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Diffstat (limited to 'media/libyuv/source/scale_win.cc')
-rw-r--r--media/libyuv/source/scale_win.cc864
1 files changed, 441 insertions, 423 deletions
diff --git a/media/libyuv/source/scale_win.cc b/media/libyuv/source/scale_win.cc
index f17097365c..ea1f95c6c3 100644
--- a/media/libyuv/source/scale_win.cc
+++ b/media/libyuv/source/scale_win.cc
@@ -16,98 +16,95 @@ namespace libyuv {
extern "C" {
#endif
-// This module is for 32 bit Visual C x86 and clangcl
-#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86)
+// This module is for 32 bit Visual C x86
+#if !defined(LIBYUV_DISABLE_X86) && defined(_MSC_VER) && \
+ !defined(__clang__) && defined(_M_IX86)
// Offsets for source bytes 0 to 9
-static uvec8 kShuf0 =
- { 0, 1, 3, 4, 5, 7, 8, 9, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf0 = {0, 1, 3, 4, 5, 7, 8, 9,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Offsets for source bytes 11 to 20 with 8 subtracted = 3 to 12.
-static uvec8 kShuf1 =
- { 3, 4, 5, 7, 8, 9, 11, 12, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf1 = {3, 4, 5, 7, 8, 9, 11, 12,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Offsets for source bytes 21 to 31 with 16 subtracted = 5 to 31.
-static uvec8 kShuf2 =
- { 5, 7, 8, 9, 11, 12, 13, 15, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf2 = {5, 7, 8, 9, 11, 12, 13, 15,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Offsets for source bytes 0 to 10
-static uvec8 kShuf01 =
- { 0, 1, 1, 2, 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10 };
+static const uvec8 kShuf01 = {0, 1, 1, 2, 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10};
// Offsets for source bytes 10 to 21 with 8 subtracted = 3 to 13.
-static uvec8 kShuf11 =
- { 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13 };
+static const uvec8 kShuf11 = {2, 3, 4, 5, 5, 6, 6, 7,
+ 8, 9, 9, 10, 10, 11, 12, 13};
// Offsets for source bytes 21 to 31 with 16 subtracted = 5 to 31.
-static uvec8 kShuf21 =
- { 5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13, 13, 14, 14, 15 };
+static const uvec8 kShuf21 = {5, 6, 6, 7, 8, 9, 9, 10,
+ 10, 11, 12, 13, 13, 14, 14, 15};
// Coefficients for source bytes 0 to 10
-static uvec8 kMadd01 =
- { 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2 };
+static const uvec8 kMadd01 = {3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2};
// Coefficients for source bytes 10 to 21
-static uvec8 kMadd11 =
- { 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1 };
+static const uvec8 kMadd11 = {1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1};
// Coefficients for source bytes 21 to 31
-static uvec8 kMadd21 =
- { 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3 };
+static const uvec8 kMadd21 = {2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3};
// Coefficients for source bytes 21 to 31
-static vec16 kRound34 =
- { 2, 2, 2, 2, 2, 2, 2, 2 };
+static const vec16 kRound34 = {2, 2, 2, 2, 2, 2, 2, 2};
-static uvec8 kShuf38a =
- { 0, 3, 6, 8, 11, 14, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf38a = {0, 3, 6, 8, 11, 14, 128, 128,
+ 128, 128, 128, 128, 128, 128, 128, 128};
-static uvec8 kShuf38b =
- { 128, 128, 128, 128, 128, 128, 0, 3, 6, 8, 11, 14, 128, 128, 128, 128 };
+static const uvec8 kShuf38b = {128, 128, 128, 128, 128, 128, 0, 3,
+ 6, 8, 11, 14, 128, 128, 128, 128};
// Arrange words 0,3,6 into 0,1,2
-static uvec8 kShufAc =
- { 0, 1, 6, 7, 12, 13, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAc = {0, 1, 6, 7, 12, 13, 128, 128,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Arrange words 0,3,6 into 3,4,5
-static uvec8 kShufAc3 =
- { 128, 128, 128, 128, 128, 128, 0, 1, 6, 7, 12, 13, 128, 128, 128, 128 };
+static const uvec8 kShufAc3 = {128, 128, 128, 128, 128, 128, 0, 1,
+ 6, 7, 12, 13, 128, 128, 128, 128};
// Scaling values for boxes of 3x3 and 2x3
-static uvec16 kScaleAc33 =
- { 65536 / 9, 65536 / 9, 65536 / 6, 65536 / 9, 65536 / 9, 65536 / 6, 0, 0 };
+static const uvec16 kScaleAc33 = {65536 / 9, 65536 / 9, 65536 / 6, 65536 / 9,
+ 65536 / 9, 65536 / 6, 0, 0};
// Arrange first value for pixels 0,1,2,3,4,5
-static uvec8 kShufAb0 =
- { 0, 128, 3, 128, 6, 128, 8, 128, 11, 128, 14, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAb0 = {0, 128, 3, 128, 6, 128, 8, 128,
+ 11, 128, 14, 128, 128, 128, 128, 128};
// Arrange second value for pixels 0,1,2,3,4,5
-static uvec8 kShufAb1 =
- { 1, 128, 4, 128, 7, 128, 9, 128, 12, 128, 15, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAb1 = {1, 128, 4, 128, 7, 128, 9, 128,
+ 12, 128, 15, 128, 128, 128, 128, 128};
// Arrange third value for pixels 0,1,2,3,4,5
-static uvec8 kShufAb2 =
- { 2, 128, 5, 128, 128, 128, 10, 128, 13, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAb2 = {2, 128, 5, 128, 128, 128, 10, 128,
+ 13, 128, 128, 128, 128, 128, 128, 128};
// Scaling values for boxes of 3x2 and 2x2
-static uvec16 kScaleAb2 =
- { 65536 / 3, 65536 / 3, 65536 / 2, 65536 / 3, 65536 / 3, 65536 / 2, 0, 0 };
+static const uvec16 kScaleAb2 = {65536 / 3, 65536 / 3, 65536 / 2, 65536 / 3,
+ 65536 / 3, 65536 / 2, 0, 0};
// Reads 32 pixels, throws half away and writes 16 pixels.
-__declspec(naked)
-void ScaleRowDown2_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
wloop:
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
lea eax, [eax + 32]
- psrlw xmm0, 8 // isolate odd pixels.
+ psrlw xmm0, 8 // isolate odd pixels.
psrlw xmm1, 8
packuswb xmm0, xmm1
movdqu [edx], xmm0
@@ -120,27 +117,28 @@ void ScaleRowDown2_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Blends 32x1 rectangle to 16x1.
