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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /widget/gonk/nativewindow/GonkConsumerBaseLL.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
downloaduxp-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz
Add m-esr52 at 52.6.0
Diffstat (limited to 'widget/gonk/nativewindow/GonkConsumerBaseLL.cpp')
-rw-r--r--widget/gonk/nativewindow/GonkConsumerBaseLL.cpp257
1 files changed, 257 insertions, 0 deletions
diff --git a/widget/gonk/nativewindow/GonkConsumerBaseLL.cpp b/widget/gonk/nativewindow/GonkConsumerBaseLL.cpp
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+++ b/widget/gonk/nativewindow/GonkConsumerBaseLL.cpp
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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ * Copyright (C) 2014 Mozilla Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <inttypes.h>
+
+#define LOG_TAG "GonkConsumerBase"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+//#define LOG_NDEBUG 0
+
+#define EGL_EGLEXT_PROTOTYPES
+
+#include <hardware/hardware.h>
+
+#include <gui/IGraphicBufferAlloc.h>
+
+#include <utils/Log.h>
+#include <utils/String8.h>
+
+#include "GonkConsumerBaseLL.h"
+
+namespace android {
+
+// Get an ID that's unique within this process.
+static int32_t createProcessUniqueId() {
+ static volatile int32_t globalCounter = 0;
+ return android_atomic_inc(&globalCounter);
+}
+
+GonkConsumerBase::GonkConsumerBase(const sp<IGonkGraphicBufferConsumer>& bufferQueue, bool controlledByApp) :
+ mAbandoned(false),
+ mConsumer(bufferQueue) {
+ // Choose a name using the PID and a process-unique ID.
+ mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
+
+ // Note that we can't create an sp<...>(this) in a ctor that will not keep a
+ // reference once the ctor ends, as that would cause the refcount of 'this'
+ // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
+ // that's what we create.
+ wp<ConsumerListener> listener = static_cast<ConsumerListener*>(this);
+ sp<IConsumerListener> proxy = new GonkBufferQueue::ProxyConsumerListener(listener);
+
+ status_t err = mConsumer->consumerConnect(proxy, controlledByApp);
+ if (err != NO_ERROR) {
+ ALOGE("GonkConsumerBase: error connecting to GonkBufferQueue: %s (%d)",
+ strerror(-err), err);
+ } else {
+ mConsumer->setConsumerName(mName);
+ }
+}
+
+GonkConsumerBase::~GonkConsumerBase() {
+ ALOGV("~GonkConsumerBase");
+ Mutex::Autolock lock(mMutex);
+
+ // Verify that abandon() has been called before we get here. This should
+ // be done by GonkConsumerBase::onLastStrongRef(), but it's possible for a
+ // derived class to override that method and not call
+ // GonkConsumerBase::onLastStrongRef().
+ LOG_ALWAYS_FATAL_IF(!mAbandoned, "[%s] ~GonkConsumerBase was called, but the "
+ "consumer is not abandoned!", mName.string());
+}
+
+void GonkConsumerBase::onLastStrongRef(const void* id __attribute__((unused))) {
+ abandon();
+}
+
+void GonkConsumerBase::freeBufferLocked(int slotIndex) {
+ ALOGV("freeBufferLocked: slotIndex=%d", slotIndex);
+ mSlots[slotIndex].mGraphicBuffer = 0;
+ mSlots[slotIndex].mFence = Fence::NO_FENCE;
+ mSlots[slotIndex].mFrameNumber = 0;
+}
+
+#if ANDROID_VERSION == 21
+void GonkConsumerBase::onFrameAvailable() {
+#else
+void GonkConsumerBase::onFrameAvailable(const ::android::BufferItem& item) {
+#endif
+ ALOGV("onFrameAvailable");
+
+ sp<FrameAvailableListener> listener;
+ { // scope for the lock
+ Mutex::Autolock lock(mMutex);
+ listener = mFrameAvailableListener.promote();
+ }
+
+ if (listener != NULL) {
+ ALOGV("actually calling onFrameAvailable");
+ listener->onFrameAvailable();
+ }
+}
+
+void GonkConsumerBase::onBuffersReleased() {
+ Mutex::Autolock lock(mMutex);
+
+ ALOGV("onBuffersReleased");
+
+ if (mAbandoned) {
+ // Nothing to do if we're already abandoned.
