/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsJSUtils_h__ #define nsJSUtils_h__ /** * This is not a generated file. It contains common utility functions * invoked from the JavaScript code generated from IDL interfaces. * The goal of the utility functions is to cut down on the size of * the generated code itself. */ #include "mozilla/Assertions.h" #include "jsapi.h" #include "jsfriendapi.h" #include "js/Conversions.h" #include "nsString.h" class nsIScriptContext; class nsIScriptGlobalObject; namespace mozilla { namespace dom { class AutoJSAPI; class Element; } // namespace dom } // namespace mozilla class nsJSUtils { public: static bool GetCallingLocation(JSContext* aContext, nsACString& aFilename, uint32_t* aLineno = nullptr, uint32_t* aColumn = nullptr); static bool GetCallingLocation(JSContext* aContext, nsAString& aFilename, uint32_t* aLineno = nullptr, uint32_t* aColumn = nullptr); static nsIScriptGlobalObject *GetStaticScriptGlobal(JSObject* aObj); static nsIScriptContext *GetStaticScriptContext(JSObject* aObj); /** * Retrieve the inner window ID based on the given JSContext. * * @param JSContext aContext * The JSContext from which you want to find the inner window ID. * * @returns uint64_t the inner window ID. */ static uint64_t GetCurrentlyRunningCodeInnerWindowID(JSContext *aContext); static nsresult CompileFunction(mozilla::dom::AutoJSAPI& jsapi, JS::AutoObjectVector& aScopeChain, JS::CompileOptions& aOptions, const nsACString& aName, uint32_t aArgCount, const char** aArgArray, const nsAString& aBody, JSObject** aFunctionObject); // ExecutionContext is used to switch compartment. class MOZ_STACK_CLASS ExecutionContext { JSContext* mCx; // Handles switching to our global's compartment. JSAutoCompartment mCompartment; // Set to a valid handle if a return value is expected. JS::Rooted mRetValue; // Scope chain in which the execution takes place. JS::AutoObjectVector mScopeChain; // The compiled script. JS::Rooted mScript; // returned value forwarded when we have to interupt the execution eagerly // with mSkip. nsresult mRv; // Used to skip upcoming phases in case of a failure. In such case the // result is carried by mRv. bool mSkip; // Should the result be serialized before being returned. bool mCoerceToString; // Encode the bytecode before it is being executed. bool mEncodeBytecode; #ifdef DEBUG // Should we set the return value. bool mWantsReturnValue; bool mExpectScopeChain; bool mScriptUsed; #endif public: // Enter compartment in which the code would be executed. The JSContext // must come from an AutoEntryScript that has had // TakeOwnershipOfErrorReporting() called on it. ExecutionContext(JSContext* aCx, JS::Handle aGlobal); ExecutionContext(const ExecutionContext&) = delete; ExecutionContext(ExecutionContext&&) = delete; ~ExecutionContext() { // This flag is reset when the returned value is extracted. MOZ_ASSERT_IF(!mSkip, !mWantsReturnValue); // If encoding was started we expect the script to have been // used when ending the encoding. MOZ_ASSERT_IF(mEncodeBytecode && mScript && mRv == NS_OK, mScriptUsed); } // The returned value would be converted to a string if the // |aCoerceToString| is flag set. ExecutionContext& SetCoerceToString(bool aCoerceToString) { mCoerceToString = aCoerceToString; return *this; } // When set, this flag records and encodes the bytecode as soon as it is // being compiled, and before it is being executed. The bytecode can then be // requested by using |JS::FinishIncrementalEncoding| with the mutable // handle |aScript| argument of |CompileAndExec| or |JoinAndExec|. ExecutionContext& SetEncodeBytecode(bool aEncodeBytecode) { mEncodeBytecode = aEncodeBytecode; return *this; } // Set the scope chain in which the code should be executed. void SetScopeChain(const JS::AutoObjectVector& aScopeChain); // After getting a notification