-__declspec(naked)
-void ScaleRowDown2Linear_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2Linear_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
- pcmpeqb xmm4, xmm4 // constant 0x0101
+ pcmpeqb xmm4, xmm4 // constant 0x0101
psrlw xmm4, 15
packuswb xmm4, xmm4
- pxor xmm5, xmm5 // constant 0
+ pxor xmm5, xmm5 // constant 0
wloop:
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
lea eax, [eax + 32]
- pmaddubsw xmm0, xmm4 // horizontal add
+ pmaddubsw xmm0, xmm4 // horizontal add
pmaddubsw xmm1, xmm4
- pavgw xmm0, xmm5 // (x + 1) / 2
+ pavgw xmm0, xmm5 // (x + 1) / 2
pavgw xmm1, xmm5
packuswb xmm0, xmm1
movdqu [edx], xmm0
@@ -153,20 +151,21 @@ void ScaleRowDown2Linear_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Blends 32x2 rectangle to 16x1.
-__declspec(naked)
-void ScaleRowDown2Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
- pcmpeqb xmm4, xmm4 // constant 0x0101
+ pcmpeqb xmm4, xmm4 // constant 0x0101
psrlw xmm4, 15
packuswb xmm4, xmm4
- pxor xmm5, xmm5 // constant 0
+ pxor xmm5, xmm5 // constant 0
wloop:
movdqu xmm0, [eax]
@@ -174,15 +173,15 @@ void ScaleRowDown2Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
movdqu xmm2, [eax + esi]
movdqu xmm3, [eax + esi + 16]
lea eax, [eax + 32]
- pmaddubsw xmm0, xmm4 // horizontal add
+ pmaddubsw xmm0, xmm4 // horizontal add
pmaddubsw xmm1, xmm4
pmaddubsw xmm2, xmm4
pmaddubsw xmm3, xmm4
- paddw xmm0, xmm2 // vertical add
+ paddw xmm0, xmm2 // vertical add
paddw xmm1, xmm3
psrlw xmm0, 1
psrlw xmm1, 1
- pavgw xmm0, xmm5 // (x + 1) / 2
+ pavgw xmm0, xmm5 // (x + 1) / 2
pavgw xmm1, xmm5
packuswb xmm0, xmm1
movdqu [edx], xmm0
@@ -197,23 +196,24 @@ void ScaleRowDown2Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
#ifdef HAS_SCALEROWDOWN2_AVX2
// Reads 64 pixels, throws half away and writes 32 pixels.
-__declspec(naked)
-void ScaleRowDown2_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
wloop:
vmovdqu ymm0, [eax]
vmovdqu ymm1, [eax + 32]
lea eax, [eax + 64]
- vpsrlw ymm0, ymm0, 8 // isolate odd pixels.
+ vpsrlw ymm0, ymm0, 8 // isolate odd pixels.
vpsrlw ymm1, ymm1, 8
vpackuswb ymm0, ymm0, ymm1
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vmovdqu [edx], ymm0
lea edx, [edx + 32]
sub ecx, 32
@@ -225,30 +225,31 @@ void ScaleRowDown2_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Blends 64x1 rectangle to 32x1.
-__declspec(naked)
-void ScaleRowDown2Linear_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2Linear_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
- vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b
+ vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b
vpsrlw ymm4, ymm4, 15
vpackuswb ymm4, ymm4, ymm4
- vpxor ymm5, ymm5, ymm5 // constant 0
+ vpxor ymm5, ymm5, ymm5 // constant 0
wloop:
vmovdqu ymm0, [eax]
vmovdqu ymm1, [eax + 32]
lea eax, [eax + 64]
- vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
+ vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
vpmaddubsw ymm1, ymm1, ymm4
- vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2
+ vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2
vpavgw ymm1, ymm1, ymm5
vpackuswb ymm0, ymm0, ymm1
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vmovdqu [edx], ymm0
lea edx, [edx + 32]
sub ecx, 32
@@ -262,20 +263,21 @@ void ScaleRowDown2Linear_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
// For rounding, average = (sum + 2) / 4
// becomes average((sum >> 1), 0)
// Blends 64x2 rectangle to 32x1.
-__declspec(naked)
-void ScaleRowDown2Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2Box_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
- vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b
+ vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b
vpsrlw ymm4, ymm4, 15
vpackuswb ymm4, ymm4, ymm4
- vpxor ymm5, ymm5, ymm5 // constant 0
+ vpxor ymm5, ymm5, ymm5 // constant 0
wloop:
vmovdqu ymm0, [eax]
@@ -283,18 +285,18 @@ void ScaleRowDown2Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
vmovdqu ymm2, [eax + esi]
vmovdqu ymm3, [eax + esi + 32]
lea eax, [eax + 64]
- vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
+ vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
vpmaddubsw ymm1, ymm1, ymm4
vpmaddubsw ymm2, ymm2, ymm4
vpmaddubsw ymm3, ymm3, ymm4
- vpaddw ymm0, ymm0, ymm2 // vertical add
+ vpaddw ymm0, ymm0, ymm2 // vertical add
vpaddw ymm1, ymm1, ymm3
- vpsrlw ymm0, ymm0, 1 // (x + 2) / 4 = (x / 2 + 1) / 2
+ vpsrlw ymm0, ymm0, 1 // (x + 2) / 4 = (x / 2 + 1) / 2
vpsrlw ymm1, ymm1, 1
- vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2
+ vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2
vpavgw ymm1, ymm1, ymm5
vpackuswb ymm0, ymm0, ymm1
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vmovdqu [edx], ymm0
lea edx, [edx + 32]
sub ecx, 32
@@ -308,15 +310,16 @@ void ScaleRowDown2Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
#endif // HAS_SCALEROWDOWN2_AVX2
// Point samples 32 pixels to 8 pixels.
-__declspec(naked)
-void ScaleRowDown4_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown4_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
- pcmpeqb xmm5, xmm5 // generate mask 0x00ff0000
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+ pcmpeqb xmm5, xmm5 // generate mask 0x00ff0000
psrld xmm5, 24
pslld xmm5, 16
@@ -339,50 +342,51 @@ void ScaleRowDown4_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Blends 32x4 rectangle to 8x1.
