/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ // A class that handles style system image loads (other image loads are handled // by the nodes in the content tree). #ifndef mozilla_css_ImageLoader_h___ #define mozilla_css_ImageLoader_h___ #include "nsClassHashtable.h" #include "nsHashKeys.h" #include "nsTArray.h" #include "imgIRequest.h" #include "imgIOnloadBlocker.h" #include "imgINotificationObserver.h" #include "mozilla/Attributes.h" class imgIContainer; class nsIFrame; class nsIDocument; class nsPresContext; class nsIURI; class nsIPrincipal; namespace mozilla { namespace css { struct ImageValue; class ImageLoader final : public imgINotificationObserver, public imgIOnloadBlocker { public: typedef mozilla::css::ImageValue Image; explicit ImageLoader(nsIDocument* aDocument) : mDocument(aDocument), mInClone(false) { MOZ_ASSERT(mDocument); } NS_DECL_ISUPPORTS NS_DECL_IMGIONLOADBLOCKER NS_DECL_IMGINOTIFICATIONOBSERVER void DropDocumentReference(); void MaybeRegisterCSSImage(Image* aImage); void DeregisterCSSImage(Image* aImage); void AssociateRequestToFrame(imgIRequest* aRequest, nsIFrame* aFrame); void DisassociateRequestFromFrame(imgIRequest* aRequest, nsIFrame* aFrame); void DropRequestsForFrame(nsIFrame* aFrame); void SetAnimationMode(uint16_t aMode); // The prescontext for this ImageLoader's document. We need it to be passed // in because this can be called during presentation destruction after the // presshell pointer on the document has been cleared. void ClearFrames(nsPresContext* aPresContext); void LoadImage(nsIURI* aURI, nsIPrincipal* aPrincipal, nsIURI* aReferrer, Image* aCSSValue); void DestroyRequest(imgIRequest* aRequest); private: ~ImageLoader() {} // We need to be able to look up the frames associated with a request (for // delivering notifications) and the requests associated with a frame (when // the frame goes away). Thus we maintain hashtables going both ways. These // should always be in sync. typedef nsTArray FrameSet; typedef nsTArray > RequestSet; typedef nsTHashtable > ImageHashSet; typedef nsClassHashtable RequestToFrameMap; typedef nsClassHashtable, RequestSet> FrameToRequestMap; void AddImage(Image* aCSSImage); void RemoveImage(Image* aCSSImage); nsPresContext* GetPresContext(); void DoRedraw(FrameSet* aFrameSet, bool aForcePaint); nsresult OnSizeAvailable(imgIRequest* aRequest, imgIContainer* aImage); nsresult OnFrameComplete(imgIRequest* aRequest); nsresult OnImageIsAnimated(imgIRequest* aRequest); nsresult OnFrameUpdate(imgIRequest* aRequest); // A map of imgIRequests to the nsIFrames that are using them. RequestToFrameMap mRequestToFrameMap; // A map of nsIFrames to the imgIRequests they use. FrameToRequestMap mFrameToRequestMap; // A weak pointer to our document. Nulled out by DropDocumentReference. nsIDocument* mDocument; // The set of all nsCSSValue::Images (whether they're associated a frame or // not). We'll need this when we go away to remove any requests associated // with our document from those Images. ImageHashSet mImages; // Are we cloning? If so, ignore any notifications we get. bool mInClone; }; } // namespace css } // namespace mozilla #endif /* mozilla_css_ImageLoader_h___ */