/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/BindingUtils.h" #include "mozilla/dom/DOMMatrixBinding.h" #include "mozilla/dom/DOMPointBinding.h" #include "mozilla/dom/BindingDeclarations.h" #include "mozilla/dom/ToJSValue.h" #include "mozilla/dom/DOMPoint.h" #include "mozilla/dom/DOMMatrix.h" #include "SVGTransformListParser.h" #include "SVGTransform.h" #include #include "js/Equality.h" // JS::SameValueZero namespace mozilla { namespace dom { template static void SetDataInMatrix(DOMMatrixReadOnly* aMatrix, const T* aData, int aLength, ErrorResult& aRv); static const double radPerDegree = 2.0 * M_PI / 360.0; NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(DOMMatrixReadOnly, mParent) NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(DOMMatrixReadOnly, AddRef) NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(DOMMatrixReadOnly, Release) JSObject* DOMMatrixReadOnly::WrapObject(JSContext* aCx, JS::Handle aGivenProto) { return DOMMatrixReadOnlyBinding::Wrap(aCx, this, aGivenProto); } // https://drafts.fxtf.org/geometry/#matrix-validate-and-fixup-2d static bool ValidateAndFixupMatrix2DInit(DOMMatrix2DInit& aMatrixInit, ErrorResult& aRv) { #define ValidateAliases(field, alias, fieldName, aliasName) \ if ((field).WasPassed() && (alias).WasPassed() && \ !JS::SameValueZero((field).Value(), (alias).Value())) { \ aRv.ThrowTypeError((fieldName), \ (aliasName)); \ return false; \ } #define SetFromAliasOrDefault(field, alias, defaultValue) \ if (!(field).WasPassed()) { \ if ((alias).WasPassed()) { \ (field).Construct((alias).Value()); \ } else { \ (field).Construct(defaultValue); \ } \ } #define ValidateAndSet(field, alias, fieldName, aliasName, defaultValue) \ ValidateAliases((field), (alias), NS_LITERAL_STRING(fieldName), \ NS_LITERAL_STRING(aliasName)); \ SetFromAliasOrDefault((field), (alias), (defaultValue)); ValidateAndSet(aMatrixInit.mM11, aMatrixInit.mA, "m11", "a", 1); ValidateAndSet(aMatrixInit.mM12, aMatrixInit.mB, "m12", "b", 0); ValidateAndSet(aMatrixInit.mM21, aMatrixInit.mC, "m21", "c", 0); ValidateAndSet(aMatrixInit.mM22, aMatrixInit.mD, "m22", "d", 1); ValidateAndSet(aMatrixInit.mM41, aMatrixInit.mE, "m41", "e", 0); ValidateAndSet(aMatrixInit.mM42, aMatrixInit.mF, "m42", "f", 0); return true; #undef ValidateAliases #undef SetFromAliasOrDefault #undef ValidateAndSet } // https://drafts.fxtf.org/geometry/#matrix-validate-and-fixup static bool ValidateAndFixupMatrixInit(DOMMatrixInit& aMatrixInit, ErrorResult& aRv) { #define Check3DField(field, fieldName, defaultValue) \ if ((field) != (defaultValue)) { \ if (!aMatrixInit.mIs2D.WasPassed()) { \ aMatrixInit.mIs2D.Construct(false); \ return true; \ } \ if (aMatrixInit.mIs2D.Value()) { \ aRv.ThrowTypeError( \ NS_LITERAL_STRING(fieldName)); \ return false; \ } \ } if (!ValidateAndFixupMatrix2DInit(aMatrixInit, aRv)) { return false; } Check3DField(aMatrixInit.mM13, "m13", 0); Check3DField(aMatrixInit.mM14, "m14", 