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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef nsTObserverArray_h___
+#define nsTObserverArray_h___
+
+#include "mozilla/MemoryReporting.h"
+#include "nsTArray.h"
+#include "nsCycleCollectionNoteChild.h"
+
+/**
+ * An array of observers. Like a normal array, but supports iterators that are
+ * stable even if the array is modified during iteration.
+ * The template parameter T is the observer type the array will hold;
+ * N is the number of built-in storage slots that come with the array.
+ * NOTE: You probably want to use nsTObserverArray, unless you specifically
+ * want built-in storage. See below.
+ * @see nsTObserverArray, nsTArray
+ */
+
+class nsTObserverArray_base
+{
+public:
+ typedef size_t index_type;
+ typedef size_t size_type;
+ typedef ptrdiff_t diff_type;
+
+protected:
+ class Iterator_base
+ {
+ protected:
+ friend class nsTObserverArray_base;
+
+ Iterator_base(index_type aPosition, Iterator_base* aNext)
+ : mPosition(aPosition)
+ , mNext(aNext)
+ {
+ }
+
+ // The current position of the iterator. Its exact meaning differs
+ // depending on iterator. See nsTObserverArray<T>::ForwardIterator.
+ index_type mPosition;
+
+ // The next iterator currently iterating the same array
+ Iterator_base* mNext;
+ };
+
+ nsTObserverArray_base() : mIterators(nullptr) {}
+
+ ~nsTObserverArray_base()
+ {
+ NS_ASSERTION(mIterators == nullptr, "iterators outlasting array");
+ }
+
+ /**
+ * Adjusts iterators after an element has been inserted or removed
+ * from the array.
+ * @param aModPos Position where elements were added or removed.
+ * @param aAdjustment -1 if an element was removed, 1 if an element was
+ * added.
+ */
+ void AdjustIterators(index_type aModPos, diff_type aAdjustment);
+
+ /**
+ * Clears iterators when the array is destroyed.
+ */
+ void ClearIterators();
+
+ mutable Iterator_base* mIterators;
+};
+
+template<class T, size_t N>
+class nsAutoTObserverArray : protected nsTObserverArray_base
+{
+public:
+ typedef T elem_type;
+ typedef nsTArray<T> array_type;
+
+ nsAutoTObserverArray() {}
+
+ //
+ // Accessor methods
+ //
+
+ // @return The number of elements in the array.
+ size_type Length() const { return mArray.Length(); }
+
+ // @return True if the array is empty or false otherwise.
+ bool IsEmpty() const { return mArray.IsEmpty(); }
+
+ // This method provides direct access to an element of the array. The given
+ // index must be within the array bounds. If the underlying array may change
+ // during iteration, use an iterator instead of this function.
+ // @param aIndex The index of an element in the array.
+ // @return A reference to the i'th element of the array.
+ elem_type& ElementAt(index_type aIndex)
+ {
+ return mArray.ElementAt(aIndex);
+ }
+
+ // Same as above, but readonly.
+ const elem_type& ElementAt(index_type aIndex) const
+ {
+ return mArray.ElementAt(aIndex);
+ }
+
+ // This method provides direct access to an element of the array in a bounds
+ // safe manner. If the requested index is out of bounds the provided default
+ // value is returned.
+ // @param aIndex The index of an element in the array.
+ // @param aDef The value to return if the index is out of bounds.
+ elem_type& SafeElementAt(index_type aIndex, elem_type& aDef)
+ {
+ return mArray.SafeElementAt(aIndex, aDef);
+ }
+
+ // Same as above, but readonly.
+ const elem_type& SafeElementAt(index_type aIndex, const elem_type& aDef) const
+ {
+ return mArray.SafeElementAt(aIndex, aDef);
+ }
+
+ // No operator[] is provided because the point of this class is to support
+ // allow modifying the array during iteration, and ElementAt() is not safe
+ // in those conditions.
+
+ //
+ // Search methods
+ //
+
+ // This method searches, starting from the beginning of the array,
+ // for the first element in this array that is equal to the given element.
+ // 'operator==' must be defined for elem_type.
+ // @param aItem The item to search for.
+ // @return true if the element was found.
+ template<class Item>
+ bool Contains(const Item& aItem) const
+ {
+ return IndexOf(aItem) != array_type::NoIndex;
+ }
+
+ // This method searches for the offset of the first element in this
+ // array that is equal to the given element.
