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diff --git a/widget/cocoa/nsCocoaWindow.mm b/widget/cocoa/nsCocoaWindow.mm
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+/* -*- Mode: Objective-C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nsCocoaWindow.h"
+
+#include "NativeKeyBindings.h"
+#include "TextInputHandler.h"
+#include "nsObjCExceptions.h"
+#include "nsCOMPtr.h"
+#include "nsWidgetsCID.h"
+#include "nsIRollupListener.h"
+#include "nsChildView.h"
+#include "nsWindowMap.h"
+#include "nsAppShell.h"
+#include "nsIAppShellService.h"
+#include "nsIBaseWindow.h"
+#include "nsIInterfaceRequestorUtils.h"
+#include "nsIXULWindow.h"
+#include "nsToolkit.h"
+#include "nsIDOMWindow.h"
+#include "nsPIDOMWindow.h"
+#include "nsIDOMElement.h"
+#include "nsThreadUtils.h"
+#include "nsMenuBarX.h"
+#include "nsMenuUtilsX.h"
+#include "nsStyleConsts.h"
+#include "nsNativeThemeColors.h"
+#include "nsNativeThemeCocoa.h"
+#include "nsChildView.h"
+#include "nsCocoaFeatures.h"
+#include "nsIScreenManager.h"
+#include "nsIWidgetListener.h"
+#include "nsIPresShell.h"
+#include "nsScreenCocoa.h"
+#include "VibrancyManager.h"
+
+#include "gfxPlatform.h"
+#include "qcms.h"
+
+#include "mozilla/AutoRestore.h"
+#include "mozilla/BasicEvents.h"
+#include "mozilla/Preferences.h"
+#include <algorithm>
+
+namespace mozilla {
+namespace layers {
+class LayerManager;
+} // namespace layers
+} // namespace mozilla
+using namespace mozilla::layers;
+using namespace mozilla::widget;
+using namespace mozilla;
+
+int32_t gXULModalLevel = 0;
+
+// In principle there should be only one app-modal window at any given time.
+// But sometimes, despite our best efforts, another window appears above the
+// current app-modal window. So we need to keep a linked list of app-modal
+// windows. (A non-sheet window that appears above an app-modal window is
+// also made app-modal.) See nsCocoaWindow::SetModal().
+nsCocoaWindowList *gGeckoAppModalWindowList = NULL;
+
+// defined in nsMenuBarX.mm
+extern NSMenu* sApplicationMenu; // Application menu shared by all menubars
+
+// defined in nsChildView.mm
+extern BOOL gSomeMenuBarPainted;
+
+#if !defined(MAC_OS_X_VERSION_10_12) || \
+ MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_12
+
+@interface NSWindow(AutomaticWindowTabbing)
++ (void)setAllowsAutomaticWindowTabbing:(BOOL)allow;
+@end
+
+#endif
+
+extern "C" {
+ // CGSPrivate.h
+ typedef NSInteger CGSConnection;
+ typedef NSInteger CGSWindow;
+ typedef NSUInteger CGSWindowFilterRef;
+ extern CGSConnection _CGSDefaultConnection(void);
+ extern CGError CGSSetWindowShadowAndRimParameters(const CGSConnection cid, CGSWindow wid, float standardDeviation, float density, int offsetX, int offsetY, unsigned int flags);
+ extern CGError CGSSetWindowBackgroundBlurRadius(CGSConnection cid, CGSWindow wid, NSUInteger blur);
+}
+
+#define NS_APPSHELLSERVICE_CONTRACTID "@mozilla.org/appshell/appShellService;1"
+
+NS_IMPL_ISUPPORTS_INHERITED(nsCocoaWindow, Inherited, nsPIWidgetCocoa)
+
+// A note on testing to see if your object is a sheet...
+// |mWindowType == eWindowType_sheet| is true if your gecko nsIWidget is a sheet
+// widget - whether or not the sheet is showing. |[mWindow isSheet]| will return
+// true *only when the sheet is actually showing*. Choose your test wisely.
+
+static void RollUpPopups()
+{
+ nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
+ NS_ENSURE_TRUE_VOID(rollupListener);
+ nsCOMPtr<nsIWidget> rollupWidget = rollupListener->GetRollupWidget();
+ if (!rollupWidget)
+ return;
+ rollupListener->Rollup(0, true, nullptr, nullptr);
+}
+
+nsCocoaWindow::nsCocoaWindow()
+: mParent(nullptr)
+, mAncestorLink(nullptr)
+, mWindow(nil)
+, mDelegate(nil)
+, mSheetWindowParent(nil)
+, mPopupContentView(nil)
+, mFullscreenTransitionAnimation(nil)
+, mShadowStyle(NS_STYLE_WINDOW_SHADOW_DEFAULT)
+, mBackingScaleFactor(0.0)
+, mAnimationType(nsIWidget::eGenericWindowAnimation)
+, mWindowMadeHere(false)
+, mSheetNeedsShow(false)
+, mInFullScreenMode(false)
+, mInFullScreenTransition(false)
+, mModal(false)
+, mFakeModal(false)
+, mSupportsNativeFullScreen(false)
+, mInNativeFullScreenMode(false)
+, mIsAnimationSuppressed(false)
+, mInReportMoveEvent(false)
+, mInResize(false)
+, mAlwaysOnTop(false)
+, mNumModalDescendents(0)
+{
+ if ([NSWindow respondsToSelector:@selector(setAllowsAutomaticWindowTabbing:)]) {
+ // Disable automatic tabbing on 10.12. We need to do this before we
+ // orderFront any of our windows.
+ [NSWindow setAllowsAutomaticWindowTabbing:NO];
+ }
+}
+
+void nsCocoaWindow::DestroyNativeWindow()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mWindow)
+ return;
+
+ // We want to unhook the delegate here because we don't want events
+ // sent to it after this object has been destroyed.
+ [mWindow setDelegate:nil];
+ [mWindow close];
+ mWindow = nil;
+ [mDelegate autorelease];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+nsCocoaWindow::~nsCocoaWindow()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ // Notify the children that we're gone. Popup windows (e.g. tooltips) can
+ // have nsChildView children. 'kid' is an nsChildView object if and only if
+ // its 'type' is 'eWindowType_child'.
+ // childView->ResetParent() can change our list of children while it's
+ // being iterated, so the way we iterate the list must allow for this.
+ for (nsIWidget* kid = mLastChild; kid;) {
+ nsWindowType kidType = kid->WindowType();
+ if (kidType == eWindowType_child) {
+ nsChildView* childView = static_cast<nsChildView*>(kid);
+ kid = kid->GetPrevSibling();
+ childView->ResetParent();
+ } else {
+ nsCocoaWindow* childWindow = static_cast<nsCocoaWindow*>(kid);
+ childWindow->mParent = nullptr;
+ childWindow->mAncestorLink = mAncestorLink;
+ kid = kid->GetPrevSibling();
+ }
+ }
+
+ if (mWindow && mWindowMadeHere) {
+ DestroyNativeWindow();
+ }
+
+ NS_IF_RELEASE(mPopupContentView);
+
+ // Deal with the possiblity that we're being destroyed while running modal.
+ if (mModal) {
+ NS_WARNING("Widget destroyed while running modal!");
+ --gXULModalLevel;
+ NS_ASSERTION(gXULModalLevel >= 0, "Weirdness setting modality!");
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+// Find the screen that overlaps aRect the most,
+// if none are found default to the mainScreen.
+static NSScreen*
+FindTargetScreenForRect(const DesktopIntRect& aRect)
+{
+ NSScreen *targetScreen = [NSScreen mainScreen];
+ NSEnumerator *screenEnum = [[NSScreen screens] objectEnumerator];
+ int largestIntersectArea = 0;
+ while (NSScreen *screen = [screenEnum nextObject]) {
+ DesktopIntRect screenRect =
+ nsCocoaUtils::CocoaRectToGeckoRect([screen visibleFrame]);
+ screenRect = screenRect.Intersect(aRect);
+ int area = screenRect.width * screenRect.height;
+ if (area > largestIntersectArea) {
+ largestIntersectArea = area;
+ targetScreen = screen;
+ }
+ }
+ return targetScreen;
+}
+
+// fits the rect to the screen that contains the largest area of it,
+// or to aScreen if a screen is passed in
+// NB: this operates with aRect in desktop pixels
+static void
+FitRectToVisibleAreaForScreen(DesktopIntRect& aRect, NSScreen* aScreen)
+{
+ if (!aScreen) {
+ aScreen = FindTargetScreenForRect(aRect);
+ }
+
+ DesktopIntRect screenBounds =
+ nsCocoaUtils::CocoaRectToGeckoRect([aScreen visibleFrame]);
+
+ if (aRect.width > screenBounds.width) {
+ aRect.width = screenBounds.width;
+ }
+ if (aRect.height > screenBounds.height) {
+ aRect.height = screenBounds.height;
+ }
+
+ if (aRect.x - screenBounds.x + aRect.width > screenBounds.width) {
+ aRect.x += screenBounds.width - (aRect.x - screenBounds.x + aRect.width);
+ }
+ if (aRect.y - screenBounds.y + aRect.height > screenBounds.height) {
+ aRect.y += screenBounds.height - (aRect.y - screenBounds.y + aRect.height);
+ }
+
+ // If the left/top edge of the window is off the screen in either direction,
+ // then set the window to start at the left/top edge of the screen.
+ if (aRect.x < screenBounds.x || aRect.x > (screenBounds.x + screenBounds.width)) {
+ aRect.x = screenBounds.x;
+ }
+ if (aRect.y < screenBounds.y || aRect.y > (screenBounds.y + screenBounds.height)) {
+ aRect.y = screenBounds.y;
+ }
+}
+
+// Some applications use native popup windows
+// (native context menus, native tooltips)
+static bool UseNativePopupWindows()
+{
+#ifdef MOZ_USE_NATIVE_POPUP_WINDOWS
+ return true;
+#else
+ return false;
+#endif /* MOZ_USE_NATIVE_POPUP_WINDOWS */
+}
+
+// aRect here is specified in desktop pixels
+nsresult
+nsCocoaWindow::Create(nsIWidget* aParent,
+ nsNativeWidget aNativeParent,
+ const DesktopIntRect& aRect,
+ nsWidgetInitData* aInitData)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ // Because the hidden window is created outside of an event loop,
+ // we have to provide an autorelease pool (see bug 559075).
+ nsAutoreleasePool localPool;
+
+ DesktopIntRect newBounds = aRect;
+ FitRectToVisibleAreaForScreen(newBounds, nullptr);
+
+ // Set defaults which can be overriden from aInitData in BaseCreate
+ mWindowType = eWindowType_toplevel;
+ mBorderStyle = eBorderStyle_default;
+
+ // Ensure that the toolkit is created.
+ nsToolkit::GetToolkit();
+
+ Inherited::BaseCreate(aParent, aInitData);
+
+ mParent = aParent;
+ mAncestorLink = aParent;
+
+ // Applications that use native popups don't want us to create popup windows.
+ if ((mWindowType == eWindowType_popup) && UseNativePopupWindows())
+ return NS_OK;
+
+ nsresult rv =
+ CreateNativeWindow(nsCocoaUtils::GeckoRectToCocoaRect(newBounds),
+ mBorderStyle, false);
+ NS_ENSURE_SUCCESS(rv, rv);
+
+ if (mWindowType == eWindowType_popup) {
+ if (aInitData->mMouseTransparent) {
+ [mWindow setIgnoresMouseEvents:YES];
+ } else {
+ [mWindow setIgnoresMouseEvents:NO];
+ }
+ // now we can convert newBounds to device pixels for the window we created,
+ // as the child view expects a rect expressed in the dev pix of its parent
+ LayoutDeviceIntRect devRect =
+ RoundedToInt(newBounds * GetDesktopToDeviceScale());
+ return CreatePopupContentView(devRect, aInitData);
+ }
+
+ mIsAnimationSuppressed = aInitData->mIsAnimationSuppressed;
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+nsresult
+nsCocoaWindow::Create(nsIWidget* aParent,
+ nsNativeWidget aNativeParent,
+ const LayoutDeviceIntRect& aRect,
+ nsWidgetInitData* aInitData)
+{
+ DesktopIntRect desktopRect =
+ RoundedToInt(aRect / GetDesktopToDeviceScale());
+ return Create(aParent, aNativeParent, desktopRect, aInitData);
+}
+
+static unsigned int WindowMaskForBorderStyle(nsBorderStyle aBorderStyle)
+{
+ bool allOrDefault = (aBorderStyle == eBorderStyle_all ||
+ aBorderStyle == eBorderStyle_default);
+
+ /* Apple's docs on NSWindow styles say that "a window's style mask should
+ * include NSTitledWindowMask if it includes any of the others [besides
+ * NSBorderlessWindowMask]". This implies that a borderless window
+ * shouldn't have any other styles than NSBorderlessWindowMask.
+ */
+ if (!allOrDefault && !(aBorderStyle & eBorderStyle_title))
+ return NSBorderlessWindowMask;
+
+ unsigned int mask = NSTitledWindowMask;
+ if (allOrDefault || aBorderStyle & eBorderStyle_close)
+ mask |= NSClosableWindowMask;
+ if (allOrDefault || aBorderStyle & eBorderStyle_minimize)
+ mask |= NSMiniaturizableWindowMask;
+ if (allOrDefault || aBorderStyle & eBorderStyle_resizeh)
+ mask |= NSResizableWindowMask;
+
+ return mask;
+}
+
+// If aRectIsFrameRect, aRect specifies the frame rect of the new window.
+// Otherwise, aRect.x/y specify the position of the window's frame relative to
+// the bottom of the menubar and aRect.width/height specify the size of the
+// content rect.
+nsresult nsCocoaWindow::CreateNativeWindow(const NSRect &aRect,
+ nsBorderStyle aBorderStyle,
+ bool aRectIsFrameRect)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ // We default to NSBorderlessWindowMask, add features if needed.
+ unsigned int features = NSBorderlessWindowMask;
+
+ // Configure the window we will create based on the window type.
+ switch (mWindowType)
+ {
+ case eWindowType_invisible:
+ case eWindowType_child:
+ case eWindowType_plugin:
+ break;
+ case eWindowType_popup:
+ if (aBorderStyle != eBorderStyle_default && mBorderStyle & eBorderStyle_title) {
+ features |= NSTitledWindowMask;
+ if (aBorderStyle & eBorderStyle_close) {
+ features |= NSClosableWindowMask;
+ }
+ }
+ break;
+ case eWindowType_toplevel:
+ case eWindowType_dialog:
+ features = WindowMaskForBorderStyle(aBorderStyle);
+ break;
+ case eWindowType_sheet:
+ if (mParent->WindowType() != eWindowType_invisible &&
+ aBorderStyle & eBorderStyle_resizeh) {
+ features = NSResizableWindowMask;
+ }
+ else {
+ features = NSMiniaturizableWindowMask;
+ }
+ features |= NSTitledWindowMask;
+ break;
+ default:
+ NS_ERROR("Unhandled window type!");
+ return NS_ERROR_FAILURE;
+ }
+
+ NSRect contentRect;
+
+ if (aRectIsFrameRect) {
+ contentRect = [NSWindow contentRectForFrameRect:aRect styleMask:features];
+ } else {
+ /*
+ * We pass a content area rect to initialize the native Cocoa window. The
+ * content rect we give is the same size as the size we're given by gecko.
+ * The origin we're given for non-popup windows is moved down by the height
+ * of the menu bar so that an origin of (0,100) from gecko puts the window
+ * 100 pixels below the top of the available desktop area. We also move the
+ * origin down by the height of a title bar if it exists. This is so the
+ * origin that gecko gives us for the top-left of the window turns out to
+ * be the top-left of the window we create. This is how it was done in
+ * Carbon. If it ought to be different we'll probably need to look at all
+ * the callers.
+ *
+ * Note: This means that if you put a secondary screen on top of your main
+ * screen and open a window in the top screen, it'll be incorrectly shifted
+ * down by the height of the menu bar. Same thing would happen in Carbon.
+ *
+ * Note: If you pass a rect with 0,0 for an origin, the window ends up in a
+ * weird place for some reason. This stops that without breaking popups.
+ */
+ // Compensate for difference between frame and content area height (e.g. title bar).
+ NSRect newWindowFrame = [NSWindow frameRectForContentRect:aRect styleMask:features];
+
+ contentRect = aRect;
+ contentRect.origin.y -= (newWindowFrame.size.height - aRect.size.height);
+
+ if (mWindowType != eWindowType_popup)
+ contentRect.origin.y -= [[NSApp mainMenu] menuBarHeight];
+ }
+
+ // NSLog(@"Top-level window being created at Cocoa rect: %f, %f, %f, %f\n",
+ // rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
+
+ Class windowClass = [BaseWindow class];
+ // If we have a titlebar on a top-level window, we want to be able to control the
+ // titlebar color (for unified windows), so use the special ToolbarWindow class.
+ // Note that we need to check the window type because we mark sheets as
+ // having titlebars.
+ if ((mWindowType == eWindowType_toplevel || mWindowType == eWindowType_dialog) &&
+ (features & NSTitledWindowMask))
+ windowClass = [ToolbarWindow class];
+ // If we're a popup window we need to use the PopupWindow class.
+ else if (mWindowType == eWindowType_popup)
+ windowClass = [PopupWindow class];
+ // If we're a non-popup borderless window we need to use the
+ // BorderlessWindow class.
