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-rw-r--r--dom/svg/SVGPoint.h118
1 files changed, 118 insertions, 0 deletions
diff --git a/dom/svg/SVGPoint.h b/dom/svg/SVGPoint.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_SVGPOINT_H__
+#define MOZILLA_SVGPOINT_H__
+
+#include "nsDebug.h"
+#include "gfxPoint.h"
+#include "mozilla/gfx/Point.h"
+#include "mozilla/FloatingPoint.h"
+
+namespace mozilla {
+
+/**
+ * This class is currently used for point list attributes.
+ *
+ * The DOM wrapper class for this class is DOMSVGPoint.
+ */
+class SVGPoint
+{
+ typedef mozilla::gfx::Point Point;
+
+public:
+
+ SVGPoint()
+ : mX(0.0f)
+ , mY(0.0f)
+ {}
+
+ SVGPoint(float aX, float aY)
+ : mX(aX)
+ , mY(aY)
+ {
+ NS_ASSERTION(IsValid(), "Constructed an invalid SVGPoint");
+ }
+
+ SVGPoint(const SVGPoint &aOther)
+ : mX(aOther.mX)
+ , mY(aOther.mY)
+ {}
+
+ SVGPoint& operator=(const SVGPoint &rhs) {
+ mX = rhs.mX;
+ mY = rhs.mY;
+ return *this;
+ }
+
+ bool operator==(const SVGPoint &rhs) const {
+ return mX == rhs.mX && mY == rhs.mY;
+ }
+
+ SVGPoint& operator+=(const SVGPoint &rhs) {
+ mX += rhs.mX;
+ mY += rhs.mY;
+ return *this;
+ }
+
+ operator gfxPoint() const {
+ return gfxPoint(mX, mY);
+ }
+
+ operator Point() const {
+ return Point(mX, mY);
+ }
+
+#ifdef DEBUG
+ bool IsValid() const {
+ return IsFinite(mX) && IsFinite(mY);
+ }
+#endif
+
+ void SetX(float aX)
+ { mX = aX; }
+ void SetY(float aY)
+ { mY = aY; }
+ float GetX() const
+ { return mX; }
+ float GetY() const
+ { return mY; }
+
+ bool operator!=(const SVGPoint &rhs) const {
+ return mX != rhs.mX || mY != rhs.mY;
+ }
+
+ float mX;
+ float mY;
+};
+
+inline SVGPoint operator+(const SVGPoint& aP1,
+ const SVGPoint& aP2)
+{
+ return SVGPoint(aP1.mX + aP2.mX, aP1.mY + aP2.mY);
+}
+
+inline SVGPoint operator-(const SVGPoint& aP1,
+ const SVGPoint& aP2)
+{
+ return SVGPoint(aP1.mX - aP2.mX, aP1.mY - aP2.mY);
+}
+
+inline SVGPoint operator*(float aFactor,
+ const SVGPoint& aPoint)
+{
+ return SVGPoint(aFactor * aPoint.mX, aFactor * aPoint.mY);
+}
+
+inline SVGPoint operator*(const SVGPoint& aPoint,
+ float aFactor)
+{
+ return SVGPoint(aFactor * aPoint.mX, aFactor * aPoint.mY);
+}
+
+} // namespace mozilla
+
+#endif // MOZILLA_SVGPOINT_H__