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Diffstat (limited to 'gfx/layers/ImageContainer.h')
-rw-r--r-- | gfx/layers/ImageContainer.h | 903 |
1 files changed, 903 insertions, 0 deletions
diff --git a/gfx/layers/ImageContainer.h b/gfx/layers/ImageContainer.h new file mode 100644 index 0000000000..a2f404e179 --- /dev/null +++ b/gfx/layers/ImageContainer.h @@ -0,0 +1,903 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_IMAGECONTAINER_H +#define GFX_IMAGECONTAINER_H + +#include <stdint.h> // for uint32_t, uint8_t, uint64_t +#include <sys/types.h> // for int32_t +#include "gfxTypes.h" +#include "ImageTypes.h" // for ImageFormat, etc +#include "mozilla/Assertions.h" // for MOZ_ASSERT_HELPER2 +#include "mozilla/Mutex.h" // for Mutex +#include "mozilla/ReentrantMonitor.h" // for ReentrantMonitorAutoEnter, etc +#include "mozilla/TimeStamp.h" // for TimeStamp +#include "mozilla/gfx/Point.h" // For IntSize +#include "mozilla/layers/GonkNativeHandle.h" +#include "mozilla/layers/LayersTypes.h" // for LayersBackend, etc +#include "mozilla/layers/CompositorTypes.h" +#include "mozilla/mozalloc.h" // for operator delete, etc +#include "nsAutoPtr.h" // for nsRefPtr, nsAutoArrayPtr, etc +#include "nsAutoRef.h" // for nsCountedRef +#include "nsCOMPtr.h" // for already_AddRefed +#include "nsDebug.h" // for NS_ASSERTION +#include "nsISupportsImpl.h" // for Image::Release, etc +#include "nsRect.h" // for mozilla::gfx::IntRect +#include "nsTArray.h" // for nsTArray +#include "mozilla/Atomics.h" +#include "mozilla/WeakPtr.h" +#include "nsThreadUtils.h" +#include "mozilla/gfx/2D.h" +#include "nsDataHashtable.h" +#include "mozilla/EnumeratedArray.h" +#include "mozilla/UniquePtr.h" + +#ifndef XPCOM_GLUE_AVOID_NSPR +/** + * We need to be able to hold a reference to a Moz2D SourceSurface from Image + * subclasses. This is potentially a problem since Images can be addrefed + * or released off the main thread. We can ensure that we never AddRef + * a SourceSurface off the main thread, but we might want to Release due + * to an Image being destroyed off the main thread. + * + * We use nsCountedRef<nsMainThreadSourceSurfaceRef> to reference the + * SourceSurface. When AddRefing, we assert that we're on the main thread. + * When Releasing, if we're not on the main thread, we post an event to + * the main thread to do the actual release. + */ +class nsMainThreadSourceSurfaceRef; + +template <> +class nsAutoRefTraits<nsMainThreadSourceSurfaceRef> { +public: + typedef mozilla::gfx::SourceSurface* RawRef; + + /** + * The XPCOM event that will do the actual release on the main thread. + */ + class SurfaceReleaser : public mozilla::Runnable { + public: + explicit SurfaceReleaser(RawRef aRef) : mRef(aRef) {} + NS_IMETHOD Run() override { + mRef->Release(); + return NS_OK; + } + RawRef mRef; + }; + + static RawRef Void() { return nullptr; } + static void Release(RawRef aRawRef) + { + if (NS_IsMainThread()) { + aRawRef->Release(); + return; + } + nsCOMPtr<nsIRunnable> runnable = new SurfaceReleaser(aRawRef); + NS_DispatchToMainThread(runnable); + } + static void AddRef(RawRef aRawRef) + { + NS_ASSERTION(NS_IsMainThread(), + "Can only add a reference on the main thread"); + aRawRef->AddRef(); + } +}; + +class nsOwningThreadSourceSurfaceRef; + +template <> +class nsAutoRefTraits<nsOwningThreadSourceSurfaceRef> { +public: + typedef mozilla::gfx::SourceSurface* RawRef; + + /** + * The XPCOM event that will do the actual release on the creation thread. + */ + class SurfaceReleaser : public mozilla::Runnable { + public: + explicit SurfaceReleaser(RawRef aRef) : mRef(aRef) {} + NS_IMETHOD Run() override { + mRef->Release(); + return NS_OK; + } + RawRef mRef; + }; + + static RawRef Void() { return nullptr; } + void Release(RawRef aRawRef) + { + MOZ_ASSERT(mOwningThread); + bool current; + mOwningThread->IsOnCurrentThread(¤t); + if (current) { + aRawRef->Release(); + return; + } + nsCOMPtr<nsIRunnable> runnable = new SurfaceReleaser(aRawRef); + mOwningThread->Dispatch(runnable, nsIThread::DISPATCH_NORMAL); + } + void AddRef(RawRef aRawRef) + { + MOZ_ASSERT(!mOwningThread); + NS_GetCurrentThread(getter_AddRefs(mOwningThread)); + aRawRef->AddRef(); + } + +private: + nsCOMPtr<nsIThread> mOwningThread; +}; + +#endif + +#ifdef XP_WIN +struct ID3D10Texture2D; +struct ID3D10Device; +struct ID3D10ShaderResourceView; +#endif + +typedef void* HANDLE; + +namespace mozilla { + + +namespace layers { + +class ImageClient; +class ImageCompositeNotification; +class ImageContainerChild; +class PImageContainerChild; +class SharedPlanarYCbCrImage; +class PlanarYCbCrImage; +class TextureClient; +class KnowsCompositor; +class NVImage; + +struct ImageBackendData +{ + virtual ~ImageBackendData() {} + +protected: + ImageBackendData() {} +}; + +/* Forward declarations for Image derivatives. */ +class GLImage; +class EGLImageImage; +class SharedRGBImage; +#ifdef MOZ_WIDGET_ANDROID +class SurfaceTextureImage; +#elif defined(XP_MACOSX) +class MacIOSurfaceImage; +#endif + +/** + * A class representing a buffer of pixel data. The data can be in one + * of various formats including YCbCr. + * + * Create an image using an ImageContainer. Fill the image with data, and + * then call ImageContainer::SetImage to display it. An image must not be + * modified after calling SetImage. Image implementations do not need to + * perform locking; when filling an Image, the Image client is responsible + * for ensuring only one thread accesses the Image at a time, and after + * SetImage the image is immutable. + * + * When resampling an Image, only pixels within the buffer should be + * sampled. For example, cairo images should be sampled in EXTEND_PAD mode. + */ +class Image { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Image) + +public: + ImageFormat GetFormat() { return mFormat; } + void* GetImplData() { return mImplData; } + + virtual gfx::IntSize GetSize() = 0; + virtual gfx::IntPoint GetOrigin() + { + return gfx::IntPoint(0, 0); + } + virtual gfx::IntRect GetPictureRect() + { + return gfx::IntRect(GetOrigin().x, GetOrigin().y, GetSize().width, GetSize().height); + } + + ImageBackendData* GetBackendData(LayersBackend aBackend) + { return mBackendData[aBackend]; } + void SetBackendData(LayersBackend aBackend, ImageBackendData* aData) + { mBackendData[aBackend] = aData; } + + int32_t GetSerial() { return mSerial; } + + virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() = 0; + + virtual bool IsValid() { return true; } + + virtual uint8_t* GetBuffer() { return nullptr; } + + /** + * For use with the TextureForwarder only (so that the later can + * synchronize the TextureClient with the TextureHost). + */ + virtual TextureClient* GetTextureClient(KnowsCompositor* aForwarder) { return nullptr; } + + /* Access to derived classes. */ + virtual EGLImageImage* AsEGLImageImage() { return nullptr; } + virtual GLImage* AsGLImage() { return nullptr; } +#ifdef MOZ_WIDGET_ANDROID + virtual SurfaceTextureImage* AsSurfaceTextureImage() { return nullptr; } +#endif +#ifdef XP_MACOSX + virtual MacIOSurfaceImage* AsMacIOSurfaceImage() { return nullptr; } +#endif + virtual PlanarYCbCrImage* AsPlanarYCbCrImage() { return nullptr; } + + virtual NVImage* AsNVImage() { return nullptr; } + +protected: + Image(void* aImplData, ImageFormat aFormat) : + mImplData(aImplData), + mSerial(++sSerialCounter), + mFormat(aFormat) + {} + + // Protected destructor, to discourage deletion outside of Release(): + virtual ~Image() {} + + mozilla::EnumeratedArray<mozilla::layers::LayersBackend, + mozilla::layers::LayersBackend::LAYERS_LAST, + nsAutoPtr<ImageBackendData>> + mBackendData; + + void* mImplData; + int32_t mSerial; + ImageFormat mFormat; + + static mozilla::Atomic<int32_t> sSerialCounter; +}; + +/** + * A RecycleBin is owned by an ImageContainer. We store buffers in it that we + * want to recycle from one image to the next.It's a separate object from + * ImageContainer because images need to store a strong ref to their RecycleBin + * and we must avoid creating a reference loop between an ImageContainer and + * its active image. + */ +class BufferRecycleBin final { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(BufferRecycleBin) + + //typedef mozilla::gl::GLContext GLContext; + +public: + BufferRecycleBin(); + + void RecycleBuffer(mozilla::UniquePtr<uint8_t[]> aBuffer, uint32_t aSize); + // Returns a recycled buffer of the right size, or allocates a new buffer. + mozilla::UniquePtr<uint8_t[]> GetBuffer(uint32_t