+ else if (features == NSBorderlessWindowMask)
+ windowClass = [BorderlessWindow class];
+
+ // Create the window
+ mWindow = [[windowClass alloc] initWithContentRect:contentRect styleMask:features
+ backing:NSBackingStoreBuffered defer:YES];
+
+ // Make sure that window titles don't leak to disk in private browsing mode
+ // due to macOS' resume feature.
+ [mWindow setRestorable:NO];
+ [mWindow disableSnapshotRestoration];
+
+ // setup our notification delegate. Note that setDelegate: does NOT retain.
+ mDelegate = [[WindowDelegate alloc] initWithGeckoWindow:this];
+ [mWindow setDelegate:mDelegate];
+
+ // Make sure that the content rect we gave has been honored.
+ NSRect wantedFrame = [mWindow frameRectForContentRect:contentRect];
+ if (!NSEqualRects([mWindow frame], wantedFrame)) {
+ // This can happen when the window is not on the primary screen.
+ [mWindow setFrame:wantedFrame display:NO];
+ }
+ UpdateBounds();
+
+ if (mWindowType == eWindowType_invisible) {
+ [mWindow setLevel:kCGDesktopWindowLevelKey];
+ }
+
+ if (mWindowType == eWindowType_popup) {
+ SetPopupWindowLevel();
+ [mWindow setBackgroundColor:[NSColor clearColor]];
+ [mWindow setOpaque:NO];
+ } else {
+ // Make sure that regular windows are opaque from the start, so that
+ // nsChildView::WidgetTypeSupportsAcceleration returns true for them.
+ [mWindow setOpaque:YES];
+ }
+
+ NSWindowCollectionBehavior newBehavior = [mWindow collectionBehavior];
+ if (mAlwaysOnTop) {
+ [mWindow setLevel:NSFloatingWindowLevel];
+ newBehavior |= NSWindowCollectionBehaviorCanJoinAllSpaces;
+ }
+ [mWindow setCollectionBehavior:newBehavior];
+
+ [mWindow setContentMinSize:NSMakeSize(60, 60)];
+ [mWindow disableCursorRects];
+
+ // Make sure the window starts out not draggable by the background.
+ // We will turn it on as necessary.
+ [mWindow setMovableByWindowBackground:NO];
+
+ [[WindowDataMap sharedWindowDataMap] ensureDataForWindow:mWindow];
+ mWindowMadeHere = true;
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+NS_IMETHODIMP
+nsCocoaWindow::CreatePopupContentView(const LayoutDeviceIntRect &aRect,
+ nsWidgetInitData* aInitData)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ // We need to make our content view a ChildView.
+ mPopupContentView = new nsChildView();
+ if (!mPopupContentView)
+ return NS_ERROR_FAILURE;
+
+ NS_ADDREF(mPopupContentView);
+
+ nsIWidget* thisAsWidget = static_cast<nsIWidget*>(this);
+ nsresult rv = mPopupContentView->Create(thisAsWidget, nullptr, aRect,
+ aInitData);
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ return rv;
+ }
+
+ NSView* contentView = [mWindow contentView];
+ ChildView* childView = (ChildView*)mPopupContentView->GetNativeData(NS_NATIVE_WIDGET);
+ [childView setFrame:NSZeroRect];
+ [childView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
+ [contentView addSubview:childView];
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+void nsCocoaWindow::Destroy()
+{
+ if (mOnDestroyCalled)
+ return;
+ mOnDestroyCalled = true;
+
+ // SetFakeModal(true) is called for non-modal window opened by modal window.
+ // On Cocoa, it needs corresponding SetFakeModal(false) on destroy to restore
+ // ancestor windows' state.
+ if (mFakeModal) {
+ SetFakeModal(false);
+ }
+
+ // If we don't hide here we run into problems with panels, this is not ideal.
+ // (Bug 891424)
+ Show(false);
+
+ if (mPopupContentView)
+ mPopupContentView->Destroy();
+
+ if (mFullscreenTransitionAnimation) {
+ [mFullscreenTransitionAnimation stopAnimation];
+ ReleaseFullscreenTransitionAnimation();
+ }
+
+ nsBaseWidget::Destroy();
+ // nsBaseWidget::Destroy() calls GetParent()->RemoveChild(this). But we
+ // don't implement GetParent(), so we need to do the equivalent here.
+ if (mParent) {
+ mParent->RemoveChild(this);
+ }
+ nsBaseWidget::OnDestroy();
+
+ if (mInFullScreenMode) {
+ // On Lion we don't have to mess with the OS chrome when in Full Screen
+ // mode. But we do have to destroy the native window here (and not wait
+ // for that to happen in our destructor). We don't switch away from the
+ // native window's space until the window is destroyed, and otherwise this
+ // might not happen for several seconds (because at least one object
+ // holding a reference to ourselves is usually waiting to be garbage-
+ // collected). See bug 757618.
+ if (mInNativeFullScreenMode) {
+ DestroyNativeWindow();
+ } else if (mWindow) {
+ nsCocoaUtils::HideOSChromeOnScreen(false);
+ }
+ }
+}
+
+nsIWidget* nsCocoaWindow::GetSheetWindowParent(void)
+{
+ if (mWindowType != eWindowType_sheet)
+ return nullptr;
+ nsCocoaWindow *parent = static_cast<nsCocoaWindow*>(mParent);
+ while (parent && (parent->mWindowType == eWindowType_sheet))
+ parent = static_cast<nsCocoaWindow*>(parent->mParent);
+ return parent;
+}
+
+void* nsCocoaWindow::GetNativeData(uint32_t aDataType)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSNULL;
+
+ void* retVal = nullptr;
+
+ switch (aDataType) {
+ // to emulate how windows works, we always have to return a NSView
+ // for NS_NATIVE_WIDGET
+ case NS_NATIVE_WIDGET:
+ case NS_NATIVE_DISPLAY:
+ retVal = [mWindow contentView];
+ break;
+
+ case NS_NATIVE_WINDOW:
+ retVal = mWindow;
+ break;
+
+ case NS_NATIVE_GRAPHIC:
+ // There isn't anything that makes sense to return here,
+ // and it doesn't matter so just return nullptr.
+ NS_ERROR("Requesting NS_NATIVE_GRAPHIC on a top-level window!");
+ break;
+ case NS_RAW_NATIVE_IME_CONTEXT: {
+ retVal = GetPseudoIMEContext();
+ if (retVal) {
+ break;
+ }
+ NSView* view = mWindow ? [mWindow contentView] : nil;
+ if (view) {
+ retVal = [view inputContext];
+ }
+ // If inputContext isn't available on this window, return this window's
+ // pointer instead of nullptr since if this returns nullptr,
+ // IMEStateManager cannot manage composition with TextComposition
+ // instance. Although, this case shouldn't occur.
+ if (NS_WARN_IF(!retVal)) {
+ retVal = this;
+ }
+ break;
+ }
+ }
+
+ return retVal;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSNULL;
+}
+
+bool nsCocoaWindow::IsVisible() const
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ return (mWindow && ([mWindow isVisibleOrBeingShown] || mSheetNeedsShow));
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(false);
+}
+
+void
+nsCocoaWindow::SetModal(bool aState)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mWindow)
+ return;
+
+ // This is used during startup (outside the event loop) when creating
+ // the add-ons compatibility checking dialog and the profile manager UI;
+ // therefore, it needs to provide an autorelease pool to avoid cocoa
+ // objects leaking.
+ nsAutoreleasePool localPool;
+
+ mModal = aState;
+ nsCocoaWindow *ancestor = static_cast<nsCocoaWindow*>(mAncestorLink);
+ if (aState) {
+ ++gXULModalLevel;
+ // When a non-sheet window gets "set modal", make the window(s) that it
+ // appears over behave as they should. We can't rely on native methods to
+ // do this, for the following reason: The OS runs modal non-sheet windows
+ // in an event loop (using [NSApplication runModalForWindow:] or similar
+ // methods) that's incompatible with the modal event loop in nsXULWindow::
+ // ShowModal() (each of these event loops is "exclusive", and can't run at
+ // the same time as other (similar) event loops).
+ if (mWindowType != eWindowType_sheet) {
+ while (ancestor) {
+ if (ancestor->mNumModalDescendents++ == 0) {
+ NSWindow *aWindow = ancestor->GetCocoaWindow();
+ if (ancestor->mWindowType != eWindowType_invisible) {
+ [[aWindow standardWindowButton:NSWindowCloseButton] setEnabled:NO];
+ [[aWindow standardWindowButton:NSWindowMiniaturizeButton] setEnabled:NO];
+ [[aWindow standardWindowButton:NSWindowZoomButton] setEnabled:NO];
+ }
+ }
+ ancestor = static_cast<nsCocoaWindow*>(ancestor->mParent);
+ }
+ [mWindow setLevel:NSModalPanelWindowLevel];
+ nsCocoaWindowList *windowList = new nsCocoaWindowList;
+ if (windowList) {
+ windowList->window = this; // Don't ADDREF
+ windowList->prev = gGeckoAppModalWindowList;
+ gGeckoAppModalWindowList = windowList;
+ }
+ }
+ }
+ else {
+ --gXULModalLevel;
+ NS_ASSERTION(gXULModalLevel >= 0, "Mismatched call to nsCocoaWindow::SetModal(false)!");
+ if (mWindowType != eWindowType_sheet) {
+ while (ancestor) {
+ if (--ancestor->mNumModalDescendents == 0) {
+ NSWindow *aWindow = ancestor->GetCocoaWindow();
+ if (ancestor->mWindowType != eWindowType_invisible) {
+ [[aWindow standardWindowButton:NSWindowCloseButton] setEnabled:YES];
+ [[aWindow standardWindowButton:NSWindowMiniaturizeButton] setEnabled:YES];
+ [[aWindow standardWindowButton:NSWindowZoomButton] setEnabled:YES];
+ }
+ }
+ NS_ASSERTION(ancestor->mNumModalDescendents >= 0, "Widget hierarchy changed while modal!");
+ ancestor = static_cast<nsCocoaWindow*>(ancestor->mParent);
+ }
+ if (gGeckoAppModalWindowList) {
+ NS_ASSERTION(gGeckoAppModalWindowList->window == this, "Widget hierarchy changed while modal!");
+ nsCocoaWindowList *saved = gGeckoAppModalWindowList;
+ gGeckoAppModalWindowList = gGeckoAppModalWindowList->prev;
+ delete saved; // "window" not ADDREFed
+ }
+ if (mWindowType == eWindowType_popup)
+ SetPopupWindowLevel();
+ else
+ [mWindow setLevel:NSNormalWindowLevel];
+ }
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void
+nsCocoaWindow::SetFakeModal(bool aState)
+{
+ mFakeModal = aState;
+ SetModal(aState);
+}
+
+bool
+nsCocoaWindow::IsRunningAppModal()
+{
+ return [NSApp _isRunningAppModal];
+}
+
+// Hide or show this window
+NS_IMETHODIMP nsCocoaWindow::Show(bool bState)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if (!mWindow)
+ return NS_OK;
+
+ // We need to re-execute sometimes in order to bring already-visible
+ // windows forward.
+ if (!mSheetNeedsShow && !bState && ![mWindow isVisible])
+ return NS_OK;
+
+ // Protect against re-entering.
+ if (bState && [mWindow isBeingShown])
+ return NS_OK;
+
+ [mWindow setBeingShown:bState];
+
+ nsIWidget* parentWidget = mParent;
+ nsCOMPtr<nsPIWidgetCocoa> piParentWidget(do_QueryInterface(parentWidget));
+ NSWindow* nativeParentWindow = (parentWidget) ?
+ (NSWindow*)parentWidget->GetNativeData(NS_NATIVE_WINDOW) : nil;
+
+ if (bState && !mBounds.IsEmpty()) {
+ // Don't try to show a popup when the parent isn't visible or is minimized.
+ if (mWindowType == eWindowType_popup && nativeParentWindow) {
+ if (![nativeParentWindow isVisible] || [nativeParentWindow isMiniaturized]) {
+ return NS_ERROR_FAILURE;
+ }
+ }
+
+ if (mPopupContentView) {
+ // Ensure our content view is visible. We never need to hide it.
+ mPopupContentView->Show(true);
+ }
+
+ if (mWindowType == eWindowType_sheet) {
+ // bail if no parent window (its basically what we do in Carbon)
+ if (!nativeParentWindow || !piParentWidget)
+ return NS_ERROR_FAILURE;
+
+ NSWindow* topNonSheetWindow = nativeParentWindow;
+
+ // If this sheet is the child of another sheet, hide the parent so that
+ // this sheet can be displayed. Leave the parent mSheetNeedsShow alone,
+ // that is only used to handle sibling sheet contention. The parent will
+ // return once there are no more child sheets.
+ bool parentIsSheet = false;
+ if (NS_SUCCEEDED(piParentWidget->GetIsSheet(&parentIsSheet)) &&
+ parentIsSheet) {
+ piParentWidget->GetSheetWindowParent(&topNonSheetWindow);
+ [NSApp endSheet:nativeParentWindow];
+ }
+
+ nsCOMPtr<nsIWidget> sheetShown;
+ if (NS_SUCCEEDED(piParentWidget->GetChildSheet(
+ true, getter_AddRefs(sheetShown))) &&
+ (!sheetShown || sheetShown == this)) {
+ // If this sheet is already the sheet actually being shown, don't
+ // tell it to show again. Otherwise the number of calls to
+ // [NSApp beginSheet...] won't match up with [NSApp endSheet...].
+ if (![mWindow isVisible]) {
+ mSheetNeedsShow = false;
+ mSheetWindowParent = topNonSheetWindow;
+ // Only set contextInfo if our parent isn't a sheet.
+ NSWindow* contextInfo = parentIsSheet ? nil : mSheetWindowParent;
+ [TopLevelWindowData deactivateInWindow:mSheetWindowParent];
+ [NSApp beginSheet:mWindow
+ modalForWindow:mSheetWindowParent
+ modalDelegate:mDelegate
+ didEndSelector:@selector(didEndSheet:returnCode:contextInfo:)
+ contextInfo:contextInfo];
+ [TopLevelWindowData activateInWindow:mWindow];
+ SendSetZLevelEvent();
+ }
+ }
+ else {
+ // A sibling of this sheet is active, don't show this sheet yet.
+ // When the active sheet hides, its brothers and sisters that have
+ // mSheetNeedsShow set will have their opportunities to display.
+ mSheetNeedsShow = true;
+ }
+ }
+ else if (mWindowType == eWindowType_popup) {
+ if (!nsCocoaFeatures::OnMojaveOrLater()) {
+ // If a popup window is shown after being hidden, it needs to be "reset"
+ // for it to receive any mouse events aside from mouse-moved events
+ // (because it was removed from the "window cache" when it was hidden
+ // -- see below). Setting the window number to -1 and then back to its
+ // original value seems to accomplish this. The idea was "borrowed"
+ // from the Java Embedding Plugin. This is fixed on macOS 10.14+.
+ NSInteger windowNumber = [mWindow windowNumber];
+ [mWindow _setWindowNumber:-1];
+ [mWindow _setWindowNumber:windowNumber];
+ }
+ // For reasons that aren't yet clear, calls to [NSWindow orderFront:] or
+ // [NSWindow makeKeyAndOrderFront:] can sometimes trigger "Error (1000)
+ // creating CGSWindow", which in turn triggers an internal inconsistency
+ // NSException. These errors shouldn't be fatal. So we need to wrap
+ // calls to ...orderFront: in TRY blocks. See bmo bug 470864.
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+ [[mWindow contentView] setNeedsDisplay:YES];
+ [mWindow orderFront:nil];
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+ SendSetZLevelEvent();
+ AdjustWindowShadow();
+ SetWindowBackgroundBlur();
+ // If our popup window is a non-native context menu, tell the OS (and
+ // other programs) that a menu has opened. This is how the OS knows to
+ // close other programs' context menus when ours open.
+ if ([mWindow isKindOfClass:[PopupWindow class]] &&
+ [(PopupWindow*) mWindow isContextMenu]) {
+ [[NSDistributedNotificationCenter defaultCenter]
+ postNotificationName:@"com.apple.HIToolbox.beginMenuTrackingNotification"
+ object:@"org.mozilla.gecko.PopupWindow"];
+ }
+
+ // If a parent window was supplied and this is a popup at the parent
+ // level, set its child window. This will cause the child window to
+ // appear above the parent and move when the parent does. Setting this
+ // needs to happen after the _setWindowNumber calls above, otherwise the
+ // window doesn't focus properly.
+ if (nativeParentWindow && mPopupLevel == ePopupLevelParent)
+ [nativeParentWindow addChildWindow:mWindow
+ ordered:NSWindowAbove];
+ }
+ else {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+ if (mWindowType == eWindowType_toplevel &&
+ [mWindow respondsToSelector:@selector(setAnimationBehavior:)]) {
+ NSWindowAnimationBehavior behavior;
+ if (mIsAnimationSuppressed) {
+ behavior = NSWindowAnimationBehaviorNone;
+ } else {
+ switch (mAnimationType) {
+ case nsIWidget::eDocumentWindowAnimation:
+ behavior = NSWindowAnimationBehaviorDocumentWindow;
+ break;
+ default:
+ NS_NOTREACHED("unexpected mAnimationType value");
+ // fall through
+ case nsIWidget::eGenericWindowAnimation:
+ behavior = NSWindowAnimationBehaviorDefault;
+ break;
+ }
+ }
+ [mWindow setAnimationBehavior:behavior];
+ }
+ [mWindow makeKeyAndOrderFront:nil];
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+ SendSetZLevelEvent();
+ }
+ }
+ else {
+ // roll up any popups if a top-level window is going away
+ if (mWindowType == eWindowType_toplevel || mWindowType == eWindowType_dialog)
+ RollUpPopups();
+
+ // now get rid of the window/sheet
+ if (mWindowType == eWindowType_sheet) {
+ if (mSheetNeedsShow) {
+ // This is an attempt to hide a sheet that never had a chance to
+ // be shown. There's nothing to do other than make sure that it
+ // won't show.