-__declspec(naked)
-void ScaleRowDown4Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown4Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_ptr
- mov esi, [esp + 8 + 8] // src_stride
- mov edx, [esp + 8 + 12] // dst_ptr
- mov ecx, [esp + 8 + 16] // dst_width
+ mov eax, [esp + 8 + 4] // src_ptr
+ mov esi, [esp + 8 + 8] // src_stride
+ mov edx, [esp + 8 + 12] // dst_ptr
+ mov ecx, [esp + 8 + 16] // dst_width
lea edi, [esi + esi * 2] // src_stride * 3
- pcmpeqb xmm4, xmm4 // constant 0x0101
+ pcmpeqb xmm4, xmm4 // constant 0x0101
psrlw xmm4, 15
movdqa xmm5, xmm4
packuswb xmm4, xmm4
- psllw xmm5, 3 // constant 0x0008
+ psllw xmm5, 3 // constant 0x0008
wloop:
- movdqu xmm0, [eax] // average rows
+ movdqu xmm0, [eax] // average rows
movdqu xmm1, [eax + 16]
movdqu xmm2, [eax + esi]
movdqu xmm3, [eax + esi + 16]
- pmaddubsw xmm0, xmm4 // horizontal add
+ pmaddubsw xmm0, xmm4 // horizontal add
pmaddubsw xmm1, xmm4
pmaddubsw xmm2, xmm4
pmaddubsw xmm3, xmm4
- paddw xmm0, xmm2 // vertical add rows 0, 1
+ paddw xmm0, xmm2 // vertical add rows 0, 1
paddw xmm1, xmm3
movdqu xmm2, [eax + esi * 2]
movdqu xmm3, [eax + esi * 2 + 16]
pmaddubsw xmm2, xmm4
pmaddubsw xmm3, xmm4
- paddw xmm0, xmm2 // add row 2
+ paddw xmm0, xmm2 // add row 2
paddw xmm1, xmm3
movdqu xmm2, [eax + edi]
movdqu xmm3, [eax + edi + 16]
lea eax, [eax + 32]
pmaddubsw xmm2, xmm4
pmaddubsw xmm3, xmm4
- paddw xmm0, xmm2 // add row 3
+ paddw xmm0, xmm2 // add row 3
paddw xmm1, xmm3
phaddw xmm0, xmm1
- paddw xmm0, xmm5 // + 8 for round
- psrlw xmm0, 4 // /16 for average of 4 * 4
+ paddw xmm0, xmm5 // + 8 for round
+ psrlw xmm0, 4 // /16 for average of 4 * 4
packuswb xmm0, xmm0
movq qword ptr [edx], xmm0
lea edx, [edx + 8]
@@ -397,15 +401,16 @@ void ScaleRowDown4Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
#ifdef HAS_SCALEROWDOWN4_AVX2
// Point samples 64 pixels to 16 pixels.
-__declspec(naked)
-void ScaleRowDown4_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown4_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
- vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff0000
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+ vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff0000
vpsrld ymm5, ymm5, 24
vpslld ymm5, ymm5, 16
@@ -416,10 +421,10 @@ void ScaleRowDown4_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
vpand ymm0, ymm0, ymm5
vpand ymm1, ymm1, ymm5
vpackuswb ymm0, ymm0, ymm1
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vpsrlw ymm0, ymm0, 8
vpackuswb ymm0, ymm0, ymm0
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vmovdqu [edx], xmm0
lea edx, [edx + 16]
sub ecx, 16
@@ -431,52 +436,53 @@ void ScaleRowDown4_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Blends 64x4 rectangle to 16x1.
-__declspec(naked)
-void ScaleRowDown4Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown4Box_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_ptr
- mov esi, [esp + 8 + 8] // src_stride
- mov edx, [esp + 8 + 12] // dst_ptr
- mov ecx, [esp + 8 + 16] // dst_width
+ mov eax, [esp + 8 + 4] // src_ptr
+ mov esi, [esp + 8 + 8] // src_stride
+ mov edx, [esp + 8 + 12] // dst_ptr
+ mov ecx, [esp + 8 + 16] // dst_width
lea edi, [esi + esi * 2] // src_stride * 3
- vpcmpeqb ymm4, ymm4, ymm4 // constant 0x0101
+ vpcmpeqb ymm4, ymm4, ymm4 // constant 0x0101
vpsrlw ymm4, ymm4, 15
- vpsllw ymm5, ymm4, 3 // constant 0x0008
+ vpsllw ymm5, ymm4, 3 // constant 0x0008
vpackuswb ymm4, ymm4, ymm4
wloop:
- vmovdqu ymm0, [eax] // average rows
+ vmovdqu ymm0, [eax] // average rows
vmovdqu ymm1, [eax + 32]
vmovdqu ymm2, [eax + esi]
vmovdqu ymm3, [eax + esi + 32]
- vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
+ vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
vpmaddubsw ymm1, ymm1, ymm4
vpmaddubsw ymm2, ymm2, ymm4
vpmaddubsw ymm3, ymm3, ymm4
- vpaddw ymm0, ymm0, ymm2 // vertical add rows 0, 1
+ vpaddw ymm0, ymm0, ymm2 // vertical add rows 0, 1
vpaddw ymm1, ymm1, ymm3
vmovdqu ymm2, [eax + esi * 2]
vmovdqu ymm3, [eax + esi * 2 + 32]
vpmaddubsw ymm2, ymm2, ymm4
vpmaddubsw ymm3, ymm3, ymm4
- vpaddw ymm0, ymm0, ymm2 // add row 2
+ vpaddw ymm0, ymm0, ymm2 // add row 2
vpaddw ymm1, ymm1, ymm3
vmovdqu ymm2, [eax + edi]
vmovdqu ymm3, [eax + edi + 32]
lea eax, [eax + 64]
vpmaddubsw ymm2, ymm2, ymm4
vpmaddubsw ymm3, ymm3, ymm4
- vpaddw ymm0, ymm0, ymm2 // add row 3
+ vpaddw ymm0, ymm0, ymm2 // add row 3
vpaddw ymm1, ymm1, ymm3
- vphaddw ymm0, ymm0, ymm1 // mutates
- vpermq ymm0, ymm0, 0xd8 // unmutate vphaddw
- vpaddw ymm0, ymm0, ymm5 // + 8 for round
- vpsrlw ymm0, ymm0, 4 // /32 for average of 4 * 4
+ vphaddw ymm0, ymm0, ymm1 // mutates
+ vpermq ymm0, ymm0, 0xd8 // unmutate vphaddw
+ vpaddw ymm0, ymm0, ymm5 // + 8 for round
+ vpsrlw ymm0, ymm0, 4 // /32 for average of 4 * 4
vpackuswb ymm0, ymm0, ymm0
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vmovdqu [edx], xmm0
lea edx, [edx + 16]
sub ecx, 16
@@ -494,14 +500,15 @@ void ScaleRowDown4Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
// Produces three 8 byte values. For each 8 bytes, 16 bytes are read.
// Then shuffled to do the scaling.
-__declspec(naked)
-void ScaleRowDown34_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown34_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
movdqa xmm3, xmmword ptr kShuf0
movdqa xmm4, xmmword ptr kShuf1
movdqa xmm5, xmmword ptr kShuf2
@@ -541,16 +548,16 @@ void ScaleRowDown34_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
// xmm7 kRound34
// Note that movdqa+palign may be better than movdqu.