aSize); + virtual void ClearRecycledBuffers(); +private: + typedef mozilla::Mutex Mutex; + + // Private destructor, to discourage deletion outside of Release(): + ~BufferRecycleBin() + { + } + + // This protects mRecycledBuffers, mRecycledBufferSize, mRecycledTextures + // and mRecycledTextureSizes + Mutex mLock; + + // We should probably do something to prune this list on a timer so we don't + // eat excess memory while video is paused... + nsTArray<mozilla::UniquePtr<uint8_t[]>> mRecycledBuffers; + // This is only valid if mRecycledBuffers is non-empty + uint32_t mRecycledBufferSize; +}; + +/** + * A class that manages Image creation for a LayerManager. The only reason + * we need a separate class here is that LayerManagers aren't threadsafe + * (because layers can only be used on the main thread) and we want to + * be able to create images from any thread, to facilitate video playback + * without involving the main thread, for example. + * Different layer managers can implement child classes of this making it + * possible to create layer manager specific images. + * This class is not meant to be used directly but rather can be set on an + * image container. This is usually done by the layer system internally and + * not explicitly by users. For PlanarYCbCr or Cairo images the default + * implementation will creates images whose data lives in system memory, for + * MacIOSurfaces the default implementation will be a simple MacIOSurface + * wrapper. + */ + +class ImageFactory +{ + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageFactory) +protected: + friend class ImageContainer; + + ImageFactory() {} + virtual ~ImageFactory() {} + + virtual RefPtr<PlanarYCbCrImage> CreatePlanarYCbCrImage( + const gfx::IntSize& aScaleHint, + BufferRecycleBin *aRecycleBin); +}; + +/** + * A class that manages Images for an ImageLayer. The only reason + * we need a separate class here is that ImageLayers aren't threadsafe + * (because layers can only be used on the main thread) and we want to + * be able to set the current Image from any thread, to facilitate + * video playback without involving the main thread, for example. + * + * An ImageContainer can operate in one of these modes: + * 1) Normal. Triggered by constructing the ImageContainer with + * DISABLE_ASYNC or when compositing is happening on the main thread. + * SetCurrentImages changes ImageContainer state but nothing is sent to the + * compositor until the next layer transaction. + * 2) Asynchronous. Initiated by constructing the ImageContainer with + * ENABLE_ASYNC when compositing is happening on the main thread. + * SetCurrentImages sends a message through the ImageBridge to the compositor + * thread to update the image, without going through the main thread or + * a layer transaction. + * The ImageContainer uses a shared memory block containing a cross-process mutex + * to communicate with the compositor thread. SetCurrentImage synchronously + * updates the shared state to point to the new image and the old image + * is immediately released (not true in Normal or Asynchronous modes). + */ +class ImageContainer final : public SupportsWeakPtr<ImageContainer> +{ + friend class ImageContainerChild; + + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageContainer) + +public: + MOZ_DECLARE_WEAKREFERENCE_TYPENAME(ImageContainer) + + enum Mode { SYNCHRONOUS = 0x0, ASYNCHRONOUS = 0x01 }; + + static const uint64_t sInvalidAsyncContainerId = 0; + + explicit ImageContainer(ImageContainer::Mode flag = SYNCHRONOUS); + + /** + * Create ImageContainer just to hold another ASYNCHRONOUS ImageContainer's + * async container ID. + * @param aAsyncContainerID async container ID for which we are a proxy + */ + explicit ImageContainer(uint64_t aAsyncContainerID); + + typedef uint32_t FrameID; + typedef uint32_t ProducerID; + + RefPtr<PlanarYCbCrImage> CreatePlanarYCbCrImage(); + + // Factory methods for shared image types. + RefPtr<SharedRGBImage> CreateSharedRGBImage(); + + struct NonOwningImage { + explicit NonOwningImage(Image* aImage = nullptr, + TimeStamp aTimeStamp = TimeStamp(), + FrameID aFrameID = 0, + ProducerID aProducerID = 