/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/common/ipc_channel_win.h" #include #include #include "base/compiler_specific.h" #include "base/logging.h" #include "base/process_util.h" #include "base/rand_util.h" #include "base/string_util.h" #include "base/win_util.h" #include "chrome/common/ipc_message_utils.h" #include "mozilla/ipc/ProtocolUtils.h" // ChannelImpl is used on the IPC thread, but constructed on a different thread, // so it has to hold the nsAutoOwningThread as a pointer, and we need a slightly // different macro. #ifdef DEBUG #define ASSERT_OWNINGTHREAD(_class) \ if (nsAutoOwningThread* owningThread = _mOwningThread.get()) { \ NS_CheckThreadSafe(owningThread->GetThread(), #_class " not thread-safe"); \ } #else #define ASSERT_OWNINGTHREAD(_class) ((void)0) #endif namespace IPC { //------------------------------------------------------------------------------ Channel::ChannelImpl::State::State(ChannelImpl* channel) : is_pending(false) { memset(&context.overlapped, 0, sizeof(context.overlapped)); context.handler = channel; } Channel::ChannelImpl::State::~State() { COMPILE_ASSERT(!offsetof(Channel::ChannelImpl::State, context), starts_with_io_context); } //------------------------------------------------------------------------------ Channel::ChannelImpl::ChannelImpl(const std::wstring& channel_id, Mode mode, Listener* listener) : ALLOW_THIS_IN_INITIALIZER_LIST(input_state_(this)), ALLOW_THIS_IN_INITIALIZER_LIST(output_state_(this)), ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)), shared_secret_(0), waiting_for_shared_secret_(false) { Init(mode, listener); if (!CreatePipe(channel_id, mode)) { // The pipe may have been closed already. CHROMIUM_LOG(WARNING) << "Unable to create pipe named \"" << channel_id << "\" in " << (mode == 0 ? "server" : "client") << " mode."; } } Channel::ChannelImpl::ChannelImpl(const std::wstring& channel_id, HANDLE server_pipe, Mode mode, Listener* listener) : ALLOW_THIS_IN_INITIALIZER_LIST(input_state_(this)), ALLOW_THIS_IN_INITIALIZER_LIST(output_state_(this)), ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)), shared_secret_(0), waiting_for_shared_secret_(false) { Init(mode, listener); if (mode == MODE_SERVER) { // Use the existing handle that was dup'd to us pipe_ = server_pipe; EnqueueHelloMessage(); } else { // Take the normal init path to connect to the server pipe CreatePipe(channel_id, mode); } } void Channel::ChannelImpl::Init(Mode mode, Listener* listener) { pipe_ = INVALID_HANDLE_VALUE; listener_ = listener; waiting_connect_ = (mode == MODE_SERVER); processing_incoming_ = false; closed_ = false; output_queue_length_ = 0; input_buf_offset_ = 0; } void Channel::ChannelImpl::OutputQueuePush(Message* msg) { output_queue_.push(msg); output_queue_length_++; } void Channel::ChannelImpl::OutputQueuePop() { output_queue_.pop(); output_queue_length_--; } HANDLE Channel::ChannelImpl::GetServerPipeHandle() const { return pipe_; } void Channel::ChannelImpl::Close() { ASSERT_OWNINGTHREAD(ChannelImpl); bool waited = false; if (input_state_.is_pending || output_state_.is_pending) { CancelIo(pipe_); waited = true; } // Closing the handle at this point prevents us from issuing more requests // form OnIOCompleted(). if (pipe_ != INVALID_HANDLE_VALUE) { CloseHandle(pipe_); pipe_ = INVALID_HANDLE_VALUE; } while (input_state_.is_pending || output_state_.is_pending) { MessageLoopForIO::current()->WaitForIOCompletion(INFINITE, this); } while (!output_queue_.empty()) { Message* m = output_queue_.front(); OutputQueuePop(); delete m; } #ifdef DEBUG _mOwningThread = nullptr; #endif closed_ = true; } bool Channel::ChannelImpl::Send(Message* message) { ASSERT_OWNINGTHREAD(ChannelImpl); #ifdef IPC_MESSAGE_DEBUG_EXTRA DLOG(INFO) << "sending message @" << message << " on channel @" << this << " with type " << message->type() << " (" << output_queue_.size() << " in queue)"; #endif if (closed_) { if (mozilla::ipc::LoggingEnabled()) { fprintf(stderr, "Can't send message %s, because this channel is closed.