-__declspec(naked)
-void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown34_1_Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
movdqa xmm2, xmmword ptr kShuf01
movdqa xmm3, xmmword ptr kShuf11
movdqa xmm4, xmmword ptr kShuf21
@@ -559,7 +566,7 @@ void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
movdqa xmm7, xmmword ptr kRound34
wloop:
- movdqu xmm0, [eax] // pixels 0..7
+ movdqu xmm0, [eax] // pixels 0..7
movdqu xmm1, [eax + esi]
pavgb xmm0, xmm1
pshufb xmm0, xmm2
@@ -568,7 +575,7 @@ void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
psrlw xmm0, 2
packuswb xmm0, xmm0
movq qword ptr [edx], xmm0
- movdqu xmm0, [eax + 8] // pixels 8..15
+ movdqu xmm0, [eax + 8] // pixels 8..15
movdqu xmm1, [eax + esi + 8]
pavgb xmm0, xmm1
pshufb xmm0, xmm3
@@ -577,7 +584,7 @@ void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
psrlw xmm0, 2
packuswb xmm0, xmm0
movq qword ptr [edx + 8], xmm0
- movdqu xmm0, [eax + 16] // pixels 16..23
+ movdqu xmm0, [eax + 16] // pixels 16..23
movdqu xmm1, [eax + esi + 16]
lea eax, [eax + 32]
pavgb xmm0, xmm1
@@ -598,16 +605,16 @@ void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
}
// Note that movdqa+palign may be better than movdqu.
-__declspec(naked)
-void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown34_0_Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
movdqa xmm2, xmmword ptr kShuf01
movdqa xmm3, xmmword ptr kShuf11
movdqa xmm4, xmmword ptr kShuf21
@@ -616,7 +623,7 @@ void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
movdqa xmm7, xmmword ptr kRound34
wloop:
- movdqu xmm0, [eax] // pixels 0..7
+ movdqu xmm0, [eax] // pixels 0..7
movdqu xmm1, [eax + esi]
pavgb xmm1, xmm0
pavgb xmm0, xmm1
@@ -626,7 +633,7 @@ void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
psrlw xmm0, 2
packuswb xmm0, xmm0
movq qword ptr [edx], xmm0
- movdqu xmm0, [eax + 8] // pixels 8..15
+ movdqu xmm0, [eax + 8] // pixels 8..15
movdqu xmm1, [eax + esi + 8]
pavgb xmm1, xmm0
pavgb xmm0, xmm1
@@ -636,7 +643,7 @@ void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
psrlw xmm0, 2
packuswb xmm0, xmm0
movq qword ptr [edx + 8], xmm0
- movdqu xmm0, [eax + 16] // pixels 16..23
+ movdqu xmm0, [eax + 16] // pixels 16..23
movdqu xmm1, [eax + esi + 16]
lea eax, [eax + 32]
pavgb xmm1, xmm0
@@ -660,26 +667,27 @@ void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
// 3/8 point sampler
// Scale 32 pixels to 12
-__declspec(naked)
-void ScaleRowDown38_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown38_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
movdqa xmm4, xmmword ptr kShuf38a
movdqa xmm5, xmmword ptr kShuf38b
xloop:
- movdqu xmm0, [eax] // 16 pixels -> 0,1,2,3,4,5
- movdqu xmm1, [eax + 16] // 16 pixels -> 6,7,8,9,10,11
+ movdqu xmm0, [eax] // 16 pixels -> 0,1,2,3,4,5
+ movdqu xmm1, [eax + 16] // 16 pixels -> 6,7,8,9,10,11
lea eax, [eax + 32]
pshufb xmm0, xmm4
pshufb xmm1, xmm5
paddusb xmm0, xmm1
- movq qword ptr [edx], xmm0 // write 12 pixels
+ movq qword ptr [edx], xmm0 // write 12 pixels
movhlps xmm1, xmm0
movd [edx + 8], xmm1
lea edx, [edx + 12]
@@ -691,23 +699,23 @@ void ScaleRowDown38_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Scale 16x3 pixels to 6x1 with interpolation
-__declspec(naked)
-void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown38_3_Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
movdqa xmm2, xmmword ptr kShufAc
movdqa xmm3, xmmword ptr kShufAc3
movdqa xmm4, xmmword ptr kScaleAc33
pxor xmm5, xmm5
xloop:
- movdqu xmm0, [eax] // sum up 3 rows into xmm0/1
+ movdqu xmm0, [eax] // sum up 3 rows into xmm0/1
movdqu xmm6, [eax + esi]
movhlps xmm1, xmm0
movhlps xmm7, xmm6
@@ -725,14 +733,14 @@ void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
paddusw xmm0, xmm6
paddusw xmm1, xmm7
- movdqa xmm6, xmm0 // 8 pixels -> 0,1,2 of xmm6
+ movdqa xmm6, xmm0 // 8 pixels -> 0,1,2 of xmm6
psrldq xmm0, 2
paddusw xmm6, xmm0
psrldq xmm0, 2
paddusw xmm6, xmm0
pshufb xmm6, xmm2
- movdqa xmm7, xmm1 // 8 pixels -> 3,4,5 of xmm6
+ movdqa xmm7, xmm1 // 8 pixels -> 3,4,5 of xmm6
psrldq xmm1, 2
paddusw xmm7, xmm1
psrldq xmm1, 2
@@ -740,10 +748,10 @@ void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
pshufb xmm7, xmm3
paddusw xmm6, xmm7
- pmulhuw xmm6, xmm4 // divide by 9,9,6, 9,9,6
+ pmulhuw xmm6, xmm4 // divide by 9,9,6, 9,9,6
packuswb xmm6, xmm6
- movd [edx], xmm6 // write 6 pixels
+ movd [edx], xmm6 // write 6 pixels
psrlq xmm6, 16
movd [edx + 2], xmm6
lea edx, [edx + 6]
@@ -756,28 +764,28 @@ void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
}
// Scale 16x2 pixels to 6x1 with interpolation
-__declspec(naked)
-void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown38_2_Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
movdqa xmm2, xmmword ptr kShufAb0
movdqa xmm3, xmmword ptr kShufAb1
movdqa xmm4, xmmword ptr kShufAb2
movdqa xmm5, xmmword ptr kScaleAb2
xloop:
- movdqu xmm0, [eax] // average 2 rows into xmm0
+ movdqu xmm0, [eax] // average 2 rows into xmm0
movdqu xmm1, [eax + esi]
lea eax, [eax + 16]
pavgb xmm0, xmm1
- movdqa xmm1, xmm0 // 16 pixels -> 0,1,2,3,4,5 of xmm1
+ movdqa xmm1, xmm0 // 16 pixels -> 0,1,2,3,4,5 of xmm1
pshufb xmm1, xmm2
movdqa xmm6, xmm0
pshufb xmm6, xmm3
@@ -785,10 +793,10 @@ void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr,
pshufb xmm0, xmm4
paddusw xmm1, xmm0
- pmulhuw xmm1, xmm5 // divide by 3,3,2, 3,3,2
+ pmulhuw xmm1, xmm5 // divide by 3,3,2, 3,3,2
packuswb xmm1, xmm1
- movd [edx], xmm1 // write 6 pixels
+ movd [edx], xmm1 // write 6 pixels
psrlq xmm1, 16
movd [edx + 2], xmm1
lea edx, [edx + 6]
@@ -801,26 +809,27 @@ void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr,
}
// Reads 16 bytes and accumulates to 16 shorts at a time.