+ mSheetNeedsShow = false;
+ }
+ else {
+ // get sheet's parent *before* hiding the sheet (which breaks the linkage)
+ NSWindow* sheetParent = mSheetWindowParent;
+
+ // hide the sheet
+ [NSApp endSheet:mWindow];
+
+ [TopLevelWindowData deactivateInWindow:mWindow];
+
+ nsCOMPtr<nsIWidget> siblingSheetToShow;
+ bool parentIsSheet = false;
+
+ if (nativeParentWindow && piParentWidget &&
+ NS_SUCCEEDED(piParentWidget->GetChildSheet(
+ false, getter_AddRefs(siblingSheetToShow))) &&
+ siblingSheetToShow) {
+ // First, give sibling sheets an opportunity to show.
+ siblingSheetToShow->Show(true);
+ }
+ else if (nativeParentWindow && piParentWidget &&
+ NS_SUCCEEDED(piParentWidget->GetIsSheet(&parentIsSheet)) &&
+ parentIsSheet) {
+ // Only set contextInfo if the parent of the parent sheet we're about
+ // to restore isn't itself a sheet.
+ NSWindow* contextInfo = sheetParent;
+ nsIWidget* grandparentWidget = nil;
+ if (NS_SUCCEEDED(piParentWidget->GetRealParent(&grandparentWidget)) && grandparentWidget) {
+ nsCOMPtr<nsPIWidgetCocoa> piGrandparentWidget(do_QueryInterface(grandparentWidget));
+ bool grandparentIsSheet = false;
+ if (piGrandparentWidget && NS_SUCCEEDED(piGrandparentWidget->GetIsSheet(&grandparentIsSheet)) &&
+ grandparentIsSheet) {
+ contextInfo = nil;
+ }
+ }
+ // If there are no sibling sheets, but the parent is a sheet, restore
+ // it. It wasn't sent any deactivate events when it was hidden, so
+ // don't call through Show, just let the OS put it back up.
+ [NSApp beginSheet:nativeParentWindow
+ modalForWindow:sheetParent
+ modalDelegate:[nativeParentWindow delegate]
+ didEndSelector:@selector(didEndSheet:returnCode:contextInfo:)
+ contextInfo:contextInfo];
+ }
+ else {
+ // Sheet, that was hard. No more siblings or parents, going back
+ // to a real window.
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+ [sheetParent makeKeyAndOrderFront:nil];
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+ }
+ SendSetZLevelEvent();
+ }
+ }
+ else {
+ // If the window is a popup window with a parent window we need to
+ // unhook it here before ordering it out. When you order out the child
+ // of a window it hides the parent window.
+ if (mWindowType == eWindowType_popup && nativeParentWindow)
+ [nativeParentWindow removeChildWindow:mWindow];
+
+ [mWindow orderOut:nil];
+
+ if (!nsCocoaFeatures::OnMojaveOrLater()) {
+ // Unless it's explicitly removed from NSApp's "window cache", a popup
+ // window will keep receiving mouse-moved events even after it's been
+ // "ordered out" (instead of the browser window that was underneath it,
+ // until you click on that window). This is bmo bug 378645, but it's
+ // surely an Apple bug. The "window cache" is an undocumented
+ // subsystem, all of whose methods are included in the NSWindowCache
+ // category of the NSApplication class (in header files generated using
+ // class-dump). This workaround was "borrowed" from the Java Embedding
+ // Plugin (which uses it for a different purpose). This is fixed on
+ // macOS 10.14+.
+ if (mWindowType == eWindowType_popup) {
+ [NSApp _removeWindowFromCache:mWindow];
+ }
+ }
+
+ // If our popup window is a non-native context menu, tell the OS (and
+ // other programs) that a menu has closed.
+ if ([mWindow isKindOfClass:[PopupWindow class]] &&
+ [(PopupWindow*) mWindow isContextMenu]) {
+ [[NSDistributedNotificationCenter defaultCenter]
+ postNotificationName:@"com.apple.HIToolbox.endMenuTrackingNotification"
+ object:@"org.mozilla.gecko.PopupWindow"];
+ }
+ }
+ }
+
+ [mWindow setBeingShown:NO];
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+struct ShadowParams {
+ float standardDeviation;
+ float density;
+ int offsetX;
+ int offsetY;
+ unsigned int flags;
+};
+
+// These numbers have been determined by looking at the results of
+// CGSGetWindowShadowAndRimParameters for native window types.
+static const ShadowParams kWindowShadowParametersPreYosemite[] = {
+ { 0.0f, 0.0f, 0, 0, 0 }, // none
+ { 8.0f, 0.5f, 0, 6, 1 }, // default
+ { 10.0f, 0.44f, 0, 10, 512 }, // menu
+ { 8.0f, 0.5f, 0, 6, 1 }, // tooltip
+ { 4.0f, 0.6f, 0, 4, 512 } // sheet
+};
+
+static const ShadowParams kWindowShadowParametersPostYosemite[] = {
+ { 0.0f, 0.0f, 0, 0, 0 }, // none
+ { 8.0f, 0.5f, 0, 6, 1 }, // default
+ { 9.882353f, 0.3f, 0, 4, 0 }, // menu
+ { 3.294118f, 0.2f, 0, 1, 0 }, // tooltip
+ { 9.882353f, 0.3f, 0, 4, 0 } // sheet
+};
+
+// This method will adjust the window shadow style for popup windows after
+// they have been made visible. Before they're visible, their window number
+// might be -1, which is not useful.
+// We won't attempt to change the shadow for windows that can acquire key state
+// since OS X will reset the shadow whenever that happens.
+void
+nsCocoaWindow::AdjustWindowShadow()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mWindow || ![mWindow isVisible] || ![mWindow hasShadow] ||
+ [mWindow canBecomeKeyWindow] || [mWindow windowNumber] == -1)
+ return;
+
+ const ShadowParams& params = nsCocoaFeatures::OnYosemiteOrLater()
+ ? kWindowShadowParametersPostYosemite[mShadowStyle]
+ : kWindowShadowParametersPreYosemite[mShadowStyle];
+ CGSConnection cid = _CGSDefaultConnection();
+ CGSSetWindowShadowAndRimParameters(cid, [mWindow windowNumber],
+ params.standardDeviation, params.density,
+ params.offsetX, params.offsetY,
+ params.flags);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+static const NSUInteger kWindowBackgroundBlurRadius = 4;
+
+void
+nsCocoaWindow::SetWindowBackgroundBlur()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mWindow || ![mWindow isVisible] || [mWindow windowNumber] == -1)
+ return;
+
+ // Only blur the background of menus and fake sheets.
+ if (mShadowStyle != NS_STYLE_WINDOW_SHADOW_MENU &&
+ mShadowStyle != NS_STYLE_WINDOW_SHADOW_SHEET)
+ return;
+
+ CGSConnection cid = _CGSDefaultConnection();
+ CGSSetWindowBackgroundBlurRadius(cid, [mWindow windowNumber], kWindowBackgroundBlurRadius);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+nsresult
+nsCocoaWindow::ConfigureChildren(const nsTArray<Configuration>& aConfigurations)
+{
+ if (mPopupContentView) {
+ mPopupContentView->ConfigureChildren(aConfigurations);
+ }
+ return NS_OK;
+}
+
+LayerManager*
+nsCocoaWindow::GetLayerManager(PLayerTransactionChild* aShadowManager,
+ LayersBackend aBackendHint,
+ LayerManagerPersistence aPersistence)
+{
+ if (mPopupContentView) {
+ return mPopupContentView->GetLayerManager(aShadowManager,
+ aBackendHint,
+ aPersistence);
+ }
+ return nullptr;
+}
+
+nsTransparencyMode nsCocoaWindow::GetTransparencyMode()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ return (!mWindow || [mWindow isOpaque]) ? eTransparencyOpaque : eTransparencyTransparent;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(eTransparencyOpaque);
+}
+
+// This is called from nsMenuPopupFrame when making a popup transparent, or
+// from nsChildView::SetTransparencyMode for other window types.
+void nsCocoaWindow::SetTransparencyMode(nsTransparencyMode aMode)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mWindow)
+ return;
+
+ // Transparent windows are only supported on popups.
+ BOOL isTransparent = aMode == eTransparencyTransparent &&
+ mWindowType == eWindowType_popup;
+ BOOL currentTransparency = ![mWindow isOpaque];
+ if (isTransparent != currentTransparency) {
+ [mWindow setOpaque:!isTransparent];
+ [mWindow setBackgroundColor:(isTransparent ? [NSColor clearColor] : [NSColor whiteColor])];
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+NS_IMETHODIMP nsCocoaWindow::Enable(bool aState)
+{
+ return NS_OK;
+}
+
+bool nsCocoaWindow::IsEnabled() const
+{
+ return true;
+}
+
+#define kWindowPositionSlop 20
+
+void
+nsCocoaWindow::ConstrainPosition(bool aAllowSlop, int32_t *aX, int32_t *aY)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mWindow || ![mWindow screen]) {
+ return;
+ }
+
+ nsIntRect screenBounds;
+
+ int32_t width, height;
+
+ NSRect frame = [mWindow frame];
+
+ // zero size rects confuse the screen manager
+ width = std::max<int32_t>(frame.size.width, 1);
+ height = std::max<int32_t>(frame.size.height, 1);
+
+ nsCOMPtr<nsIScreenManager> screenMgr = do_GetService("@mozilla.org/gfx/screenmanager;1");
+ if (screenMgr) {
+ nsCOMPtr<nsIScreen> screen;
+ screenMgr->ScreenForRect(*aX, *aY, width, height, getter_AddRefs(screen));
+
+ if (screen) {
+ screen->GetRectDisplayPix(&(screenBounds.x), &(screenBounds.y),
+ &(screenBounds.width), &(screenBounds.height));
+ }
+ }
+
+ if (aAllowSlop) {
+ if (*aX < screenBounds.x - width + kWindowPositionSlop) {
+ *aX = screenBounds.x - width + kWindowPositionSlop;
+ } else if (*aX >= screenBounds.x + screenBounds.width - kWindowPositionSlop) {
+ *aX = screenBounds.x + screenBounds.width - kWindowPositionSlop;
+ }
+
+ if (*aY < screenBounds.y - height + kWindowPositionSlop) {
+ *aY = screenBounds.y - height + kWindowPositionSlop;
+ } else if (*aY >= screenBounds.y + screenBounds.height - kWindowPositionSlop) {
+ *aY = screenBounds.y + screenBounds.height - kWindowPositionSlop;
+ }
+ } else {
+ if (*aX < screenBounds.x) {
+ *aX = screenBounds.x;
+ } else if (*aX >= screenBounds.x + screenBounds.width - width) {
+ *aX = screenBounds.x + screenBounds.width - width;
+ }
+
+ if (*aY < screenBounds.y) {
+ *aY = screenBounds.y;
+ } else if (*aY >= screenBounds.y + screenBounds.height - height) {
+ *aY = screenBounds.y + screenBounds.height - height;
+ }
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void nsCocoaWindow::SetSizeConstraints(const SizeConstraints& aConstraints)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ // Popups can be smaller than (60, 60)
+ NSRect rect =
+ (mWindowType == eWindowType_popup) ? NSZeroRect : NSMakeRect(0.0, 0.0, 60, 60);
+ rect = [mWindow frameRectForContentRect:rect];
+
+ CGFloat scaleFactor = BackingScaleFactor();
+
+ SizeConstraints c = aConstraints;
+ c.mMinSize.width =
+ std::max(nsCocoaUtils::CocoaPointsToDevPixels(rect.size.width, scaleFactor),
+ c.mMinSize.width);
+ c.mMinSize.height =
+ std::max(nsCocoaUtils::CocoaPointsToDevPixels(rect.size.height, scaleFactor),
+ c.mMinSize.height);
+
+ NSSize minSize = {
+ nsCocoaUtils::DevPixelsToCocoaPoints(c.mMinSize.width, scaleFactor),
+ nsCocoaUtils::DevPixelsToCocoaPoints(c.mMinSize.height, scaleFactor)
+ };
+ [mWindow setMinSize:minSize];
+
+ NSSize maxSize = {
+ c.mMaxSize.width == NS_MAXSIZE ?
+ FLT_MAX : nsCocoaUtils::DevPixelsToCocoaPoints(c.mMaxSize.width, scaleFactor),
+ c.mMaxSize.height == NS_MAXSIZE ?
+ FLT_MAX : nsCocoaUtils::DevPixelsToCocoaPoints(c.mMaxSize.height, scaleFactor)
+ };
+ [mWindow setMaxSize:maxSize];
+
+ nsBaseWidget::SetSizeConstraints(c);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+// Coordinates are desktop pixels
+NS_IMETHODIMP nsCocoaWindow::Move(double aX, double aY)
+{
+ if (!mWindow) {
+ return NS_OK;
+ }
+
+ // The point we have is in Gecko coordinates (origin top-left). Convert
+ // it to Cocoa ones (origin bottom-left).
+ NSPoint coord = {
+ static_cast<float>(aX),
+ static_cast<float>(nsCocoaUtils::FlippedScreenY(NSToIntRound(aY)))
+ };
+
+ NSRect frame = [mWindow frame];
+ if (frame.origin.x != coord.x ||
+ frame.origin.y + frame.size.height != coord.y) {
+ [mWindow setFrameTopLeftPoint:coord];
+ }
+
+ return NS_OK;
+}
+
+void
+nsCocoaWindow::SetSizeMode(nsSizeMode aMode)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mWindow)
+ return;
+
+ // mSizeMode will be updated in DispatchSizeModeEvent, which will be called
+ // from a delegate method that handles the state change during one of the
+ // calls below.
+ nsSizeMode previousMode = mSizeMode;
+
+ if (aMode == nsSizeMode_Normal) {
+ if ([mWindow isMiniaturized])
+ [mWindow deminiaturize:nil];
+ else if (previousMode == nsSizeMode_Maximized && [mWindow isZoomed])
+ [mWindow zoom:nil];
+ }
+ else if (aMode == nsSizeMode_Minimized) {
+ if (![mWindow isMiniaturized])
+ [mWindow miniaturize:nil];
+ }
+ else if (aMode == nsSizeMode_Maximized) {
+ if ([mWindow isMiniaturized])
+ [mWindow deminiaturize:nil];
+ if (![mWindow isZoomed])
+ [mWindow zoom:nil];
+ }
+ else if (aMode == nsSizeMode_Fullscreen) {
+ if (!mInFullScreenMode)
+ MakeFullScreen(true);
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+// This has to preserve the window's frame bounds.
+// This method requires (as does the Windows impl.) that you call Resize shortly
+// after calling HideWindowChrome. See bug 498835 for fixing this.
+NS_IMETHODIMP nsCocoaWindow::HideWindowChrome(bool aShouldHide)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if (!mWindow || !mWindowMadeHere ||
+ (mWindowType != eWindowType_toplevel && mWindowType != eWindowType_dialog))
+ return NS_ERROR_FAILURE;
+
+ BOOL isVisible = [mWindow isVisible];
+
+ // Remove child windows.
+ NSArray* childWindows = [mWindow childWindows];
+ NSEnumerator* enumerator = [childWindows objectEnumerator];
+ NSWindow* child = nil;
+ while ((child = [enumerator nextObject])) {
+ [mWindow removeChildWindow:child];
+ }
+
+ // Remove the content view.
+ NSView* contentView = [mWindow contentView];
+ [contentView retain];
+ [contentView removeFromSuperviewWithoutNeedingDisplay];
+
+ // Save state (like window title).
+ NSMutableDictionary* state = [mWindow exportState];
+
+ // Recreate the window with the right border style.
+ NSRect frameRect = [mWindow frame];
+ DestroyNativeWindow();
+ nsresult rv = CreateNativeWindow(frameRect, aShouldHide ? eBorderStyle_none : mBorderStyle, true);
+ NS_ENSURE_SUCCESS(rv, rv);
+
+ // Re-import state.
+ [mWindow importState:state];
+
+ // Reparent the content view.
+ [mWindow setContentView:contentView];
+ [contentView release];
+
+ // Reparent child windows.
+ enumerator = [childWindows objectEnumerator];
+ while ((child = [enumerator nextObject])) {
+ [mWindow addChildWindow:child ordered:NSWindowAbove];
+ }
+
+ // Show the new window.
+ if (isVisible) {
+ bool wasAnimationSuppressed = mIsAnimationSuppressed;
+ mIsAnimationSuppressed = true;
+ rv = Show(true);
+ mIsAnimationSuppressed = wasAnimationSuppressed;
+ NS_ENSURE_SUCCESS(rv, rv);
+ }
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+class FullscreenTransitionData : public nsISupports
+{
+public:
+ NS_DECL_ISUPPORTS
+
+ explicit FullscreenTransitionData(NSWindow* aWindow)
+ : mTransitionWindow(aWindow) { }
+
+ NSWindow* mTransitionWindow;
+
+private:
+ virtual ~FullscreenTransitionData()
+ {
+ [mTransitionWindow close];
+ }
+};
+
+NS_IMPL_ISUPPORTS0(FullscreenTransitionData)
+
+@interface FullscreenTransitionDelegate : NSObject <NSAnimationDelegate>
+{
+@public
+ nsCocoaWindow* mWindow;
+ nsIRunnable* mCallback;
+}
+@end
+
+@implementation FullscreenTransitionDelegate
+- (void)cleanupAndDispatch:(NSAnimation* )animation
+{
+ [animation setDelegate:nil];
+ [self autorelease];
+ // The caller should have added ref for us.
