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-rw-r--r--media/libcubeb/src/cubeb_log.cpp132
1 files changed, 132 insertions, 0 deletions
diff --git a/media/libcubeb/src/cubeb_log.cpp b/media/libcubeb/src/cubeb_log.cpp
new file mode 100644
index 0000000000..ff72e0e87a
--- /dev/null
+++ b/media/libcubeb/src/cubeb_log.cpp
@@ -0,0 +1,132 @@
+/*
+ * Copyright © 2016 Mozilla Foundation
+ *
+ * This program is made available under an ISC-style license. See the
+ * accompanying file LICENSE for details.
+ */
+#define NOMINMAX
+
+#include "cubeb_log.h"
+#include "cubeb_ringbuffer.h"
+#include <cstdarg>
+#ifdef _WIN32
+#include <windows.h>
+#else
+#include <time.h>
+#endif
+
+cubeb_log_level g_cubeb_log_level;
+cubeb_log_callback g_cubeb_log_callback;
+
+/** The maximum size of a log message, after having been formatted. */
+const size_t CUBEB_LOG_MESSAGE_MAX_SIZE = 256;
+/** The maximum number of log messages that can be queued before dropping
+ * messages. */
+const size_t CUBEB_LOG_MESSAGE_QUEUE_DEPTH = 40;
+/** Number of milliseconds to wait before dequeuing log messages. */
+#define CUBEB_LOG_BATCH_PRINT_INTERVAL_MS 10
+
+/**
+ * This wraps an inline buffer, that represents a log message, that must be
+ * null-terminated.
+ * This class should not use system calls or other potentially blocking code.
+ */
+class cubeb_log_message {
+public:
+ cubeb_log_message() { *storage = '\0'; }
+ cubeb_log_message(char const str[CUBEB_LOG_MESSAGE_MAX_SIZE])
+ {
+ size_t length = strlen(str);
+ /* paranoia against malformed message */
+ assert(length < CUBEB_LOG_MESSAGE_MAX_SIZE);
+ if (length > CUBEB_LOG_MESSAGE_MAX_SIZE - 1) {
+ return;
+ }
+ PodCopy(storage, str, length);
+ storage[length] = '\0';
+ }
+ char const * get() { return storage; }
+
+private:
+ char storage[CUBEB_LOG_MESSAGE_MAX_SIZE];
+};
+
+/** Lock-free asynchronous logger, made so that logging from a
+ * real-time audio callback does not block the audio thread. */
+class cubeb_async_logger {
+public:
+ /* This is thread-safe since C++11 */
+ static cubeb_async_logger & get()
+ {
+ static cubeb_async_logger instance;
+ return instance;
+ }
+ void push(char const str[CUBEB_LOG_MESSAGE_MAX_SIZE])
+ {
+ cubeb_log_message msg(str);
+ msg_queue.enqueue(msg);
+ }
+ void run()
+ {
+ std::thread([this]() {
+ while (true) {
+ cubeb_log_message msg;
+ while (msg_queue.dequeue(&msg, 1)) {
+ LOGV("%s", msg.get());
+ }
+#ifdef _WIN32
+ Sleep(CUBEB_LOG_BATCH_PRINT_INTERVAL_MS);
+#else
+ timespec sleep_duration = sleep_for;
+ timespec remainder;
+ do {
+ if (nanosleep(&sleep_duration, &remainder) == 0 || errno != EINTR) {
+ break;
+ }
+ sleep_duration = remainder;
+ } while (remainder.tv_sec || remainder.tv_nsec);
+#endif
+ }
+ }).detach();
+ }
+ // Tell the underlying queue the producer thread has changed, so it does not
+ // assert in debug. This should be called with the thread stopped.
+ void reset_producer_thread() { msg_queue.reset_thread_ids(); }
+
+private:
+#ifndef _WIN32
+ const struct timespec sleep_for = {
+ CUBEB_LOG_BATCH_PRINT_INTERVAL_MS / 1000,
+ (CUBEB_LOG_BATCH_PRINT_INTERVAL_MS % 1000) * 1000 * 1000};
+#endif
+ cubeb_async_logger() : msg_queue(CUBEB_LOG_MESSAGE_QUEUE_DEPTH) { run(); }
+ /** This is quite a big data structure, but is only instantiated if the
+ * asynchronous logger is used.*/
+ lock_free_queue<cubeb_log_message> msg_queue;
+};
+
+void
+cubeb_async_log(char const * fmt, ...)
+{
+ if (!g_cubeb_log_callback) {
+ return;
+ }
+ // This is going to copy a 256 bytes array around, which is fine.
+ // We don't want to allocate memory here, because this is made to
+ // be called from a real-time callback.
+ va_list args;
+ va_start(args, fmt);
+ char msg[CUBEB_LOG_MESSAGE_MAX_SIZE];
+ vsnprintf(msg, CUBEB_LOG_MESSAGE_MAX_SIZE, fmt, args);
+ cubeb_async_logger::get().push(msg);
+ va_end(args);
+}
+
+void
+cubeb_async_log_reset_threads()
+{
+ if (!g_cubeb_log_callback) {
+ return;
+ }
+ cubeb_async_logger::get().reset_producer_thread();
+}