReadEpoch = mLastReadEpoch; if (SoftStreamError(rv)) { // This will happen when the transaction figures out it is EOF, generally // due to a content-length match being made. Return OK from this function // otherwise the whole session would be torn down. // if we were doing PROCESSING_COMPLETE_HEADERS need to pop the state // back to PROCESSING_DATA_FRAME where we came from mDownstreamState = PROCESSING_DATA_FRAME; if (mInputFrameDataRead == mInputFrameDataSize) ResetDownstreamState(); LOG3(("Http2Session::WriteSegments session=%p id 0x%X " "needscleanup=%p. cleanup stream based on " "stream->writeSegments returning code %x\n", this, streamID, mNeedsCleanup, rv)); MOZ_ASSERT(!mNeedsCleanup || mNeedsCleanup->StreamID() == streamID); CleanupStream(streamID, NS_OK, CANCEL_ERROR); mNeedsCleanup = nullptr; *again = false; ResumeRecv(); return NS_OK; } if (mNeedsCleanup) { LOG3(("Http2Session::WriteSegments session=%p stream=%p 0x%X " "cleanup stream based on mNeedsCleanup.\n", this, mNeedsCleanup, mNeedsCleanup ? mNeedsCleanup->StreamID() : 0)); CleanupStream(mNeedsCleanup, NS_OK, CANCEL_ERROR); mNeedsCleanup = nullptr; } if (NS_FAILED(rv)) { LOG3(("Http2Session %p data frame read failure %x\n", this, rv)); // maybe just blocked reading from network if (rv == NS_BASE_STREAM_WOULD_BLOCK) rv = NS_OK; } return rv; } if (mDownstreamState == DISCARDING_DATA_FRAME || mDownstreamState == DISCARDING_DATA_FRAME_PADDING) { char trash[4096]; uint32_t discardCount = std::min(mInputFrameDataSize - mInputFrameDataRead, 4096U); LOG3(("Http2Session::WriteSegments %p trying to discard %d bytes of data", this, discardCount)); if (!discardCount && mDownstreamState == DISCARDING_DATA_FRAME) { // Only do this short-cirtuit if we're not discarding a pure padding // frame, as we need to potentially handle the stream FIN in those cases. // See bug 1381016 comment 36 for more details. ResetDownstreamState(); ResumeRecv(); return NS_BASE_STREAM_WOULD_BLOCK; } rv = NetworkRead(writer, trash, discardCount, countWritten); if (NS_FAILED(rv)) { LOG3(("Http2Session %p discard frame read failure %x\n", this, rv)); // maybe just blocked reading from network if (rv == NS_BASE_STREAM_WOULD_BLOCK) rv = NS_OK; return rv; } LogIO(this, nullptr, "Discarding Frame", trash, *countWritten); mInputFrameDataRead += *countWritten; if (mInputFrameDataRead == mInputFrameDataSize) { Http2Stream *streamToCleanup = nullptr; if (mInputFrameFinal) { streamToCleanup = mInputFrameDataStream; } ResetDownstreamState(); if (streamToCleanup) { CleanupStream(streamToCleanup, NS_OK, CANCEL_ERROR); } } return rv; } if (mDownstreamState != BUFFERING_CONTROL_FRAME) { MOZ_ASSERT(false); // this cannot happen return NS_ERROR_UNEXPECTED; } MOZ_ASSERT(mInputFrameBufferUsed == kFrameHeaderBytes, "Frame Buffer Header Not Present"); MOZ_ASSERT(mInputFrameDataSize + kFrameHeaderBytes <= mInputFrameBufferSize, "allocation for control frame insufficient"); rv = NetworkRead(writer, &mInputFrameBuffer[kFrameHeaderBytes + mInputFrameDataRead], mInputFrameDataSize - mInputFrameDataRead, countWritten); if (NS_FAILED(rv)) { LOG3(("Http2Session %p buffering control frame read failure %x\n", this, rv)); // maybe just blocked reading from network if (rv == NS_BASE_STREAM_WOULD_BLOCK) rv = NS_OK; return rv; } LogIO(this, nullptr, "Reading Control Frame", &mInputFrameBuffer[kFrameHeaderBytes + mInputFrameDataRead], *countWritten); mInputFrameDataRead += *countWritten; if (mInputFrameDataRead != mInputFrameDataSize) return NS_OK; MOZ_ASSERT(mInputFrameType != FRAME_TYPE_DATA); if (mInputFrameType < FRAME_TYPE_LAST) { rv = sControlFunctions[mInputFrameType](this); } else { // Section 4.1 requires this to be ignored; though protocol_error would // be better LOG3(("Http2Session %p unknown frame type %x ignored\n", this, mInputFrameType)); ResetDownstreamState(); rv = NS_OK; } MOZ_ASSERT(NS_FAILED(rv) || mDownstreamState != BUFFERING_CONTROL_FRAME, "Control Handler returned OK but did not change state"); if (mShouldGoAway && !mStreamTransactionHash.Count()) Close(NS_OK); return rv; } nsresult Http2Session::WriteSegments(nsAHttpSegmentWriter *writer, uint32_t count, uint32_t *countWritten) { bool again = false; return WriteSegmentsAgain(writer, count, countWritten, &again); } nsresult Http2Session::Finish0RTT(bool