\n", message->name()); } delete message; return false; } OutputQueuePush(message); // ensure waiting to write if (!waiting_connect_) { if (!output_state_.is_pending) { if (!ProcessOutgoingMessages(NULL, 0)) return false; } } return true; } const std::wstring Channel::ChannelImpl::PipeName( const std::wstring& channel_id, int32_t* secret) const { MOZ_ASSERT(secret); std::wostringstream ss; ss << L"\\\\.\\pipe\\chrome."; // Prevent the shared secret from ending up in the pipe name. size_t index = channel_id.find_first_of(L'\\'); if (index != std::string::npos) { StringToInt(channel_id.substr(index + 1), secret); ss << channel_id.substr(0, index - 1); } else { // This case is here to support predictable named pipes in tests. *secret = 0; ss << channel_id; } return ss.str(); } bool Channel::ChannelImpl::CreatePipe(const std::wstring& channel_id, Mode mode) { DCHECK(pipe_ == INVALID_HANDLE_VALUE); const std::wstring pipe_name = PipeName(channel_id, &shared_secret_); if (mode == MODE_SERVER) { waiting_for_shared_secret_ = !!shared_secret_; pipe_ = CreateNamedPipeW(pipe_name.c_str(), PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED | FILE_FLAG_FIRST_PIPE_INSTANCE, PIPE_TYPE_BYTE | PIPE_READMODE_BYTE, 1, // number of pipe instances // output buffer size (XXX tune) Channel::kReadBufferSize, // input buffer size (XXX tune) Channel::kReadBufferSize, 5000, // timeout in milliseconds (XXX tune) NULL); } else { pipe_ = CreateFileW(pipe_name.c_str(), GENERIC_READ | GENERIC_WRITE, 0, NULL, OPEN_EXISTING, SECURITY_SQOS_PRESENT | SECURITY_IDENTIFICATION | FILE_FLAG_OVERLAPPED, NULL); } if (pipe_ == INVALID_HANDLE_VALUE) { // If this process is being closed, the pipe may be gone already. CHROMIUM_LOG(WARNING) << "failed to create pipe: " << GetLastError(); return false; } // Create the Hello message to be sent when Connect is called return EnqueueHelloMessage(); } bool Channel::ChannelImpl::EnqueueHelloMessage() { mozilla::UniquePtr m = mozilla::MakeUnique(MSG_ROUTING_NONE, HELLO_MESSAGE_TYPE); // If we're waiting for our shared secret from the other end's hello message // then don't give the game away by sending it in ours. int32_t secret = waiting_for_shared_secret_ ? 0 : shared_secret_; // Also, don't send if the value is zero (for IPC backwards compatability). if (!m->WriteInt(GetCurrentProcessId()) || (secret && !m->WriteUInt32(secret))) { CloseHandle(pipe_); pipe_ = INVALID_HANDLE_VALUE; return false; } OutputQueuePush(m.release()); return true; } bool Channel::ChannelImpl::Connect() { #ifdef DEBUG if (!_mOwningThread) { _mOwningThread = mozilla::MakeUnique(); } #endif if (pipe_ == INVALID_HANDLE_VALUE) return false; MessageLoopForIO::current()->RegisterIOHandler(pipe_, this); // Check to see if there is a client connected to our pipe... if (waiting_connect_) ProcessConnection(); if (!input_state_.is_pending) { // Complete setup asynchronously. By not setting input_state_.is_pending // to true, we indicate to OnIOCompleted that this is the special // initialization signal. MessageLoopForIO::current()->PostTask(factory_.NewRunnableMethod( &Channel::ChannelImpl::OnIOCompleted, &input_state_.context, 0, 0)); } if (!waiting_connect_) ProcessOutgoingMessages(NULL, 0); return true; } bool Channel::ChannelImpl::ProcessConnection() { ASSERT_OWNINGTHREAD(ChannelImpl); if (input_state_.is_pending) input_state_.is_pending = false; // Do we have a client connected to our pipe? if (INVALID_HANDLE_VALUE == pipe_) return false; BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped); DWORD err = GetLastError(); if (ok) { // Uhm, the API documentation says that this function should never // return success when used in overlapped mode. NOTREACHED(); return false; } switch (err) { case ERROR_IO_PENDING: input_state_.is_pending = true; break; case ERROR_PIPE_CONNECTED: waiting_connect_ = false; break; default: NOTREACHED(); return false; } return true; } bool Channel::ChannelImpl::ProcessIncomingMessages( MessageLoopForIO::IOContext* context, DWORD