+ NS_DispatchToMainThread(already_AddRefed<nsIRunnable>(mCallback));
+}
+
+- (void)animationDidEnd:(NSAnimation *)animation
+{
+ MOZ_ASSERT(animation == mWindow->FullscreenTransitionAnimation(),
+ "Should be handling the only animation on the window");
+ mWindow->ReleaseFullscreenTransitionAnimation();
+ [self cleanupAndDispatch:animation];
+}
+
+- (void)animationDidStop:(NSAnimation *)animation
+{
+ [self cleanupAndDispatch:animation];
+}
+@end
+
+/* virtual */ bool
+nsCocoaWindow::PrepareForFullscreenTransition(nsISupports** aData)
+{
+ nsCOMPtr<nsIScreen> widgetScreen = GetWidgetScreen();
+ nsScreenCocoa* screen = static_cast<nsScreenCocoa*>(widgetScreen.get());
+ NSScreen* cocoaScreen = screen->CocoaScreen();
+
+ NSWindow* win =
+ [[NSWindow alloc] initWithContentRect:[cocoaScreen frame]
+ styleMask:NSBorderlessWindowMask
+ backing:NSBackingStoreBuffered
+ defer:YES];
+ [win setBackgroundColor:[NSColor blackColor]];
+ [win setAlphaValue:0];
+ [win setIgnoresMouseEvents:YES];
+ [win setLevel:NSScreenSaverWindowLevel];
+ [win makeKeyAndOrderFront:nil];
+
+ auto data = new FullscreenTransitionData(win);
+ *aData = data;
+ NS_ADDREF(data);
+ return true;
+}
+
+/* virtual */ void
+nsCocoaWindow::PerformFullscreenTransition(FullscreenTransitionStage aStage,
+ uint16_t aDuration,
+ nsISupports* aData,
+ nsIRunnable* aCallback)
+{
+ auto data = static_cast<FullscreenTransitionData*>(aData);
+ FullscreenTransitionDelegate* delegate =
+ [[FullscreenTransitionDelegate alloc] init];
+ delegate->mWindow = this;
+ // Storing already_AddRefed directly could cause static checking fail.
+ delegate->mCallback = nsCOMPtr<nsIRunnable>(aCallback).forget().take();
+
+ if (mFullscreenTransitionAnimation) {
+ [mFullscreenTransitionAnimation stopAnimation];
+ ReleaseFullscreenTransitionAnimation();
+ }
+
+ NSDictionary* dict = @{
+ NSViewAnimationTargetKey: data->mTransitionWindow,
+ NSViewAnimationEffectKey: aStage == eBeforeFullscreenToggle ?
+ NSViewAnimationFadeInEffect : NSViewAnimationFadeOutEffect
+ };
+ mFullscreenTransitionAnimation =
+ [[NSViewAnimation alloc] initWithViewAnimations:@[dict]];
+ [mFullscreenTransitionAnimation setDelegate:delegate];
+ [mFullscreenTransitionAnimation setDuration:aDuration / 1000.0];
+ [mFullscreenTransitionAnimation startAnimation];
+}
+
+void nsCocoaWindow::EnteredFullScreen(bool aFullScreen, bool aNativeMode)
+{
+ mInFullScreenTransition = false;
+ bool wasInFullscreen = mInFullScreenMode;
+ mInFullScreenMode = aFullScreen;
+ if (aNativeMode || mInNativeFullScreenMode) {
+ mInNativeFullScreenMode = aFullScreen;
+ }
+ DispatchSizeModeEvent();
+ if (mWidgetListener && wasInFullscreen != aFullScreen) {
+ mWidgetListener->FullscreenChanged(aFullScreen);
+ }
+}
+
+inline bool
+nsCocoaWindow::ShouldToggleNativeFullscreen(bool aFullScreen,
+ bool aUseSystemTransition)
+{
+ if (!mSupportsNativeFullScreen) {
+ // If we cannot use native fullscreen, don't touch it.
+ return false;
+ }
+ if (mInNativeFullScreenMode) {
+ // If we are using native fullscreen, go ahead to exit it.
+ return true;
+ }
+ if (!aUseSystemTransition) {
+ // If we do not want the system fullscreen transition,
+ // don't use the native fullscreen.
+ return false;
+ }
+ // If we are using native fullscreen, we should have returned earlier.
+ return aFullScreen;
+}
+
+nsresult
+nsCocoaWindow::MakeFullScreen(bool aFullScreen, nsIScreen* aTargetScreen)
+{
+ return DoMakeFullScreen(aFullScreen, false);
+}
+
+NS_IMETHODIMP
+nsCocoaWindow::MakeFullScreenWithNativeTransition(bool aFullScreen,
+ nsIScreen* aTargetScreen)
+{
+ return DoMakeFullScreen(aFullScreen, true);
+}
+
+nsresult
+nsCocoaWindow::DoMakeFullScreen(bool aFullScreen, bool aUseSystemTransition)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if (!mWindow) {
+ return NS_OK;
+ }
+
+ // We will call into MakeFullScreen redundantly when entering/exiting
+ // fullscreen mode via OS X controls. When that happens we should just handle
+ // it gracefully - no need to ASSERT.
+ if (mInFullScreenMode == aFullScreen) {
+ return NS_OK;
+ }
+
+ mInFullScreenTransition = true;
+
+ if (ShouldToggleNativeFullscreen(aFullScreen, aUseSystemTransition)) {
+ // If we're using native fullscreen mode and our native window is invisible,
+ // our attempt to go into fullscreen mode will fail with an assertion in
+ // system code, without [WindowDelegate windowDidFailToEnterFullScreen:]
+ // ever getting called. To pre-empt this we bail here. See bug 752294.
+ if (aFullScreen && ![mWindow isVisible]) {
+ EnteredFullScreen(false);
+ return NS_OK;
+ }
+ MOZ_ASSERT(mInNativeFullScreenMode != aFullScreen,
+ "We shouldn't have been in native fullscreen.");
+ // Calling toggleFullScreen will result in windowDid(FailTo)?(Enter|Exit)FullScreen
+ // to be called from the OS. We will call EnteredFullScreen from those methods,
+ // where mInFullScreenMode will be set and a sizemode event will be dispatched.
+ [mWindow toggleFullScreen:nil];
+ } else {
+ NSDisableScreenUpdates();
+ // The order here matters. When we exit full screen mode, we need to show the
+ // Dock first, otherwise the newly-created window won't have its minimize
+ // button enabled. See bug 526282.
+ nsCocoaUtils::HideOSChromeOnScreen(aFullScreen);
+ nsBaseWidget::InfallibleMakeFullScreen(aFullScreen);
+ NSEnableScreenUpdates();
+ EnteredFullScreen(aFullScreen, /* aNativeMode */ false);
+ }
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+// Coordinates are desktop pixels
+nsresult nsCocoaWindow::DoResize(double aX, double aY,
+ double aWidth, double aHeight,
+ bool aRepaint,
+ bool aConstrainToCurrentScreen)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if (!mWindow || mInResize) {
+ return NS_OK;
+ }
+
+ AutoRestore<bool> reentrantResizeGuard(mInResize);
+ mInResize = true;
+
+ // ConstrainSize operates in device pixels, so we need to convert using
+ // the backing scale factor here
+ CGFloat scale = BackingScaleFactor();
+ int32_t width = NSToIntRound(aWidth * scale);
+ int32_t height = NSToIntRound(aHeight * scale);
+ ConstrainSize(&width, &height);
+
+ DesktopIntRect newBounds(NSToIntRound(aX), NSToIntRound(aY),
+ NSToIntRound(width / scale),
+ NSToIntRound(height / scale));
+
+ // constrain to the screen that contains the largest area of the new rect
+ FitRectToVisibleAreaForScreen(newBounds, aConstrainToCurrentScreen ?
+ [mWindow screen] : nullptr);
+
+ // convert requested bounds into Cocoa coordinate system
+ NSRect newFrame = nsCocoaUtils::GeckoRectToCocoaRect(newBounds);
+
+ NSRect frame = [mWindow frame];
+ BOOL isMoving = newFrame.origin.x != frame.origin.x ||
+ newFrame.origin.y != frame.origin.y;
+ BOOL isResizing = newFrame.size.width != frame.size.width ||
+ newFrame.size.height != frame.size.height;
+
+ if (!isMoving && !isResizing) {
+ return NS_OK;
+ }
+
+ // We ignore aRepaint -- we have to call display:YES, otherwise the
+ // title bar doesn't immediately get repainted and is displayed in
+ // the wrong place, leading to a visual jump.
+ [mWindow setFrame:newFrame display:YES];
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+// Coordinates are desktop pixels
+NS_IMETHODIMP nsCocoaWindow::Resize(double aX, double aY,
+ double aWidth, double aHeight,
+ bool aRepaint)
+{
+ return DoResize(aX, aY, aWidth, aHeight, aRepaint, false);
+}
+
+// Coordinates are desktop pixels
+NS_IMETHODIMP nsCocoaWindow::Resize(double aWidth, double aHeight, bool aRepaint)
+{
+ double invScale = 1.0 / BackingScaleFactor();
+ return DoResize(mBounds.x * invScale, mBounds.y * invScale,
+ aWidth, aHeight, aRepaint, true);
+}
+
+LayoutDeviceIntRect
+nsCocoaWindow::GetClientBounds()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ CGFloat scaleFactor = BackingScaleFactor();
+ if (!mWindow) {
+ return nsCocoaUtils::CocoaRectToGeckoRectDevPix(NSZeroRect, scaleFactor);
+ }
+
+ NSRect r;
+ if ([mWindow isKindOfClass:[ToolbarWindow class]] &&
+ [(ToolbarWindow*)mWindow drawsContentsIntoWindowFrame]) {
+ r = [mWindow frame];
+ } else {
+ r = [mWindow contentRectForFrameRect:[mWindow frame]];
+ }
+
+ return nsCocoaUtils::CocoaRectToGeckoRectDevPix(r, scaleFactor);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntRect(0, 0, 0, 0));
+}
+
+void
+nsCocoaWindow::UpdateBounds()
+{
+ NSRect frame = NSZeroRect;
+ if (mWindow) {
+ frame = [mWindow frame];
+ }
+ mBounds =
+ nsCocoaUtils::CocoaRectToGeckoRectDevPix(frame, BackingScaleFactor());
+}
+
+LayoutDeviceIntRect
+nsCocoaWindow::GetScreenBounds()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+#ifdef DEBUG
+ LayoutDeviceIntRect r = nsCocoaUtils::CocoaRectToGeckoRectDevPix([mWindow frame], BackingScaleFactor());
+ NS_ASSERTION(mWindow && mBounds == r, "mBounds out of sync!");
+#endif
+
+ return mBounds;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntRect(0, 0, 0, 0));
+}
+
+double
+nsCocoaWindow::GetDefaultScaleInternal()
+{
+ return BackingScaleFactor();
+}
+
+static CGFloat
+GetBackingScaleFactor(NSWindow* aWindow)
+{
+ NSRect frame = [aWindow frame];
+ if (frame.size.width > 0 && frame.size.height > 0) {
+ return nsCocoaUtils::GetBackingScaleFactor(aWindow);
+ }
+
+ // For windows with zero width or height, the backingScaleFactor method
+ // is broken - it will always return 2 on a retina macbook, even when
+ // the window position implies it's on a non-hidpi external display
+ // (to the extent that a zero-area window can be said to be "on" a
+ // display at all!)
+ // And to make matters worse, Cocoa even fires a
+ // windowDidChangeBackingProperties notification with the
+ // NSBackingPropertyOldScaleFactorKey key when a window on an
+ // external display is resized to/from zero height, even though it hasn't
+ // really changed screens.
+
+ // This causes us to handle popup window sizing incorrectly when the
+ // popup is resized to zero height (bug 820327) - nsXULPopupManager
+ // becomes (incorrectly) convinced the popup has been explicitly forced
+ // to a non-default size and needs to have size attributes attached.
+
+ // Workaround: instead of asking the window, we'll find the screen it is on
+ // and ask that for *its* backing scale factor.
+
+ // (See bug 853252 and additional comments in windowDidChangeScreen: below
+ // for further complications this causes.)
+
+ // First, expand the rect so that it actually has a measurable area,
+ // for FindTargetScreenForRect to use.
+ if (frame.size.width == 0) {
+ frame.size.width = 1;
+ }
+ if (frame.size.height == 0) {
+ frame.size.height = 1;
+ }
+
+ // Then identify the screen it belongs to, and return its scale factor.
+ NSScreen *screen =
+ FindTargetScreenForRect(nsCocoaUtils::CocoaRectToGeckoRect(frame));
+ return nsCocoaUtils::GetBackingScaleFactor(screen);
+}
+
+CGFloat
+nsCocoaWindow::BackingScaleFactor()
+{
+ if (mBackingScaleFactor > 0.0) {
+ return mBackingScaleFactor;
+ }
+ if (!mWindow) {
+ return 1.0;
+ }
+ mBackingScaleFactor = GetBackingScaleFactor(mWindow);
+ return mBackingScaleFactor;
+}
+
+void
+nsCocoaWindow::BackingScaleFactorChanged()
+{
+ CGFloat newScale = GetBackingScaleFactor(mWindow);
+
+ // ignore notification if it hasn't really changed (or maybe we have
+ // disabled HiDPI mode via prefs)
+ if (mBackingScaleFactor == newScale) {
+ return;
+ }
+
+ if (mBackingScaleFactor > 0.0) {
+ // convert size constraints to the new device pixel coordinate space
+ double scaleFactor = newScale / mBackingScaleFactor;
+ mSizeConstraints.mMinSize.width =
+ NSToIntRound(mSizeConstraints.mMinSize.width * scaleFactor);
+ mSizeConstraints.mMinSize.height =
+ NSToIntRound(mSizeConstraints.mMinSize.height * scaleFactor);
+ if (mSizeConstraints.mMaxSize.width < NS_MAXSIZE) {
+ mSizeConstraints.mMaxSize.width =
+ std::min(NS_MAXSIZE,
+ NSToIntRound(mSizeConstraints.mMaxSize.width * scaleFactor));
+ }
+ if (mSizeConstraints.mMaxSize.height < NS_MAXSIZE) {
+ mSizeConstraints.mMaxSize.height =
+ std::min(NS_MAXSIZE,
+ NSToIntRound(mSizeConstraints.mMaxSize.height * scaleFactor));
+ }
+ }
+
+ mBackingScaleFactor = newScale;
+
+ if (!mWidgetListener || mWidgetListener->GetXULWindow()) {
+ return;
+ }
+
+ nsIPresShell* presShell = mWidgetListener->GetPresShell();
+ if (presShell) {
+ presShell->BackingScaleFactorChanged();
+ }
+}
+
+int32_t
+nsCocoaWindow::RoundsWidgetCoordinatesTo()
+{
+ if (BackingScaleFactor() == 2.0) {
+ return 2;
+ }
+ return 1;
+}
+
+NS_IMETHODIMP nsCocoaWindow::SetCursor(nsCursor aCursor)
+{
+ if (mPopupContentView)
+ return mPopupContentView->SetCursor(aCursor);
+
+ return NS_OK;
+}
+
+NS_IMETHODIMP nsCocoaWindow::SetCursor(imgIContainer* aCursor,
+ uint32_t aHotspotX, uint32_t aHotspotY)
+{
+ if (mPopupContentView)
+ return mPopupContentView->SetCursor(aCursor, aHotspotX, aHotspotY);
+
+ return NS_OK;
+}
+
+NS_IMETHODIMP nsCocoaWindow::SetTitle(const nsAString& aTitle)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if (!mWindow)
+ return NS_OK;
+
+ const nsString& strTitle = PromiseFlatString(aTitle);
+ NSString* title = [NSString stringWithCharacters:reinterpret_cast<const unichar*>(strTitle.get())
+ length:strTitle.Length()];
+
+ if ([mWindow drawsContentsIntoWindowFrame] && ![mWindow wantsTitleDrawn]) {
+ // Don't cause invalidations.
+ [mWindow disableSetNeedsDisplay];
+ [mWindow setTitle:title];
+ [mWindow enableSetNeedsDisplay];
+ } else {
+ [mWindow setTitle:title];
+ }
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+NS_IMETHODIMP nsCocoaWindow::Invalidate(const LayoutDeviceIntRect& aRect)
+{
+ if (mPopupContentView) {
+ return mPopupContentView->Invalidate(aRect);
+ }
+
+ return NS_OK;
+}
+
+// Pass notification of some drag event to Gecko
+//
+// The drag manager has let us know that something related to a drag has
+// occurred in this window. It could be any number of things, ranging from
+// a drop, to a drag enter/leave, or a drag over event. The actual event
+// is passed in |aMessage| and is passed along to our event hanlder so Gecko
+// knows about it.
