| Commit message (Collapse) | Author | Age |
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In theory, a convex shape transformed by an affine matrix should still
be convex. However, due to numerical imprecision of floats, when we try
to determine if something is convex, we can get different answers pre
and post a transformation (think of two line segments nearly co-linear).
Convex paths take a faster scan converter, but it is only well behaved
if the path is, in fact, convex. Thus we have to be conservative about
which paths we mark as convex, and cant's trust transformed paths to
retain their convexity. We re-calculate when a transform is applied.
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Upstream port of commit 7469a9341afab19271b8ef07af5c16a0f2c4ccc1
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Upstream port.
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This reverts commit 260b06c1c96285459947231a93f08e413be89dd0.
This fixes #976
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Backport of:
https://skia.googlesource.com/skia/+/1e259cda4fb7f12e98dd611bd651f40ebef2d14a
https://skia.googlesource.com/skia/+/73be50da2a1fe8944f2623a511fda1957eed708a
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Backport of:
https://skia.googlesource.com/skia/+/c3d8a48f1b27370049aa512019cd726c59354743
https://skia.googlesource.com/skia/+/8051d38358293df1e5b8a1a513f8114147ec9fa3
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--HG--
extra : histedit_source : 0fcd64cabe6f54a2286083d6518e4e6451183a19%2C37f5e7f9dbbfc01102631c33b23329d2af5aa71b
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