aRestart, bool aAlpnChanged) { MOZ_ASSERT(mAttemptingEarlyData); LOG3(("Http2Session::Finish0RTT %p aRestart=%d aAlpnChanged=%d", this, aRestart, aAlpnChanged)); for (size_t i = 0; i < m0RTTStreams.Length(); ++i) { // Instead of passing (aRestart, aAlpnChanged) here, we use aAlpnChanged for // both arguments because as long as the alpn token stayed the same, we can // just reuse what we have in our buffer to send instead of having to have // the transaction rewind and read it all over again. We only need to rewind // the transaction if we're switching to a new protocol, because our buffer // won't get used in that case. Http2Stream *stream = mStreamIDHash.Get(m0RTTStreams[i]); if (stream) { stream->Finish0RTT(aAlpnChanged, aAlpnChanged); } } if (aRestart) { // 0RTT failed if (aAlpnChanged) { // This is a slightly more involved case - we need to get all our streams/ // transactions back in the queue so they can restart as http/1 // These must be set this way to ensure we gracefully restart all streams mGoAwayID = 0; mCleanShutdown = true; // Close takes care of the rest of our work for us. The reason code here // doesn't matter, as we aren't actually going to send a GOAWAY frame, but // we use NS_ERROR_NET_RESET as it's closest to the truth. Close(NS_ERROR_NET_RESET); } else { // This is the easy case - early data failed, but we're speaking h2, so // we just need to rewind to the beginning of the preamble and try again. mOutputQueueSent = 0; } } else { // 0RTT succeeded // Make sure we look for any incoming data in repsonse to our early data. ResumeRecv(); } mAttemptingEarlyData = false; m0RTTStreams.Clear(); RealignOutputQueue(); return NS_OK; } nsresult Http2Session::ProcessConnectedPush(Http2Stream *pushConnectedStream, nsAHttpSegmentWriter * writer, uint32_t count, uint32_t *countWritten) { LOG3(("Http2Session::ProcessConnectedPush %p 0x%X\n", this, pushConnectedStream->StreamID())); mSegmentWriter = writer; nsresult rv = pushConnectedStream->WriteSegments(this, count, countWritten); mSegmentWriter = nullptr; // The pipe in nsHttpTransaction rewrites CLOSED error codes into OK // so we need this check to determine the truth. if (NS_SUCCEEDED(rv) && !*countWritten && pushConnectedStream->PushSource() && pushConnectedStream->PushSource()->GetPushComplete()) { rv = NS_BASE_STREAM_CLOSED; } if (rv == NS_BASE_STREAM_CLOSED) { CleanupStream(pushConnectedStream, NS_OK, CANCEL_ERROR); rv = NS_OK; } // if we return OK to nsHttpConnection it will use mSocketInCondition // to determine whether to schedule more reads, incorrectly // assuming that nsHttpConnection::OnSocketWrite() was called. if (NS_SUCCEEDED(rv) || rv == NS_BASE_STREAM_WOULD_BLOCK) { rv = NS_BASE_STREAM_WOULD_BLOCK; ResumeRecv(); } return rv; } nsresult Http2Session::ProcessSlowConsumer(Http2Stream *slowConsumer, nsAHttpSegmentWriter * writer, uint32_t count, uint32_t *countWritten) { LOG3(("Http2Session::ProcessSlowConsumer %p 0x%X\n", this, slowConsumer->StreamID())); mSegmentWriter = writer; nsresult rv = slowConsumer->WriteSegments(this, count, countWritten); mSegmentWriter = nullptr; LOG3(("Http2Session::ProcessSlowConsumer Writesegments %p 0x%X rv %X %d\n", this, slowConsumer->StreamID(), rv, *countWritten)); if (NS_SUCCEEDED(rv) && !*countWritten && slowConsumer->RecvdFin()) { rv = NS_BASE_STREAM_CLOSED; } if (NS_SUCCEEDED(rv) && (*countWritten > 0)) { // There have been buffered bytes successfully fed into the // formerly blocked consumer. Repeat until buffer empty or // consumer is blocked again. UpdateLocalRwin(slowConsumer, 0); ConnectSlowConsumer(slowConsumer); } if (rv == NS_BASE_STREAM_CLOSED) { CleanupStream(slowConsumer, NS_OK, CANCEL_ERROR); rv = NS_OK; } return rv; } void Http2Session::UpdateLocalStreamWindow(Http2Stream *stream, uint32_t bytes) { if (!stream) // this is ok - it means there was a data frame for a rst stream return; // If this data packet was not for a valid or live stream then there // is no reason to mess with the flow control if (!stream || stream->RecvdFin() || stream->RecvdReset() || mInputFrameFinal) { return; } stream->DecrementClientReceiveWindow(bytes); // Don't necessarily ack every data packet. Only do it // after a significant amount of data. uint64_t unacked = stream->LocalUnAcked(); int64_t