/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ // Copyright 2007-2008 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef jit_arm_disasm_Disasm_arm_h #define jit_arm_disasm_Disasm_arm_h #ifdef JS_DISASM_ARM #include "mozilla/Assertions.h" #include "mozilla/Types.h" #include namespace js { namespace jit { namespace disasm { typedef unsigned char byte; // A reasonable (ie, safe) buffer size for the disassembly of a single instruction. const int ReasonableBufferSize = 256; // Vector as used by the original code to allow for minimal modification. // Functions exactly like a character array with helper methods. template class V8Vector { public: V8Vector() : start_(nullptr), length_(0) {} V8Vector(T* data, int length) : start_(data), length_(length) { MOZ_ASSERT(length == 0 || (length > 0 && data != nullptr)); } // Returns the length of the vector. int length() const { return length_; } // Returns the pointer to the start of the data in the vector. T* start() const { return start_; } // Access individual vector elements - checks bounds in debug mode. T& operator[](int index) const { MOZ_ASSERT(0 <= index && index < length_); return start_[index]; } inline V8Vector operator+(int offset) { MOZ_ASSERT(offset < length_); return V8Vector(start_ + offset, length_ - offset); } private: T* start_; int length_; }; template class EmbeddedVector : public V8Vector { public: EmbeddedVector() : V8Vector(buffer_, kSize) { } explicit EmbeddedVector(T initial_value) : V8Vector(buffer_, kSize) { for (int i = 0; i < kSize; ++i) { buffer_[i] = initial_value; } } // When copying, make underlying Vector to reference our buffer. EmbeddedVector(const EmbeddedVector& rhs) : V8Vector(rhs) { MemCopy(buffer_, rhs.buffer_, sizeof(T) * kSize); this->set_start(buffer_); } EmbeddedVector& operator=(const EmbeddedVector& rhs) { if (this == &rhs) return *this; V8Vector::operator=(rhs); MemCopy(buffer_, rhs.buffer_, sizeof(T) * kSize); this->set_start(buffer_); return *this; } private: T buffer_[kSize]; }; // Interface and default implementation for converting addresses and // register-numbers to text. The default implementation is machine // specific. class NameConverter { public: virtual ~NameConverter() {} virtual const char* NameOfCPURegister(int reg) const; virtual const char* NameOfByteCPURegister(int reg) const; virtual const char* NameOfXMMRegister(int reg) const; virtual const char* NameOfAddress(byte* addr) const; virtual const char* NameOfConstant(byte* addr) const; virtual const char* NameInCode(byte* addr) const; protected: EmbeddedVector tmp_buffer_; }; // A generic Disassembler interface class Disassembler { public: // Caller deallocates converter. explicit Disassembler(const NameConverter& converter); virtual ~Disassembler(); // Writes one disassembled instruction into 'buffer' (0-terminated). // Returns the length of the disassembled machine instruction in bytes. int InstructionDecode(V8Vector buffer, uint8_t* instruction); // Returns -1 if instruction does not mark the beginning of a constant pool, // or the number of entries in the constant pool beginning here. int ConstantPoolSizeAt(byte* instruction); // Write disassembly into specified file 'f' using specified NameConverter // (see constructor). static void Disassemble(FILE* f, uint8_t* begin, uint8_t* end); private: const NameConverter& converter_; // Disallow implicit constructors. Disassembler() = delete; Disassembler(const Disassembler&) = delete; void operator=(const Disassembler&) = delete; }; } // namespace disasm } // namespace jit } // namespace js #endif // JS_DISASM_ARM #endif // jit_arm_disasm_Disasm_arm_h