+bool nsCocoaWindow::DragEvent(unsigned int aMessage, mozilla::gfx::Point aMouseGlobal, UInt16 aKeyModifiers)
+{
+ return false;
+}
+
+NS_IMETHODIMP nsCocoaWindow::SendSetZLevelEvent()
+{
+ nsWindowZ placement = nsWindowZTop;
+ nsCOMPtr<nsIWidget> actualBelow;
+ if (mWidgetListener)
+ mWidgetListener->ZLevelChanged(true, &placement, nullptr, getter_AddRefs(actualBelow));
+ return NS_OK;
+}
+
+NS_IMETHODIMP nsCocoaWindow::GetChildSheet(bool aShown, nsIWidget** _retval)
+{
+ nsIWidget* child = GetFirstChild();
+
+ while (child) {
+ if (child->WindowType() == eWindowType_sheet) {
+ // if it's a sheet, it must be an nsCocoaWindow
+ nsCocoaWindow* cocoaWindow = static_cast<nsCocoaWindow*>(child);
+ if (cocoaWindow->mWindow &&
+ ((aShown && [cocoaWindow->mWindow isVisible]) ||
+ (!aShown && cocoaWindow->mSheetNeedsShow))) {
+ nsCOMPtr<nsIWidget> widget = cocoaWindow;
+ widget.forget(_retval);
+ return NS_OK;
+ }
+ }
+ child = child->GetNextSibling();
+ }
+
+ *_retval = nullptr;
+
+ return NS_OK;
+}
+
+NS_IMETHODIMP nsCocoaWindow::GetRealParent(nsIWidget** parent)
+{
+ *parent = mParent;
+ return NS_OK;
+}
+
+NS_IMETHODIMP nsCocoaWindow::GetIsSheet(bool* isSheet)
+{
+ mWindowType == eWindowType_sheet ? *isSheet = true : *isSheet = false;
+ return NS_OK;
+}
+
+NS_IMETHODIMP nsCocoaWindow::GetSheetWindowParent(NSWindow** sheetWindowParent)
+{
+ *sheetWindowParent = mSheetWindowParent;
+ return NS_OK;
+}
+
+// Invokes callback and ProcessEvent methods on Event Listener object
+NS_IMETHODIMP
+nsCocoaWindow::DispatchEvent(WidgetGUIEvent* event, nsEventStatus& aStatus)
+{
+ aStatus = nsEventStatus_eIgnore;
+
+ nsCOMPtr<nsIWidget> kungFuDeathGrip(event->mWidget);
+ mozilla::Unused << kungFuDeathGrip; // Not used within this function
+
+ if (mWidgetListener)
+ aStatus = mWidgetListener->HandleEvent(event, mUseAttachedEvents);
+
+ return NS_OK;
+}
+
+// aFullScreen should be the window's mInFullScreenMode. We don't have access to that
+// from here, so we need to pass it in. mInFullScreenMode should be the canonical
+// indicator that a window is currently full screen and it makes sense to keep
+// all sizemode logic here.
+static nsSizeMode
+GetWindowSizeMode(NSWindow* aWindow, bool aFullScreen) {
+ if (aFullScreen)
+ return nsSizeMode_Fullscreen;
+ if ([aWindow isMiniaturized])
+ return nsSizeMode_Minimized;
+ if (([aWindow styleMask] & NSResizableWindowMask) && [aWindow isZoomed])
+ return nsSizeMode_Maximized;
+ return nsSizeMode_Normal;
+}
+
+void
+nsCocoaWindow::ReportMoveEvent()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ // Prevent recursion, which can become infinite (see bug 708278). This
+ // can happen when the call to [NSWindow setFrameTopLeftPoint:] in
+ // nsCocoaWindow::Move() triggers an immediate NSWindowDidMove notification
+ // (and a call to [WindowDelegate windowDidMove:]).
+ if (mInReportMoveEvent) {
+ return;
+ }
+ mInReportMoveEvent = true;
+
+ UpdateBounds();
+
+ // Dispatch the move event to Gecko
+ NotifyWindowMoved(mBounds.x, mBounds.y);
+
+ mInReportMoveEvent = false;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void
+nsCocoaWindow::DispatchSizeModeEvent()
+{
+ if (!mWindow) {
+ return;
+ }
+
+ nsSizeMode newMode = GetWindowSizeMode(mWindow, mInFullScreenMode);
+
+ // Don't dispatch a sizemode event if:
+ // 1. the window is transitioning to fullscreen
+ // 2. the new sizemode is the same as the current sizemode
+ if (mInFullScreenTransition || mSizeMode == newMode) {
+ return;
+ }
+
+ mSizeMode = newMode;
+ if (mWidgetListener) {
+ mWidgetListener->SizeModeChanged(newMode);
+ }
+}
+
+void
+nsCocoaWindow::ReportSizeEvent()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ UpdateBounds();
+
+ if (mWidgetListener) {
+ LayoutDeviceIntRect innerBounds = GetClientBounds();
+ mWidgetListener->WindowResized(this, innerBounds.width, innerBounds.height);
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void nsCocoaWindow::SetMenuBar(nsMenuBarX *aMenuBar)
+{
+ if (mMenuBar)
+ mMenuBar->SetParent(nullptr);
+ if (!mWindow) {
+ mMenuBar = nullptr;
+ return;
+ }
+ mMenuBar = aMenuBar;
+
+ // Only paint for active windows, or paint the hidden window menu bar if no
+ // other menu bar has been painted yet so that some reasonable menu bar is
+ // displayed when the app starts up.
+ id windowDelegate = [mWindow delegate];
+ if (mMenuBar &&
+ ((!gSomeMenuBarPainted && nsMenuUtilsX::GetHiddenWindowMenuBar() == mMenuBar) ||
+ (windowDelegate && [windowDelegate toplevelActiveState])))
+ mMenuBar->Paint();
+}
+
+NS_IMETHODIMP nsCocoaWindow::SetFocus(bool aState)
+{
+ if (!mWindow)
+ return NS_OK;
+
+ if (mPopupContentView) {
+ mPopupContentView->SetFocus(aState);
+ }
+ else if (aState && ([mWindow isVisible] || [mWindow isMiniaturized])) {
+ if ([mWindow isMiniaturized]) {
+ [mWindow deminiaturize:nil];
+ }
+
+ [mWindow makeKeyAndOrderFront:nil];
+ SendSetZLevelEvent();
+ }
+
+ return NS_OK;
+}
+
+LayoutDeviceIntPoint nsCocoaWindow::WidgetToScreenOffset()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ NSRect rect = NSZeroRect;
+ LayoutDeviceIntRect r;
+ if (mWindow) {
+ rect = [mWindow contentRectForFrameRect:[mWindow frame]];
+ }
+ r = nsCocoaUtils::CocoaRectToGeckoRectDevPix(rect, BackingScaleFactor());
+
+ return r.TopLeft();
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntPoint(0,0));
+}
+
+LayoutDeviceIntPoint nsCocoaWindow::GetClientOffset()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ LayoutDeviceIntRect clientRect = GetClientBounds();
+
+ return clientRect.TopLeft() - mBounds.TopLeft();
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntPoint(0, 0));
+}
+
+LayoutDeviceIntSize
+nsCocoaWindow::ClientToWindowSize(const LayoutDeviceIntSize& aClientSize)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ if (!mWindow)
+ return LayoutDeviceIntSize(0, 0);
+
+ CGFloat backingScale = BackingScaleFactor();
+ LayoutDeviceIntRect r(0, 0, aClientSize.width, aClientSize.height);
+ NSRect rect = nsCocoaUtils::DevPixelsToCocoaPoints(r, backingScale);
+
+ NSRect inflatedRect = [mWindow frameRectForContentRect:rect];
+ r = nsCocoaUtils::CocoaRectToGeckoRectDevPix(inflatedRect, backingScale);
+ return r.Size();
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntSize(0,0));
+}
+
+nsMenuBarX* nsCocoaWindow::GetMenuBar()
+{
+ return mMenuBar;
+}
+
+void
+nsCocoaWindow::CaptureRollupEvents(nsIRollupListener* aListener,
+ bool aDoCapture)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ gRollupListener = nullptr;
+
+ if (aDoCapture) {
+ if (![NSApp isActive]) {
+ // We need to capture mouse event if we aren't
+ // the active application. We only set this up when needed
+ // because they cause spurious mouse event after crash
+ // and gdb sessions. See bug 699538.
+ nsToolkit::GetToolkit()->RegisterForAllProcessMouseEvents();
+ }
+ gRollupListener = aListener;
+
+ // Sometimes more than one popup window can be visible at the same time
+ // (e.g. nested non-native context menus, or the test case (attachment
+ // 276885) for bmo bug 392389, which displays a non-native combo-box in a
+ // non-native popup window). In these cases the "active" popup window should
+ // be the topmost -- the (nested) context menu the mouse is currently over,
+ // or the combo-box's drop-down list (when it's displayed). But (among
+ // windows that have the same "level") OS X makes topmost the window that
+ // last received a mouse-down event, which may be incorrect (in the combo-
+ // box case, it makes topmost the window containing the combo-box). So
+ // here we fiddle with a non-native popup window's level to make sure the
+ // "active" one is always above any other non-native popup windows that
+ // may be visible.
+ if (mWindow && (mWindowType == eWindowType_popup))
+ SetPopupWindowLevel();
+ } else {
+ nsToolkit::GetToolkit()->UnregisterAllProcessMouseEventHandlers();
+
+ // XXXndeakin this doesn't make sense.
+ // Why is the new window assumed to be a modal panel?
+ if (mWindow && (mWindowType == eWindowType_popup))
+ [mWindow setLevel:NSModalPanelWindowLevel];
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+NS_IMETHODIMP nsCocoaWindow::GetAttention(int32_t aCycleCount)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ [NSApp requestUserAttention:NSInformationalRequest];
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+bool
+nsCocoaWindow::HasPendingInputEvent()
+{
+ return nsChildView::DoHasPendingInputEvent();
+}
+
+void
+nsCocoaWindow::SetWindowShadowStyle(int32_t aStyle)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mWindow)
+ return;
+
+ mShadowStyle = aStyle;
+
+ // Shadowless windows are only supported on popups.
+ if (mWindowType == eWindowType_popup)
+ [mWindow setHasShadow:(aStyle != NS_STYLE_WINDOW_SHADOW_NONE)];
+
+ [mWindow setUseMenuStyle:(aStyle == NS_STYLE_WINDOW_SHADOW_MENU)];
+ AdjustWindowShadow();
+ SetWindowBackgroundBlur();
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void nsCocoaWindow::SetShowsToolbarButton(bool aShow)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (mWindow)
+ [mWindow setShowsToolbarButton:aShow];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void nsCocoaWindow::SetShowsFullScreenButton(bool aShow)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mWindow || ![mWindow respondsToSelector:@selector(toggleFullScreen:)] ||
+ mSupportsNativeFullScreen == aShow) {
+ return;
+ }
+
+ // If the window is currently in fullscreen mode, then we're going to
+ // transition out first, then set the collection behavior & toggle
+ // mSupportsNativeFullScreen, then transtion back into fullscreen mode. This
+ // prevents us from getting into a conflicting state with MakeFullScreen
+ // where mSupportsNativeFullScreen would lead us down the wrong path.
+ bool wasFullScreen = mInFullScreenMode;
+
+ if (wasFullScreen) {
+ MakeFullScreen(false);
+ }
+
+ NSWindowCollectionBehavior newBehavior = [mWindow collectionBehavior];
+ if (aShow) {
+ newBehavior |= NSWindowCollectionBehaviorFullScreenPrimary;
+ } else {
+ newBehavior &= ~NSWindowCollectionBehaviorFullScreenPrimary;
+ }
+ [mWindow setCollectionBehavior:newBehavior];
+ mSupportsNativeFullScreen = aShow;
+
+ if (wasFullScreen) {
+ MakeFullScreen(true);
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void nsCocoaWindow::SetWindowAnimationType(nsIWidget::WindowAnimationType aType)
+{
+ mAnimationType = aType;
+}
+
+void
+nsCocoaWindow::SetDrawsTitle(bool aDrawTitle)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ [mWindow setWantsTitleDrawn:aDrawTitle];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void
+nsCocoaWindow::SetUseBrightTitlebarForeground(bool aBrightForeground)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ [mWindow setUseBrightTitlebarForeground:aBrightForeground];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+NS_IMETHODIMP nsCocoaWindow::SetNonClientMargins(LayoutDeviceIntMargin &margins)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ SetDrawsInTitlebar(margins.top == 0);
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+void
+nsCocoaWindow::SetWindowTitlebarColor(nscolor aColor, bool aActive)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mWindow)
+ return;
+
+ // If they pass a color with a complete transparent alpha component, use the
+ // native titlebar appearance.
+ if (NS_GET_A(aColor) == 0) {
+ [mWindow setTitlebarColor:nil forActiveWindow:(BOOL)aActive];
+ } else {
+ // Transform from sRGBA to monitor RGBA. This seems like it would make trying
+ // to match the system appearance lame, so probably we just shouldn't color
+ // correct chrome.
+ if (gfxPlatform::GetCMSMode() == eCMSMode_All) {
+ qcms_transform *transform = gfxPlatform::GetCMSRGBATransform();
+ if (transform) {
+ uint8_t color[3];
+ color[0] = NS_GET_R(aColor);
+ color[1] = NS_GET_G(aColor);
+ color[2] = NS_GET_B(aColor);
+ qcms_transform_data(transform, color, color, 1);
+ aColor = NS_RGB(color[0], color[1], color[2]);
+ }
+ }
+
+ [mWindow setTitlebarColor:[NSColor colorWithDeviceRed:NS_GET_R(aColor)/255.0
+ green:NS_GET_G(aColor)/255.0
+ blue:NS_GET_B(aColor)/255.0
+ alpha:NS_GET_A(aColor)/255.0]
+ forActiveWindow:(BOOL)aActive];
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void nsCocoaWindow::SetDrawsInTitlebar(bool aState)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (mWindow)
+ [mWindow setDrawsContentsIntoWindowFrame:aState];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+NS_IMETHODIMP nsCocoaWindow::SynthesizeNativeMouseEvent(LayoutDeviceIntPoint aPoint,
+ uint32_t aNativeMessage,
+ uint32_t aModifierFlags,
+ nsIObserver* aObserver)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ AutoObserverNotifier notifier(aObserver, "mouseevent");
+ if (mPopupContentView)
+ return mPopupContentView->SynthesizeNativeMouseEvent(aPoint, aNativeMessage,
+ aModifierFlags, nullptr);
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+void nsCocoaWindow::UpdateThemeGeometries(const nsTArray<ThemeGeometry>& aThemeGeometries) {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (mPopupContentView) {
+ return mPopupContentView->UpdateThemeGeometries(aThemeGeometries);
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void nsCocoaWindow::SetPopupWindowLevel()
+{
+ if (!mWindow)
+ return;
+
+ // Floating popups are at the floating level and hide when the window is
+ // deactivated.
+ if (mPopupLevel == ePopupLevelFloating) {
+ [mWindow setLevel:NSFloatingWindowLevel];
+ [mWindow setHidesOnDeactivate:YES];
+ }
+ else {
+ // Otherwise, this is a top-level or parent popup. Parent popups always
+ // appear just above their parent and essentially ignore the level.
+ [mWindow setLevel:NSPopUpMenuWindowLevel];
+ [mWindow setHidesOnDeactivate:NO];
+ }
+}
+
+NS_IMETHODIMP_(void)
+nsCocoaWindow::SetInputContext(const InputContext& aContext,
+ const InputContextAction& aAction)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ mInputContext = aContext;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+NS_IMETHODIMP_(bool)
+nsCocoaWindow::ExecuteNativeKeyBinding(NativeKeyBindingsType aType,
+ const WidgetKeyboardEvent& aEvent,
+ DoCommandCallback aCallback,
+ void* aCallbackData)
+{
+ NativeKeyBindings* keyBindings = NativeKeyBindings::GetInstance(aType);
+ return keyBindings->Execute(aEvent, aCallback, aCallbackData);
+}
+
+@implementation WindowDelegate
+
+// We try to find a gecko menu bar to paint. If one does not exist, just paint
+// the application menu by itself so that a window doesn't have some other
+// window's menu bar.
++ (void)paintMenubarForWindow:(NSWindow*)aWindow
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ // make sure we only act on windows that have this kind of
+ // object as a delegate
+ id windowDelegate = [aWindow delegate];
+ if ([windowDelegate class] != [self class])
+ return;
+
+ nsCocoaWindow* geckoWidget = [windowDelegate geckoWidget];
+ NS_ASSERTION(geckoWidget, "Window delegate not returning a gecko widget!");
+
+ nsMenuBarX* geckoMenuBar = geckoWidget->GetMenuBar();
+ if (geckoMenuBar) {
+ geckoMenuBar->Paint();
+ }
+ else {
+ // sometimes we don't have a native application menu early in launching
+ if (!sApplicationMenu)
+ return;
+
+ NSMenu* mainMenu = [NSApp mainMenu];
+ NS_ASSERTION([mainMenu numberOfItems] > 0, "Main menu does not have any items, something is terribly wrong!");
+
+ // Create a new menu bar.
+ // We create a GeckoNSMenu because all menu bar NSMenu objects should use that subclass for
+ // key handling reasons.
+ GeckoNSMenu* newMenuBar = [[GeckoNSMenu alloc] initWithTitle:@"MainMenuBar"];
+
+ // move the application menu from the existing menu bar to the new one
+ NSMenuItem* firstMenuItem = [[mainMenu itemAtIndex:0] retain];
+ [mainMenu removeItemAtIndex:0];
+ [newMenuBar insertItem:firstMenuItem atIndex:0];
+ [firstMenuItem release];
+
+ // set our new menu bar as the main menu
+ [NSApp setMainMenu:newMenuBar];
+ [newMenuBar release];
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (id)initWithGeckoWindow:(nsCocoaWindow*)geckoWind
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ [super init];
+ mGeckoWindow = geckoWind;
+ mToplevelActiveState = false;
+ mHasEverBeenZoomed = false;
+ return self;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+- (NSSize)windowWillResize:(NSWindow *)sender toSize:(NSSize)proposedFrameSize
+{
+ RollUpPopups();
+
+ return proposedFrameSize;
+}
+
+- (void)windowDidResize:(NSNotification *)aNotification
+{
+ BaseWindow* window = [aNotification object];
+ [window updateTrackingArea];
+
+ if (!mGeckoWindow)
+ return;
+
+ // Resizing might have changed our zoom state.