localWindow = stream->ClientReceiveWindow(); LOG3(("Http2Session::UpdateLocalStreamWindow this=%p id=0x%X newbytes=%u " "unacked=%llu localWindow=%lld\n", this, stream->StreamID(), bytes, unacked, localWindow)); if (!unacked) return; if ((unacked < kMinimumToAck) && (localWindow > kEmergencyWindowThreshold)) return; if (!stream->HasSink()) { LOG3(("Http2Session::UpdateLocalStreamWindow %p 0x%X Pushed Stream Has No Sink\n", this, stream->StreamID())); return; } // Generate window updates directly out of session instead of the stream // in order to avoid queue delays in getting the 'ACK' out. uint32_t toack = (unacked <= 0x7fffffffU) ? unacked : 0x7fffffffU; LOG3(("Http2Session::UpdateLocalStreamWindow Ack this=%p id=0x%X acksize=%d\n", this, stream->StreamID(), toack)); stream->IncrementClientReceiveWindow(toack); if (toack == 0) { // Ensure we never send an illegal 0 window update return; } // room for this packet needs to be ensured before calling this function char *packet = mOutputQueueBuffer.get() + mOutputQueueUsed; mOutputQueueUsed += kFrameHeaderBytes + 4; MOZ_ASSERT(mOutputQueueUsed <= mOutputQueueSize); CreateFrameHeader(packet, 4, FRAME_TYPE_WINDOW_UPDATE, 0, stream->StreamID()); NetworkEndian::writeUint32(packet + kFrameHeaderBytes, toack); LogIO(this, stream, "Stream Window Update", packet, kFrameHeaderBytes + 4); // dont flush here, this write can commonly be coalesced with a // session window update to immediately follow. } void Http2Session::UpdateLocalSessionWindow(uint32_t bytes) { if (!bytes) return; mLocalSessionWindow -= bytes; LOG3(("Http2Session::UpdateLocalSessionWindow this=%p newbytes=%u " "localWindow=%lld\n", this, bytes, mLocalSessionWindow)); // Don't necessarily ack every data packet. Only do it // after a significant amount of data. if ((mLocalSessionWindow > (mInitialRwin - kMinimumToAck)) && (mLocalSessionWindow > kEmergencyWindowThreshold)) return; // Only send max bits of window updates at a time. uint64_t toack64 = mInitialRwin - mLocalSessionWindow; uint32_t toack = (toack64 <= 0x7fffffffU) ? toack64 : 0x7fffffffU; LOG3(("Http2Session::UpdateLocalSessionWindow Ack this=%p acksize=%u\n", this, toack)); mLocalSessionWindow += toack; if (toack == 0) { // Ensure we never send an illegal 0 window update return; } // room for this packet needs to be ensured before calling this function char *packet = mOutputQueueBuffer.get() + mOutputQueueUsed; mOutputQueueUsed += kFrameHeaderBytes + 4; MOZ_ASSERT(mOutputQueueUsed <= mOutputQueueSize); CreateFrameHeader(packet, 4, FRAME_TYPE_WINDOW_UPDATE, 0, 0); NetworkEndian::writeUint32(packet + kFrameHeaderBytes, toack); LogIO(this, nullptr, "Session Window Update", packet, kFrameHeaderBytes + 4); // dont flush here, this write can commonly be coalesced with others } void Http2Session::UpdateLocalRwin(Http2Stream *stream, uint32_t bytes) { // make sure there is room for 2 window updates even though // we may not generate any. EnsureOutputBuffer(2 * (kFrameHeaderBytes + 4)); UpdateLocalStreamWindow(stream, bytes); UpdateLocalSessionWindow(bytes); FlushOutputQueue(); } void Http2Session::Close(nsresult aReason) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); if (mClosed) return; LOG3(("Http2Session::Close %p %X", this, aReason)); mClosed = true; Shutdown(); mStreamIDHash.Clear(); mStreamTransactionHash.Clear(); uint32_t goAwayReason; if (mGoAwayReason != NO_HTTP_ERROR) { goAwayReason = mGoAwayReason; } else if (NS_SUCCEEDED(aReason)) { goAwayReason = NO_HTTP_ERROR; } else if (aReason == NS_ERROR_ILLEGAL_VALUE) { goAwayReason = PROTOCOL_ERROR; } else { goAwayReason = INTERNAL_ERROR; } if (!mAttemptingEarlyData) { GenerateGoAway(goAwayReason); } mConnection = nullptr; mSegmentReader = nullptr; mSegmentWriter = nullptr; } nsHttpConnectionInfo * Http2Session::ConnectionInfo() { RefPtr ci; GetConnectionInfo(getter_AddRefs(ci)); return ci.get(); } void Http2Session::CloseTransaction(nsAHttpTransaction *aTransaction, nsresult aResult) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::CloseTransaction %p %p %x", this, aTransaction, aResult)); // Generally this arrives as a cancel event from the connection manager. // need to find the stream and call CleanupStream() on it. Http2Stream *stream = mStreamTransactionHash.Get(aTransaction); if (!stream) { LOG3(("Http2Session::CloseTransaction %p %p %x - not found.", this, aTransaction, aResult)); return; } LOG3(("Http2Session::CloseTransaction probably a cancel. " "this=%p, trans=%p, result=%x, streamID=0x%X stream=%p", this, aTransaction, aResult, stream->StreamID(), stream)); CleanupStream(stream, aResult, CANCEL_ERROR); ResumeRecv(); } //----------------------------------------------------------------------------- // nsAHttpSegmentReader //----------------------------------------------------------------------------- nsresult Http2Session::OnReadSegment(const char *buf, uint32_t count, uint32_t *countRead) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); nsresult rv; // If we can release old queued data then we can try and write the new // data directly to the network without using the output queue at all if (mOutputQueueUsed && !mAttemptingEarlyData) FlushOutputQueue(); if (!mOutputQueueUsed && mSegmentReader) { // try and write directly without output queue rv = mSegmentReader->OnReadSegment(buf, count, countRead); if (rv == NS_BASE_STREAM_WOULD_BLOCK) { *countRead = 0; } else if (NS_FAILED(rv)) { return rv; } if (*countRead < count) { uint32_t required = count - *countRead; // assuming a commitment() happened, this ensurebuffer is a nop // but just in case the queuesize is too small for the required data // call ensurebuffer(). EnsureBuffer(mOutputQueueBuffer, required, 0, mOutputQueueSize); memcpy(mOutputQueueBuffer.get(), buf + *countRead, required); mOutputQueueUsed = required; } *countRead = count; return NS_OK; } // At this point we are going to buffer the new data in the output // queue if it fits. By coalescing multiple small submissions into one larger // buffer we can get larger writes out to the network later on. // This routine should not be allowed to fill up the output queue // all on its own - at least kQueueReserved bytes are always left // for other routines to use - but this is an all-or-nothing function, // so if it will not all fit just return WOULD_BLOCK if ((mOutputQueueUsed + count) > (mOutputQueueSize - kQueueReserved)) return NS_BASE_STREAM_WOULD_BLOCK; memcpy(mOutputQueueBuffer.get() + mOutputQueueUsed, buf, count); mOutputQueueUsed += count; *countRead = count; FlushOutputQueue(); return NS_OK; } nsresult Http2Session::CommitToSegmentSize(uint32_t count, bool forceCommitment) { if (mOutputQueueUsed) FlushOutputQueue(); // would there be enough room to buffer this if needed? if ((mOutputQueueUsed + count) <= (mOutputQueueSize - kQueueReserved)) return NS_OK; // if we are using part of our buffers already, try again later unless // forceCommitment is set. if (mOutputQueueUsed && !forceCommitment) return NS_BASE_STREAM_WOULD_BLOCK; if (mOutputQueueUsed) { // normally we avoid the memmove of RealignOutputQueue, but we'll try // it if forceCommitment is set before growing the buffer. RealignOutputQueue(); // is there enough room now? if ((mOutputQueueUsed + count) <= (mOutputQueueSize - kQueueReserved)) return NS_OK; } // resize the buffers as needed EnsureOutputBuffer(count + kQueueReserved); MOZ_ASSERT((mOutputQueueUsed + count) <= (mOutputQueueSize - kQueueReserved), "buffer not as large as expected"); return NS_OK; } //----------------------------------------------------------------------------- // nsAHttpSegmentWriter //----------------------------------------------------------------------------- nsresult Http2Session::OnWriteSegment(char *buf, uint32_t count, uint32_t *countWritten) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); nsresult rv; if (!mSegmentWriter) { // the only way this could happen would be if Close() were called on the // stack with WriteSegments() return NS_ERROR_FAILURE; } if (mDownstreamState == NOT_USING_NETWORK || mDownstreamState == BUFFERING_FRAME_HEADER || mDownstreamState == DISCARDING_DATA_FRAME_PADDING) { return NS_BASE_STREAM_WOULD_BLOCK; } if (mDownstreamState == PROCESSING_DATA_FRAME) { if (mInputFrameFinal && mInputFrameDataRead == mInputFrameDataSize) { *countWritten = 0; SetNeedsCleanup(); return NS_BASE_STREAM_CLOSED; } count = std::min(count, mInputFrameDataSize - mInputFrameDataRead); rv = NetworkRead(mSegmentWriter, buf, count, countWritten); if (NS_FAILED(rv)) return rv; LogIO(this, mInputFrameDataStream, "Reading