0); Check3DField(aMatrixInit.mM23, "m23", 0); Check3DField(aMatrixInit.mM24, "m24", 0); Check3DField(aMatrixInit.mM31, "m31", 0); Check3DField(aMatrixInit.mM32, "m32", 0); Check3DField(aMatrixInit.mM34, "m34", 0); Check3DField(aMatrixInit.mM43, "m43", 0); Check3DField(aMatrixInit.mM33, "m33", 1); Check3DField(aMatrixInit.mM44, "m44", 1); if (!aMatrixInit.mIs2D.WasPassed()) { aMatrixInit.mIs2D.Construct(true); } return true; #undef Check3DField } void DOMMatrixReadOnly::SetDataFromMatrixInit(DOMMatrixInit& aMatrixInit) { const bool is2D = aMatrixInit.mIs2D.Value(); MOZ_ASSERT(is2D == Is2D()); if (is2D) { mMatrix2D->_11 = aMatrixInit.mM11.Value(); mMatrix2D->_12 = aMatrixInit.mM12.Value(); mMatrix2D->_21 = aMatrixInit.mM21.Value(); mMatrix2D->_22 = aMatrixInit.mM22.Value(); mMatrix2D->_31 = aMatrixInit.mM41.Value(); mMatrix2D->_32 = aMatrixInit.mM42.Value(); } else { mMatrix3D->_11 = aMatrixInit.mM11.Value(); mMatrix3D->_12 = aMatrixInit.mM12.Value(); mMatrix3D->_13 = aMatrixInit.mM13; mMatrix3D->_14 = aMatrixInit.mM14; mMatrix3D->_21 = aMatrixInit.mM21.Value(); mMatrix3D->_22 = aMatrixInit.mM22.Value(); mMatrix3D->_23 = aMatrixInit.mM23; mMatrix3D->_24 = aMatrixInit.mM24; mMatrix3D->_31 = aMatrixInit.mM31; mMatrix3D->_32 = aMatrixInit.mM32; mMatrix3D->_33 = aMatrixInit.mM33; mMatrix3D->_34 = aMatrixInit.mM34; mMatrix3D->_41 = aMatrixInit.mM41.Value(); mMatrix3D->_42 = aMatrixInit.mM42.Value(); mMatrix3D->_43 = aMatrixInit.mM43; mMatrix3D->_44 = aMatrixInit.mM44; } } already_AddRefed DOMMatrixReadOnly::FromMatrix(const GlobalObject& aGlobal, const DOMMatrixInit& aMatrixInit, ErrorResult& aRv) { DOMMatrixInit matrixInit(aMatrixInit); if (!ValidateAndFixupMatrixInit(matrixInit, aRv)) { return nullptr; }; RefPtr rval = new DOMMatrixReadOnly(aGlobal.GetAsSupports(), matrixInit.mIs2D.Value()); rval->SetDataFromMatrixInit(matrixInit); return rval.forget(); } already_AddRefed DOMMatrixReadOnly::FromFloat32Array(const GlobalObject& aGlobal, const Float32Array& aArray32, ErrorResult& aRv) { aArray32.ComputeLengthAndData(); const int length = aArray32.Length(); const bool is2D = length == 6; RefPtr obj = new DOMMatrixReadOnly(aGlobal.GetAsSupports(), is2D); SetDataInMatrix(obj, aArray32.Data(), length, aRv); return obj.forget(); } already_AddRefed DOMMatrixReadOnly::FromFloat64Array(const GlobalObject& aGlobal, const Float64Array& aArray64, ErrorResult& aRv) { aArray64.ComputeLengthAndData(); const int length = aArray64.Length(); const bool is2D = length == 6; RefPtr obj = new DOMMatrixReadOnly(aGlobal.GetAsSupports(), is2D); SetDataInMatrix(obj, aArray64.Data(), length, aRv); return obj.forget(); } already_AddRefed DOMMatrixReadOnly::Constructor( const GlobalObject& aGlobal, const Optional& aArg, ErrorResult& aRv) { RefPtr rval = new DOMMatrixReadOnly(aGlobal.GetAsSupports()); if (!aArg.WasPassed()) { return rval.forget(); } const auto& arg = aArg.Value(); if (arg.IsString()) { nsCOMPtr