+ mGeckoWindow->DispatchSizeModeEvent();
+ mGeckoWindow->ReportSizeEvent();
+}
+
+- (void)windowDidChangeScreen:(NSNotification *)aNotification
+{
+ if (!mGeckoWindow)
+ return;
+
+ // Because of Cocoa's peculiar treatment of zero-size windows (see comments
+ // at GetBackingScaleFactor() above), we sometimes have a situation where
+ // our concept of backing scale (based on the screen where the zero-sized
+ // window is positioned) differs from Cocoa's idea (always based on the
+ // Retina screen, AFAICT, even when an external non-Retina screen is the
+ // primary display).
+ //
+ // As a result, if the window was created with zero size on an external
+ // display, but then made visible on the (secondary) Retina screen, we
+ // will *not* get a windowDidChangeBackingProperties notification for it.
+ // This leads to an incorrect GetDefaultScale(), and widget coordinate
+ // confusion, as per bug 853252.
+ //
+ // To work around this, we check for a backing scale mismatch when we
+ // receive a windowDidChangeScreen notification, as we will receive this
+ // even if Cocoa was already treating the zero-size window as having
+ // Retina backing scale.
+ NSWindow *window = (NSWindow *)[aNotification object];
+ if ([window respondsToSelector:@selector(backingScaleFactor)]) {
+ if (GetBackingScaleFactor(window) != mGeckoWindow->BackingScaleFactor()) {
+ mGeckoWindow->BackingScaleFactorChanged();
+ }
+ }
+
+ mGeckoWindow->ReportMoveEvent();
+}
+
+// Lion's full screen mode will bypass our internal fullscreen tracking, so
+// we need to catch it when we transition and call our own methods, which in
+// turn will fire "fullscreen" events.
+- (void)windowDidEnterFullScreen:(NSNotification *)notification
+{
+ if (!mGeckoWindow) {
+ return;
+ }
+
+ mGeckoWindow->EnteredFullScreen(true);
+
+ // On Yosemite, the NSThemeFrame class has two new properties --
+ // titlebarView (an NSTitlebarView object) and titlebarContainerView (an
+ // NSTitlebarContainerView object). These are used to display the titlebar
+ // in fullscreen mode. In Safari they're not transparent. But in Firefox
+ // for some reason they are, which causes bug 1069658. The following code
+ // works around this Apple bug or design flaw.
+ NSWindow *window = (NSWindow *) [notification object];
+ NSView *frameView = [[window contentView] superview];
+ NSView *titlebarView = nil;
+ NSView *titlebarContainerView = nil;
+ if ([frameView respondsToSelector:@selector(titlebarView)]) {
+ titlebarView = [frameView titlebarView];
+ }
+ if ([frameView respondsToSelector:@selector(titlebarContainerView)]) {
+ titlebarContainerView = [frameView titlebarContainerView];
+ }
+ if ([titlebarView respondsToSelector:@selector(setTransparent:)]) {
+ [titlebarView setTransparent:NO];
+ }
+ if ([titlebarContainerView respondsToSelector:@selector(setTransparent:)]) {
+ [titlebarContainerView setTransparent:NO];
+ }
+}
+
+- (void)windowDidExitFullScreen:(NSNotification *)notification
+{
+ if (!mGeckoWindow) {
+ return;
+ }
+
+ mGeckoWindow->EnteredFullScreen(false);
+}
+
+- (void)windowDidFailToEnterFullScreen:(NSWindow *)window
+{
+ if (!mGeckoWindow) {
+ return;
+ }
+
+ mGeckoWindow->EnteredFullScreen(false);
+}
+
+- (void)windowDidFailToExitFullScreen:(NSWindow *)window
+{
+ if (!mGeckoWindow) {
+ return;
+ }
+
+ mGeckoWindow->EnteredFullScreen(true);
+}
+
+- (void)windowDidBecomeMain:(NSNotification *)aNotification
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ RollUpPopups();
+ ChildViewMouseTracker::ReEvaluateMouseEnterState();
+
+ // [NSApp _isRunningAppModal] will return true if we're running an OS dialog
+ // app modally. If one of those is up then we want it to retain its menu bar.
+ if ([NSApp _isRunningAppModal])
+ return;
+ NSWindow* window = [aNotification object];
+ if (window)
+ [WindowDelegate paintMenubarForWindow:window];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)windowDidResignMain:(NSNotification *)aNotification
+{
+ RollUpPopups();
+ ChildViewMouseTracker::ReEvaluateMouseEnterState();
+
+ // [NSApp _isRunningAppModal] will return true if we're running an OS dialog
+ // app modally. If one of those is up then we want it to retain its menu bar.
+ if ([NSApp _isRunningAppModal])
+ return;
+ RefPtr<nsMenuBarX> hiddenWindowMenuBar = nsMenuUtilsX::GetHiddenWindowMenuBar();
+ if (hiddenWindowMenuBar) {
+ // printf("painting hidden window menu bar due to window losing main status\n");
+ hiddenWindowMenuBar->Paint();
+ }
+}
+
+- (void)windowDidBecomeKey:(NSNotification *)aNotification
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ RollUpPopups();
+ ChildViewMouseTracker::ReEvaluateMouseEnterState();
+
+ NSWindow* window = [aNotification object];
+ if ([window isSheet])
+ [WindowDelegate paintMenubarForWindow:window];
+
+ nsChildView* mainChildView =
+ static_cast<nsChildView*>([[(BaseWindow*)window mainChildView] widget]);
+ if (mainChildView) {
+ if (mainChildView->GetInputContext().IsPasswordEditor()) {
+ TextInputHandler::EnableSecureEventInput();
+ } else {
+ TextInputHandler::EnsureSecureEventInputDisabled();
+ }
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)windowDidResignKey:(NSNotification *)aNotification
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ RollUpPopups();
+ ChildViewMouseTracker::ReEvaluateMouseEnterState();
+
+ // If a sheet just resigned key then we should paint the menu bar
+ // for whatever window is now main.
+ NSWindow* window = [aNotification object];
+ if ([window isSheet])
+ [WindowDelegate paintMenubarForWindow:[NSApp mainWindow]];
+
+ TextInputHandler::EnsureSecureEventInputDisabled();
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)windowWillMove:(NSNotification *)aNotification
+{
+ RollUpPopups();
+}
+
+- (void)windowDidMove:(NSNotification *)aNotification
+{
+ if (mGeckoWindow)
+ mGeckoWindow->ReportMoveEvent();
+}
+
+- (BOOL)windowShouldClose:(id)sender
+{
+ nsIWidgetListener* listener = mGeckoWindow ? mGeckoWindow->GetWidgetListener() : nullptr;
+ if (listener)
+ listener->RequestWindowClose(mGeckoWindow);
+ return NO; // gecko will do it
+}
+
+- (void)windowWillClose:(NSNotification *)aNotification
+{
+ RollUpPopups();
+}
+
+- (void)windowWillMiniaturize:(NSNotification *)aNotification
+{
+ RollUpPopups();
+}
+
+- (void)windowDidMiniaturize:(NSNotification *)aNotification
+{
+ if (mGeckoWindow)
+ mGeckoWindow->DispatchSizeModeEvent();
+}
+
+- (void)windowDidDeminiaturize:(NSNotification *)aNotification
+{
+ if (mGeckoWindow)
+ mGeckoWindow->DispatchSizeModeEvent();
+}
+
+- (BOOL)windowShouldZoom:(NSWindow *)window toFrame:(NSRect)proposedFrame
+{
+ if (!mHasEverBeenZoomed && [window isZoomed])
+ return NO; // See bug 429954.
+
+ mHasEverBeenZoomed = YES;
+ return YES;
+}
+
+- (void)didEndSheet:(NSWindow*)sheet returnCode:(int)returnCode contextInfo:(void*)contextInfo
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ // Note: 'contextInfo' (if it is set) is the window that is the parent of
+ // the sheet. The value of contextInfo is determined in
+ // nsCocoaWindow::Show(). If it's set, 'contextInfo' is always the top-
+ // level window, not another sheet itself. But 'contextInfo' is nil if
+ // our parent window is also a sheet -- in that case we shouldn't send
+ // the top-level window any activate events (because it's our parent
+ // window that needs to get these events, not the top-level window).
+ [TopLevelWindowData deactivateInWindow:sheet];
+ [sheet orderOut:self];
+ if (contextInfo)
+ [TopLevelWindowData activateInWindow:(NSWindow*)contextInfo];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)windowDidChangeBackingProperties:(NSNotification *)aNotification
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ NSWindow *window = (NSWindow *)[aNotification object];
+
+ if ([window respondsToSelector:@selector(backingScaleFactor)]) {
+ CGFloat oldFactor =
+ [[[aNotification userInfo]
+ objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
+ if ([window backingScaleFactor] != oldFactor) {
+ mGeckoWindow->BackingScaleFactorChanged();
+ }
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (nsCocoaWindow*)geckoWidget
+{
+ return mGeckoWindow;
+}
+
+- (bool)toplevelActiveState
+{
+ return mToplevelActiveState;
+}
+
+- (void)sendToplevelActivateEvents
+{
+ if (!mToplevelActiveState && mGeckoWindow) {
+ nsIWidgetListener* listener = mGeckoWindow->GetWidgetListener();
+ if (listener) {
+ listener->WindowActivated();
+ }
+ mToplevelActiveState = true;
+ }
+}
+
+- (void)sendToplevelDeactivateEvents
+{
+ if (mToplevelActiveState && mGeckoWindow) {
+ nsIWidgetListener* listener = mGeckoWindow->GetWidgetListener();
+ if (listener) {
+ listener->WindowDeactivated();
+ }
+ mToplevelActiveState = false;
+ }
+}
+
+@end
+
+static float
+GetDPI(NSWindow* aWindow)
+{
+ NSScreen* screen = [aWindow screen];
+ if (!screen)
+ return 96.0f;
+
+ CGDirectDisplayID displayID =
+ [[[screen deviceDescription] objectForKey:@"NSScreenNumber"] intValue];
+ CGFloat heightMM = ::CGDisplayScreenSize(displayID).height;
+ size_t heightPx = ::CGDisplayPixelsHigh(displayID);
+ if (heightMM < 1 || heightPx < 1) {
+ // Something extremely bogus is going on
+ return 96.0f;
+ }
+
+ float dpi = heightPx / (heightMM / MM_PER_INCH_FLOAT);
+
+ // Account for HiDPI mode where Cocoa's "points" do not correspond to real
+ // device pixels
+ CGFloat backingScale = GetBackingScaleFactor(aWindow);
+
+ return dpi * backingScale;
+}
+
+@interface NSView(FrameViewMethodSwizzling)
+- (NSPoint)FrameView__closeButtonOrigin;
+- (NSPoint)FrameView__fullScreenButtonOrigin;
+@end
+
+@implementation NSView(FrameViewMethodSwizzling)
+
+- (NSPoint)FrameView__closeButtonOrigin
+{
+ NSPoint defaultPosition = [self FrameView__closeButtonOrigin];
+ if ([[self window] isKindOfClass:[ToolbarWindow class]]) {
+ return [(ToolbarWindow*)[self window] windowButtonsPositionWithDefaultPosition:defaultPosition];
+ }
+ return defaultPosition;
+}
+
+- (NSPoint)FrameView__fullScreenButtonOrigin
+{
+ NSPoint defaultPosition = [self FrameView__fullScreenButtonOrigin];
+ if ([[self window] isKindOfClass:[ToolbarWindow class]]) {
+ return [(ToolbarWindow*)[self window] fullScreenButtonPositionWithDefaultPosition:defaultPosition];
+ }
+ return defaultPosition;
+}
+
+@end
+
+static NSMutableSet *gSwizzledFrameViewClasses = nil;
+
+@interface NSWindow(PrivateSetNeedsDisplayInRectMethod)
+ - (void)_setNeedsDisplayInRect:(NSRect)aRect;
+@end
+
+// This method is on NSThemeFrame starting with 10.10, but since NSThemeFrame
+// is not a public class, we declare the method on NSView instead. We only have
+// this declaration in order to avoid compiler warnings.
+@interface NSView(PrivateAddKnownSubviewMethod)
+ - (void)_addKnownSubview:(NSView*)aView positioned:(NSWindowOrderingMode)place relativeTo:(NSView*)otherView;
+@end
+
+#if !defined(MAC_OS_X_VERSION_10_10) || \
+ MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_10
+
+@interface NSImage(CapInsets)
+- (void)setCapInsets:(NSEdgeInsets)capInsets;
+@end
+
+#endif
+
+#if !defined(MAC_OS_X_VERSION_10_8) || \
+ MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_8
+
+@interface NSImage(ImageCreationWithDrawingHandler)
++ (NSImage *)imageWithSize:(NSSize)size
+ flipped:(BOOL)drawingHandlerShouldBeCalledWithFlippedContext
+ drawingHandler:(BOOL (^)(NSRect dstRect))drawingHandler;
+@end
+
+#endif
+
+@interface NSView(NSVisualEffectViewSetMaskImage)
+- (void)setMaskImage:(NSImage*)image;
+@end
+
+@interface BaseWindow(Private)
+- (void)removeTrackingArea;
+- (void)cursorUpdated:(NSEvent*)aEvent;
+- (void)updateContentViewSize;
+- (void)reflowTitlebarElements;
+@end
+
+@implementation BaseWindow
+
+// The frame of a window is implemented using undocumented NSView subclasses.
+// We offset the window buttons by overriding the methods _closeButtonOrigin
+// and _fullScreenButtonOrigin on these frame view classes. The class which is
+// used for a window is determined in the window's frameViewClassForStyleMask:
+// method, so this is where we make sure that we have swizzled the method on
+// all encountered classes.
++ (Class)frameViewClassForStyleMask:(NSUInteger)styleMask
+{
+ Class frameViewClass = [super frameViewClassForStyleMask:styleMask];
+
+ if (!gSwizzledFrameViewClasses) {
+ gSwizzledFrameViewClasses = [[NSMutableSet setWithCapacity:3] retain];
+ if (!gSwizzledFrameViewClasses) {
+ return frameViewClass;
+ }
+ }
+
+ static IMP our_closeButtonOrigin =
+ class_getMethodImplementation([NSView class],
+ @selector(FrameView__closeButtonOrigin));
+ static IMP our_fullScreenButtonOrigin =
+ class_getMethodImplementation([NSView class],
+ @selector(FrameView__fullScreenButtonOrigin));
+
+ if (![gSwizzledFrameViewClasses containsObject:frameViewClass]) {
+ // Either of these methods might be implemented in both a subclass of
+ // NSFrameView and one of its own subclasses. Which means that if we
+ // aren't careful we might end up swizzling the same method twice.
+ // Since method swizzling involves swapping pointers, this would break
+ // things.
+ IMP _closeButtonOrigin =
+ class_getMethodImplementation(frameViewClass,
+ @selector(_closeButtonOrigin));
+ if (_closeButtonOrigin && _closeButtonOrigin != our_closeButtonOrigin) {
+ nsToolkit::SwizzleMethods(frameViewClass, @selector(_closeButtonOrigin),
+ @selector(FrameView__closeButtonOrigin));
+ }
+ IMP _fullScreenButtonOrigin =
+ class_getMethodImplementation(frameViewClass,
+ @selector(_fullScreenButtonOrigin));
+ if (_fullScreenButtonOrigin &&
+ _fullScreenButtonOrigin != our_fullScreenButtonOrigin) {
+ nsToolkit::SwizzleMethods(frameViewClass, @selector(_fullScreenButtonOrigin),
+ @selector(FrameView__fullScreenButtonOrigin));
+ }
+ [gSwizzledFrameViewClasses addObject:frameViewClass];
+ }
+
+ return frameViewClass;
+}
+
+- (id)initWithContentRect:(NSRect)aContentRect styleMask:(NSUInteger)aStyle backing:(NSBackingStoreType)aBufferingType defer:(BOOL)aFlag
+{
+ mDrawsIntoWindowFrame = NO;
+ [super initWithContentRect:aContentRect styleMask:aStyle backing:aBufferingType defer:aFlag];
+ mState = nil;
+ mActiveTitlebarColor = nil;
+ mInactiveTitlebarColor = nil;
+ mScheduledShadowInvalidation = NO;
+ mDisabledNeedsDisplay = NO;
+ mDPI = GetDPI(self);
+ mTrackingArea = nil;
+ mDirtyRect = NSZeroRect;
+ mBeingShown = NO;
+ mDrawTitle = NO;
+ mBrightTitlebarForeground = NO;
+ mUseMenuStyle = NO;
+ [self updateTrackingArea];
+
+ return self;
+}
+
+// Returns an autoreleased NSImage.