-__declspec(naked)
-void ScaleAddRow_SSE2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
+__declspec(naked) void ScaleAddRow_SSE2(const uint8_t* src_ptr,
+ uint16_t* dst_ptr,
+ int src_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- mov edx, [esp + 8] // dst_ptr
+ mov eax, [esp + 4] // src_ptr
+ mov edx, [esp + 8] // dst_ptr
mov ecx, [esp + 12] // src_width
pxor xmm5, xmm5
- // sum rows
+ // sum rows
xloop:
- movdqu xmm3, [eax] // read 16 bytes
+ movdqu xmm3, [eax] // read 16 bytes
lea eax, [eax + 16]
- movdqu xmm0, [edx] // read 16 words from destination
+ movdqu xmm0, [edx] // read 16 words from destination
movdqu xmm1, [edx + 16]
movdqa xmm2, xmm3
punpcklbw xmm2, xmm5
punpckhbw xmm3, xmm5
- paddusw xmm0, xmm2 // sum 16 words
+ paddusw xmm0, xmm2 // sum 16 words
paddusw xmm1, xmm3
- movdqu [edx], xmm0 // write 16 words to destination
+ movdqu [edx], xmm0 // write 16 words to destination
movdqu [edx + 16], xmm1
lea edx, [edx + 32]
sub ecx, 16
@@ -831,24 +840,25 @@ void ScaleAddRow_SSE2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
#ifdef HAS_SCALEADDROW_AVX2
// Reads 32 bytes and accumulates to 32 shorts at a time.
-__declspec(naked)
-void ScaleAddRow_AVX2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
+__declspec(naked) void ScaleAddRow_AVX2(const uint8_t* src_ptr,
+ uint16_t* dst_ptr,
+ int src_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- mov edx, [esp + 8] // dst_ptr
+ mov eax, [esp + 4] // src_ptr
+ mov edx, [esp + 8] // dst_ptr
mov ecx, [esp + 12] // src_width
vpxor ymm5, ymm5, ymm5
- // sum rows
+ // sum rows
xloop:
- vmovdqu ymm3, [eax] // read 32 bytes
+ vmovdqu ymm3, [eax] // read 32 bytes
lea eax, [eax + 32]
vpermq ymm3, ymm3, 0xd8 // unmutate for vpunpck
vpunpcklbw ymm2, ymm3, ymm5
vpunpckhbw ymm3, ymm3, ymm5
- vpaddusw ymm0, ymm2, [edx] // sum 16 words
+ vpaddusw ymm0, ymm2, [edx] // sum 16 words
vpaddusw ymm1, ymm3, [edx + 32]
- vmovdqu [edx], ymm0 // write 32 words to destination
+ vmovdqu [edx], ymm0 // write 32 words to destination
vmovdqu [edx + 32], ymm1
lea edx, [edx + 64]
sub ecx, 32
@@ -862,86 +872,87 @@ void ScaleAddRow_AVX2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
// Constant for making pixels signed to avoid pmaddubsw
// saturation.
-static uvec8 kFsub80 =
- { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 };
+static const uvec8 kFsub80 = {0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80};
// Constant for making pixels unsigned and adding .5 for rounding.
-static uvec16 kFadd40 =
- { 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040 };
+static const uvec16 kFadd40 = {0x4040, 0x4040, 0x4040, 0x4040,
+ 0x4040, 0x4040, 0x4040, 0x4040};
// Bilinear column filtering. SSSE3 version.
-__declspec(naked)
-void ScaleFilterCols_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
+__declspec(naked) void ScaleFilterCols_SSSE3(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
__asm {
push ebx
push esi
push edi
- mov edi, [esp + 12 + 4] // dst_ptr
- mov esi, [esp + 12 + 8] // src_ptr
- mov ecx, [esp + 12 + 12] // dst_width
+ mov edi, [esp + 12 + 4] // dst_ptr
+ mov esi, [esp + 12 + 8] // src_ptr
+ mov ecx, [esp + 12 + 12] // dst_width
movd xmm2, [esp + 12 + 16] // x
movd xmm3, [esp + 12 + 20] // dx
- mov eax, 0x04040000 // shuffle to line up fractions with pixel.
+ mov eax, 0x04040000 // shuffle to line up fractions with pixel.
movd xmm5, eax
- pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction.
+ pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction.
psrlw xmm6, 9
- pcmpeqb xmm7, xmm7 // generate 0x0001
+ pcmpeqb xmm7, xmm7 // generate 0x0001
psrlw xmm7, 15
- pextrw eax, xmm2, 1 // get x0 integer. preroll
+ pextrw eax, xmm2, 1 // get x0 integer. preroll
sub ecx, 2
jl xloop29
- movdqa xmm0, xmm2 // x1 = x0 + dx
+ movdqa xmm0, xmm2 // x1 = x0 + dx
paddd xmm0, xmm3
- punpckldq xmm2, xmm0 // x0 x1
- punpckldq xmm3, xmm3 // dx dx
- paddd xmm3, xmm3 // dx * 2, dx * 2
- pextrw edx, xmm2, 3 // get x1 integer. preroll
+ punpckldq xmm2, xmm0 // x0 x1
+ punpckldq xmm3, xmm3 // dx dx
+ paddd xmm3, xmm3 // dx * 2, dx * 2
+ pextrw edx, xmm2, 3 // get x1 integer. preroll
// 2 Pixel loop.
xloop2:
- movdqa xmm1, xmm2 // x0, x1 fractions.
- paddd xmm2, xmm3 // x += dx
+ movdqa xmm1, xmm2 // x0, x1 fractions.
+ paddd xmm2, xmm3 // x += dx
movzx ebx, word ptr [esi + eax] // 2 source x0 pixels
movd xmm0, ebx
- psrlw xmm1, 9 // 7 bit fractions.
+ psrlw xmm1, 9 // 7 bit fractions.
movzx ebx, word ptr [esi + edx] // 2 source x1 pixels
movd xmm4, ebx
- pshufb xmm1, xmm5 // 0011
+ pshufb xmm1, xmm5 // 0011
punpcklwd xmm0, xmm4
psubb xmm0, xmmword ptr kFsub80 // make pixels signed.
- pxor xmm1, xmm6 // 0..7f and 7f..0
- paddusb xmm1, xmm7 // +1 so 0..7f and 80..1
- pmaddubsw xmm1, xmm0 // 16 bit, 2 pixels.
- pextrw eax, xmm2, 1 // get x0 integer. next iteration.
- pextrw edx, xmm2, 3 // get x1 integer. next iteration.
+ pxor xmm1, xmm6 // 0..7f and 7f..0
+ paddusb xmm1, xmm7 // +1 so 0..7f and 80..1
+ pmaddubsw xmm1, xmm0 // 16 bit, 2 pixels.
+ pextrw eax, xmm2, 1 // get x0 integer. next iteration.
+ pextrw edx, xmm2, 3 // get x1 integer. next iteration.
paddw xmm1, xmmword ptr kFadd40 // make pixels unsigned and round.
- psrlw xmm1, 7 // 8.7 fixed point to low 8 bits.
- packuswb xmm1, xmm1 // 8 bits, 2 pixels.