0) + : mImage(aImage), mTimeStamp(aTimeStamp), mFrameID(aFrameID), + mProducerID(aProducerID) {} + Image* mImage; + TimeStamp mTimeStamp; + FrameID mFrameID; + ProducerID mProducerID; + }; + /** + * Set aImages as the list of timestamped to display. The Images must have + * been created by this ImageContainer. + * Can be called on any thread. This method takes mReentrantMonitor + * when accessing thread-shared state. + * aImages must be non-empty. The first timestamp in the list may be + * null but the others must not be, and the timestamps must increase. + * Every element of aImages must have non-null mImage. + * mFrameID can be zero, in which case you won't get meaningful + * painted/dropped frame counts. Otherwise you should use a unique and + * increasing ID for each decoded and submitted frame (but it's OK to + * pass the same frame to SetCurrentImages). + * mProducerID is a unique ID for the stream of images. A change in the + * mProducerID means changing to a new mFrameID namespace. All frames in + * aImages must have the same mProducerID. + * + * The Image data must not be modified after this method is called! + * Note that this must not be called if ENABLE_ASYNC has not been set. + * + * The implementation calls CurrentImageChanged() while holding + * mReentrantMonitor. + * + * If this ImageContainer has an ImageClient for async video: + * Schedule a task to send the image to the compositor using the + * PImageBridge protcol without using the main thread. + */ + void SetCurrentImages(const nsTArray<NonOwningImage>& aImages); + + /** + * Clear all images. Let ImageClient release all TextureClients. + */ + void ClearAllImages(); + + /** + * Clear any resources that are not immediately necessary. This may be called + * in low-memory conditions. + */ + void ClearCachedResources(); + + /** + * Clear the current images. + * This function is expect to be called only from a CompositableClient + * that belongs to ImageBridgeChild. Created to prevent dead lock. + * See Bug 901224. + */ + void ClearImagesFromImageBridge(); + + /** + * Set an Image as the current image to display. The Image must have + * been created by this ImageContainer. + * Must be called on the main thread, within a layers transaction. + * + * This method takes mReentrantMonitor + * when accessing thread-shared state. + * aImage can be null. While it's null, nothing will be painted. + * + * The Image data must not be modified after this method is called! + * Note that this must not be called if ENABLE_ASYNC been set. + * + * You won't get meaningful painted/dropped counts when using this method. + */ + void SetCurrentImageInTransaction(Image* aImage); + void SetCurrentImagesInTransaction(const nsTArray<NonOwningImage>& aImages); + + /** + * Returns true if this ImageContainer uses the ImageBridge IPDL protocol. + * + * Can be called from any thread. + */ + bool IsAsync() const; + + /** + * If this ImageContainer uses ImageBridge, returns the ID associated to + * this container, for use in the ImageBridge protocol. + * Returns 0 if this ImageContainer does not use ImageBridge. Note that + * 0 is always an invalid ID for asynchronous image containers. + * + * Can be called from any thread. + */ + uint64_t GetAsyncContainerID(); + + /** + * Returns if the container currently has an image. + * Can be called on any thread. This method takes mReentrantMonitor + * when accessing thread-shared state. + */ + bool HasCurrentImage(); + + struct OwningImage { + OwningImage() : mFrameID(0), mProducerID(0), mComposited(false) {} + RefPtr<Image> mImage; + TimeStamp mTimeStamp; + FrameID mFrameID; + ProducerID mProducerID; + bool mComposited; + }; + /** + * Copy the current Image list to aImages. + * This has to add references since otherwise there are race conditions + * where the current image is destroyed before the caller can add + * a reference. + * Can be called on any thread. + * May return an empty list to indicate there is no current image. + * If aGenerationCounter is non-null, sets *aGenerationCounter to a value + * that's unique for this ImageContainer state. + */ + void GetCurrentImages(nsTArray<OwningImage>* aImages, + uint32_t* aGenerationCounter = nullptr); + + /** + * Returns the size of the image in pixels. + * Can be called on any thread. This