Data Frame", buf, *countWritten); mInputFrameDataRead += *countWritten; if (mPaddingLength && (mInputFrameDataSize - mInputFrameDataRead <= mPaddingLength)) { // We are crossing from real HTTP data into the realm of padding. If // we've actually crossed the line, we need to munge countWritten for the // sake of goodness and sanity. No matter what, any future calls to // WriteSegments need to just discard data until we reach the end of this // frame. if (mInputFrameDataSize != mInputFrameDataRead) { // Only change state if we still have padding to read. If we don't do // this, we can end up hanging on frames that combine real data, // padding, and END_STREAM (see bug 1019921) ChangeDownstreamState(DISCARDING_DATA_FRAME_PADDING); } uint32_t paddingRead = mPaddingLength - (mInputFrameDataSize - mInputFrameDataRead); LOG3(("Http2Session::OnWriteSegment %p stream 0x%X len=%d read=%d " "crossed from HTTP data into padding (%d of %d) countWritten=%d", this, mInputFrameID, mInputFrameDataSize, mInputFrameDataRead, paddingRead, mPaddingLength, *countWritten)); *countWritten -= paddingRead; LOG3(("Http2Session::OnWriteSegment %p stream 0x%X new countWritten=%d", this, mInputFrameID, *countWritten)); } mInputFrameDataStream->UpdateTransportReadEvents(*countWritten); if ((mInputFrameDataRead == mInputFrameDataSize) && !mInputFrameFinal) ResetDownstreamState(); return rv; } if (mDownstreamState == PROCESSING_COMPLETE_HEADERS) { if (mFlatHTTPResponseHeaders.Length() == mFlatHTTPResponseHeadersOut && mInputFrameFinal) { *countWritten = 0; SetNeedsCleanup(); return NS_BASE_STREAM_CLOSED; } count = std::min(count, mFlatHTTPResponseHeaders.Length() - mFlatHTTPResponseHeadersOut); memcpy(buf, mFlatHTTPResponseHeaders.get() + mFlatHTTPResponseHeadersOut, count); mFlatHTTPResponseHeadersOut += count; *countWritten = count; if (mFlatHTTPResponseHeaders.Length() == mFlatHTTPResponseHeadersOut) { if (!mInputFrameFinal) { // If more frames are expected in this stream, then reset the state so they can be // handled. Otherwise (e.g. a 0 length response with the fin on the incoming headers) // stay in PROCESSING_COMPLETE_HEADERS state so the SetNeedsCleanup() code above can // cleanup the stream. ResetDownstreamState(); } } return NS_OK; } MOZ_ASSERT(false); return NS_ERROR_UNEXPECTED; } void Http2Session::SetNeedsCleanup() { LOG3(("Http2Session::SetNeedsCleanup %p - recorded downstream fin of " "stream %p 0x%X", this, mInputFrameDataStream, mInputFrameDataStream->StreamID())); // This will result in Close() being called MOZ_ASSERT(!mNeedsCleanup, "mNeedsCleanup unexpectedly set"); mInputFrameDataStream->SetResponseIsComplete(); mNeedsCleanup = mInputFrameDataStream; ResetDownstreamState(); } void Http2Session::ConnectPushedStream(Http2Stream *stream) { mPushesReadyForRead.Push(stream); ForceRecv(); } void Http2Session::ConnectSlowConsumer(Http2Stream *stream) { LOG3(("Http2Session::ConnectSlowConsumer %p 0x%X\n", this, stream->StreamID())); mSlowConsumersReadyForRead.Push(stream); ForceRecv(); } uint32_t Http2Session::FindTunnelCount(nsHttpConnectionInfo *aConnInfo) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); uint32_t rv = 0; mTunnelHash.Get(aConnInfo->HashKey(), &rv); return rv; } void Http2Session::RegisterTunnel(Http2Stream *aTunnel) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); nsHttpConnectionInfo *ci = aTunnel->Transaction()->ConnectionInfo(); uint32_t newcount = FindTunnelCount(ci) + 1; mTunnelHash.Remove(ci->HashKey()); mTunnelHash.Put(ci->HashKey(), newcount); LOG3(("Http2Stream::RegisterTunnel %p stream=%p tunnels=%d [%s]", this, aTunnel, newcount, ci->HashKey().get())); } void Http2Session::UnRegisterTunnel(Http2Stream *aTunnel) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); nsHttpConnectionInfo *ci = aTunnel->Transaction()->ConnectionInfo(); MOZ_ASSERT(FindTunnelCount(ci)); uint32_t newcount = FindTunnelCount(ci) - 1; mTunnelHash.Remove(ci->HashKey()); if (newcount) { mTunnelHash.Put(ci->HashKey(), newcount); } LOG3(("Http2Session::UnRegisterTunnel %p stream=%p tunnels=%d [%s]", this, aTunnel, newcount, ci->HashKey().get())); } void Http2Session::CreateTunnel(nsHttpTransaction* trans, nsHttpConnectionInfo* ci, nsIInterfaceRequestor* aCallbacks) { LOG(("Http2Session::CreateTunnel %p %p make