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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/**
+ * An interface for tasks which can execute on the ImageLib DecodePool, and
+ * various implementations.
+ */
+
+#ifndef mozilla_image_IDecodingTask_h
+#define mozilla_image_IDecodingTask_h
+
+#include "mozilla/NotNull.h"
+#include "mozilla/RefPtr.h"
+
+#include "imgFrame.h"
+#include "SourceBuffer.h"
+
+namespace mozilla {
+namespace image {
+
+class Decoder;
+class RasterImage;
+
+/// A priority hint that DecodePool can use when scheduling an IDecodingTask.
+enum class TaskPriority : uint8_t
+{
+ eLow,
+ eHigh
+};
+
+/**
+ * An interface for tasks which can execute on the ImageLib DecodePool.
+ */
+class IDecodingTask : public IResumable
+{
+public:
+ /// Run the task.
+ virtual void Run() = 0;
+
+ /// @return true if, given the option, this task prefers to run synchronously.
+ virtual bool ShouldPreferSyncRun() const = 0;
+
+ /// @return a priority hint that DecodePool can use when scheduling this task.
+ virtual TaskPriority Priority() const = 0;
+
+ /// A default implementation of IResumable which resubmits the task to the
+ /// DecodePool. Subclasses can override this if they need different behavior.
+ void Resume() override;
+
+protected:
+ /// Notify @aImage of @aDecoder's progress.
+ static void NotifyProgress(NotNull<RasterImage*> aImage,
+ NotNull<Decoder*> aDecoder);
+
+ /// Notify @aImage that @aDecoder has finished.
+ static void NotifyDecodeComplete(NotNull<RasterImage*> aImage,
+ NotNull<Decoder*> aDecoder);
+
+ virtual ~IDecodingTask() { }
+};
+
+
+/**
+ * An IDecodingTask implementation for metadata decodes of images.
+ */
+class MetadataDecodingTask final : public IDecodingTask
+{
+public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MetadataDecodingTask, override)
+
+ explicit MetadataDecodingTask(NotNull<Decoder*> aDecoder);
+
+ void Run() override;
+
+ // Metadata decodes are very fast (since they only need to examine an image's
+ // header) so there's no reason to refuse to run them synchronously if the
+ // caller will allow us to.
+ bool ShouldPreferSyncRun() const override { return true; }
+
+ // Metadata decodes run at the highest priority because they block layout and
+ // page load.
+ TaskPriority Priority() const override { return TaskPriority::eHigh; }
+
+private:
+ virtual ~MetadataDecodingTask() { }
+
+ /// Mutex protecting access to mDecoder.
+ Mutex mMutex;
+
+ NotNull<RefPtr<Decoder>> mDecoder;
+};
+
+
+/**
+ * An IDecodingTask implementation for anonymous decoders - that is, decoders
+ * with no associated Image object.
+ */
+class AnonymousDecodingTask final : public IDecodingTask
+{
+public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AnonymousDecodingTask, override)
+
+ explicit AnonymousDecodingTask(NotNull<Decoder*> aDecoder);
+
+ void Run() override;
+
+ bool ShouldPreferSyncRun() const override { return true; }
+ TaskPriority Priority() const override { return TaskPriority::eLow; }
+
+ // Anonymous decoders normally get all their data at once. We have tests where
+ // they don't; in these situations, the test re-runs them manually. So no
+ // matter what, we don't want to resume by posting a task to the DecodePool.
+ void Resume() override { }
+
+private:
+ virtual ~AnonymousDecodingTask() { }
+
+ NotNull<RefPtr<Decoder>> mDecoder;
+};
+
+} // namespace image
+} // namespace mozilla
+
+#endif // mozilla_image_IDecodingTask_h