method takes mReentrantMonitor when accessing + * thread-shared state. + */ + gfx::IntSize GetCurrentSize(); + + /** + * Sets a size that the image is expected to be rendered at. + * This is a hint for image backends to optimize scaling. + * Default implementation in this class is to ignore the hint. + * Can be called on any thread. This method takes mReentrantMonitor + * when accessing thread-shared state. + */ + void SetScaleHint(const gfx::IntSize& aScaleHint) + { mScaleHint = aScaleHint; } + + void SetImageFactory(ImageFactory *aFactory) + { + ReentrantMonitorAutoEnter mon(mReentrantMonitor); + mImageFactory = aFactory ? aFactory : new ImageFactory(); + } + + ImageFactory* GetImageFactory() const + { + return mImageFactory; + } + + /** + * Returns the delay between the last composited image's presentation + * timestamp and when it was first composited. It's possible for the delay + * to be negative if the first image in the list passed to SetCurrentImages + * has a presentation timestamp greater than "now". + * Returns 0 if the composited image had a null timestamp, or if no + * image has been composited yet. + */ + TimeDuration GetPaintDelay() + { + ReentrantMonitorAutoEnter mon(mReentrantMonitor); + return mPaintDelay; + } + + /** + * Returns the number of images which have been contained in this container + * and painted at least once. Can be called from any thread. + */ + uint32_t GetPaintCount() { + ReentrantMonitorAutoEnter mon(mReentrantMonitor); + return mPaintCount; + } + + /** + * An entry in the current image list "expires" when the entry has an + * non-null timestamp, and in a SetCurrentImages call the new image list is + * non-empty, the timestamp of the first new image is non-null and greater + * than the timestamp associated with the image, and the first new image's + * frameID is not the same as the entry's. + * Every expired image that is never composited is counted as dropped. + */ + uint32_t GetDroppedImageCount() + { + ReentrantMonitorAutoEnter mon(mReentrantMonitor); + return mDroppedImageCount; + } + + PImageContainerChild* GetPImageContainerChild(); + + /** + * Main thread only. + */ + static ProducerID AllocateProducerID(); + +private: + typedef mozilla::ReentrantMonitor ReentrantMonitor; + + // Private destructor, to discourage deletion outside of Release(): + ~ImageContainer(); + + void SetCurrentImageInternal(const nsTArray<NonOwningImage>& aImages); + + // This is called to ensure we have an active image, this may not be true + // when we're storing image information in a RemoteImageData structure. + // NOTE: If we have remote data mRemoteDataMutex should be locked when + // calling this function! + void EnsureActiveImage(); + + void EnsureImageClient(bool aCreate); + + void NotifyCompositeInternal(const ImageCompositeNotification& aNotification); + + // ReentrantMonitor to protect thread safe access to the "current + // image", and any other state which is shared between threads. + ReentrantMonitor mReentrantMonitor; + + nsTArray<OwningImage> mCurrentImages; + + // Updates every time mActiveImage changes + uint32_t mGenerationCounter; + + // Number of contained images that have been painted at least once. It's up + // to the ImageContainer implementation to ensure accesses to this are + // threadsafe. + uint32_t mPaintCount; + + // See GetPaintDelay. Accessed only with mReentrantMonitor held. + TimeDuration mPaintDelay; + + // See GetDroppedImageCount. Accessed only with mReentrantMonitor held. + uint32_t mDroppedImageCount; + + // This is the image factory used by this container, layer managers using + // this container can set an alternative image factory that will be used to + // create images for this container. + RefPtr<ImageFactory> mImageFactory; + + gfx::IntSize mScaleHint; + + RefPtr<BufferRecycleBin> mRecycleBin; + + // This member points to an ImageClient if this ImageContainer was + // sucessfully created with ENABLE_ASYNC, or points to null otherwise. + // 'unsuccessful' in this case only means that the ImageClient could not + // be created, most likely because off-main-thread compositing is not enabled. + // In this case the ImageContainer is perfectly usable, but it will forward + // frames to the compositor