new tunnel\n", this, trans)); // The connect transaction will hold onto the underlying http // transaction so that an auth created by the connect can be mappped // to the correct security callbacks RefPtr clone(ci->Clone()); RefPtr connectTrans = new SpdyConnectTransaction(clone, aCallbacks, trans->Caps(), trans, this); AddStream(connectTrans, nsISupportsPriority::PRIORITY_NORMAL, false, nullptr); Http2Stream *tunnel = mStreamTransactionHash.Get(connectTrans); MOZ_ASSERT(tunnel); RegisterTunnel(tunnel); } void Http2Session::DispatchOnTunnel(nsAHttpTransaction *aHttpTransaction, nsIInterfaceRequestor *aCallbacks) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); nsHttpTransaction *trans = aHttpTransaction->QueryHttpTransaction(); nsHttpConnectionInfo *ci = aHttpTransaction->ConnectionInfo(); MOZ_ASSERT(trans); LOG3(("Http2Session::DispatchOnTunnel %p trans=%p", this, trans)); aHttpTransaction->SetConnection(nullptr); // this transaction has done its work of setting up a tunnel, let // the connection manager queue it if necessary trans->SetTunnelProvider(this); trans->EnableKeepAlive(); if (FindTunnelCount(ci) < gHttpHandler->MaxConnectionsPerOrigin()) { LOG3(("Http2Session::DispatchOnTunnel %p create on new tunnel %s", this, ci->HashKey().get())); CreateTunnel(trans, ci, aCallbacks); } else { // requeue it. The connection manager is responsible for actually putting // this on the tunnel connection with the specific ci. If that can't // happen the cmgr checks with us via MaybeReTunnel() to see if it should // make a new tunnel or just wait longer. LOG3(("Http2Session::DispatchOnTunnel %p trans=%p queue in connection manager", this, trans)); gHttpHandler->InitiateTransaction(trans, trans->Priority()); } } // From ASpdySession bool Http2Session::MaybeReTunnel(nsAHttpTransaction *aHttpTransaction) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); nsHttpTransaction *trans = aHttpTransaction->QueryHttpTransaction(); LOG(("Http2Session::MaybeReTunnel %p trans=%p\n", this, trans)); if (!trans || trans->TunnelProvider() != this) { // this isn't really one of our transactions. return false; } if (mClosed || mShouldGoAway) { LOG(("Http2Session::MaybeReTunnel %p %p session closed - requeue\n", this, trans)); trans->SetTunnelProvider(nullptr); gHttpHandler->InitiateTransaction(trans, trans->Priority()); return true; } nsHttpConnectionInfo *ci = aHttpTransaction->ConnectionInfo(); LOG(("Http2Session:MaybeReTunnel %p %p count=%d limit %d\n", this, trans, FindTunnelCount(ci), gHttpHandler->MaxConnectionsPerOrigin())); if (FindTunnelCount(ci) >= gHttpHandler->MaxConnectionsPerOrigin()) { // patience - a tunnel will open up. return false; } LOG(("Http2Session::MaybeReTunnel %p %p make new tunnel\n", this, trans)); CreateTunnel(trans, ci, trans->SecurityCallbacks()); return true; } nsresult Http2Session::BufferOutput(const char *buf, uint32_t count, uint32_t *countRead) { nsAHttpSegmentReader *old = mSegmentReader; mSegmentReader = nullptr; nsresult rv = OnReadSegment(buf, count, countRead); mSegmentReader = old; return rv; } bool // static Http2Session::ALPNCallback(nsISupports *securityInfo) { if (!gHttpHandler->IsH2MandatorySuiteEnabled()) { LOG3(("Http2Session::ALPNCallback Mandatory Cipher Suite Unavailable\n")); return false; } nsCOMPtr ssl = do_QueryInterface(securityInfo); LOG3(("Http2Session::ALPNCallback sslsocketcontrol=%p\n", ssl.get())); if (ssl) { int16_t version = ssl->GetSSLVersionOffered(); LOG3(("Http2Session::ALPNCallback version=%x\n", version)); if (version >= nsISSLSocketControl::TLS_VERSION_1_2) { return true; } } return false; } nsresult Http2Session::ConfirmTLSProfile() { if (mTLSProfileConfirmed) { return NS_OK; } LOG3(("Http2Session::ConfirmTLSProfile %p mConnection=%p\n", this, mConnection.get())); if (mAttemptingEarlyData) { LOG3(("Http2Session::ConfirmTLSProfile %p temporarily passing due to early data\n", this)); return NS_OK; } if (!gHttpHandler->EnforceHttp2TlsProfile()) { LOG3(("Http2Session::ConfirmTLSProfile %p passed due to configuration bypass\n", this)); mTLSProfileConfirmed = true; return NS_OK; } if (!mConnection) return NS_ERROR_FAILURE; nsCOMPtr securityInfo; mConnection->GetSecurityInfo(getter_AddRefs(securityInfo)); nsCOMPtr ssl = do_QueryInterface(securityInfo); LOG3(("Http2Session::ConfirmTLSProfile %p sslsocketcontrol=%p\n", this, ssl.get())); if (!ssl) return NS_ERROR_FAILURE; int16_t version = ssl->GetSSLVersionUsed(); LOG3(("Http2Session::ConfirmTLSProfile %p version=%x\n", this, version)); if (version < nsISSLSocketControl::TLS_VERSION_1_2) { LOG3(("Http2Session::ConfirmTLSProfile %p FAILED due to lack of TLS1.2\n", this)); RETURN_SESSION_ERROR(this, INADEQUATE_SECURITY); } uint16_t kea = ssl->GetKEAUsed(); if (kea != ssl_kea_dh && kea != ssl_kea_ecdh) { LOG3(("Http2Session::ConfirmTLSProfile %p FAILED due to invalid KEA %d\n", this, kea)); RETURN_SESSION_ERROR(this, INADEQUATE_SECURITY); } uint32_t keybits = ssl->GetKEAKeyBits(); if (kea == ssl_kea_dh && keybits < 2048) { LOG3(("Http2Session::ConfirmTLSProfile %p FAILED due to DH %d < 2048\n", this, keybits)); RETURN_SESSION_ERROR(this, INADEQUATE_SECURITY); } else if (kea == ssl_kea_ecdh && keybits < 224) { // see rfc7540 9.2.1. LOG3(("Http2Session::ConfirmTLSProfile %p FAILED due to ECDH %d < 224\n", this, keybits)); RETURN_SESSION_ERROR(this, INADEQUATE_SECURITY); } int16_t macAlgorithm = ssl->GetMACAlgorithmUsed(); LOG3(("Http2Session::ConfirmTLSProfile %p MAC Algortihm (aead==6) %d\n", this, macAlgorithm)); if (macAlgorithm != nsISSLSocketControl::SSL_MAC_AEAD) { LOG3(("Http2Session::ConfirmTLSProfile %p FAILED due to lack of AEAD\n", this)); RETURN_SESSION_ERROR(this, INADEQUATE_SECURITY); } /* We are required to send SNI. We do that already, so no check is done * here to make sure we did. */ /* We really should check to ensure TLS compression isn't enabled on * this connection. However, we never enable TLS compression on our end, * anyway, so it'll never be on. All the same, see https://bugzil.la/965881 * for the possibility for an interface to ensure it never gets turned on. */ mTLSProfileConfirmed = true; return NS_OK; } //----------------------------------------------------------------------------- // Modified methods of nsAHttpConnection //----------------------------------------------------------------------------- void Http2Session::TransactionHasDataToWrite(nsAHttpTransaction *caller) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::TransactionHasDataToWrite %p trans=%p", this, caller)); // a trapped signal from the http transaction to the connection that // it is no longer blocked on read. Http2Stream *stream = mStreamTransactionHash.Get(caller); if (!stream || !VerifyStream(stream)) { LOG3(("Http2Session::TransactionHasDataToWrite %p caller %p not found", this, caller)); return; } LOG3(("Http2Session::TransactionHasDataToWrite %p ID is 0x%X\n", this, stream->StreamID())); if (!mClosed) { mReadyForWrite.Push(stream); SetWriteCallbacks(); } else { LOG3(("Http2Session::TransactionHasDataToWrite %p closed so not setting Ready4Write\n", this)); } // NSPR poll will not poll the network if there are non system PR_FileDesc's // that are ready - so we can get into a deadlock waiting for the system IO // to come back here if we don't force the send loop manually. ForceSend(); } void Http2Session::TransactionHasDataToRecv(nsAHttpTransaction *caller) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::TransactionHasDataToRecv %p trans=%p", this, caller)); // a signal from the http transaction to the connection that it will consume more Http2Stream *stream = mStreamTransactionHash.Get(caller); if (!stream || !VerifyStream(stream)) { LOG3(("Http2Session::TransactionHasDataToRecv %p caller %p not found", this, caller)); return; } LOG3(("Http2Session::TransactionHasDataToRecv %p ID is 0x%X\n", this, stream->StreamID())); ConnectSlowConsumer(stream); } void Http2Session::TransactionHasDataToWrite(Http2Stream *stream) { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); LOG3(("Http2Session::TransactionHasDataToWrite %p stream=%p ID=0x%x", this, stream, stream->StreamID())); mReadyForWrite.Push(stream); SetWriteCallbacks(); ForceSend(); } bool Http2Session::IsPersistent() { return true; } nsresult Http2Session::TakeTransport(nsISocketTransport **, nsIAsyncInputStream **, nsIAsyncOutputStream **) { MOZ_ASSERT(false, "TakeTransport of Http2Session"); return NS_ERROR_UNEXPECTED; } already_AddRefed Http2Session::TakeHttpConnection() { MOZ_ASSERT(false, "TakeHttpConnection of Http2Session"); return nullptr; } uint32_t