+ psrlw xmm1, 7 // 8.7 fixed point to low 8 bits.
+ packuswb xmm1, xmm1 // 8 bits, 2 pixels.
movd ebx, xmm1
mov [edi], bx
lea edi, [edi + 2]
- sub ecx, 2 // 2 pixels
+ sub ecx, 2 // 2 pixels
jge xloop2
xloop29:
add ecx, 2 - 1
jl xloop99
- // 1 pixel remainder
+ // 1 pixel remainder
movzx ebx, word ptr [esi + eax] // 2 source x0 pixels
movd xmm0, ebx
- psrlw xmm2, 9 // 7 bit fractions.
- pshufb xmm2, xmm5 // 0011
+ psrlw xmm2, 9 // 7 bit fractions.
+ pshufb xmm2, xmm5 // 0011
psubb xmm0, xmmword ptr kFsub80 // make pixels signed.
- pxor xmm2, xmm6 // 0..7f and 7f..0
- paddusb xmm2, xmm7 // +1 so 0..7f and 80..1
- pmaddubsw xmm2, xmm0 // 16 bit
+ pxor xmm2, xmm6 // 0..7f and 7f..0
+ paddusb xmm2, xmm7 // +1 so 0..7f and 80..1
+ pmaddubsw xmm2, xmm0 // 16 bit
paddw xmm2, xmmword ptr kFadd40 // make pixels unsigned and round.
- psrlw xmm2, 7 // 8.7 fixed point to low 8 bits.
- packuswb xmm2, xmm2 // 8 bits
+ psrlw xmm2, 7 // 8.7 fixed point to low 8 bits.
+ packuswb xmm2, xmm2 // 8 bits
movd ebx, xmm2
mov [edi], bl
@@ -955,13 +966,15 @@ void ScaleFilterCols_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
}
// Reads 16 pixels, duplicates them and writes 32 pixels.
-__declspec(naked)
-void ScaleColsUp2_SSE2(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
+__declspec(naked) void ScaleColsUp2_SSE2(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
__asm {
- mov edx, [esp + 4] // dst_ptr
- mov eax, [esp + 8] // src_ptr
- mov ecx, [esp + 12] // dst_width
+ mov edx, [esp + 4] // dst_ptr
+ mov eax, [esp + 8] // src_ptr
+ mov ecx, [esp + 12] // dst_width
wloop:
movdqu xmm0, [eax]
@@ -980,15 +993,15 @@ void ScaleColsUp2_SSE2(uint8* dst_ptr, const uint8* src_ptr,
}
// Reads 8 pixels, throws half away and writes 4 even pixels (0, 2, 4, 6)
-__declspec(naked)
-void ScaleARGBRowDown2_SSE2(const uint8* src_argb,
- ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
+__declspec(naked) void ScaleARGBRowDown2_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_argb
- // src_stride ignored
- mov edx, [esp + 12] // dst_argb
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_argb
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_argb
+ mov ecx, [esp + 16] // dst_width
wloop:
movdqu xmm0, [eax]
@@ -1005,23 +1018,23 @@ void ScaleARGBRowDown2_SSE2(const uint8* src_argb,
}
// Blends 8x1 rectangle to 4x1.
-__declspec(naked)
-void ScaleARGBRowDown2Linear_SSE2(const uint8* src_argb,
- ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
+__declspec(naked) void ScaleARGBRowDown2Linear_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_argb
- // src_stride ignored
- mov edx, [esp + 12] // dst_argb
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_argb
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_argb
+ mov ecx, [esp + 16] // dst_width
wloop:
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
lea eax, [eax + 32]
movdqa xmm2, xmm0
- shufps xmm0, xmm1, 0x88 // even pixels
- shufps xmm2, xmm1, 0xdd // odd pixels
+ shufps xmm0, xmm1, 0x88 // even pixels
+ shufps xmm2, xmm1, 0xdd // odd pixels
pavgb xmm0, xmm2
movdqu [edx], xmm0
lea edx, [edx + 16]
@@ -1033,16 +1046,16 @@ void ScaleARGBRowDown2Linear_SSE2(const uint8* src_argb,
}
// Blends 8x2 rectangle to 4x1.
-__declspec(naked)
-void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb,
- ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
+__declspec(naked) void ScaleARGBRowDown2Box_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_argb
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_argb
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_argb
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_argb
+ mov ecx, [esp + 4 + 16] // dst_width
wloop:
movdqu xmm0, [eax]
@@ -1050,11 +1063,11 @@ void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb,
movdqu xmm2, [eax + esi]
movdqu xmm3, [eax + esi + 16]
lea eax, [eax + 32]
- pavgb xmm0, xmm2 // average rows
+ pavgb xmm0, xmm2 // average rows
pavgb xmm1, xmm3
- movdqa xmm2, xmm0 // average columns (8 to 4 pixels)
- shufps xmm0, xmm1, 0x88 // even pixels
- shufps xmm2, xmm1, 0xdd // odd pixels
+ movdqa xmm2, xmm0 // average columns (8 to 4 pixels)
+ shufps xmm0, xmm1, 0x88 // even pixels
+ shufps xmm2, xmm1, 0xdd // odd pixels
pavgb xmm0, xmm2
movdqu [edx], xmm0
lea edx, [edx + 16]
@@ -1067,18 +1080,19 @@ void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb,
}
// Reads 4 pixels at a time.
-__declspec(naked)
-void ScaleARGBRowDownEven_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
- int src_stepx,
- uint8* dst_argb, int dst_width) {
+__declspec(naked) void ScaleARGBRowDownEven_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8_t* dst_argb,
+ int dst_width) {
__asm {
push ebx
push edi
- mov eax, [esp + 8 + 4] // src_argb
- // src_stride ignored
- mov ebx, [esp + 8 + 12] // src_stepx
- mov edx, [esp + 8 + 16] // dst_argb
- mov ecx, [esp + 8 + 20] // dst_width
+ mov eax, [esp + 8 + 4] // src_argb
+ // src_stride ignored
+ mov ebx, [esp + 8 + 12] // src_stepx
+ mov edx, [esp + 8 + 16] // dst_argb
+ mov ecx, [esp + 8 + 20] // dst_width
lea ebx, [ebx * 4]
lea edi, [ebx + ebx * 2]
@@ -1103,21 +1117,21 @@ void ScaleARGBRowDownEven_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
}
// Blends four 2x2 to 4x1.
