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* Redundant code path cleanup (#1702)Moonchild2021-01-02
| | | | | | | | | Remove various obsolete configure options. Remove Adjust SDK install tracking filth. Remove redundant code paths in old-configure This also optimizes linker use Remove redundant conditional blocks. Rewrite span.h without constexpr use.
* Issue #1053 - Part 3b: Remove AndroidSurfaceTexture and Android media decoderMoonchild2020-12-27
| | | | interface.
* Issue #1053 - Part 3a: Remove Android conditionals from /gfxMoonchild2020-12-27
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* Issue #1690 - Part 1: Fix MacOS version detection above 10.15.Brian Smith2020-11-23
| | | | Changes based on Mozilla bug 1616404 but supporting back to 10.7.
* [gfx][Skia] Hold mutex while accessing shared SkImage data.Moonchild2020-11-18
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* Issue #1665 - Take overflow-wrap into account when calculating min-content ↵Moonchild2020-10-03
| | | | intrinsic size.
* Issue #1656 - Part 8: Devtools and misc.Moonchild2020-09-24
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* Issue #1656 - Part 6: Clean up the build filesMoonchild2020-09-23
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* Issue #1656 - Part 4: Manual cleanupMoonchild2020-09-23
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* Issue #1656 - Part 3: Nuke more vim config lines in the tree.Moonchild2020-09-23
| | | | Another S&R run with some smarter matching.
* Issue #1656 - Part 1: Nuke most vim config lines in the tree.Moonchild2020-09-23
| | | | | | Since these are just interpreted comments, there's 0 impact on actual code. This removes all lines that match /* vim: set(.*)tw=80: */ with S&R -- there are a few others scattered around which will be removed manually in a second part.
* Issue #1653 - Part 2: Stop indirectly loading DWM functions through WinUtils.Moonchild2020-09-17
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* Improve dll loading on Windows.Moonchild2020-07-29
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* [printing] Fix build bustage with --disable-printingMoonchild2020-05-21
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* Merge pull request #1550 from MoonchildProductions/deunify_gfxMoonchild2020-05-16
|\ | | | | Deunify gfx
| * Merge pull request #1551 from adeshkp/patch-17Moonchild2020-05-16
| |\ | | | | | | Include gfx/Logging.h in NativeFontResourceMac.cpp
| | * Issue #80 - Include gfx/Logging.h in NativeFontResourceMac.cppadeshkp2020-05-15
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| * | Issue #80 - Include gfxEnv.h in gfx/gl/GLLibraryEGL.cppGaming4JC2020-05-15
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| * Issue #80 - Fix up gfx/ipc and gfx/src for Linux.Moonchild2020-05-15
| | | | | | | | This removes an unused Telemetry enum
| * Issue #80- De-unify gfx/layersMoonchild2020-05-15
| | | | | | | | | | | | | | | | Excludes layers/ipc/CompositorBridgeParent and CrossProcessCompositorBridgeParent because the latter purposely uses functions implemented in the former. See also code comment in CrossProcessCompositorBridgeParent.cpp Note: likely dead code for us anyway; likely not worth investing in to solve.
| * Issue #80 - De-unify gfx/ycbcrMoonchild2020-05-15
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| * Issue #80 - De-unify gfx/srcMoonchild2020-05-14
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| * Issue #80 - De-unify gfx/skia and stop using dangerous optsMoonchild2020-05-14
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| * Issue #80 - De-unify gfx/otsMoonchild2020-05-14
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| * Issue #80 - De-unify gfx/ipcMoonchild2020-05-14
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| * Issue #80 - De-unify gfx/harfbuzzMoonchild2020-05-14
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| * Issue # 80 - Fix up gfx/2d/DataSurfaceHelpersMoonchild2020-05-14
| | | | | | | | | | De-unified build requires <string.h> instead of <cstring> to prevent stdlib confusion.
| * Issue #80 - de-unify and fix up gfx/graphite2Moonchild2020-05-14
| | | | | | | | | | | | | | With de-unified building we have to re-apply the fix-up for <cstdio>, and additionally the same for <cstring> to prevent the compiler picking the wrong versions of standard functions.
| * Issue #80 - Fix deps in gfxFont-Impl.hMoonchild2020-05-13
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| * Issue #80 - Split out GetShapedWord template functionMoonchild2020-05-13
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| * Issue #80 - Fix gfx/thebes Windows conditionalMoonchild2020-05-13
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| * Issue #80 - De-unify gfx/glMoonchild2020-05-13
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| * Issue #80 - De-unify gfx/configMoonchild2020-05-13
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| * Issue #80 - De-unify gfx/cairoMoonchild2020-05-13
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| * Issue #80 - De-unify gfx/2dMoonchild2020-05-13
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| * Issue #80 - De-unify gfx/thebesMoonchild2020-05-12
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* | Issue #457 - Silence some superfluous compiler warnings in cairoMoonchild2020-05-13
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* Issue #1450 - Remove NVidia 3D-Vision utilsMoonchild2020-05-04
| | | | | | Legacy, unmaintained and untested D3D9 stereo output behind a hidden pref that nobody ever uses... :P 'nuf said. Resolves #1450
* Revert "Issue #190 - Part 1: Remove XP_IOS conditional code"Matt A. Tobin2020-02-28
| | | | This reverts commit 6a3d5769d01ec1a8dd56ea79aec2df91b801ce02.
* Issue #190 - Part 1: Remove XP_IOS conditional codeMatt A. Tobin2020-02-28
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* [gfx] Put Skia-specific CTOR init behind Skia-conditional.wolfbeast2020-02-21
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* [Layers] Clear WrappingTextureSourceYCbCrBasic::mTexture correctlysotaro2020-02-14
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* Issue #1360 - Enable acceleration by default on all known-good platforms.wolfbeast2020-01-27
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* Issue #1360 - Part 1: Simplify layers acceleration prefs.wolfbeast2020-01-26
| | | | | | | | | | | | | | | This gets rid of platform-dependent hard-coded defaults, but keeps build-time blocking if there is no GL provider (in which case layers acceleration almost certainly won't work because it needs a GL compositor and would likely crash without) New prefs are - layers.acceleration.enabled to enable HWA - layers.acceleration.force to force it enabled (requires .enabled to be set as well) This is the platform part of this issue. The rest will be front-end work (Preference UI integration and pref migration)
* Issue #1354 - Fix typowolfbeast2020-01-21
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* Issue #1354 - Clear the current context when MakeCurrent() fails.wolfbeast2020-01-20
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* Issue #1354 - Don't allow glsl[130,400] unless we have gpu_shader5wolfbeast2020-01-16
| | | | | - Teach GLContext about gpu_shader5 - Downgrade shader language version if gpu_shader5 support isn't found.
* Issue #1354 - Cherry-pick ANGLE update for broken drivers that supportwolfbeast2020-01-16
| | | | required indexing but not the extensions.
* Enable layers acceleration by default on GTK platforms.wolfbeast2019-12-20
| | | | | | | "Why is this still `blocked by default for platform`.. Everyone on Linux forces it on anyway once they are aware of it." -- Tobin Tag #1319
* Issue #1288 - Part 5: Pass graphite fonts through OTS.wolfbeast2019-11-14
| | | | | Since the updated OTS supports proper checking of graphite fonts we no longer need to rely of harfbuzz for them.