// Copyright 2016 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // MSA variant of Image transform methods for lossless encoder. // // Authors: Prashant Patil (Prashant.Patil@imgtec.com) #include "../dsp/dsp.h" #if defined(WEBP_USE_MSA) #include "../dsp/lossless.h" #include "../dsp/msa_macro.h" #define TRANSFORM_COLOR_8(src0, src1, dst0, dst1, c0, c1, mask0, mask1) do { \ v8i16 g0, g1, t0, t1, t2, t3; \ v4i32 t4, t5; \ VSHF_B2_SH(src0, src0, src1, src1, mask0, mask0, g0, g1); \ DOTP_SB2_SH(g0, g1, c0, c0, t0, t1); \ SRAI_H2_SH(t0, t1, 5); \ t0 = __msa_subv_h((v8i16)src0, t0); \ t1 = __msa_subv_h((v8i16)src1, t1); \ t4 = __msa_srli_w((v4i32)src0, 16); \ t5 = __msa_srli_w((v4i32)src1, 16); \ DOTP_SB2_SH(t4, t5, c1, c1, t2, t3); \ SRAI_H2_SH(t2, t3, 5); \ SUB2(t0, t2, t1, t3, t0, t1); \ VSHF_B2_UB(src0, t0, src1, t1, mask1, mask1, dst0, dst1); \ } while (0) #define TRANSFORM_COLOR_4(src, dst, c0, c1, mask0, mask1) do { \ const v16i8 g0 = VSHF_SB(src, src, mask0); \ v8i16 t0 = __msa_dotp_s_h(c0, g0); \ v8i16 t1; \ v4i32 t2; \ t0 = SRAI_H(t0, 5); \ t0 = __msa_subv_h((v8i16)src, t0); \ t2 = __msa_srli_w((v4i32)src, 16); \ t1 = __msa_dotp_s_h(c1, (v16i8)t2); \ t1 = SRAI_H(t1, 5); \ t0 = t0 - t1; \ dst = VSHF_UB(src, t0, mask1); \ } while (0) static void TransformColor_MSA(const VP8LMultipliers* const m, uint32_t* data, int num_pixels) { v16u8 src0, dst0; const v16i8 g2br = (v16i8)__msa_fill_w(m->green_to_blue_ | (m->green_to_red_ << 16)); const v16i8 r2b = (v16i8)__msa_fill_w(m->red_to_blue_); const v16u8 mask0 = { 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255 }; const v16u8 mask1 = { 16, 1, 18, 3, 20, 5, 22, 7, 24, 9, 26, 11, 28, 13, 30, 15 }; while (num_pixels >= 8) { v16u8 src1, dst1; LD_UB2(data, 4, src0, src1); TRANSFORM_COLOR_8(src0, src1, dst0, dst1, g2br, r2b, mask0, mask1); ST_UB2(dst0, dst1, data, 4); data += 8; num_pixels -= 8; } if (num_pixels > 0) { if (num_pixels >= 4) { src0 = LD_UB(data); TRANSFORM_COLOR_4(src0, dst0, g2br, r2b, mask0, mask1); ST_UB(dst0, data); data += 4; num_pixels -= 4; } if (num_pixels > 0) { src0 = LD_UB(data); TRANSFORM_COLOR_4(src0, dst0, g2br, r2b, mask0, mask1); if (num_pixels == 3) { const uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0); const uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 2); SD(pix_d, data + 0); SW(pix_w, data + 2); } else if (num_pixels == 2) { const uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0); SD(pix_d, data); } else { const uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 0); SW(pix_w, data); } } } } static void SubtractGreenFromBlueAndRed_MSA(uint32_t* argb_data, int num_pixels) { int i; uint8_t* ptemp_data = (uint8_t*)argb_data; v16u8 src0, dst0, tmp0; const v16u8 mask = { 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255 }; while (num_pixels >= 8) { v16u8 src1, dst1, tmp1; LD_UB2(ptemp_data, 16, src0, src1); VSHF_B2_UB(src0, src1, src1, src0, mask, mask, tmp0, tmp1); SUB2(src0, tmp0, src1, tmp1, dst0, dst1); ST_UB2(dst0, dst1, ptemp_data, 16); ptemp_data += 8 * 4; num_pixels -= 8; } if (num_pixels > 0) { if (num_pixels >= 4) { src0 = LD_UB(ptemp_data); tmp0 = VSHF_UB(src0, src0, mask); dst0 = src0 - tmp0; ST_UB(dst0, ptemp_data); ptemp_data += 4 * 4; num_pixels -= 4; } for (i = 0; i < num_pixels; i++) { const uint8_t b = ptemp_data[0]; const uint8_t g = ptemp_data[1]; const uint8_t r = ptemp_data[2]; ptemp_data[0] = (b - g) & 0xff; ptemp_data[2] = (r - g) & 0xff; ptemp_data += 4; } } } //------------------------------------------------------------------------------ // Entry point extern void VP8LEncDspInitMSA(void); WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitMSA(void) { VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed_MSA; VP8LTransformColor = TransformColor_MSA; } #else // !WEBP_USE_MSA WEBP_DSP_INIT_STUB(VP8LEncDspInitMSA) #endif // WEBP_USE_MSA