-__declspec(naked)
-void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb,
- ptrdiff_t src_stride,
- int src_stepx,
- uint8* dst_argb, int dst_width) {
+__declspec(naked) void ScaleARGBRowDownEvenBox_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8_t* dst_argb,
+ int dst_width) {
__asm {
push ebx
push esi
push edi
- mov eax, [esp + 12 + 4] // src_argb
- mov esi, [esp + 12 + 8] // src_stride
- mov ebx, [esp + 12 + 12] // src_stepx
- mov edx, [esp + 12 + 16] // dst_argb
- mov ecx, [esp + 12 + 20] // dst_width
- lea esi, [eax + esi] // row1 pointer
+ mov eax, [esp + 12 + 4] // src_argb
+ mov esi, [esp + 12 + 8] // src_stride
+ mov ebx, [esp + 12 + 12] // src_stepx
+ mov edx, [esp + 12 + 16] // dst_argb
+ mov ecx, [esp + 12 + 20] // dst_width
+ lea esi, [eax + esi] // row1 pointer
lea ebx, [ebx * 4]
lea edi, [ebx + ebx * 2]
@@ -1132,11 +1146,11 @@ void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb,
movq xmm3, qword ptr [esi + ebx * 2]
movhps xmm3, qword ptr [esi + edi]
lea esi, [esi + ebx * 4]
- pavgb xmm0, xmm2 // average rows
+ pavgb xmm0, xmm2 // average rows
pavgb xmm1, xmm3
- movdqa xmm2, xmm0 // average columns (8 to 4 pixels)
- shufps xmm0, xmm1, 0x88 // even pixels
- shufps xmm2, xmm1, 0xdd // odd pixels
+ movdqa xmm2, xmm0 // average columns (8 to 4 pixels)
+ shufps xmm0, xmm1, 0x88 // even pixels
+ shufps xmm2, xmm1, 0xdd // odd pixels
pavgb xmm0, xmm2
movdqu [edx], xmm0
lea edx, [edx + 16]
@@ -1151,64 +1165,66 @@ void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb,
}
// Column scaling unfiltered. SSE2 version.
-__declspec(naked)
-void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
+__declspec(naked) void ScaleARGBCols_SSE2(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
__asm {
push edi
push esi
- mov edi, [esp + 8 + 4] // dst_argb
- mov esi, [esp + 8 + 8] // src_argb
- mov ecx, [esp + 8 + 12] // dst_width
+ mov edi, [esp + 8 + 4] // dst_argb
+ mov esi, [esp + 8 + 8] // src_argb
+ mov ecx, [esp + 8 + 12] // dst_width
movd xmm2, [esp + 8 + 16] // x
movd xmm3, [esp + 8 + 20] // dx
- pshufd xmm2, xmm2, 0 // x0 x0 x0 x0
- pshufd xmm0, xmm3, 0x11 // dx 0 dx 0
+ pshufd xmm2, xmm2, 0 // x0 x0 x0 x0
+ pshufd xmm0, xmm3, 0x11 // dx 0 dx 0
paddd xmm2, xmm0
- paddd xmm3, xmm3 // 0, 0, 0, dx * 2
- pshufd xmm0, xmm3, 0x05 // dx * 2, dx * 2, 0, 0
- paddd xmm2, xmm0 // x3 x2 x1 x0
- paddd xmm3, xmm3 // 0, 0, 0, dx * 4
- pshufd xmm3, xmm3, 0 // dx * 4, dx * 4, dx * 4, dx * 4
+ paddd xmm3, xmm3 // 0, 0, 0, dx * 2
+ pshufd xmm0, xmm3, 0x05 // dx * 2, dx * 2, 0, 0
+ paddd xmm2, xmm0 // x3 x2 x1 x0
+ paddd xmm3, xmm3 // 0, 0, 0, dx * 4
+ pshufd xmm3, xmm3, 0 // dx * 4, dx * 4, dx * 4, dx * 4
- pextrw eax, xmm2, 1 // get x0 integer.
- pextrw edx, xmm2, 3 // get x1 integer.
+ pextrw eax, xmm2, 1 // get x0 integer.
+ pextrw edx, xmm2, 3 // get x1 integer.
cmp ecx, 0
jle xloop99
sub ecx, 4
jl xloop49
- // 4 Pixel loop.
+ // 4 Pixel loop.
xloop4:
movd xmm0, [esi + eax * 4] // 1 source x0 pixels
movd xmm1, [esi + edx * 4] // 1 source x1 pixels
- pextrw eax, xmm2, 5 // get x2 integer.
- pextrw edx, xmm2, 7 // get x3 integer.
- paddd xmm2, xmm3 // x += dx
- punpckldq xmm0, xmm1 // x0 x1
+ pextrw eax, xmm2, 5 // get x2 integer.
+ pextrw edx, xmm2, 7 // get x3 integer.
+ paddd xmm2, xmm3 // x += dx
+ punpckldq xmm0, xmm1 // x0 x1
movd xmm1, [esi + eax * 4] // 1 source x2 pixels
movd xmm4, [esi + edx * 4] // 1 source x3 pixels
- pextrw eax, xmm2, 1 // get x0 integer. next iteration.
- pextrw edx, xmm2, 3 // get x1 integer. next iteration.
- punpckldq xmm1, xmm4 // x2 x3
- punpcklqdq xmm0, xmm1 // x0 x1 x2 x3
+ pextrw eax, xmm2, 1 // get x0 integer. next iteration.
+ pextrw edx, xmm2, 3 // get x1 integer. next iteration.
+ punpckldq xmm1, xmm4 // x2 x3
+ punpcklqdq xmm0, xmm1 // x0 x1 x2 x3
movdqu [edi], xmm0
lea edi, [edi + 16]
- sub ecx, 4 // 4 pixels
+ sub ecx, 4 // 4 pixels
jge xloop4
xloop49:
test ecx, 2
je xloop29
- // 2 Pixels.
+ // 2 Pixels.
movd xmm0, [esi + eax * 4] // 1 source x0 pixels
movd xmm1, [esi + edx * 4] // 1 source x1 pixels
- pextrw eax, xmm2, 5 // get x2 integer.
- punpckldq xmm0, xmm1 // x0 x1
+ pextrw eax, xmm2, 5 // get x2 integer.
+ punpckldq xmm0, xmm1 // x0 x1
movq qword ptr [edi], xmm0
lea edi, [edi + 8]
@@ -1217,7 +1233,7 @@ void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb,
test ecx, 1
je xloop99
- // 1 Pixels.
+ // 1 Pixels.
movd xmm0, [esi + eax * 4] // 1 source x2 pixels
movd dword ptr [edi], xmm0
xloop99:
@@ -1232,60 +1248,62 @@ void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb,
// TODO(fbarchard): Port to Neon
// Shuffle table for arranging 2 pixels into pairs for pmaddubsw
-static uvec8 kShuffleColARGB = {
- 0u, 4u, 1u, 5u, 2u, 6u, 3u, 7u, // bbggrraa 1st pixel
- 8u, 12u, 9u, 13u, 10u, 14u, 11u, 15u // bbggrraa 2nd pixel
+static const uvec8 kShuffleColARGB = {
+ 0u, 4u, 1u, 5u, 2u, 6u, 3u, 7u, // bbggrraa 1st pixel
+ 8u, 12u, 9u, 13u, 10u, 14u, 11u, 15u // bbggrraa 2nd pixel
};
// Shuffle table for duplicating 2 fractions into 8 bytes each
-static uvec8 kShuffleFractions = {
- 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 4u, 4u, 4u, 4u, 4u, 4u, 4u, 4u,
+static const uvec8 kShuffleFractions = {
+ 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 4u, 4u, 4u, 4u, 4u, 4u, 4u, 4u,
};
-__declspec(naked)
-void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
+__declspec(naked) void ScaleARGBFilterCols_SSSE3(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
__asm {
push esi
push edi
- mov edi, [esp + 8 + 4] // dst_argb
- mov esi, [esp + 8 + 8] // src_argb
- mov ecx, [esp + 8 + 12] // dst_width
+ mov edi, [esp + 8 + 4] // dst_argb
+ mov esi, [esp + 8 + 8] // src_argb
+ mov ecx, [esp + 8 + 12] // dst_width
movd xmm2, [esp + 8 + 16] // x
movd xmm3, [esp + 8 + 20] // dx
movdqa xmm4, xmmword ptr kShuffleColARGB
movdqa xmm5, xmmword ptr kShuffleFractions
- pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction.
+ pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction.
psrlw xmm6, 9
- pextrw eax, xmm2, 1 // get x0 integer. preroll
+ pextrw eax, xmm2, 1 // get x0 integer. preroll
sub ecx, 2
jl xloop29
- movdqa xmm0, xmm2 // x1 = x0 + dx
+ movdqa xmm0, xmm2 // x1 = x0 + dx
paddd xmm0, xmm3
- punpckldq xmm2, xmm0 // x0 x1
- punpckldq xmm3, xmm3 // dx dx
- paddd xmm3, xmm3 // dx * 2, dx * 2
- pextrw edx, xmm2, 3 // get x1 integer. preroll
+ punpckldq xmm2, xmm0 // x0 x1
+ punpckldq xmm3, xmm3 // dx dx
+ paddd xmm3, xmm3 // dx * 2, dx * 2
+ pextrw edx, xmm2, 3 // get x1 integer. preroll
// 2 Pixel loop.
xloop2:
- movdqa xmm1, xmm2 // x0, x1 fractions.
- paddd xmm2, xmm3 // x += dx
+ movdqa xmm1, xmm2 // x0, x1 fractions.
+ paddd xmm2, xmm3 // x += dx
movq xmm0, qword ptr [esi + eax * 4] // 2 source x0 pixels
- psrlw xmm1, 9 // 7 bit fractions.
+ psrlw xmm1, 9 // 7 bit fractions.
movhps xmm0, qword ptr [esi + edx * 4] // 2 source x1 pixels
- pshufb xmm1, xmm5 // 0000000011111111
- pshufb xmm0, xmm4 // arrange pixels into pairs
- pxor xmm1, xmm6 // 0..7f and 7f..0
- pmaddubsw xmm0, xmm1 // argb_argb 16 bit, 2 pixels.
- pextrw eax, xmm2, 1 // get x0 integer. next iteration.
- pextrw edx, xmm2, 3 // get x1 integer. next iteration.
- psrlw xmm0, 7 // argb 8.7 fixed point to low 8 bits.
- packuswb xmm0, xmm0 // argb_argb 8 bits, 2 pixels.
+ pshufb xmm1, xmm5 // 0000000011111111
+ pshufb xmm0, xmm4 // arrange pixels into pairs
+ pxor xmm1, xmm6 // 0..7f and 7f..0
+ pmaddubsw xmm0, xmm1 // argb_argb 16 bit, 2 pixels.
+ pextrw eax, xmm2, 1 // get x0 integer. next iteration.
+ pextrw edx, xmm2, 3 // get x1 integer. next iteration.
+ psrlw xmm0, 7 // argb 8.7 fixed point to low 8 bits.
+ packuswb xmm0, xmm0 // argb_argb 8 bits, 2 pixels.
movq qword ptr [edi], xmm0
lea edi, [edi + 8]
- sub ecx, 2 // 2 pixels
+ sub ecx, 2 // 2 pixels
jge xloop2
xloop29:
@@ -1293,15 +1311,15 @@ void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb,
add ecx, 2 - 1
jl xloop99
- // 1 pixel remainder
- psrlw xmm2, 9 // 7 bit fractions.
+ // 1 pixel remainder
+ psrlw xmm2, 9 // 7 bit fractions.
movq xmm0, qword ptr [esi + eax * 4] // 2 source x0 pixels
- pshufb xmm2, xmm5 // 00000000
- pshufb xmm0, xmm4 // arrange pixels into pairs
- pxor xmm2, xmm6 // 0..7f and 7f..0
- pmaddubsw xmm0, xmm2 // argb 16 bit, 1 pixel.
+ pshufb xmm2, xmm5 // 00000000
+ pshufb xmm0, xmm4 // arrange pixels into pairs
+ pxor xmm2, xmm6 // 0..7f and 7f..0
+ pmaddubsw xmm0, xmm2 // argb 16 bit, 1 pixel.
psrlw xmm0, 7
- packuswb xmm0, xmm0 // argb 8 bits, 1 pixel.
+ packuswb xmm0, xmm0 // argb 8 bits, 1 pixel.
movd [edi], xmm0
xloop99:
@@ -1313,13 +1331,15 @@ void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb,
}
// Reads 4 pixels, duplicates them and writes 8 pixels.
-__declspec(naked)
-void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
+__declspec(naked) void ScaleARGBColsUp2_SSE2(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
__asm {
- mov edx, [esp + 4] // dst_argb
- mov eax, [esp + 8] // src_argb
- mov ecx, [esp + 12] // dst_width
+ mov edx, [esp + 4] // dst_argb
+ mov eax, [esp + 8] // src_argb
+ mov ecx, [esp + 12] // dst_width
wloop:
movdqu xmm0, [eax]
@@ -1338,12 +1358,11 @@ void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb,
}
// Divide num by div and return as 16.16 fixed point result.
-__declspec(naked)
-int FixedDiv_X86(int num, int div) {
+__declspec(naked) int FixedDiv_X86(int num, int div) {
__asm {
- mov eax, [esp + 4] // num
- cdq // extend num to 64 bits
- shld edx, eax, 16 // 32.16
+ mov eax, [esp + 4] // num
+ cdq // extend num to 64 bits
+ shld edx, eax, 16 // 32.16
shl eax, 16
idiv dword ptr [esp + 8]
ret
@@ -1351,13 +1370,12 @@ int FixedDiv_X86(int num, int div) {
}
// Divide num by div and return as 16.16 fixed point result.
-__declspec(naked)
-int FixedDiv1_X86(int num, int div) {
+__declspec(naked) int FixedDiv1_X86(int num, int div) {
__asm {
- mov eax, [esp + 4] // num
- mov ecx, [esp + 8] // denom
- cdq // extend num to 64 bits
- shld edx, eax, 16 // 32.16
+ mov eax, [esp + 4] // num
+ mov ecx, [esp + 8] // denom
+ cdq // extend num to 64 bits
+ shld edx, eax, 16 // 32.16
shl eax, 16
sub eax, 0x00010001
sbb edx, 0