From 334c951f932f6c485ca99a72520718a49d0fccbf Mon Sep 17 00:00:00 2001 From: Job Bautista Date: Sun, 19 Jun 2022 20:03:54 +0800 Subject: Issue #1926 - Update image/Orientation.h --- image/Orientation.h | 67 ++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 64 insertions(+), 3 deletions(-) diff --git a/image/Orientation.h b/image/Orientation.h index a0f2e1b75a..e6eb6f6428 100644 --- a/image/Orientation.h +++ b/image/Orientation.h @@ -7,8 +7,31 @@ #define mozilla_image_Orientation_h #include +#include "mozilla/gfx/Rect.h" namespace mozilla { + +// Pixel values in an image considering orientation metadata, such as the size +// of an image as seen by consumers of the image. +// +// Any public methods on RasterImage that use untyped units are interpreted as +// oriented pixels. +struct OrientedPixel {}; +template <> +struct IsPixel : std::true_type {}; +typedef gfx::IntPointTyped OrientedIntPoint; +typedef gfx::IntSizeTyped OrientedIntSize; +typedef gfx::IntRectTyped OrientedIntRect; + +// Pixel values in an image ignoring orientation metadata, such as are stored +// in surfaces and the raw pixel data in the image. +struct UnorientedPixel {}; +template <> +struct IsPixel : std::true_type {}; +typedef gfx::IntPointTyped UnorientedIntPoint; +typedef gfx::IntSizeTyped UnorientedIntSize; +typedef gfx::IntRectTyped UnorientedIntRect; + namespace image { enum class Angle : uint8_t { @@ -27,15 +50,24 @@ enum class Flip : uint8_t { * A struct that describes an image's orientation as a rotation optionally * followed by a reflection. This may be used to be indicate an image's inherent * orientation or a desired orientation for the image. + * + * When flipFirst = true, this indicates that the reflection is applied before + * the rotation. (This is used by OrientedImage to represent the inverse of an + * underlying image's Orientation.) */ struct Orientation { explicit Orientation(Angle aRotation = Angle::D0, - Flip mFlip = Flip::Unflipped) + Flip aFlip = Flip::Unflipped, bool aFlipFirst = false) : rotation(aRotation) - , flip(mFlip) + , flip(aFlip) + , flipFirst(aFlipFirst) { } + Orientation Reversed() const { + return Orientation(InvertAngle(rotation), flip, !flipFirst); + } + bool IsIdentity() const { return (rotation == Angle::D0) && (flip == Flip::Unflipped); } @@ -45,15 +77,44 @@ struct Orientation } bool operator==(const Orientation& aOther) const { - return (rotation == aOther.rotation) && (flip == aOther.flip); + return (rotation == aOther.rotation) && (flip == aOther.flip) && + (flipFirst == aOther.flipFirst); } bool operator!=(const Orientation& aOther) const { return !(*this == aOther); } + OrientedIntSize ToOriented(const UnorientedIntSize& aSize) const { + if (SwapsWidthAndHeight()) { + return OrientedIntSize(aSize.height, aSize.width); + } else { + return OrientedIntSize(aSize.width, aSize.height); + } + } + + UnorientedIntSize ToUnoriented(const OrientedIntSize& aSize) const { + if (SwapsWidthAndHeight()) { + return UnorientedIntSize(aSize.height, aSize.width); + } else { + return UnorientedIntSize(aSize.width, aSize.height); + } + } + + static Angle InvertAngle(Angle aAngle) { + switch (aAngle) { + case Angle::D90: + return Angle::D270; + case Angle::D270: + return Angle::D90; + default: + return aAngle; + } + } + Angle rotation; Flip flip; + bool flipFirst; }; } // namespace image -- cgit v1.2.3