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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_LOCK_IMPL_H_
+#define BASE_LOCK_IMPL_H_
+
+#include "build/build_config.h"
+
+#if defined(OS_WIN)
+#include <windows.h>
+#elif defined(OS_POSIX)
+#include <pthread.h>
+#endif
+
+#include "base/basictypes.h"
+#include "base/platform_thread.h"
+
+// This class implements the underlying platform-specific spin-lock mechanism
+// used for the Lock class. Most users should not use LockImpl directly, but
+// should instead use Lock.
+class LockImpl {
+ public:
+#if defined(OS_WIN)
+ typedef CRITICAL_SECTION OSLockType;
+#elif defined(OS_POSIX)
+ typedef pthread_mutex_t OSLockType;
+#endif
+
+ LockImpl();
+ ~LockImpl();
+
+ // If the lock is not held, take it and return true. If the lock is already
+ // held by something else, immediately return false.
+ bool Try();
+
+ // Take the lock, blocking until it is available if necessary.
+ void Lock();
+
+ // Release the lock. This must only be called by the lock's holder: after
+ // a successful call to Try, or a call to Lock.
+ void Unlock();
+
+ // Debug-only method that will DCHECK() if the lock is not acquired by the
+ // current thread. In non-debug builds, no check is performed.
+ // Because linux and mac condition variables modify the underlyning lock
+ // through the os_lock() method, runtime assertions can not be done on those
+ // builds.
+#if defined(NDEBUG) || !defined(OS_WIN)
+ void AssertAcquired() const {}
+#else
+ void AssertAcquired() const;
+#endif
+
+ // Return the native underlying lock. Not supported for Windows builds.
+ // TODO(awalker): refactor lock and condition variables so that this is
+ // unnecessary.
+#if !defined(OS_WIN)
+ OSLockType* os_lock() { return &os_lock_; }
+#endif
+
+ private:
+ OSLockType os_lock_;
+
+#if !defined(NDEBUG) && defined(OS_WIN)
+ // All private data is implicitly protected by lock_.
+ // Be VERY careful to only access members under that lock.
+ PlatformThreadId owning_thread_id_;
+ int32_t recursion_count_shadow_;
+ bool recursion_used_; // Allow debugging to continued after a DCHECK().
+#endif // NDEBUG
+
+ DISALLOW_COPY_AND_ASSIGN(LockImpl);
+};
+
+
+#endif // BASE_LOCK_IMPL_H_