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-rw-r--r--dom/canvas/CanvasRenderingContextHelper.cpp14
-rw-r--r--dom/canvas/WebGL1Context.cpp3
-rw-r--r--dom/canvas/WebGLContext.cpp24
3 files changed, 0 insertions, 41 deletions
diff --git a/dom/canvas/CanvasRenderingContextHelper.cpp b/dom/canvas/CanvasRenderingContextHelper.cpp
index 3000e59bdf..61317fb515 100644
--- a/dom/canvas/CanvasRenderingContextHelper.cpp
+++ b/dom/canvas/CanvasRenderingContextHelper.cpp
@@ -7,7 +7,6 @@
#include "ImageBitmapRenderingContext.h"
#include "ImageEncoder.h"
#include "mozilla/dom/CanvasRenderingContext2D.h"
-#include "mozilla/Telemetry.h"
#include "mozilla/UniquePtr.h"
#include "nsContentUtils.h"
#include "nsDOMJSUtils.h"
@@ -138,13 +137,10 @@ CanvasRenderingContextHelper::CreateContextHelper(CanvasContextType aContextType
break;
case CanvasContextType::Canvas2D:
- Telemetry::Accumulate(Telemetry::CANVAS_2D_USED, 1);
ret = new CanvasRenderingContext2D(aCompositorBackend);
break;
case CanvasContextType::WebGL1:
- Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_USED, 1);
-
ret = WebGL1Context::Create();
if (!ret)
return nullptr;
@@ -152,8 +148,6 @@ CanvasRenderingContextHelper::CreateContextHelper(CanvasContextType aContextType
break;
case CanvasContextType::WebGL2:
- Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_USED, 1);
-
ret = WebGL2Context::Create();
if (!ret)
return nullptr;
@@ -205,16 +199,8 @@ CanvasRenderingContextHelper::GetContext(JSContext* aCx,
// See bug 645792 and bug 1215072.
// We want to throw only if dictionary initialization fails,
// so only in case aRv has been set to some error value.
- if (contextType == CanvasContextType::WebGL1)
- Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_SUCCESS, 0);
- else if (contextType == CanvasContextType::WebGL2)
- Telemetry::Accumulate(Telemetry::CANVAS_WEBGL2_SUCCESS, 0);
return nullptr;
}
- if (contextType == CanvasContextType::WebGL1)
- Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_SUCCESS, 1);
- else if (contextType == CanvasContextType::WebGL2)
- Telemetry::Accumulate(Telemetry::CANVAS_WEBGL2_SUCCESS, 1);
} else {
// We already have a context of some type.
if (contextType != mCurrentContextType)
diff --git a/dom/canvas/WebGL1Context.cpp b/dom/canvas/WebGL1Context.cpp
index c1818a3f95..e82cafbe5c 100644
--- a/dom/canvas/WebGL1Context.cpp
+++ b/dom/canvas/WebGL1Context.cpp
@@ -6,7 +6,6 @@
#include "WebGL1Context.h"
#include "mozilla/dom/WebGLRenderingContextBinding.h"
-#include "mozilla/Telemetry.h"
#include "WebGLFormats.h"
namespace mozilla {
@@ -43,8 +42,6 @@ WebGL1Context::WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto)
nsresult
NS_NewCanvasRenderingContextWebGL(nsIDOMWebGLRenderingContext** out_result)
{
- mozilla::Telemetry::Accumulate(mozilla::Telemetry::CANVAS_WEBGL_USED, 1);
-
nsIDOMWebGLRenderingContext* ctx = mozilla::WebGL1Context::Create();
NS_ADDREF(*out_result = ctx);
diff --git a/dom/canvas/WebGLContext.cpp b/dom/canvas/WebGLContext.cpp
index 32eed63541..14bc7e3e3d 100644
--- a/dom/canvas/WebGLContext.cpp
+++ b/dom/canvas/WebGLContext.cpp
@@ -825,10 +825,6 @@ NS_IMETHODIMP
WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight)
{
if (signedWidth < 0 || signedHeight < 0) {
- if (!gl) {
- Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_FAILURE_ID,
- NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_SIZE"));
- }
GenerateWarning("Canvas size is too large (seems like a negative value wrapped)");
return NS_ERROR_OUT_OF_MEMORY;
}
@@ -884,12 +880,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight)
return NS_OK;
}
- nsCString failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_UNKOWN");
- auto autoTelemetry = mozilla::MakeScopeExit([&] {
- Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_FAILURE_ID,
- failureId);
- });
-
// End of early return cases.
// At this point we know that we're not just resizing an existing context,
// we are initializing a new context.
@@ -911,7 +901,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight)
// resource handles created from older context generations.
if (!(mGeneration + 1).isValid()) {
// exit without changing the value of mGeneration
- failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_TOO_MANY");
const nsLiteralCString text("Too many WebGL contexts created this run.");
ThrowEvent_WebGLContextCreationError(text);
return NS_ERROR_FAILURE;
@@ -928,11 +917,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight)
disabled |= gfxPlatform::InSafeMode();
if (disabled) {
- if (gfxPlatform::InSafeMode()) {
- failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_SAFEMODE");
- } else {
- failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_DISABLED");
- }
const nsLiteralCString text("WebGL is currently disabled.");
ThrowEvent_WebGLContextCreationError(text);
return NS_ERROR_FAILURE;
@@ -945,7 +929,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight)
if (mOptions.failIfMajorPerformanceCaveat) {
nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
if (!HasAcceleratedLayers(gfxInfo)) {
- failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_PERF_CAVEAT");
const nsLiteralCString text("failIfMajorPerformanceCaveat: Compositor is not"
" hardware-accelerated.");
ThrowEvent_WebGLContextCreationError(text);
@@ -961,12 +944,9 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight)
if (!CreateAndInitGL(forceEnabled, &failReasons)) {
nsCString text("WebGL creation failed: ");
for (const auto& cur : failReasons) {
- Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_FAILURE_ID, cur.key);
-
text.AppendASCII("\n* ");
text.Append(cur.info);
}
- failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_REASON");
ThrowEvent_WebGLContextCreationError(text);
return NS_ERROR_FAILURE;
}
@@ -978,7 +958,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight)
DestroyResourcesAndContext();
MOZ_ASSERT(!gl);
- failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_PERF_WARP");
const nsLiteralCString text("failIfMajorPerformanceCaveat: Driver is not"
" hardware-accelerated.");
ThrowEvent_WebGLContextCreationError(text);
@@ -992,7 +971,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight)
DestroyResourcesAndContext();
MOZ_ASSERT(!gl);
- failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_DXGL_INTEROP2");
const nsLiteralCString text("Caveat: WGL without DXGLInterop2.");
ThrowEvent_WebGLContextCreationError(text);
return NS_ERROR_FAILURE;
@@ -1001,7 +979,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight)
}
if (!ResizeBackbuffer(width, height)) {
- failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBGL_BACKBUFFER");
const nsLiteralCString text("Initializing WebGL backbuffer failed.");
ThrowEvent_WebGLContextCreationError(text);
return NS_ERROR_FAILURE;
@@ -1085,7 +1062,6 @@ WebGLContext::SetDimensions(int32_t signedWidth, int32_t signedHeight)
//////
- failureId = NS_LITERAL_CSTRING("SUCCESS");
return NS_OK;
}