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author | Gaming4JC <g4jc@hyperbola.info> | 2020-05-18 12:32:34 -0400 |
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committer | Gaming4JC <g4jc@hyperbola.info> | 2020-05-18 12:32:34 -0400 |
commit | 8f57507dd8bb2ff32a35eeea1ad8aef0d6112c37 (patch) | |
tree | 226a941a744440c53eee686f1eeeddb84732d460 /netwerk | |
parent | efa5796d5eae4899a81fd47d6dc0d75b2691f8e3 (diff) | |
download | uxp-8f57507dd8bb2ff32a35eeea1ad8aef0d6112c37.tar.gz |
Issue #80 - Add nsSocketTransportService2.h to ThrottleQueue.cpp
Diffstat (limited to 'netwerk')
-rw-r--r-- | netwerk/base/ThrottleQueue.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/netwerk/base/ThrottleQueue.cpp b/netwerk/base/ThrottleQueue.cpp index 80a5f7675a..05711c1a1c 100644 --- a/netwerk/base/ThrottleQueue.cpp +++ b/netwerk/base/ThrottleQueue.cpp @@ -8,6 +8,7 @@ #include "nsISeekableStream.h" #include "nsIEventTarget.h" #include "nsIAsyncInputStream.h" +#include "nsSocketTransportService2.h" #include "nsStreamUtils.h" #include "nsNetUtil.h" |