through transactions in the main thread rather than + // asynchronusly using the ImageBridge IPDL protocol. + RefPtr<ImageClient> mImageClient; + + uint64_t mAsyncContainerID; + + nsTArray<FrameID> mFrameIDsNotYetComposited; + // ProducerID for last current image(s), including the frames in + // mFrameIDsNotYetComposited + ProducerID mCurrentProducerID; + + // Object must be released on the ImageBridge thread. Field is immutable + // after creation of the ImageContainer. + RefPtr<ImageContainerChild> mIPDLChild; + + static mozilla::Atomic<uint32_t> sGenerationCounter; +}; + +class AutoLockImage +{ +public: + explicit AutoLockImage(ImageContainer *aContainer) + { + aContainer->GetCurrentImages(&mImages); + } + + bool HasImage() const { return !mImages.IsEmpty(); } + Image* GetImage() const + { + return mImages.IsEmpty() ? nullptr : mImages[0].mImage.get(); + } + +private: + AutoTArray<ImageContainer::OwningImage,4> mImages; +}; + +struct PlanarYCbCrData { + // Luminance buffer + uint8_t* mYChannel; + int32_t mYStride; + gfx::IntSize mYSize; + int32_t mYSkip; + // Chroma buffers + uint8_t* mCbChannel; + uint8_t* mCrChannel; + int32_t mCbCrStride; + gfx::IntSize mCbCrSize; + int32_t mCbSkip; + int32_t mCrSkip; + // Picture region + uint32_t mPicX; + uint32_t mPicY; + gfx::IntSize mPicSize; + StereoMode mStereoMode; + YUVColorSpace mYUVColorSpace; + + gfx::IntRect GetPictureRect() const { + return gfx::IntRect(mPicX, mPicY, + mPicSize.width, + mPicSize.height); + } + + PlanarYCbCrData() + : mYChannel(nullptr), mYStride(0), mYSize(0, 0), mYSkip(0) + , mCbChannel(nullptr), mCrChannel(nullptr) + , mCbCrStride(0), mCbCrSize(0, 0) , mCbSkip(0), mCrSkip(0) + , mPicX(0), mPicY(0), mPicSize(0, 0), mStereoMode(StereoMode::MONO) + , mYUVColorSpace(YUVColorSpace::BT601) + {} +}; + +/****** Image subtypes for the different formats ******/ + +/** + * We assume that the image data is in the REC 470M color space (see + * Theora specification, section 4.3.1). + * + * The YCbCr format can be: + * + * 4:4:4 - CbCr width/height are the same as Y. + * 4:2:2 - CbCr width is half that of Y. Height is the same. + * 4:2:0 - CbCr width and height is half that of Y. + * + * The color format is detected based on the height/width ratios + * defined above. + * + * The Image that is rendered is the picture region defined by + * mPicX, mPicY and mPicSize. The size of the rendered image is + * mPicSize, not mYSize or mCbCrSize. + * + * mYSkip, mCbSkip, mCrSkip are added to support various output + * formats from hardware decoder. They are per-pixel skips in the + * source image. + * + * For example when image width is 640, mYStride is 670, mYSkip is 3, + * the mYChannel buffer looks like: + * + * |<----------------------- mYStride ----------------------------->| + * |<----------------- mYSize.width --------------->| + * 0 3 6 9 12 15 18 21 659 669 + * |----------------------------------------------------------------| + * |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%| + * |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%| + * |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%| + * | |<->| + * mYSkip + */ +class PlanarYCbCrImage : public Image { +public: + typedef PlanarYCbCrData Data; + + enum { + MAX_DIMENSION = 16384 + }; + + virtual ~PlanarYCbCrImage() {} + + /** + * This makes a copy of the data buffers, in order to support functioning + * in all different layer managers. + */ + virtual bool CopyData(const Data& aData) = 0; + + /** + * This doesn't make a copy of the data buffers. Can be used when mBuffer is + * pre allocated with AllocateAndGetNewBuffer(size) and then AdoptData is + * called to only update the picture size, planes etc. fields in mData. + * The GStreamer media backend uses this to decode into PlanarYCbCrImage(s) + * directly. + */ + virtual bool AdoptData(const Data &aData); + + /** + * This allocates and returns a new buffer + */ + virtual uint8_t* AllocateAndGetNewBuffer(uint32_t aSize) = 0; + + /** + * Ask this Image to not convert YUV to RGB during SetData, and make + * the original data available through GetData. This is optional, + * and not all PlanarYCbCrImages will support it. + */ + virtual void SetDelayedConversion(bool