win = do_QueryInterface(aGlobal.GetAsSupports()); if (!win) { aRv.ThrowTypeError(); return nullptr; } rval->SetMatrixValue(arg.GetAsString(), aRv); } else { const auto& sequence = arg.GetAsUnrestrictedDoubleSequence(); SetDataInMatrix(rval, sequence.Elements(), sequence.Length(), aRv); } return rval.forget(); } already_AddRefed DOMMatrixReadOnly::ReadStructuredClone(nsISupports* aParent, JSStructuredCloneReader* aReader) { uint8_t is2D; if (!JS_ReadBytes(aReader, &is2D, 1)) { return nullptr; } RefPtr rval = new DOMMatrixReadOnly(aParent, is2D); if (!ReadStructuredCloneElements(aReader, rval)) { return nullptr; }; return rval.forget(); } already_AddRefed DOMMatrixReadOnly::Translate(double aTx, double aTy, double aTz) const { RefPtr retval = new DOMMatrix(mParent, *this); retval->TranslateSelf(aTx, aTy, aTz); return retval.forget(); } already_AddRefed DOMMatrixReadOnly::Scale(double aScale, double aOriginX, double aOriginY) const { RefPtr retval = new DOMMatrix(mParent, *this); retval->ScaleSelf(aScale, aOriginX, aOriginY); return retval.forget(); } already_AddRefed DOMMatrixReadOnly::Scale3d(double aScale, double aOriginX, double aOriginY, double aOriginZ) const { RefPtr retval = new DOMMatrix(mParent, *this); retval->Scale3dSelf(aScale, aOriginX, aOriginY, aOriginZ); return retval.forget(); } already_AddRefed DOMMatrixReadOnly::ScaleNonUniform(double aScaleX, double aScaleY, double aScaleZ, double aOriginX, double aOriginY, double aOriginZ) const { RefPtr retval = new DOMMatrix(mParent, *this); retval->ScaleNonUniformSelf(aScaleX, aScaleY, aScaleZ, aOriginX, aOriginY, aOriginZ); return retval.forget(); } already_AddRefed DOMMatrixReadOnly::Rotate(double aAngle, double aOriginX , double aOriginY) const { RefPtr retval = new DOMMatrix(mParent, *this); retval->RotateSelf(aAngle, aOriginX, aOriginY); return retval.forget(); } already_AddRefed DOMMatrixReadOnly::RotateFromVector(double x, double y) const { RefPtr retval = new DOMMatrix(mParent, *this); retval->RotateFromVectorSelf(x, y); return retval.forget(); } already_AddRefed DOMMatrixReadOnly::RotateAxisAngle(double aX, double aY, double aZ, double aAngle) const { RefPtr retval = new DOMMatrix(mParent, *this); retval->RotateAxisAngleSelf(aX, aY, aZ, aAngle); return retval.forget(); } already_AddRefed DOMMatrixReadOnly::SkewX(double aSx) const { RefPtr retval = new DOMMatrix(mParent, *this); retval->SkewXSelf(aSx); return retval.forget(); } already_AddRefed DOMMatrixReadOnly::SkewY(double aSy) const { RefPtr retval = new DOMMatrix(mParent, *this); retval->SkewYSelf(aSy); return retval.forget(); } already_AddRefed DOMMatrixReadOnly::Multiply(const DOMMatrixInit& other, ErrorResult& aRv) const { RefPtr retval = new DOMMatrix(mParent, *this); retval->MultiplySelf(other, aRv); return retval.forget(); } already_AddRefed DOMMatrixReadOnly::FlipX() const { RefPtr retval = new DOMMatrix(mParent, *this); if (mMatrix3D) { gfx::Matrix4x4 m; m._11 = -1; retval->mMatrix3D = new gfx::Matrix4x4(m * *mMatrix3D); } else { gfx::Matrix m; m._11 = -1; retval->mMatrix2D = new gfx::Matrix(mMatrix2D ? m * *mMatrix2D : m); } return retval.forget(); } already_AddRefed DOMMatrixReadOnly::FlipY() const { RefPtr retval = new DOMMatrix(mParent, *this); if (mMatrix3D) { gfx::Matrix4x4 m; m._22 = -1; retval->mMatrix3D = new gfx::Matrix4x4(m * *mMatrix3D); } else { gfx::Matrix m; m._22 = -1; retval->mMatrix2D = new gfx::Matrix(mMatrix2D ? m * *mMatrix2D : m); } return retval.forget(); } already_AddRefed DOMMatrixReadOnly::Inverse() const { RefPtr retval = new DOMMatrix(mParent, *this); retval->InvertSelf(); return retval.forget(); } bool DOMMatrixReadOnly::Is2D() const { return !mMatrix3D; } bool DOMMatrixReadOnly::Identity() const { if (mMatrix3D) { return mMatrix3D->IsIdentity(); } return mMatrix2D->IsIdentity(); } already_AddRefed DOMMatrixReadOnly::TransformPoint(const DOMPointInit& point) const { RefPtr retval = new DOMPoint(mParent); if (mMatrix3D) { gfx::Point4D transformedPoint; transformedPoint.x = point.mX; transformedPoint.y = point.mY; transformedPoint.z = point.mZ; transformedPoint.w = point.mW; transformedPoint = mMatrix3D->TransformPoint(transformedPoint); retval->SetX(transformedPoint.x); retval->SetY(transformedPoint.y); retval->SetZ(transformedPoint.z); retval->SetW(transformedPoint.w); } else if (point.mZ != 0 || point.mW != 1.0) { gfx::Matrix4x4 tempMatrix(gfx::Matrix4x4::From2D(*mMatrix2D)); gfx::Point4D transformedPoint; transformedPoint.x = point.mX; transformedPoint.y = point.mY; transformedPoint.z = point.mZ; transformedPoint.w = point.mW; transformedPoint = tempMatrix.TransformPoint(transformedPoint); retval->SetX(transformedPoint.x); retval->SetY(transformedPoint.y); retval->SetZ(transformedPoint.z); retval->SetW(transformedPoint.w); } else { gfx::Point transformedPoint; transformedPoint.x = point.mX; transformedPoint.y = point.mY; transformedPoint = mMatrix2D->TransformPoint(transformedPoint); retval->SetX(transformedPoint.x); retval->SetY(transformedPoint.y); retval->SetZ(point.mZ); retval->SetW(point.mW); } return retval.forget(); } template void GetDataFromMatrix(const DOMMatrixReadOnly* aMatrix, T* aData) { aData[0] = static_cast(aMatrix->M11()); aData[1] = static_cast(aMatrix->M12()); aData[2] = static_cast(aMatrix->M13()); aData[3] = static_cast(aMatrix->M14()); aData[4] = static_cast(aMatrix->M21()); aData[5] = static_cast(aMatrix->M22()); aData[6] = static_cast(aMatrix->M23()); aData[7] = static_cast(aMatrix->M24()); aData[8] = static_cast(aMatrix->M31()); aData[9] = static_cast(aMatrix->M32()); aData[10] = static_cast(aMatrix->M33()); aData[11] = static_cast(aMatrix->M34()); aData[12] = static_cast(aMatrix->M41()); aData[13] = static_cast(aMatrix->M42()); aData[14] = static_cast(aMatrix->M43()); aData[15] = static_cast(aMatrix->M44()); } void