+ // 'operator==' must be defined for elem_type.
+ // @param aItem The item to search for.
+ // @param aStart The index to start from.
+ // @return The index of the found element or NoIndex if not found.
+ template<class Item>
+ index_type IndexOf(const Item& aItem, index_type aStart = 0) const
+ {
+ return mArray.IndexOf(aItem, aStart);
+ }
+
+ //
+ // Mutation methods
+ //
+
+ // Insert a given element at the given index.
+ // @param aIndex The index at which to insert item.
+ // @param aItem The item to insert,
+ // @return A pointer to the newly inserted element, or a null on DOM
+ template<class Item>
+ elem_type* InsertElementAt(index_type aIndex, const Item& aItem)
+ {
+ elem_type* item = mArray.InsertElementAt(aIndex, aItem);
+ AdjustIterators(aIndex, 1);
+ return item;
+ }
+
+ // Same as above but without copy constructing.
+ // This is useful to avoid temporaries.
+ elem_type* InsertElementAt(index_type aIndex)
+ {
+ elem_type* item = mArray.InsertElementAt(aIndex);
+ AdjustIterators(aIndex, 1);
+ return item;
+ }
+
+ // Prepend an element to the array unless it already exists in the array.
+ // 'operator==' must be defined for elem_type.
+ // @param aItem The item to prepend.
+ // @return true if the element was found, or inserted successfully.
+ template<class Item>
+ bool PrependElementUnlessExists(const Item& aItem)
+ {
+ if (Contains(aItem)) {
+ return true;
+ }
+
+ bool inserted = mArray.InsertElementAt(0, aItem) != nullptr;
+ AdjustIterators(0, 1);
+ return inserted;
+ }
+
+ // Append an element to the array.
+ // @param aItem The item to append.
+ // @return A pointer to the newly appended element, or null on OOM.
+ template<class Item>
+ elem_type* AppendElement(const Item& aItem)
+ {
+ return mArray.AppendElement(aItem);
+ }
+
+ // Same as above, but without copy-constructing. This is useful to avoid
+ // temporaries.
+ elem_type* AppendElement()
+ {
+ return mArray.AppendElement();
+ }
+
+ // Append an element to the array unless it already exists in the array.
+ // 'operator==' must be defined for elem_type.
+ // @param aItem The item to append.
+ // @return true if the element was found, or inserted successfully.
+ template<class Item>
+ bool AppendElementUnlessExists(const Item& aItem)
+ {
+ return Contains(aItem) || AppendElement(aItem) != nullptr;
+ }
+
+ // Remove an element from the array.
+ // @param aIndex The index of the item to remove.
+ void RemoveElementAt(index_type aIndex)
+ {
+ NS_ASSERTION(aIndex < mArray.Length(), "invalid index");
+ mArray.RemoveElementAt(aIndex);
+ AdjustIterators(aIndex, -1);
+ }
+
+ // This helper function combines IndexOf with RemoveElementAt to "search
+ // and destroy" the first element that is equal to the given element.
+ // 'operator==' must be defined for elem_type.
+ // @param aItem The item to search for.
+ // @return true if the element was found and removed.
+ template<class Item>
+ bool RemoveElement(const Item& aItem)
+ {
+ index_type index = mArray.IndexOf(aItem, 0);
+ if (index == array_type::NoIndex) {
+ return false;
+ }
+
+ mArray.RemoveElementAt(index);
+ AdjustIterators(index, -1);
+ return true;
+ }
+
+ // See nsTArray::RemoveElementsBy.
+ void RemoveElementsBy(mozilla::function<bool(const elem_type&)> aPredicate)
+ {
+ index_type i = 0;
+ mArray.RemoveElementsBy([&](const elem_type& aItem) {
+ if (aPredicate(aItem)) {
+ // This element is going to be removed.
+ AdjustIterators(i, -1);
+ return true;
+ }
+ ++i;
+ return false;
+ });
+ }
+
+ // Removes all observers and collapses all iterators to the beginning of
+ // the array. The result is that forward iterators will see all elements
+ // in the array.