+ return;
+ }
+
+ uint64_t mask = 0;
+ mConsumer->getReleasedBuffers(&mask);
+ for (int i = 0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
+ if (mask & (1ULL << i)) {
+ freeBufferLocked(i);
+ }
+ }
+}
+
+void GonkConsumerBase::onSidebandStreamChanged() {
+}
+
+void GonkConsumerBase::abandon() {
+ ALOGV("abandon");
+ Mutex::Autolock lock(mMutex);
+
+ if (!mAbandoned) {
+ abandonLocked();
+ mAbandoned = true;
+ }
+}
+
+void GonkConsumerBase::abandonLocked() {
+ ALOGV("abandonLocked");
+ for (int i =0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
+ freeBufferLocked(i);
+ }
+ // disconnect from the BufferQueue
+ mConsumer->consumerDisconnect();
+ mConsumer.clear();
+}
+
+void GonkConsumerBase::setFrameAvailableListener(
+ const wp<FrameAvailableListener>& listener) {
+ ALOGV("setFrameAvailableListener");
+ Mutex::Autolock lock(mMutex);
+ mFrameAvailableListener = listener;
+}
+
+void GonkConsumerBase::dump(String8& result) const {
+ dump(result, "");
+}
+
+void GonkConsumerBase::dump(String8& result, const char* prefix) const {
+ Mutex::Autolock _l(mMutex);
+ dumpLocked(result, prefix);
+}
+
+void GonkConsumerBase::dumpLocked(String8& result, const char* prefix) const {
+ result.appendFormat("%smAbandoned=%d\n", prefix, int(mAbandoned));
+
+ if (!mAbandoned) {
+ mConsumer->dumpToString(result, prefix);
+ }
+}
+
+status_t GonkConsumerBase::acquireBufferLocked(GonkBufferQueue::BufferItem *item,
+ nsecs_t presentWhen) {
+ status_t err = mConsumer->acquireBuffer(item, presentWhen);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ if (item->mGraphicBuffer != NULL) {
+ mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
+ }
+
+ mSlots[item->mBuf].mFrameNumber = item->mFrameNumber;
+ mSlots[item->mBuf].mFence = item->mFence;
+
+ ALOGV("acquireBufferLocked: -> slot=%d/%" PRIu64,
+ item->mBuf, item->mFrameNumber);
+
+ return OK;
+}
+
+status_t GonkConsumerBase::addReleaseFence(int slot,
+ const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
+ Mutex::Autolock lock(mMutex);
+ return addReleaseFenceLocked(slot, graphicBuffer, fence);
+}
+
+status_t GonkConsumerBase::addReleaseFenceLocked(int slot,
+ const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
+ ALOGV("addReleaseFenceLocked: slot=%d", slot);
+
+ // If consumer no longer tracks this graphicBuffer, we can safely
+ // drop this fence, as it will never be received by the producer.
+ if (!stillTracking(slot, graphicBuffer)) {
+ return OK;
+ }
+
+ if (!mSlots[slot].mFence.get()) {
+ mSlots[slot].mFence = fence;
+ } else {
+ sp<Fence> mergedFence = Fence::merge(
+ String8::format("%.28s:%d", mName.string(), slot),
+ mSlots[slot].mFence, fence);
+ if (!mergedFence.get()) {
+ ALOGE("failed to merge release fences");
+ // synchronization is broken, the best we can do is hope fences
+ // signal in order so the new fence will act like a union
+ mSlots[slot].mFence = fence;
+ return BAD_VALUE;
+ }
+ mSlots[slot].mFence = mergedFence;
+ }
+
+ return OK;
+}
+
+status_t GonkConsumerBase::releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer) {
+ // If consumer no longer tracks this graphicBuffer (we received a new
+ // buffer on the same slot), the buffer producer is definitely no longer
+ // tracking it.
+ if (!stillTracking(slot, graphicBuffer)) {
+ return OK;
+ }
+
+ ALOGV("releaseBufferLocked: slot=%d/%" PRIu64,
+ slot, mSlots[slot].mFrameNumber);
+ status_t err = mConsumer->releaseBuffer(slot, mSlots[slot].mFrameNumber, mSlots[slot].mFence);
+ if (err == IGonkGraphicBufferConsumer::STALE_BUFFER_SLOT) {
+ freeBufferLocked(slot);
+ }
+
+ mSlots[slot].mFence = Fence::NO_FENCE;
+
+ return err;
+}
+
+bool GonkConsumerBase::stillTracking(int slot,
+ const sp<GraphicBuffer> graphicBuffer) {
+ if (slot < 0 || slot >= GonkBufferQueue::NUM_BUFFER_SLOTS) {
+ return false;
+ }
+ return (mSlots[slot].mGraphicBuffer != NULL &&
+ mSlots[slot].mGraphicBuffer->handle == graphicBuffer->handle);
+}
+
+} // namespace android