DOMMatrixReadOnly::ToFloat32Array(JSContext* aCx, JS::MutableHandle aResult, ErrorResult& aRv) const { AutoTArray arr; arr.SetLength(16); GetDataFromMatrix(this, arr.Elements()); JS::Rooted value(aCx); if (!ToJSValue(aCx, TypedArrayCreator(arr), &value)) { aRv.Throw(NS_ERROR_OUT_OF_MEMORY); return; } aResult.set(&value.toObject()); } void DOMMatrixReadOnly::ToFloat64Array(JSContext* aCx, JS::MutableHandle aResult, ErrorResult& aRv) const { AutoTArray arr; arr.SetLength(16); GetDataFromMatrix(this, arr.Elements()); JS::Rooted value(aCx); if (!ToJSValue(aCx, TypedArrayCreator(arr), &value)) { aRv.Throw(NS_ERROR_OUT_OF_MEMORY); return; } aResult.set(&value.toObject()); } void DOMMatrixReadOnly::Stringify(nsAString& aResult) { nsAutoString matrixStr; if (mMatrix3D) { matrixStr.AppendPrintf("matrix3d(%g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g)", M11(), M12(), M13(), M14(), M21(), M22(), M23(), M24(), M31(), M32(), M33(), M34(), M41(), M42(), M43(), M44()); } else { matrixStr.AppendPrintf("matrix(%g, %g, %g, %g, %g, %g)", A(), B(), C(), D(), E(), F()); } aResult = matrixStr; } // https://drafts.fxtf.org/geometry/#structured-serialization bool DOMMatrixReadOnly::WriteStructuredClone(JSStructuredCloneWriter* aWriter) const { #define WriteFloatPair(f1, f2) \ JS_WriteUint32Pair(aWriter, BitwiseCast(f1), \ BitwiseCast(f2)) const uint8_t is2D = Is2D(); if (!JS_WriteBytes(aWriter, &is2D, 1)) { return false; } if (is2D == 1) { return WriteFloatPair(mMatrix2D->_11, mMatrix2D->_12) && WriteFloatPair(mMatrix2D->_21, mMatrix2D->_22) && WriteFloatPair(mMatrix2D->_31, mMatrix2D->_32); } return WriteFloatPair(mMatrix3D->_11, mMatrix3D->_12) && WriteFloatPair(mMatrix3D->_13, mMatrix3D->_14) && WriteFloatPair(mMatrix3D->_21, mMatrix3D->_22) && WriteFloatPair(mMatrix3D->_23, mMatrix3D->_24) && WriteFloatPair(mMatrix3D->_31, mMatrix3D->_32) && WriteFloatPair(mMatrix3D->_33, mMatrix3D->_34) && WriteFloatPair(mMatrix3D->_41, mMatrix3D->_42) && WriteFloatPair(mMatrix3D->_43, mMatrix3D->_44); #undef WriteFloatPair } bool DOMMatrixReadOnly::ReadStructuredCloneElements(JSStructuredCloneReader* aReader, DOMMatrixReadOnly* matrix) { uint32_t high; uint32_t low; #define ReadFloatPair(f1, f2) \ if (!JS_ReadUint32Pair(aReader, &high, &low)) { \ return false; \ } \ (*(f1) = BitwiseCast(high)); \ (*(f2) = BitwiseCast(low)); if (matrix->Is2D() == 1) { ReadFloatPair(&(matrix->mMatrix2D->_11), &(matrix->mMatrix2D->_12)); ReadFloatPair(&(matrix->mMatrix2D->_21), &(matrix->mMatrix2D->_22)); ReadFloatPair(&(matrix->mMatrix2D->_31), &(matrix->mMatrix2D->_32)); } else { ReadFloatPair(&(matrix->mMatrix3D->_11), &(matrix->mMatrix3D->_12)); ReadFloatPair(&(matrix->mMatrix3D->_13), &(matrix->mMatrix3D->_14)); ReadFloatPair(&(matrix->mMatrix3D->_21), &(matrix->mMatrix3D->_22)); ReadFloatPair(&(matrix->mMatrix3D->_23), &(matrix->mMatrix3D->_24)); ReadFloatPair(&(matrix->mMatrix3D->_31), &(matrix->mMatrix3D->_32)); ReadFloatPair(&(matrix->mMatrix3D->_33), &(matrix->mMatrix3D->_34)); ReadFloatPair(&(matrix->mMatrix3D->_41), &(matrix->mMatrix3D->_42)); ReadFloatPair(&(matrix->mMatrix3D->_43), &(matrix->mMatrix3D->_44)); } return