+ void Clear()
+ {
+ mArray.Clear();
+ ClearIterators();
+ }
+
+ // Compact the array to minimize the memory it uses
+ void Compact() { mArray.Compact(); }
+
+ // Returns the number of bytes on the heap taken up by this object, not
+ // including sizeof(*this). If you want to measure anything hanging off the
+ // array, you must iterate over the elements and measure them individually;
+ // hence the "Shallow" prefix.
+ size_t ShallowSizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
+ {
+ return mArray.ShallowSizeOfExcludingThis(aMallocSizeOf);
+ }
+
+ //
+ // Iterators
+ //
+
+ // Base class for iterators. Do not use this directly.
+ class Iterator : public Iterator_base
+ {
+ protected:
+ friend class nsAutoTObserverArray;
+ typedef nsAutoTObserverArray<T, N> array_type;
+
+ Iterator(index_type aPosition, const array_type& aArray)
+ : Iterator_base(aPosition, aArray.mIterators)
+ , mArray(const_cast<array_type&>(aArray))
+ {
+ aArray.mIterators = this;
+ }
+
+ ~Iterator()
+ {
+ NS_ASSERTION(mArray.mIterators == this,
+ "Iterators must currently be destroyed in opposite order "
+ "from the construction order. It is suggested that you "
+ "simply put them on the stack");
+ mArray.mIterators = mNext;
+ }
+
+ // The array we're iterating
+ array_type& mArray;
+ };
+
+ // Iterates the array forward from beginning to end. mPosition points
+ // to the element that will be returned on next call to GetNext.
+ // Elements:
+ // - prepended to the array during iteration *will not* be traversed
+ // - appended during iteration *will* be traversed
+ // - removed during iteration *will not* be traversed.
+ // @see EndLimitedIterator
+ class ForwardIterator : protected Iterator
+ {
+ public:
+ typedef nsAutoTObserverArray<T, N> array_type;
+ typedef Iterator base_type;
+
+ explicit ForwardIterator(const array_type& aArray)
+ : Iterator(0, aArray)
+ {
+ }
+
+ ForwardIterator(const array_type& aArray, index_type aPos)
+ : Iterator(aPos, aArray)
+ {
+ }
+
+ bool operator<(const ForwardIterator& aOther) const
+ {
+ NS_ASSERTION(&this->mArray == &aOther.mArray,
+ "not iterating the same array");
+ return base_type::mPosition < aOther.mPosition;
+ }
+
+ // Returns true if there are more elements to iterate.
+ // This must precede a call to GetNext(). If false is
+ // returned, GetNext() must not be called.
+ bool HasMore() const
+ {
+ return base_type::mPosition < base_type::mArray.Length();
+ }
+
+ // Returns the next element and steps one step. This must
+ // be preceded by a call to HasMore().
+ // @return The next observer.
+ elem_type& GetNext()
+ {
+ NS_ASSERTION(HasMore(), "iterating beyond end of array");
+ return base_type::mArray.ElementAt(base_type::mPosition++);
+ }
+ };
+
+ // EndLimitedIterator works like ForwardIterator, but will not iterate new
+ // observers appended to the array after the iterator was created.
+ class EndLimitedIterator : protected ForwardIterator
+ {
+ public:
+ typedef nsAutoTObserverArray<T, N> array_type;
+ typedef Iterator base_type;
+
+ explicit EndLimitedIterator(const array_type& aArray)
+ : ForwardIterator(aArray)
+ , mEnd(aArray, aArray.Length())
+ {
+ }
+
+ // Returns true if there are more elements to iterate.
+ // This must precede a call to GetNext(). If false is
+ // returned, GetNext() must not be called.
+ bool HasMore() const { return *this < mEnd; }
+
+ // Returns the next element and steps one step. This must
+ // be preceded by a call to HasMore().
+ // @return The next observer.
+ elem_type& GetNext()
+ {
+ NS_ASSERTION(HasMore(), "iterating beyond end of array");
+ return base_type::mArray.ElementAt(base_type::mPosition++);
+ }
+
+ private:
+ ForwardIterator mEnd;
+ };
+
+ // Iterates the array backward from end to start. mPosition points
+ // to the element that was returned last.
+ // Elements:
+ // - prepended to the array during iteration *will* be traversed,
+ // unless the iteration already arrived at the first element
+ // - appended during iteration *will not* be traversed
+ // - removed during iteration *will not* be traversed.
