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path: root/js/src/builtin/Promise.h
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* Issue #2342: Use [[nodiscard]] in /jsMoonchild2023-11-08
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* Issue #1691 - Part 4: Finish implementing call import.Brian Smith2023-04-27
| | | | | | https://bugzilla.mozilla.org/show_bug.cgi?id=1499140 (cherry picked from commit 7bf7d64887944b127a72090dd62eb57f67c5089d)
* Issue #2089 - Add cache for Promise property lookupsMartok2023-02-01
| | | | Based-on: m-c 1475678/11
* Issue #2089 - Don't use BlockOnPromise fast path with non-default resolving ↵Martok2023-01-26
| | | | | | functions, combine default resolving functions flags Based-on: m-c 1474348
* Issue #2089 - Only create result Promises in Promise#then and Promise#catch ↵Martok2023-01-26
| | | | | | if it's used or the creation is otherwise observable Based-on: m-c 1342070
* Issue #2089 - Shrink Promise instances from 8 to 4 slots by moving debug ↵Martok2023-01-26
| | | | | | information to an external object Based-on: m-c 1342050
* No issue - Throw error when resolving or rejecting promise returned by async ↵Martok2023-01-22
| | | | | | function with testing function Based-on: m-c 1418106
* Issue #1656 - Part 7: Nuke vim config lines in JSMoonchild2020-09-24
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* Bug 1331092 - Part 7: Implement Async Generator yield*.Gaming4JC2019-12-17
| | | | Tag #1287
* Bug 1331092 - Part 2: Implement Async Generator except yield*.Gaming4JC2019-12-17
| | | | Tag #1287
* Bug 336705 - Part 1: Support creating and resolving Promises without ↵Gaming4JC2019-12-17
| | | | | | | | resolve/reject functions. Useful for internally-created Promises that'll only ever be resolved/rejected internally. Tag #1287
* Issue #1283 - Implement Promise.prototype.finally()André Bargull2019-11-12
| | | | This resolves #1283.
* 1320408 - Part 21: Change PromiseObject::onSettled to static method.Gaming4JC2019-07-18
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* 1320408 - Part 20: Change PromiseObject::resolve and PromiseObject::reject ↵Gaming4JC2019-07-18
| | | | to static method.
* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02