true; #undef ReadFloatPair } already_AddRefed DOMMatrix::FromMatrix(nsISupports* aParent, const DOMMatrixInit& aMatrixInit, ErrorResult& aRv) { DOMMatrixInit matrixInit(aMatrixInit); if (!ValidateAndFixupMatrixInit(matrixInit, aRv)) { return nullptr; }; RefPtr matrix = new DOMMatrix(aParent, matrixInit.mIs2D.Value()); matrix->SetDataFromMatrixInit(matrixInit); return matrix.forget(); } already_AddRefed DOMMatrix::FromMatrix(const GlobalObject& aGlobal, const DOMMatrixInit& aMatrixInit, ErrorResult& aRv) { RefPtr matrix = FromMatrix(aGlobal.GetAsSupports(), aMatrixInit, aRv); return matrix.forget(); } already_AddRefed DOMMatrix::FromFloat32Array(const GlobalObject& aGlobal, const Float32Array& aArray32, ErrorResult& aRv) { aArray32.ComputeLengthAndData(); const int length = aArray32.Length(); const bool is2D = length == 6; RefPtr obj = new DOMMatrix(aGlobal.GetAsSupports(), is2D); SetDataInMatrix(obj, aArray32.Data(), length, aRv); return obj.forget(); } already_AddRefed DOMMatrix::FromFloat64Array(const GlobalObject& aGlobal, const Float64Array& aArray64, ErrorResult& aRv) { aArray64.ComputeLengthAndData(); const int length = aArray64.Length(); const bool is2D = length == 6; RefPtr obj = new DOMMatrix(aGlobal.GetAsSupports(), is2D); SetDataInMatrix(obj, aArray64.Data(), length, aRv); return obj.forget(); } already_AddRefed DOMMatrix::Constructor(const GlobalObject& aGlobal, ErrorResult& aRv) { RefPtr obj = new DOMMatrix(aGlobal.GetAsSupports()); return obj.forget(); } already_AddRefed DOMMatrix::Constructor(const GlobalObject& aGlobal, const nsAString& aTransformList, ErrorResult& aRv) { nsCOMPtr win = do_QueryInterface(aGlobal.GetAsSupports()); if (!win) { aRv.ThrowTypeError(); return nullptr; } RefPtr obj = new DOMMatrix(aGlobal.GetAsSupports()); obj = obj->SetMatrixValue(aTransformList, aRv); return obj.forget(); } already_AddRefed DOMMatrix::Constructor(const GlobalObject& aGlobal, const DOMMatrixReadOnly& aOther, ErrorResult& aRv) { RefPtr obj = new DOMMatrix(aGlobal.GetAsSupports(), aOther); return obj.forget(); } template static void SetDataInMatrix(DOMMatrixReadOnly* aMatrix, const T* aData, int aLength, ErrorResult& aRv) { if (aLength == 16) { aMatrix->SetM11(aData[0]); aMatrix->SetM12(aData[1]); aMatrix->SetM13(aData[2]); aMatrix->SetM14(aData[3]); aMatrix->SetM21(aData[4]); aMatrix->SetM22(aData[5]); aMatrix->SetM23(aData[6]); aMatrix->SetM24(aData[7]); aMatrix->SetM31(aData[8]); aMatrix->SetM32(aData[9]); aMatrix->SetM33(aData[10]); aMatrix->SetM34(aData[11]); aMatrix->SetM41(aData[12]); aMatrix->SetM42(aData[13]); aMatrix->SetM43(aData[14]); aMatrix->SetM44(aData[15]); } else if (aLength == 6) { aMatrix->SetA(aData[0]); aMatrix->SetB(aData[1]); aMatrix->SetC(aData[2]); aMatrix->SetD(aData[3]); aMatrix->SetE(aData[4]); aMatrix->SetF(aData[5]); } else { nsAutoString lengthStr; lengthStr.AppendInt(aLength); aRv.ThrowTypeError(lengthStr); } } already_AddRefed DOMMatrix::Constructor(const GlobalObject& aGlobal, const Float32Array& aArray32, ErrorResult& aRv) { return FromFloat32Array(aGlobal, aArray32, aRv); } already_AddRefed DOMMatrix::Constructor(const GlobalObject& aGlobal, const Float64Array& aArray64, ErrorResult& aRv) { return FromFloat64Array(aGlobal, aArray64, aRv); } already_AddRefed DOMMatrix::Constructor(const GlobalObject& aGlobal, const Sequence& aNumberSequence, ErrorResult& aRv) { RefPtr obj = new DOMMatrix(aGlobal.GetAsSupports()); SetDataInMatrix(obj, aNumberSequence.Elements(), aNumberSequence.Length(), aRv); return obj.forget(); } already_AddRefed DOMMatrix::ReadStructuredClone(nsISupports* aParent, JSStructuredCloneReader* aReader) { uint8_t is2D; if (!JS_ReadBytes(aReader, &is2D, 1)) { return nullptr; } RefPtr rval = new DOMMatrix(aParent, is2D); if (!ReadStructuredCloneElements(aReader, rval)) { return nullptr; }; return rval.forget(); } void DOMMatrixReadOnly::Ensure3DMatrix() { if (!mMatrix3D) { mMatrix3D = new gfx::Matrix4x4(gfx::Matrix4x4::From2D(*mMatrix2D)); mMatrix2D = nullptr; } } DOMMatrix* DOMMatrix::MultiplySelf(const DOMMatrixInit& aOtherInit, ErrorResult& aRv) { RefPtr other = FromMatrix(mParent, aOtherInit, aRv); if (other->Identity()) { return this; } if (other->Is2D()) { if (mMatrix3D) { *mMatrix3D = gfx::Matrix4x4::From2D(*other->mMatrix2D) * *mMatrix3D; } else { *mMatrix2D = *other->mMatrix2D * *mMatrix2D; } } else { Ensure3DMatrix(); *mMatrix3D = *other->mMatrix3D * *mMatrix3D; } return this; } DOMMatrix* DOMMatrix::PreMultiplySelf(const DOMMatrixInit& aOtherInit, ErrorResult& aRv) { RefPtr other = FromMatrix(mParent, aOtherInit, aRv); if (other->Identity()) { return this; } if (other->Is2D()) { if (mMatrix3D) { *mMatrix3D = *mMatrix3D * gfx::Matrix4x4::From2D(*other->mMatrix2D); } else { *mMatrix2D = *mMatrix2D * *other->mMatrix2D; } } else { Ensure3DMatrix(); *mMatrix3D = *mMatrix3D * *other->mMatrix3D; } return this; } DOMMatrix* DOMMatrix::TranslateSelf(double aTx, double aTy, double aTz) { if (aTx == 0 && aTy == 0 && aTz == 0) { return this; } if (mMatrix3D || aTz != 0) { Ensure3DMatrix(); mMatrix3D->PreTranslate(aTx, aTy, aTz); } else { mMatrix2D->PreTranslate(aTx, aTy); } return this; } DOMMatrix* DOMMatrix::ScaleSelf(double aScale, double aOriginX, double aOriginY) { ScaleNonUniformSelf(aScale, aScale, 1.0, aOriginX, aOriginY, 0); return this; } DOMMatrix* DOMMatrix::Scale3dSelf(double aScale, double aOriginX, double aOriginY, double aOriginZ) { ScaleNonUniformSelf(aScale, aScale, aScale, aOriginX, aOriginY, aOriginZ); return this; } DOMMatrix* DOMMatrix::ScaleNonUniformSelf(double aScaleX, double aScaleY, double aScaleZ, double aOriginX, double aOriginY, double aOriginZ) { if (aScaleX == 1.0 && aScaleY == 1.0 && aScaleZ == 1.0) { return this; } TranslateSelf(aOriginX, aOriginY, aOriginZ); if (mMatrix3D || aScaleZ != 1.0 || aOriginZ != 0) { Ensure3DMatrix(); gfx::Matrix4x4 m; m._11 = aScaleX; m._22 = aScaleY; m._33 = aScaleZ; *mMatrix3D = m * *mMatrix3D; } else { gfx::Matrix m; m._11 = aScaleX; m._22 = aScaleY; *mMatrix2D = m * *mMatrix2D; } TranslateSelf(-aOriginX, -aOriginY, -aOriginZ); return this; } DOMMatrix* DOMMatrix::RotateFromVectorSelf(double aX, double aY) { if (aX == 0.0 || aY == 0.0) { return this; } RotateSelf(atan2(aY, aX) / radPerDegree); return this; } DOMMatrix* DOMMatrix::RotateSelf(double aAngle, double aOriginX, double aOriginY) { if (fmod(aAngle, 360) == 0) { return this; } TranslateSelf(aOriginX, aOriginY); if (mMatrix3D) { RotateAxisAngleSelf(0, 0, 1, aAngle); } else { *mMatrix2D = mMatrix2D->PreRotate(aAngle * radPerDegree); } TranslateSelf(-aOriginX, -aOriginY); return this; } DOMMatrix* DOMMatrix::RotateAxisAngleSelf(double aX, double aY, double aZ, double aAngle) { if (fmod(aAngle, 360) == 0) { return this; } aAngle *= radPerDegree; Ensure3DMatrix(); gfx::Matrix4x4 m; m.SetRotateAxisAngle(aX, aY, aZ, aAngle); *mMatrix3D = m * *mMatrix3D; return this; } DOMMatrix* DOMMatrix::SkewXSelf(double aSx) { if (fmod(aSx, 360) == 0) { return this; } if (mMatrix3D) { gfx::Matrix4x4 m; m._21 = tan(aSx * radPerDegree); *mMatrix3D = m * *mMatrix3D; } else { gfx::Matrix m; m._21 = tan(aSx * radPerDegree); *mMatrix2D = m * *mMatrix2D; } return this; } DOMMatrix* DOMMatrix::SkewYSelf(double aSy) { if (fmod(aSy, 360) == 0) { return this; } if (mMatrix3D) { gfx::Matrix4x4 m; m._12 = tan(aSy * radPerDegree); *mMatrix3D = m * *mMatrix3D; } else { gfx::Matrix m; m._12 = tan(aSy * radPerDegree); *mMatrix2D = m * *mMatrix2D; } return this; } DOMMatrix* DOMMatrix::InvertSelf() { if (mMatrix3D) { if (!mMatrix3D->Invert()) { mMatrix3D->SetNAN(); } } else if (!mMatrix2D->Invert()) { mMatrix2D = nullptr; mMatrix3D = new gfx::Matrix4x4(); mMatrix3D->SetNAN(); } return this; } DOMMatrixReadOnly* DOMMatrixReadOnly::SetMatrixValue(const nsAString& aTransformList, ErrorResult& aRv) { SVGTransformListParser parser(aTransformList); if (!parser.Parse()) { aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR); } else { mMatrix3D = nullptr; mMatrix2D = new gfx::Matrix(); gfxMatrix result; const nsTArray& mItems = parser.GetTransformList(); for (uint32_t i = 0; i < mItems.Length(); ++i) { result.PreMultiply(mItems[i].GetMatrix()); } SetA(result._11); SetB(result._12); SetC(result._21); SetD(result._22); SetE(result._31); SetF(result._32); } return this; } DOMMatrix* DOMMatrix::SetMatrixValue(const nsAString& aTransformList, ErrorResult& aRv) { DOMMatrixReadOnly::SetMatrixValue(aTransformList, aRv); return this; } JSObject* DOMMatrix::WrapObject(JSContext* aCx, JS::Handle aGivenProto) { return DOMMatrixBinding::Wrap(aCx, this, aGivenProto); } } // namespace dom } // namespace mozilla