+ class BackwardIterator : protected Iterator
+ {
+ public:
+ typedef nsAutoTObserverArray<T, N> array_type;
+ typedef Iterator base_type;
+
+ explicit BackwardIterator(const array_type& aArray)
+ : Iterator(aArray.Length(), aArray)
+ {
+ }
+
+ // Returns true if there are more elements to iterate.
+ // This must precede a call to GetNext(). If false is
+ // returned, GetNext() must not be called.
+ bool HasMore() const { return base_type::mPosition > 0; }
+
+ // Returns the next element and steps one step. This must
+ // be preceded by a call to HasMore().
+ // @return The next observer.
+ elem_type& GetNext()
+ {
+ NS_ASSERTION(HasMore(), "iterating beyond start of array");
+ return base_type::mArray.ElementAt(--base_type::mPosition);
+ }
+
+ // Removes the element at the current iterator position.
+ // (the last element returned from |GetNext()|)
+ // This will not affect the next call to |GetNext()|
+ void Remove()
+ {
+ return base_type::mArray.RemoveElementAt(base_type::mPosition);
+ }
+ };
+
+protected:
+ AutoTArray<T, N> mArray;
+};
+
+template<class T>
+class nsTObserverArray : public nsAutoTObserverArray<T, 0>
+{
+public:
+ typedef nsAutoTObserverArray<T, 0> base_type;
+ typedef nsTObserverArray_base::size_type size_type;
+
+ //
+ // Initialization methods
+ //
+
+ nsTObserverArray() {}
+
+ // Initialize this array and pre-allocate some number of elements.
+ explicit nsTObserverArray(size_type aCapacity)
+ {
+ base_type::mArray.SetCapacity(aCapacity);
+ }
+};
+
+template<typename T, size_t N>
+inline void
+ImplCycleCollectionUnlink(nsAutoTObserverArray<T, N>& aField)
+{
+ aField.Clear();
+}
+
+template<typename T, size_t N>
+inline void
+ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback,
+ nsAutoTObserverArray<T, N>& aField,
+ const char* aName,
+ uint32_t aFlags = 0)
+{
+ aFlags |= CycleCollectionEdgeNameArrayFlag;
+ size_t length = aField.Length();
+ for (size_t i = 0; i < length; ++i) {
+ ImplCycleCollectionTraverse(aCallback, aField.ElementAt(i), aName, aFlags);
+ }
+}
+
+// XXXbz I wish I didn't have to pass in the observer type, but I
+// don't see a way to get it out of array_.
+// Note that this macro only works if the array holds pointers to XPCOM objects.
+#define NS_OBSERVER_ARRAY_NOTIFY_XPCOM_OBSERVERS(array_, obstype_, func_, params_) \
+ PR_BEGIN_MACRO \
+ nsTObserverArray<obstype_ *>::ForwardIterator iter_(array_); \
+ RefPtr<obstype_> obs_; \
+ while (iter_.HasMore()) { \
+ obs_ = iter_.GetNext(); \
+ obs_ -> func_ params_ ; \
+ } \
+ PR_END_MACRO
+
+// Note that this macro only works if the array holds pointers to XPCOM objects.
+#define NS_OBSERVER_ARRAY_NOTIFY_OBSERVERS(array_, obstype_, func_, params_) \
+ PR_BEGIN_MACRO \
+ nsTObserverArray<obstype_ *>::ForwardIterator iter_(array_); \
+ obstype_* obs_; \
+ while (iter_.HasMore()) { \
+ obs_ = iter_.GetNext(); \
+ obs_ -> func_ params_ ; \
+ } \
+ PR_END_MACRO
+
+#define NS_OBSERVER_ARRAY_NOTIFY_OBSERVERS_WITH_QI(array_, basetype_, obstype_, func_, params_) \
+ PR_BEGIN_MACRO \
+ nsTObserverArray<basetype_ *>::ForwardIterator iter_(array_); \
+ basetype_* obsbase_; \
+ while (iter_.HasMore()) { \
+ obsbase_ = iter_.GetNext(); \
+ nsCOMPtr<obstype_> obs_ = do_QueryInterface(obsbase_); \
+ if (obs_) { \
+ obs_ -> func_ params_ ; \
+ } \
+ } \
+ PR_END_MACRO
+#endif // nsTObserverArray_h___