Http2Session::CancelPipeline(nsresult reason) { // we don't pipeline inside http/2, so this isn't an issue return 0; } nsAHttpTransaction::Classifier Http2Session::Classification() { if (!mConnection) return nsAHttpTransaction::CLASS_GENERAL; return mConnection->Classification(); } void Http2Session::GetSecurityCallbacks(nsIInterfaceRequestor **aOut) { *aOut = nullptr; } //----------------------------------------------------------------------------- // unused methods of nsAHttpTransaction // We can be sure of this because Http2Session is only constructed in // nsHttpConnection and is never passed out of that object or a TLSFilterTransaction // TLS tunnel //----------------------------------------------------------------------------- void Http2Session::SetConnection(nsAHttpConnection *) { // This is unexpected MOZ_ASSERT(false, "Http2Session::SetConnection()"); } void Http2Session::SetProxyConnectFailed() { MOZ_ASSERT(false, "Http2Session::SetProxyConnectFailed()"); } bool Http2Session::IsDone() { return !mStreamTransactionHash.Count(); } nsresult Http2Session::Status() { MOZ_ASSERT(false, "Http2Session::Status()"); return NS_ERROR_UNEXPECTED; } uint32_t Http2Session::Caps() { MOZ_ASSERT(false, "Http2Session::Caps()"); return 0; } void Http2Session::SetDNSWasRefreshed() { MOZ_ASSERT(false, "Http2Session::SetDNSWasRefreshed()"); } uint64_t Http2Session::Available() { MOZ_ASSERT(false, "Http2Session::Available()"); return 0; } nsHttpRequestHead * Http2Session::RequestHead() { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); MOZ_ASSERT(false, "Http2Session::RequestHead() " "should not be called after http/2 is setup"); return NULL; } uint32_t Http2Session::Http1xTransactionCount() { return 0; } nsresult Http2Session::TakeSubTransactions( nsTArray > &outTransactions) { // Generally this cannot be done with http/2 as transactions are // started right away. LOG3(("Http2Session::TakeSubTransactions %p\n", this)); if (mConcurrentHighWater > 0) return NS_ERROR_ALREADY_OPENED; LOG3((" taking %d\n", mStreamTransactionHash.Count())); for (auto iter = mStreamTransactionHash.Iter(); !iter.Done(); iter.Next()) { outTransactions.AppendElement(iter.Key()); // Removing the stream from the hash will delete the stream and drop the // transaction reference the hash held. iter.Remove(); } return NS_OK; } nsresult Http2Session::AddTransaction(nsAHttpTransaction *) { // This API is meant for pipelining, Http2Session's should be // extended with AddStream() MOZ_ASSERT(false, "Http2Session::AddTransaction() should not be called"); return NS_ERROR_NOT_IMPLEMENTED; } uint32_t Http2Session::PipelineDepth() { return IsDone() ? 0 : 1; } nsresult Http2Session::SetPipelinePosition(int32_t position) { // This API is meant for pipelining, Http2Session's should be // extended with AddStream() MOZ_ASSERT(false, "Http2Session::SetPipelinePosition() should not be called"); return NS_ERROR_NOT_IMPLEMENTED; } int32_t Http2Session::PipelinePosition() { return 0; } //----------------------------------------------------------------------------- // Pass through methods of nsAHttpConnection //----------------------------------------------------------------------------- nsAHttpConnection * Http2Session::Connection() { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); return mConnection; } nsresult Http2Session::OnHeadersAvailable(nsAHttpTransaction *transaction, nsHttpRequestHead *requestHead, nsHttpResponseHead *responseHead, bool *reset) { return mConnection->OnHeadersAvailable(transaction, requestHead, responseHead, reset); } bool Http2Session::IsReused() { return mConnection->IsReused(); } nsresult Http2Session::PushBack(const char *buf, uint32_t len) { return mConnection->PushBack(buf, len); } void Http2Session::SendPing() { MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread); if (mPreviousUsed) { // alredy in progress, get out return; } mPingSentEpoch = PR_IntervalNow(); if (!mPingSentEpoch) { mPingSentEpoch = 1; // avoid the 0 sentinel value } if (!mPingThreshold || (mPingThreshold > gHttpHandler->NetworkChangedTimeout())) { mPreviousPingThreshold = mPingThreshold; mPreviousUsed = true; mPingThreshold = gHttpHandler->NetworkChangedTimeout(); } GeneratePing(false); ResumeRecv(); } } // namespace net } // namespace mozilla