+static NSImage*
+GetMenuMaskImage()
+{
+ CGFloat radius = 4.0f;
+ NSEdgeInsets insets = { 5, 5, 5, 5 };
+ NSSize maskSize = { 12, 12 };
+ NSImage* maskImage = [NSImage imageWithSize:maskSize flipped:YES drawingHandler:^BOOL(NSRect dstRect) {
+ NSBezierPath *path = [NSBezierPath bezierPathWithRoundedRect:dstRect xRadius:radius yRadius:radius];
+ [[NSColor colorWithDeviceWhite:1.0 alpha:1.0] set];
+ [path fill];
+ return YES;
+ }];
+ [maskImage setCapInsets:insets];
+ return maskImage;
+}
+
+- (void)swapOutChildViewWrapper:(NSView*)aNewWrapper
+{
+ [aNewWrapper setFrame:[[self contentView] frame]];
+ NSView* childView = [[self mainChildView] retain];
+ [childView removeFromSuperview];
+ [aNewWrapper addSubview:childView];
+ [childView release];
+ [super setContentView:aNewWrapper];
+}
+
+- (void)setUseMenuStyle:(BOOL)aValue
+{
+ if (!VibrancyManager::SystemSupportsVibrancy()) {
+ return;
+ }
+
+ if (aValue && !mUseMenuStyle) {
+ // Turn on rounded corner masking.
+ NSView* effectView = VibrancyManager::CreateEffectView(VibrancyType::MENU, YES);
+ if ([effectView respondsToSelector:@selector(setMaskImage:)]) {
+ [effectView setMaskImage:GetMenuMaskImage()];
+ }
+ [self swapOutChildViewWrapper:effectView];
+ [effectView release];
+ } else if (mUseMenuStyle && !aValue) {
+ // Turn off rounded corner masking.
+ NSView* wrapper = [[NSView alloc] initWithFrame:NSZeroRect];
+ [self swapOutChildViewWrapper:wrapper];
+ [wrapper release];
+ }
+ mUseMenuStyle = aValue;
+}
+
+- (void)setBeingShown:(BOOL)aValue
+{
+ mBeingShown = aValue;
+}
+
+- (BOOL)isBeingShown
+{
+ return mBeingShown;
+}
+
+- (BOOL)isVisibleOrBeingShown
+{
+ return [super isVisible] || mBeingShown;
+}
+
+- (void)disableSetNeedsDisplay
+{
+ mDisabledNeedsDisplay = YES;
+}
+
+- (void)enableSetNeedsDisplay
+{
+ mDisabledNeedsDisplay = NO;
+}
+
+- (void)dealloc
+{
+ [mActiveTitlebarColor release];
+ [mInactiveTitlebarColor release];
+ [self removeTrackingArea];
+ ChildViewMouseTracker::OnDestroyWindow(self);
+ [super dealloc];
+}
+
+static const NSString* kStateTitleKey = @"title";
+static const NSString* kStateDrawsContentsIntoWindowFrameKey = @"drawsContentsIntoWindowFrame";
+static const NSString* kStateActiveTitlebarColorKey = @"activeTitlebarColor";
+static const NSString* kStateInactiveTitlebarColorKey = @"inactiveTitlebarColor";
+static const NSString* kStateShowsToolbarButton = @"showsToolbarButton";
+static const NSString* kStateCollectionBehavior = @"collectionBehavior";
+
+- (void)importState:(NSDictionary*)aState
+{
+ [self setTitle:[aState objectForKey:kStateTitleKey]];
+ [self setDrawsContentsIntoWindowFrame:[[aState objectForKey:kStateDrawsContentsIntoWindowFrameKey] boolValue]];
+ [self setTitlebarColor:[aState objectForKey:kStateActiveTitlebarColorKey] forActiveWindow:YES];
+ [self setTitlebarColor:[aState objectForKey:kStateInactiveTitlebarColorKey] forActiveWindow:NO];
+ [self setShowsToolbarButton:[[aState objectForKey:kStateShowsToolbarButton] boolValue]];
+ [self setCollectionBehavior:[[aState objectForKey:kStateCollectionBehavior] unsignedIntValue]];
+}
+
+- (NSMutableDictionary*)exportState
+{
+ NSMutableDictionary* state = [NSMutableDictionary dictionaryWithCapacity:10];
+ [state setObject:[self title] forKey:kStateTitleKey];
+ [state setObject:[NSNumber numberWithBool:[self drawsContentsIntoWindowFrame]]
+ forKey:kStateDrawsContentsIntoWindowFrameKey];
+ NSColor* activeTitlebarColor = [self titlebarColorForActiveWindow:YES];
+ if (activeTitlebarColor) {
+ [state setObject:activeTitlebarColor forKey:kStateActiveTitlebarColorKey];
+ }
+ NSColor* inactiveTitlebarColor = [self titlebarColorForActiveWindow:NO];
+ if (inactiveTitlebarColor) {
+ [state setObject:inactiveTitlebarColor forKey:kStateInactiveTitlebarColorKey];
+ }
+ [state setObject:[NSNumber numberWithBool:[self showsToolbarButton]]
+ forKey:kStateShowsToolbarButton];
+ [state setObject:[NSNumber numberWithUnsignedInt: [self collectionBehavior]]
+ forKey:kStateCollectionBehavior];
+ return state;
+}
+
+- (void)setDrawsContentsIntoWindowFrame:(BOOL)aState
+{
+ bool changed = (aState != mDrawsIntoWindowFrame);
+ mDrawsIntoWindowFrame = aState;
+ if (changed) {
+ [self updateContentViewSize];
+ [self reflowTitlebarElements];
+ }
+}
+
+- (BOOL)drawsContentsIntoWindowFrame
+{
+ return mDrawsIntoWindowFrame;
+}
+
+- (void)setWantsTitleDrawn:(BOOL)aDrawTitle
+{
+ mDrawTitle = aDrawTitle;
+}
+
+- (BOOL)wantsTitleDrawn
+{
+ return mDrawTitle;
+}
+
+- (void)setUseBrightTitlebarForeground:(BOOL)aBrightForeground
+{
+ mBrightTitlebarForeground = aBrightForeground;
+ [[self standardWindowButton:NSWindowFullScreenButton] setNeedsDisplay:YES];
+}
+
+- (BOOL)useBrightTitlebarForeground
+{
+ return mBrightTitlebarForeground;
+}
+
+// Pass nil here to get the default appearance.
+- (void)setTitlebarColor:(NSColor*)aColor forActiveWindow:(BOOL)aActive
+{
+ [aColor retain];
+ if (aActive) {
+ [mActiveTitlebarColor release];
+ mActiveTitlebarColor = aColor;
+ } else {
+ [mInactiveTitlebarColor release];
+ mInactiveTitlebarColor = aColor;
+ }
+}
+
+- (NSColor*)titlebarColorForActiveWindow:(BOOL)aActive
+{
+ return aActive ? mActiveTitlebarColor : mInactiveTitlebarColor;
+}
+
+- (void)deferredInvalidateShadow
+{
+ if (mScheduledShadowInvalidation || [self isOpaque] || ![self hasShadow])
+ return;
+
+ [self performSelector:@selector(invalidateShadow) withObject:nil afterDelay:0];
+ mScheduledShadowInvalidation = YES;
+}
+
+- (void)invalidateShadow
+{
+ [super invalidateShadow];
+ mScheduledShadowInvalidation = NO;
+}
+
+- (float)getDPI
+{
+ return mDPI;
+}
+
+- (NSView*)trackingAreaView
+{
+ NSView* contentView = [self contentView];
+ return [contentView superview] ? [contentView superview] : contentView;
+}
+
+- (ChildView*)mainChildView
+{
+ NSView *contentView = [self contentView];
+ NSView* lastView = [[contentView subviews] lastObject];
+ if ([lastView isKindOfClass:[ChildView class]]) {
+ return (ChildView*)lastView;
+ }
+ return nil;
+}
+
+- (void)removeTrackingArea
+{
+ if (mTrackingArea) {
+ [[self trackingAreaView] removeTrackingArea:mTrackingArea];
+ [mTrackingArea release];
+ mTrackingArea = nil;
+ }
+}
+
+- (void)updateTrackingArea
+{
+ [self removeTrackingArea];
+
+ NSView* view = [self trackingAreaView];
+ const NSTrackingAreaOptions options =
+ NSTrackingMouseEnteredAndExited | NSTrackingMouseMoved | NSTrackingActiveAlways;
+ mTrackingArea = [[NSTrackingArea alloc] initWithRect:[view bounds]
+ options:options
+ owner:self
+ userInfo:nil];
+ [view addTrackingArea:mTrackingArea];
+}
+
+- (void)mouseEntered:(NSEvent*)aEvent
+{
+ ChildViewMouseTracker::MouseEnteredWindow(aEvent);
+}
+
+- (void)mouseExited:(NSEvent*)aEvent
+{
+ ChildViewMouseTracker::MouseExitedWindow(aEvent);
+}
+
+- (void)mouseMoved:(NSEvent*)aEvent
+{
+ ChildViewMouseTracker::MouseMoved(aEvent);
+}
+
+- (void)cursorUpdated:(NSEvent*)aEvent
+{
+ // Nothing to do here, but NSTrackingArea wants us to implement this method.
+}
+
+- (void)_setNeedsDisplayInRect:(NSRect)aRect
+{
+ // Prevent unnecessary invalidations due to moving NSViews (e.g. for plugins)
+ if (!mDisabledNeedsDisplay) {
+ // This method is only called by Cocoa, so when we're here, we know that
+ // it's available and don't need to check whether our superclass responds
+ // to the selector.
+ [super _setNeedsDisplayInRect:aRect];
+ mDirtyRect = NSUnionRect(mDirtyRect, aRect);
+ }
+}
+
+- (NSRect)getAndResetNativeDirtyRect
+{
+ NSRect dirtyRect = mDirtyRect;
+ mDirtyRect = NSZeroRect;
+ return dirtyRect;
+}
+
+- (void)updateContentViewSize
+{
+ NSRect rect = [self contentRectForFrameRect:[self frame]];
+ [[self contentView] setFrameSize:rect.size];
+}
+
+// Possibly move the titlebar buttons.
+- (void)reflowTitlebarElements
+{
+ NSView *frameView = [[self contentView] superview];
+ if ([frameView respondsToSelector:@selector(_tileTitlebarAndRedisplay:)]) {
+ [frameView _tileTitlebarAndRedisplay:NO];
+ }
+}
+
+// Override methods that translate between content rect and frame rect.
+- (NSRect)contentRectForFrameRect:(NSRect)aRect
+{
+ if ([self drawsContentsIntoWindowFrame]) {
+ return aRect;
+ }
+ return [super contentRectForFrameRect:aRect];
+}
+
+- (NSRect)contentRectForFrameRect:(NSRect)aRect styleMask:(NSUInteger)aMask
+{
+ if ([self drawsContentsIntoWindowFrame]) {
+ return aRect;
+ }
+ if ([super respondsToSelector:@selector(contentRectForFrameRect:styleMask:)]) {
+ return [super contentRectForFrameRect:aRect styleMask:aMask];
+ } else {
+ return [NSWindow contentRectForFrameRect:aRect styleMask:aMask];
+ }
+}
+
+- (NSRect)frameRectForContentRect:(NSRect)aRect
+{
+ if ([self drawsContentsIntoWindowFrame]) {
+ return aRect;
+ }
+ return [super frameRectForContentRect:aRect];
+}
+
+- (NSRect)frameRectForContentRect:(NSRect)aRect styleMask:(NSUInteger)aMask
+{
+ if ([self drawsContentsIntoWindowFrame]) {
+ return aRect;
+ }
+ if ([super respondsToSelector:@selector(frameRectForContentRect:styleMask:)]) {
+ return [super frameRectForContentRect:aRect styleMask:aMask];
+ } else {
+ return [NSWindow frameRectForContentRect:aRect styleMask:aMask];
+ }
+}
+
+- (void)setContentView:(NSView*)aView
+{
+ [super setContentView:aView];
+
+ // Now move the contentView to the bottommost layer so that it's guaranteed
+ // to be under the window buttons.
+ NSView* frameView = [aView superview];
+ [aView removeFromSuperview];
+ if ([frameView respondsToSelector:@selector(_addKnownSubview:positioned:relativeTo:)]) {
+ // 10.10 prints a warning when we call addSubview on the frame view, so we
+ // silence the warning by calling a private method instead.
+ [frameView _addKnownSubview:aView positioned:NSWindowBelow relativeTo:nil];
+ } else {
+ [frameView addSubview:aView positioned:NSWindowBelow relativeTo:nil];
+ }
+}
+
+- (NSArray*)titlebarControls
+{
+ // Return all subviews of the frameView which are not the content view.
+ NSView* frameView = [[self contentView] superview];
+ NSMutableArray* array = [[[frameView subviews] mutableCopy] autorelease];
+ [array removeObject:[self contentView]];
+ return array;
+}
+
+- (BOOL)respondsToSelector:(SEL)aSelector
+{
+ // Claim the window doesn't respond to this so that the system
+ // doesn't steal keyboard equivalents for it. Bug 613710.
+ if (aSelector == @selector(cancelOperation:)) {
+ return NO;
+ }
+
+ return [super respondsToSelector:aSelector];
+}
+
+- (void) doCommandBySelector:(SEL)aSelector
+{
+ // We override this so that it won't beep if it can't act.
+ // We want to control the beeping for missing or disabled
+ // commands ourselves.
+ [self tryToPerform:aSelector with:nil];
+}
+
+- (id)accessibilityAttributeValue:(NSString *)attribute
+{
+ id retval = [super accessibilityAttributeValue:attribute];
+
+ // The following works around a problem with Text-to-Speech on OS X 10.7.
+ // See bug 674612 for more info.
+ //
+ // When accessibility is off, AXUIElementCopyAttributeValue(), when called
+ // on an AXApplication object to get its AXFocusedUIElement attribute,
+ // always returns an AXWindow object (the actual browser window -- never a
+ // mozAccessible object). This also happens with accessibility turned on,
+ // if no other object in the browser window has yet been focused. But if
+ // the browser window has a title bar (as it currently always does), the
+ // AXWindow object will always have four "accessible" children, one of which
+ // is an AXStaticText object (the title bar's "title"; the other three are
+ // the close, minimize and zoom buttons). This means that (for complicated
+ // reasons, for which see bug 674612) Text-to-Speech on OS X 10.7 will often
+ // "speak" the window title, no matter what text is selected, or even if no
+ // text at all is selected. (This always happens when accessibility is off.
+ // It doesn't happen in Firefox releases because Apple has (on OS X 10.7)
+ // special-cased the handling of apps whose CFBundleIdentifier is
+ // org.mozilla.firefox.)
+ //
+ // We work around this problem by only returning AXChildren that are
+ // mozAccessible object or are one of the titlebar's buttons (which
+ // instantiate subclasses of NSButtonCell).
+ if ([retval isKindOfClass:[NSArray class]] &&
+ [attribute isEqualToString:@"AXChildren"]) {
+ NSMutableArray *holder = [NSMutableArray arrayWithCapacity:10];
+ [holder addObjectsFromArray:(NSArray *)retval];
+ NSUInteger count = [holder count];
+ for (NSInteger i = count - 1; i >= 0; --i) {
+ id item = [holder objectAtIndex:i];
+ // Remove anything from holder that isn't one of the titlebar's buttons
+ // (which instantiate subclasses of NSButtonCell) or a mozAccessible
+ // object (or one of its subclasses).
+ if (![item isKindOfClass:[NSButtonCell class]] &&
+ ![item respondsToSelector:@selector(hasRepresentedView)]) {
+ [holder removeObjectAtIndex:i];
+ }
+ }
+ retval = [NSArray arrayWithArray:holder];
+ }
+
+ return retval;
+}
+
+@end
+
+// This class allows us to exercise control over the window's title bar. This
+// allows for a "unified toolbar" look without having to extend the content
+// area into the title bar. It works like this:
+// 1) We set the window's style to textured.
+// 2) Because of this, the background color applies to the entire window, including
+// the titlebar area. For normal textured windows, the default pattern is a
+// "brushed metal" image on Tiger and a unified gradient on Leopard.
+// 3) We set the background color to a custom NSColor subclass that knows how tall the window is.
+// When -set is called on it, it sets a pattern (with a draw callback) as the fill. In that callback,
+// it paints the the titlebar and background colors in the correct areas of the context it's given,
+// which will fill the entire window (CG will tile it horizontally for us).
+// 4) Whenever the window's main state changes and when [window display] is called,
+// Cocoa redraws the titlebar using the patternDraw callback function.
+//
+// This class also provides us with a pill button to show/hide the toolbar up to 10.6.
+//
+// Drawing the unified gradient in the titlebar and the toolbar works like this:
+// 1) In the style sheet we set the toolbar's -moz-appearance to toolbar.
+// 2) When the toolbar is visible and we paint the application chrome
+// window, the array that Gecko passes nsChildView::UpdateThemeGeometries
+// will contain an entry for the widget type NS_THEME_TOOLBAR.
+// 3) nsChildView::UpdateThemeGeometries finds the toolbar frame's ToolbarWindow
+// and passes the toolbar frame's height to setUnifiedToolbarHeight.
+// 4) If the toolbar height has changed, a titlebar redraw is triggered and the
+// upper part of the unified gradient is drawn in the titlebar.
+// 5) The lower part of the unified gradient in the toolbar is drawn during
+// normal window content painting in nsNativeThemeCocoa::DrawUnifiedToolbar.
+//
+// Whenever the unified gradient is drawn in the titlebar or the toolbar, both
+// titlebar height and toolbar height must be known in order to construct the
+// correct gradient. But you can only get from the toolbar frame
+// to the containing window - the other direction doesn't work. That's why the
+// toolbar height is cached in the ToolbarWindow but nsNativeThemeCocoa can simply
+// query the window for its titlebar height when drawing the toolbar.
