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diff --git a/media/libogg/README b/media/libogg/README deleted file mode 100644 index 2db22e65f4..0000000000 --- a/media/libogg/README +++ /dev/null @@ -1,97 +0,0 @@ -******************************************************************** -* * -* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * -* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * -* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * -* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * -* * -* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2011 * -* by the Xiph.Org Foundation http://www.xiph.org/ * -* * -******************************************************************** - -= WHAT'S HERE = - -This source distribution includes libogg and nothing else. Other modules -(eg, the modules libvorbis, vorbis-tools for the Vorbis music codec, -libtheora for the Theora video codec) contain the codec libraries for -use with Ogg bitstreams. - -Directory: - -./src The source for libogg, a BSD-license inplementation of - the public domain Ogg bitstream format - -./include Library API headers - -./doc Ogg specification and libogg API documents - -./win32 Win32 projects and build automation - -./macosx Mac OS X project and build files - -= WHAT IS OGG? = - -Ogg project codecs use the Ogg bitstream format to arrange the raw, -compressed bitstream into a more robust, useful form. For example, -the Ogg bitstream makes seeking, time stamping and error recovery -possible, as well as mixing several sepearate, concurrent media -streams into a single physical bitstream. - -= CONTACT = - -The Ogg homepage is located at 'https://www.xiph.org/ogg/'. -Up to date technical documents, contact information, source code and -pre-built utilities may be found there. - -BUILDING FROM TARBALL DISTRIBUTIONS: - -./configure -make - -and optionally (as root): -make install - -This will install the Ogg libraries (static and shared) into -/usr/local/lib, includes into /usr/local/include and API -documentation into /usr/local/share/doc. - -BUILDING FROM REPOSITORY SOURCE: - -A standard svn build should consist of nothing more than: - -./autogen.sh -make - -and as root if desired : - -make install - -BUILDING ON WIN32: - -Use the project file in the win32 directory. It should compile out of the box. - -CROSS COMPILING FROM LINUX TO WIN32: - -It is also possible to cross compile from Linux to windows using the MinGW -cross tools and even to run the test suite under Wine, the Linux/*nix -windows emulator. - -On Debian and Ubuntu systems, these cross compiler tools can be installed -by doing: - - sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine - -Once these tools are installed its possible to compile and test by -executing the following commands, or something similar depending on -your system: - - ./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \ - --build=i586-linux - make - make check - -(Build instructions for Ogg codecs such as vorbis are similar and may -be found in those source modules' README files) - -$Id: README 18096 2011-09-22 23:32:51Z giles $ |