bytes_read) { ASSERT_OWNINGTHREAD(ChannelImpl); if (input_state_.is_pending) { input_state_.is_pending = false; DCHECK(context); if (!context || !bytes_read) return false; } else { // This happens at channel initialization. DCHECK(!bytes_read && context == &input_state_.context); } for (;;) { if (bytes_read == 0) { if (INVALID_HANDLE_VALUE == pipe_) return false; // Read from pipe... BOOL ok = ReadFile(pipe_, input_buf_ + input_buf_offset_, Channel::kReadBufferSize - input_buf_offset_, &bytes_read, &input_state_.context.overlapped); if (!ok) { DWORD err = GetLastError(); if (err == ERROR_IO_PENDING) { input_state_.is_pending = true; return true; } CHROMIUM_LOG(ERROR) << "pipe error: " << err; return false; } input_state_.is_pending = true; return true; } DCHECK(bytes_read); // Process messages from input buffer. const char *p = input_buf_; const char *end = input_buf_ + input_buf_offset_ + bytes_read; while (p < end) { // Try to figure out how big the message is. Size is 0 if we haven't read // enough of the header to know the size. uint32_t message_length = 0; if (incoming_message_.isSome()) { message_length = incoming_message_.ref().size(); } else { message_length = Message::MessageSize(p, end); } if (!message_length) { // We haven't seen the full message header. MOZ_ASSERT(incoming_message_.isNothing()); // Move everything we have to the start of the buffer. We'll finish // reading this message when we get more data. For now we leave it in // input_buf_. memmove(input_buf_, p, end - p); input_buf_offset_ = end - p; break; } input_buf_offset_ = 0; bool partial; if (incoming_message_.isSome()) { // We already have some data for this message stored in // incoming_message_. We want to append the new data there. Message& m = incoming_message_.ref(); // How much data from this message remains to be added to // incoming_message_? MOZ_ASSERT(message_length > m.CurrentSize()); uint32_t remaining = message_length - m.CurrentSize(); // How much data from this message is stored in input_buf_? uint32_t in_buf = std::min(remaining, uint32_t(end - p)); m.InputBytes(p, in_buf); p += in_buf; // Are we done reading this message? partial = in_buf != remaining; } else { // How much data from this message is stored in input_buf_? uint32_t in_buf = std::min(message_length, uint32_t(end - p)); incoming_message_.emplace(p, in_buf); p += in_buf; // Are we done reading this message? partial = in_buf != message_length; } if (partial) { break; } Message& m = incoming_message_.ref(); #ifdef IPC_MESSAGE_DEBUG_EXTRA DLOG(INFO) << "received message on channel @" << this << " with type " << m.type(); #endif if (m.routing_id() == MSG_ROUTING_NONE && m.type() == HELLO_MESSAGE_TYPE) { // The Hello message contains the process id and must include the // shared secret, if we are waiting for it. MessageIterator it = MessageIterator(m); int32_t claimed_pid = it.NextInt(); if (waiting_for_shared_secret_ && (it.NextInt() != shared_secret_)) { NOTREACHED(); // Something went wrong. Abort connection. Close(); listener_->OnChannelError(); return false; } waiting_for_shared_secret_ = false; listener_->OnChannelConnected(claimed_pid); } else { listener_->OnMessageReceived(mozilla::Move(m)); } incoming_message_.reset(); } bytes_read = 0; // Get more data. } return true; } bool Channel::ChannelImpl::ProcessOutgoingMessages( MessageLoopForIO::IOContext* context, DWORD bytes_written) { DCHECK(!waiting_connect_); // Why are we trying to send messages if there's // no connection? ASSERT_OWNINGTHREAD(ChannelImpl); if (output_state_.is_pending) { DCHECK(context); output_state_.is_pending = false; if (!context || bytes_written == 0) { DWORD err = GetLastError(); CHROMIUM_LOG(ERROR) << "pipe error: " << err; return false; } // Message was sent. DCHECK(!output_queue_.empty()); Message* m = output_queue_.front(); MOZ_RELEASE_ASSERT(partial_write_iter_.isSome()); Pickle::BufferList::IterImpl& iter = partial_write_iter_.ref(); iter.Advance(m->Buffers(), bytes_written); if (iter.Done()) { partial_write_iter_.reset(); OutputQueuePop(); delete m; } } if (output_queue_.empty()) return true; if (INVALID_HANDLE_VALUE == pipe_) return false; // Write to pipe... Message* m = output_queue_.front(); if (partial_write_iter_.isNothing()) { Pickle::BufferList::IterImpl iter(m->Buffers()); partial_write_iter_.emplace(iter); } Pickle::BufferList::IterImpl& iter = partial_write_iter_.ref(); BOOL ok = WriteFile(pipe_, iter.Data(), iter.RemainingInSegment(), &bytes_written, &output_state_.context.overlapped); if (!ok) { DWORD err = GetLastError(); if (err == ERROR_IO_PENDING) { output_state_.is_pending = true; #ifdef IPC_MESSAGE_DEBUG_EXTRA DLOG(INFO) << "sent pending message @" << m << " on channel @" << this << " with type " << m->type(); #endif return true; } CHROMIUM_LOG(ERROR) << "pipe error: " << err; return false; } #ifdef IPC_MESSAGE_DEBUG_EXTRA DLOG(INFO) << "sent message @" << m << " on channel @" << this << " with type " << m->type(); #endif output_state_.is_pending = true; return true; } void Channel::ChannelImpl::OnIOCompleted(MessageLoopForIO::IOContext* context, DWORD bytes_transfered, DWORD error) { bool ok; ASSERT_OWNINGTHREAD(ChannelImpl); if (context == &input_state_.context) { if (waiting_connect_) { if (!ProcessConnection()) return; // We may have some messages queued up to send... if (!output_queue_.empty() && !output_state_.is_pending) ProcessOutgoingMessages(NULL, 0); if (input_state_.is_pending) return; // else, fall-through and look for incoming messages... } // we don't support recursion through OnMessageReceived yet! DCHECK(!processing_incoming_); processing_incoming_ = true; ok = ProcessIncomingMessages(context, bytes_transfered); processing_incoming_ = false; } else { DCHECK(context == &output_state_.context); ok = ProcessOutgoingMessages(context, bytes_transfered); } if (!ok && INVALID_HANDLE_VALUE != pipe_) { // We don't want to re-enter Close(). Close(); listener_->OnChannelError(); } } bool Channel::ChannelImpl::Unsound_IsClosed() const { return closed_; } uint32_t Channel::ChannelImpl::Unsound_NumQueuedMessages() const { return output_queue_length_; } //------------------------------------------------------------------------------ // Channel's methods simply call through to ChannelImpl. Channel::Channel(const std::wstring& channel_id, Mode mode, Listener* listener) : channel_impl_(new ChannelImpl(channel_id, mode, listener)) { MOZ_COUNT_CTOR(IPC::Channel); } Channel::Channel(const std::wstring& channel_id, void* server_pipe, Mode mode, Listener* listener) : channel_impl_(new ChannelImpl(channel_id, server_pipe, mode, listener)) { MOZ_COUNT_CTOR(IPC::Channel); } Channel::~Channel() { MOZ_COUNT_DTOR(IPC::Channel); delete channel_impl_; } bool Channel::Connect() { return channel_impl_->Connect(); } void Channel::Close() { channel_impl_->Close(); } void* Channel::GetServerPipeHandle() const { return channel_impl_->GetServerPipeHandle(); } Channel::Listener* Channel::set_listener(Listener* listener) { return channel_impl_->set_listener(listener); } bool Channel::Send(Message* message) { return channel_impl_->Send(message); } bool Channel::Unsound_IsClosed() const { return channel_impl_->Unsound_IsClosed(); } uint32_t Channel::Unsound_NumQueuedMessages() const { return channel_impl_->Unsound_NumQueuedMessages(); } // static std::wstring Channel::GenerateVerifiedChannelID(const std::wstring& prefix) { // Windows pipes can be enumerated by low-privileged processes. So, we // append a strong random value after the \ character. This value is not // included in the pipe name, but sent as part of the client hello, to // prevent hijacking the pipe name to spoof the client. std::wstring id = prefix; if (!id.empty()) id.append(L"."); int secret; do { // Guarantee we get a non-zero value. secret = base::RandInt(0, std::numeric_limits::max()); } while (secret == 0); id.append(GenerateUniqueRandomChannelID()); return id.append(StringPrintf(L"\\%d", secret)); } } // namespace IPC