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diff --git a/dom/media/tests/mochitest/test_peerConnection_verifyAudioAfterRenegotiation.html b/dom/media/tests/mochitest/test_peerConnection_verifyAudioAfterRenegotiation.html
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+++ b/dom/media/tests/mochitest/test_peerConnection_verifyAudioAfterRenegotiation.html
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+<!DOCTYPE HTML>
+<html>
+<head>
+ <script type="application/javascript" src="pc.js"></script>
+</head>
+<body>
+<pre id="test">
+<script type="application/javascript">
+ createHTML({
+ bug: "1166832",
+ title: "Renegotiation: verify audio after renegotiation"
+ });
+
+ var test;
+ runNetworkTest(function (options) {
+ test = new PeerConnectionTest(options);
+ var helper = new AudioStreamHelper();
+
+ test.chain.append([
+ function CHECK_ASSUMPTIONS() {
+ is(test.pcLocal.localMediaElements.length, 1,
+ "pcLocal should have one media element");
+ is(test.pcRemote.remoteMediaElements.length, 1,
+ "pcRemote should have one media element");
+ is(test.pcLocal._pc.getLocalStreams().length, 1,
+ "pcLocal should have one stream");
+ is(test.pcRemote._pc.getRemoteStreams().length, 1,
+ "pcRemote should have one stream");
+ },
+ function CHECK_AUDIO() {
+ return Promise.resolve()
+ .then(() => info("Checking local audio enabled"))
+ .then(() => helper.checkAudioFlowing(test.pcLocal._pc.getLocalStreams()[0]))
+ .then(() => info("Checking remote audio enabled"))
+ .then(() => helper.checkAudioFlowing(test.pcRemote._pc.getRemoteStreams()[0]))
+
+ .then(() => test.pcLocal._pc.getLocalStreams()[0].getAudioTracks()[0].enabled = false)
+
+ .then(() => info("Checking local audio disabled"))
+ .then(() => helper.checkAudioNotFlowing(test.pcLocal._pc.getLocalStreams()[0]))
+ .then(() => info("Checking remote audio disabled"))
+ .then(() => helper.checkAudioNotFlowing(test.pcRemote._pc.getRemoteStreams()[0]))
+ }
+ ]);
+
+ addRenegotiation(test.chain,
+ [
+ function PC_LOCAL_ADD_SECOND_STREAM(test) {
+ test.setMediaConstraints([{audio: true}],
+ []);
+ return test.pcLocal.getAllUserMedia([{audio: true}]);
+ },
+ ]
+ );
+
+ test.chain.append([
+ function CHECK_ASSUMPTIONS2() {
+ is(test.pcLocal.localMediaElements.length, 2,
+ "pcLocal should have two media elements");
+ is(test.pcRemote.remoteMediaElements.length, 2,
+ "pcRemote should have two media elements");
+ is(test.pcLocal._pc.getLocalStreams().length, 2,
+ "pcLocal should have two streams");
+ is(test.pcRemote._pc.getRemoteStreams().length, 2,
+ "pcRemote should have two streams");
+ },
+ function RE_CHECK_AUDIO() {
+ return Promise.resolve()
+ .then(() => info("Checking local audio enabled"))
+ .then(() => helper.checkAudioNotFlowing(test.pcLocal._pc.getLocalStreams()[0]))
+ .then(() => info("Checking remote audio enabled"))
+ .then(() => helper.checkAudioNotFlowing(test.pcRemote._pc.getRemoteStreams()[0]))
+
+ .then(() => info("Checking local2 audio enabled"))
+ .then(() => helper.checkAudioFlowing(test.pcLocal._pc.getLocalStreams()[1]))
+ .then(() => info("Checking remote2 audio enabled"))
+ .then(() => helper.checkAudioFlowing(test.pcRemote._pc.getRemoteStreams()[1]))
+
+ .then(() => test.pcLocal._pc.getLocalStreams()[1].getAudioTracks()[0].enabled = false)
+ .then(() => test.pcLocal._pc.getLocalStreams()[0].getAudioTracks()[0].enabled = true)
+
+ .then(() => info("Checking local2 audio disabled"))
+ .then(() => helper.checkAudioNotFlowing(test.pcLocal._pc.getLocalStreams()[1]))
+ .then(() => info("Checking remote2 audio disabled"))
+ .then(() => helper.checkAudioNotFlowing(test.pcRemote._pc.getRemoteStreams()[1]))
+
+ .then(() => info("Checking local audio enabled"))
+ .then(() => helper.checkAudioFlowing(test.pcLocal._pc.getLocalStreams()[0]))
+ .then(() => info("Checking remote audio enabled"))
+ .then(() => helper.checkAudioFlowing(test.pcRemote._pc.getRemoteStreams()[0]))
+ }
+ ]);
+
+ test.setMediaConstraints([{audio: true}], []);
+ test.run();
+ });
+</script>
+</pre>
+</body>
+</html>