diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/libpref/init/all.js | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/modules/libpref/init/all.js b/modules/libpref/init/all.js index cae1d5890f..3fce0f4865 100644 --- a/modules/libpref/init/all.js +++ b/modules/libpref/init/all.js @@ -4898,30 +4898,6 @@ pref("dom.browserElement.maxScreenshotDelayMS", 2000); // Whether we should show the placeholder when the element is focused but empty. pref("dom.placeholder.show_on_focus", true); -// VR is disabled by default in release and enabled for nightly and aurora -#ifdef RELEASE_OR_BETA -pref("dom.vr.enabled", false); -#else -pref("dom.vr.enabled", true); -#endif -pref("dom.vr.oculus.enabled", true); -// OSVR device -pref("dom.vr.osvr.enabled", false); -// OpenVR device -pref("dom.vr.openvr.enabled", false); -// Pose prediction reduces latency effects by returning future predicted HMD -// poses to callers of the WebVR API. This currently only has an effect for -// Oculus Rift on SDK 0.8 or greater. It is disabled by default for now due to -// frame uniformity issues with e10s. -pref("dom.vr.poseprediction.enabled", false); -// path to openvr DLL -pref("gfx.vr.openvr-runtime", ""); -// path to OSVR DLLs -pref("gfx.vr.osvr.utilLibPath", ""); -pref("gfx.vr.osvr.commonLibPath", ""); -pref("gfx.vr.osvr.clientLibPath", ""); -pref("gfx.vr.osvr.clientKitLibPath", ""); - // MMS UA Profile settings pref("wap.UAProf.url", ""); pref("wap.UAProf.tagname", "x-wap-profile"); |