+//
+// Note that in drawsContentsIntoWindowFrame mode, titlebar drawing works in a
+// completely different way: In that mode, the window's mainChildView will
+// cover the titlebar completely and nothing that happens in the window
+// background will reach the screen.
+@implementation ToolbarWindow
+
+- (id)initWithContentRect:(NSRect)aContentRect styleMask:(NSUInteger)aStyle backing:(NSBackingStoreType)aBufferingType defer:(BOOL)aFlag
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ aStyle = aStyle | NSTexturedBackgroundWindowMask;
+ if ((self = [super initWithContentRect:aContentRect styleMask:aStyle backing:aBufferingType defer:aFlag])) {
+ mColor = [[TitlebarAndBackgroundColor alloc] initWithWindow:self];
+ // Bypass our guard method below.
+ [super setBackgroundColor:mColor];
+ mBackgroundColor = [[NSColor whiteColor] retain];
+
+ mUnifiedToolbarHeight = 22.0f;
+ mWindowButtonsRect = NSZeroRect;
+ mFullScreenButtonRect = NSZeroRect;
+
+ // setBottomCornerRounded: is a private API call, so we check to make sure
+ // we respond to it just in case.
+ if ([self respondsToSelector:@selector(setBottomCornerRounded:)])
+ [self setBottomCornerRounded:YES];
+
+ [self setAutorecalculatesContentBorderThickness:NO forEdge:NSMaxYEdge];
+ [self setContentBorderThickness:0.0f forEdge:NSMaxYEdge];
+ }
+ return self;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+- (void)dealloc
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ [super setBackgroundColor:[NSColor whiteColor]];
+ [mColor release];
+ [mBackgroundColor release];
+ [mTitlebarView release];
+ [super dealloc];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)setTitlebarColor:(NSColor*)aColor forActiveWindow:(BOOL)aActive
+{
+ [super setTitlebarColor:aColor forActiveWindow:aActive];
+ [self setTitlebarNeedsDisplayInRect:[self titlebarRect]];
+}
+
+- (void)setBackgroundColor:(NSColor*)aColor
+{
+ [aColor retain];
+ [mBackgroundColor release];
+ mBackgroundColor = aColor;
+}
+
+- (NSColor*)windowBackgroundColor
+{
+ return mBackgroundColor;
+}
+
+- (void)setTemporaryBackgroundColor
+{
+ [super setBackgroundColor:[NSColor whiteColor]];
+}
+
+- (void)restoreBackgroundColor
+{
+ [super setBackgroundColor:mBackgroundColor];
+}
+
+- (void)setTitlebarNeedsDisplayInRect:(NSRect)aRect
+{
+ [self setTitlebarNeedsDisplayInRect:aRect sync:NO];
+}
+
+- (void)setTitlebarNeedsDisplayInRect:(NSRect)aRect sync:(BOOL)aSync
+{
+ NSRect titlebarRect = [self titlebarRect];
+ NSRect rect = NSIntersectionRect(titlebarRect, aRect);
+ if (NSIsEmptyRect(rect))
+ return;
+
+ NSView* borderView = [[self contentView] superview];
+ if (!borderView)
+ return;
+
+ if (aSync) {
+ [borderView displayRect:rect];
+ } else {
+ [borderView setNeedsDisplayInRect:rect];
+ }
+}
+
+- (NSRect)titlebarRect
+{
+ CGFloat titlebarHeight = [self titlebarHeight];
+ return NSMakeRect(0, [self frame].size.height - titlebarHeight,
+ [self frame].size.width, titlebarHeight);
+}
+
+// Returns the unified height of titlebar + toolbar.
+- (CGFloat)unifiedToolbarHeight
+{
+ return mUnifiedToolbarHeight;
+}
+
+- (CGFloat)titlebarHeight
+{
+ // We use the original content rect here, not what we return from
+ // [self contentRectForFrameRect:], because that would give us a
+ // titlebarHeight of zero in drawsContentsIntoWindowFrame mode.
+ NSRect frameRect = [self frame];
+ NSRect originalContentRect = [NSWindow contentRectForFrameRect:frameRect styleMask:[self styleMask]];
+ return NSMaxY(frameRect) - NSMaxY(originalContentRect);
+}
+
+// Stores the complete height of titlebar + toolbar.
+- (void)setUnifiedToolbarHeight:(CGFloat)aHeight
+{
+ if (aHeight == mUnifiedToolbarHeight)
+ return;
+
+ mUnifiedToolbarHeight = aHeight;
+
+ if (![self drawsContentsIntoWindowFrame]) {
+ // Redraw the title bar. If we're inside painting, we'll do it right now,
+ // otherwise we'll just invalidate it.
+ BOOL needSyncRedraw = ([NSView focusView] != nil);
+ [self setTitlebarNeedsDisplayInRect:[self titlebarRect] sync:needSyncRedraw];
+ }
+}
+
+// Extending the content area into the title bar works by resizing the
+// mainChildView so that it covers the titlebar.
+- (void)setDrawsContentsIntoWindowFrame:(BOOL)aState
+{
+ BOOL stateChanged = ([self drawsContentsIntoWindowFrame] != aState);
+ [super setDrawsContentsIntoWindowFrame:aState];
+ if (stateChanged && [[self delegate] isKindOfClass:[WindowDelegate class]]) {
+ // Here we extend / shrink our mainChildView. We do that by firing a resize
+ // event which will cause the ChildView to be resized to the rect returned
+ // by nsCocoaWindow::GetClientBounds. GetClientBounds bases its return
+ // value on what we return from drawsContentsIntoWindowFrame.
+ WindowDelegate *windowDelegate = (WindowDelegate *)[self delegate];
+ nsCocoaWindow *geckoWindow = [windowDelegate geckoWidget];
+ if (geckoWindow) {
+ // Re-layout our contents.
+ geckoWindow->ReportSizeEvent();
+ }
+
+ // Resizing the content area causes a reflow which would send a synthesized
+ // mousemove event to the old mouse position relative to the top left
+ // corner of the content area. But the mouse has shifted relative to the
+ // content area, so that event would have wrong position information. So
+ // we'll send a mouse move event with the correct new position.
+ ChildViewMouseTracker::ResendLastMouseMoveEvent();
+ }
+}
+
+- (void)setWantsTitleDrawn:(BOOL)aDrawTitle
+{
+ [super setWantsTitleDrawn:aDrawTitle];
+ [self setTitlebarNeedsDisplayInRect:[self titlebarRect]];
+}
+
+- (void)setSheetAttachmentPosition:(CGFloat)aY
+{
+ CGFloat topMargin = aY - [self titlebarHeight];
+ [self setContentBorderThickness:topMargin forEdge:NSMaxYEdge];
+}
+
+- (void)placeWindowButtons:(NSRect)aRect
+{
+ if (!NSEqualRects(mWindowButtonsRect, aRect)) {
+ mWindowButtonsRect = aRect;
+ [self reflowTitlebarElements];
+ }
+}
+
+- (NSPoint)windowButtonsPositionWithDefaultPosition:(NSPoint)aDefaultPosition
+{
+ NSInteger styleMask = [self styleMask];
+ if ([self drawsContentsIntoWindowFrame] &&
+ !(styleMask & NSFullScreenWindowMask) && (styleMask & NSTitledWindowMask)) {
+ if (NSIsEmptyRect(mWindowButtonsRect)) {
+ // Empty rect. Let's hide the buttons.
+ // Position is in non-flipped window coordinates. Using frame's height
+ // for the vertical coordinate will move the buttons above the window,
+ // making them invisible.
+ return NSMakePoint(0, [self frame].size.height);
+ }
+ return NSMakePoint(mWindowButtonsRect.origin.x, mWindowButtonsRect.origin.y);
+ }
+ return aDefaultPosition;
+}
+
+- (void)placeFullScreenButton:(NSRect)aRect
+{
+ if (!NSEqualRects(mFullScreenButtonRect, aRect)) {
+ mFullScreenButtonRect = aRect;
+ [self reflowTitlebarElements];
+ }
+}
+
+- (NSPoint)fullScreenButtonPositionWithDefaultPosition:(NSPoint)aDefaultPosition
+{
+ if ([self drawsContentsIntoWindowFrame] && !NSIsEmptyRect(mFullScreenButtonRect)) {
+ return NSMakePoint(std::min(mFullScreenButtonRect.origin.x, aDefaultPosition.x),
+ std::min(mFullScreenButtonRect.origin.y, aDefaultPosition.y));
+ }
+ return aDefaultPosition;
+}
+
+// Returning YES here makes the setShowsToolbarButton method work even though
+// the window doesn't contain an NSToolbar.
+- (BOOL)_hasToolbar
+{
+ return YES;
+}
+
+// Dispatch a toolbar pill button clicked message to Gecko.
+- (void)_toolbarPillButtonClicked:(id)sender
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ RollUpPopups();
+
+ if ([[self delegate] isKindOfClass:[WindowDelegate class]]) {
+ WindowDelegate *windowDelegate = (WindowDelegate *)[self delegate];
+ nsCocoaWindow *geckoWindow = [windowDelegate geckoWidget];
+ if (!geckoWindow)
+ return;
+
+ nsIWidgetListener* listener = geckoWindow->GetWidgetListener();
+ if (listener)
+ listener->OSToolbarButtonPressed();
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+// Retain and release "self" to avoid crashes when our widget (and its native
+// window) is closed as a result of processing a key equivalent (e.g.
+// Command+w or Command+q). This workaround is only needed for a window
+// that can become key.
+- (BOOL)performKeyEquivalent:(NSEvent*)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ NSWindow *nativeWindow = [self retain];
+ BOOL retval = [super performKeyEquivalent:theEvent];
+ [nativeWindow release];
+ return retval;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO);
+}
+
+- (void)sendEvent:(NSEvent *)anEvent
+{
+ NSEventType type = [anEvent type];
+
+ switch (type) {
+ case NSScrollWheel:
+ case NSLeftMouseDown:
+ case NSLeftMouseUp:
+ case NSRightMouseDown:
+ case NSRightMouseUp:
+ case NSOtherMouseDown:
+ case NSOtherMouseUp:
+ case NSMouseMoved:
+ case NSLeftMouseDragged:
+ case NSRightMouseDragged:
+ case NSOtherMouseDragged:
+ {
+ // Drop all mouse events if a modal window has appeared above us.
+ // This helps make us behave as if the OS were running a "real" modal
+ // event loop.
+ id delegate = [self delegate];
+ if (delegate && [delegate isKindOfClass:[WindowDelegate class]]) {
+ nsCocoaWindow *widget = [(WindowDelegate *)delegate geckoWidget];
+ if (widget) {
+ if (gGeckoAppModalWindowList && (widget != gGeckoAppModalWindowList->window))
+ return;
+ if (widget->HasModalDescendents())
+ return;
+ }
+ }
+ break;
+ }
+ default:
+ break;
+ }
+
+ [super sendEvent:anEvent];
+}
+
+@end
+
+// Custom NSColor subclass where most of the work takes place for drawing in
+// the titlebar area. Not used in drawsContentsIntoWindowFrame mode.
+@implementation TitlebarAndBackgroundColor
+
+- (id)initWithWindow:(ToolbarWindow*)aWindow
+{
+ if ((self = [super init])) {
+ mWindow = aWindow; // weak ref to avoid a cycle
+ }
+ return self;
+}
+
+static void
+DrawNativeTitlebar(CGContextRef aContext, CGRect aTitlebarRect,
+ CGFloat aUnifiedToolbarHeight, BOOL aIsMain)
+{
+ nsNativeThemeCocoa::DrawNativeTitlebar(aContext, aTitlebarRect, aUnifiedToolbarHeight, aIsMain, NO);
+
+ // The call to CUIDraw doesn't draw the top pixel strip at some window widths.
+ // We don't want to have a flickering transparent line, so we overdraw it.
+ CGContextSetRGBFillColor(aContext, 0.95, 0.95, 0.95, 1);
+ CGContextFillRect(aContext, CGRectMake(0, CGRectGetMaxY(aTitlebarRect) - 1,
+ aTitlebarRect.size.width, 1));
+}
+
+// Pattern draw callback for standard titlebar gradients and solid titlebar colors
+static void
+TitlebarDrawCallback(void* aInfo, CGContextRef aContext)
+{
+ ToolbarWindow *window = (ToolbarWindow*)aInfo;
+ if (![window drawsContentsIntoWindowFrame]) {
+ NSRect titlebarRect = [window titlebarRect];
+ BOOL isMain = [window isMainWindow];
+ NSColor *titlebarColor = [window titlebarColorForActiveWindow:isMain];
+ if (!titlebarColor) {
+ // If the titlebar color is nil, draw the default titlebar shading.
+ DrawNativeTitlebar(aContext, NSRectToCGRect(titlebarRect),
+ [window unifiedToolbarHeight], isMain);
+ } else {
+ // If the titlebar color is not nil, just set and draw it normally.
+ [NSGraphicsContext saveGraphicsState];
+ [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithGraphicsPort:aContext flipped:NO]];
+ [titlebarColor set];
+ NSRectFill(titlebarRect);
+ [NSGraphicsContext restoreGraphicsState];
+ }
+ }
+}
+
+- (void)setFill
+{
+ float patternWidth = [mWindow frame].size.width;
+
+ CGPatternCallbacks callbacks = {0, &TitlebarDrawCallback, NULL};
+ CGPatternRef pattern = CGPatternCreate(mWindow, CGRectMake(0.0f, 0.0f, patternWidth, [mWindow frame].size.height),
+ CGAffineTransformIdentity, patternWidth, [mWindow frame].size.height,
+ kCGPatternTilingConstantSpacing, true, &callbacks);
+
+ // Set the pattern as the fill, which is what we were asked to do. All our
+ // drawing will take place in the patternDraw callback.
+ CGColorSpaceRef patternSpace = CGColorSpaceCreatePattern(NULL);
+ CGContextRef context = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
+ CGContextSetFillColorSpace(context, patternSpace);
+ CGColorSpaceRelease(patternSpace);
+ CGFloat component = 1.0f;
+ CGContextSetFillPattern(context, pattern, &component);
+ CGPatternRelease(pattern);
+}
+
+- (void)set
+{
+ [self setFill];
+}
+
+- (NSString*)colorSpaceName
+{
+ return NSDeviceRGBColorSpace;
+}
+
+@end
+
+@implementation PopupWindow
+
+- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask
+ backing:(NSBackingStoreType)bufferingType defer:(BOOL)deferCreation
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ mIsContextMenu = false;
+ return [super initWithContentRect:contentRect styleMask:styleMask
+ backing:bufferingType defer:deferCreation];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+- (BOOL)isContextMenu
+{
+ return mIsContextMenu;
+}
+
+- (void)setIsContextMenu:(BOOL)flag
+{
+ mIsContextMenu = flag;
+}
+
+- (BOOL)canBecomeMainWindow
+{
+ // This is overriden because the default is 'yes' when a titlebar is present.
+ return NO;
+}
+
+@end
+
+// According to Apple's docs on [NSWindow canBecomeKeyWindow] and [NSWindow
+// canBecomeMainWindow], windows without a title bar or resize bar can't (by
+// default) become key or main. But if a window can't become key, it can't
+// accept keyboard input (bmo bug 393250). And it should also be possible for
+// an otherwise "ordinary" window to become main. We need to override these
+// two methods to make this happen.
+@implementation BorderlessWindow
+
+- (BOOL)canBecomeKeyWindow
+{
+ return YES;
+}
+
+- (void)sendEvent:(NSEvent *)anEvent
+{
+ NSEventType type = [anEvent type];
+
+ switch (type) {
+ case NSScrollWheel:
+ case NSLeftMouseDown:
+ case NSLeftMouseUp:
+ case NSRightMouseDown:
+ case NSRightMouseUp:
+ case NSOtherMouseDown:
+ case NSOtherMouseUp:
+ case NSMouseMoved:
+ case NSLeftMouseDragged:
+ case NSRightMouseDragged:
+ case NSOtherMouseDragged:
+ {
+ // Drop all mouse events if a modal window has appeared above us.
+ // This helps make us behave as if the OS were running a "real" modal
+ // event loop.
+ id delegate = [self delegate];
+ if (delegate && [delegate isKindOfClass:[WindowDelegate class]]) {
+ nsCocoaWindow *widget = [(WindowDelegate *)delegate geckoWidget];
+ if (widget) {
+ if (gGeckoAppModalWindowList && (widget != gGeckoAppModalWindowList->window))
+ return;
+ if (widget->HasModalDescendents())
+ return;
+ }
+ }
+ break;
+ }
+ default:
+ break;
+ }
+
+ [super sendEvent:anEvent];
+}
+
+// Apple's doc on this method says that the NSWindow class's default is not to
+// become main if the window isn't "visible" -- so we should replicate that
+// behavior here. As best I can tell, the [NSWindow isVisible] method is an
+// accurate test of what Apple means by "visibility".
+- (BOOL)canBecomeMainWindow
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ if (![self isVisible])
+ return NO;
+ return YES;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO);
+}
+
+// Retain and release "self" to avoid crashes when our widget (and its native
+// window) is closed as a result of processing a key equivalent (e.g.
+// Command+w or Command+q). This workaround is only needed for a window
+// that can become key.
+- (BOOL)performKeyEquivalent:(NSEvent*)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ NSWindow *nativeWindow = [self retain];
+ BOOL retval = [super performKeyEquivalent:theEvent];
+ [nativeWindow release];
+ return retval;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO);
+}
+
+@end