aDelayed) { } + + /** + * Grab the original YUV data. This is optional. + */ + virtual const Data* GetData() { return &mData; } + + /** + * Return the number of bytes of heap memory used to store this image. + */ + virtual uint32_t GetDataSize() { return mBufferSize; } + + virtual bool IsValid() { return !!mBufferSize; } + + virtual gfx::IntSize GetSize() { return mSize; } + + virtual gfx::IntPoint GetOrigin() { return mOrigin; } + + explicit PlanarYCbCrImage(); + + virtual SharedPlanarYCbCrImage *AsSharedPlanarYCbCrImage() { return nullptr; } + + virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const { + return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); + } + + virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const = 0; + + PlanarYCbCrImage* AsPlanarYCbCrImage() { return this; } + +protected: + already_AddRefed<gfx::SourceSurface> GetAsSourceSurface(); + + void SetOffscreenFormat(gfxImageFormat aFormat) { mOffscreenFormat = aFormat; } + gfxImageFormat GetOffscreenFormat(); + + Data mData; + gfx::IntPoint mOrigin; + gfx::IntSize mSize; + gfxImageFormat mOffscreenFormat; + nsCountedRef<nsMainThreadSourceSurfaceRef> mSourceSurface; + uint32_t mBufferSize; +}; + +class RecyclingPlanarYCbCrImage: public PlanarYCbCrImage { +public: + explicit RecyclingPlanarYCbCrImage(BufferRecycleBin *aRecycleBin) : mRecycleBin(aRecycleBin) {} + virtual ~RecyclingPlanarYCbCrImage() override; + virtual bool CopyData(const Data& aData) override; + virtual uint8_t* AllocateAndGetNewBuffer(uint32_t aSize) override; + virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override; +protected: + + /** + * Return a buffer to store image data in. + */ + mozilla::UniquePtr<uint8_t[]> AllocateBuffer(uint32_t aSize); + + RefPtr<BufferRecycleBin> mRecycleBin; + mozilla::UniquePtr<uint8_t[]> mBuffer; +}; + +/** + * NVImage is used to store YUV420SP_NV12 and YUV420SP_NV21 data natively, which + * are not supported by PlanarYCbCrImage. (PlanarYCbCrImage only stores YUV444P, + * YUV422P and YUV420P, it converts YUV420SP_NV12 and YUV420SP_NV21 data into + * YUV420P in its PlanarYCbCrImage::SetData() method.) + * + * PlanarYCbCrData is able to express all the YUV family and so we keep use it + * in NVImage. + */ +class NVImage: public Image { + typedef PlanarYCbCrData Data; + +public: + explicit NVImage(); + virtual ~NVImage() override; + + // Methods inherited from layers::Image. + virtual gfx::IntSize GetSize() override; + virtual gfx::IntRect GetPictureRect() override; + virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override; + virtual bool IsValid() override; + virtual NVImage* AsNVImage() override; + + // Methods mimic layers::PlanarYCbCrImage. + virtual bool SetData(const Data& aData); + virtual const Data* GetData() const; + virtual uint32_t GetBufferSize() const; + +protected: + + /** + * Return a buffer to store image data in. + */ + mozilla::UniquePtr<uint8_t> AllocateBuffer(uint32_t aSize); + + mozilla::UniquePtr<uint8_t> mBuffer; + uint32_t mBufferSize; + gfx::IntSize mSize; + Data mData; + nsCountedRef<nsMainThreadSourceSurfaceRef> mSourceSurface; +}; + +/** + * Currently, the data in a SourceSurfaceImage surface is treated as being in the + * device output color space. This class is very simple as all backends + * have to know about how to deal with drawing a cairo image. + */ +class SourceSurfaceImage final : public Image { +public: + virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override + { + RefPtr<gfx::SourceSurface> surface(mSourceSurface); + return surface.forget(); + } + + void SetTextureFlags(TextureFlags aTextureFlags) { mTextureFlags = aTextureFlags; } + virtual TextureClient* GetTextureClient(KnowsCompositor* aForwarder) override; + + virtual gfx::IntSize GetSize() override { return mSize; } + + SourceSurfaceImage(const gfx::IntSize& aSize, gfx::SourceSurface* aSourceSurface); + explicit SourceSurfaceImage(gfx::SourceSurface* aSourceSurface); + ~SourceSurfaceImage(); + +private: + gfx::IntSize mSize; + nsCountedRef<nsOwningThreadSourceSurfaceRef> mSourceSurface; + nsDataHashtable<nsUint32HashKey, RefPtr<TextureClient> > mTextureClients; + TextureFlags mTextureFlags; +}; + +} // namespace layers +} // namespace mozilla + +#endif |