that an off-thread compilation terminated, // this function will take the result of the parser and move it to the main // thread. [[nodiscard]] nsresult JoinCompile(void** aOffThreadToken); // Compile a script contained in a SourceText. nsresult Compile(JS::CompileOptions& aCompileOptions, JS::SourceBufferHolder& aSrcBuf); // Compile a script contained in a string. nsresult Compile(JS::CompileOptions& aCompileOptions, const nsAString& aScript); // Decode a script contained in a buffer. nsresult Decode(JS::CompileOptions& aCompileOptions, mozilla::Vector& aBytecodeBuf, size_t aBytecodeIndex); // After getting a notification that an off-thread decoding terminated, this // function will get the result of the decoder and move it to the main // thread. nsresult JoinDecode(void** aOffThreadToken); // Get a successfully compiled script. JSScript* GetScript(); // Execute the compiled script and ignore the return value. [[nodiscard]] nsresult ExecScript(); // Execute the compiled script a get the return value. // // Copy the returned value into the mutable handle argument. In case of a // evaluation failure either during the execution or the conversion of the // result to a string, the nsresult is be set to the corresponding result // code and the mutable handle argument remains unchanged. // // The value returned in the mutable handle argument is part of the // compartment given as argument to the ExecutionContext constructor. If the // caller is in a different compartment, then the out-param value should be // wrapped by calling |JS_WrapValue|. [[nodiscard]] nsresult ExtractReturnValue(JS::MutableHandle aRetValue); [[nodiscard]] nsresult ExecScript(JS::MutableHandle aRetValue); }; static nsresult CompileModule(JSContext* aCx, JS::SourceBufferHolder& aSrcBuf, JS::Handle aEvaluationGlobal, JS::CompileOptions &aCompileOptions, JS::MutableHandle aModule); static nsresult ModuleInstantiate(JSContext* aCx, JS::Handle aModule); static nsresult ModuleEvaluate(JSContext* aCx, JS::Handle aModule); // Returns false if an exception got thrown on aCx. Passing a null // aElement is allowed; that wil produce an empty aScopeChain. static bool GetScopeChainForElement(JSContext* aCx, mozilla::dom::Element* aElement, JS::AutoObjectVector& aScopeChain); static void ResetTimeZone(); }; template inline bool AssignJSString(JSContext *cx, T &dest, JSString *s) { size_t len = js::GetStringLength(s); static_assert(js::MaxStringLength < (1 << 28), "Shouldn't overflow here or in SetCapacity"); if (MOZ_UNLIKELY(!dest.SetLength(len, mozilla::fallible))) { JS_ReportOutOfMemory(cx); return false; } return js::CopyStringChars(cx, dest.BeginWriting(), s, len); } inline void AssignJSFlatString(nsAString &dest, JSFlatString *s) { size_t len = js::GetFlatStringLength(s); static_assert(js::MaxStringLength < (1 << 28), "Shouldn't overflow here or in SetCapacity"); dest.SetLength(len); js::CopyFlatStringChars(dest.BeginWriting(), s, len); } class nsAutoJSString : public nsAutoString { public: /** * nsAutoJSString should be default constructed, which leaves it empty * (this->IsEmpty()), and initialized with one of the init() methods below. */ nsAutoJSString() {} bool init(JSContext* aContext, JSString* str) { return AssignJSString(aContext, *this, str); } bool init(JSContext* aContext, const JS::Value &v) { if (v.isString()) { return init(aContext, v.toString()); } // Stringify, making sure not to run script. JS::Rooted str(aContext); if (v.isObject()) { str = JS_NewStringCopyZ(aContext, "[Object]"); } else { JS::Rooted rootedVal(aContext, v); str = JS::ToString(aContext, rootedVal); } return str && init(aContext, str); } bool init(JSContext* aContext, jsid id) { JS::Rooted v(aContext); return JS_IdToValue(aContext, id, &v) && init(aContext, v); } bool init(const JS::Value &v); ~nsAutoJSString() {} }; #endif /* nsJSUtils_h__ */