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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /layout/style/AnimationCommon.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
downloaduxp-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz
Add m-esr52 at 52.6.0
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+/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_css_AnimationCommon_h
+#define mozilla_css_AnimationCommon_h
+
+#include <algorithm> // For <std::stable_sort>
+#include "mozilla/AnimationCollection.h"
+#include "mozilla/AnimationComparator.h"
+#include "mozilla/EventDispatcher.h"
+#include "mozilla/LinkedList.h"
+#include "mozilla/MemoryReporting.h"
+#include "mozilla/dom/Animation.h"
+#include "mozilla/Attributes.h" // For MOZ_NON_OWNING_REF
+#include "mozilla/Assertions.h"
+#include "nsContentUtils.h"
+#include "nsCSSPseudoElements.h"
+#include "nsCycleCollectionParticipant.h"
+
+class nsIFrame;
+class nsPresContext;
+
+namespace mozilla {
+
+namespace dom {
+class Element;
+}
+
+template <class AnimationType>
+class CommonAnimationManager {
+public:
+ explicit CommonAnimationManager(nsPresContext *aPresContext)
+ : mPresContext(aPresContext)
+ {
+ }
+
+ // NOTE: This can return null after Disconnect().
+ nsPresContext* PresContext() const { return mPresContext; }
+
+ /**
+ * Notify the manager that the pres context is going away.
+ */
+ void Disconnect()
+ {
+ // Content nodes might outlive the transition or animation manager.
+ RemoveAllElementCollections();
+
+ mPresContext = nullptr;
+ }
+
+protected:
+ virtual ~CommonAnimationManager()
+ {
+ MOZ_ASSERT(!mPresContext, "Disconnect should have been called");
+ }
+
+ void AddElementCollection(AnimationCollection<AnimationType>* aCollection)
+ {
+ mElementCollections.insertBack(aCollection);
+ }
+ void RemoveAllElementCollections()
+ {
+ while (AnimationCollection<AnimationType>* head =
+ mElementCollections.getFirst()) {
+ head->Destroy(); // Note: this removes 'head' from mElementCollections.
+ }
+ }
+
+ LinkedList<AnimationCollection<AnimationType>> mElementCollections;
+ nsPresContext *mPresContext; // weak (non-null from ctor to Disconnect)
+};
+
+/**
+ * Utility class for referencing the element that created a CSS animation or
+ * transition. It is non-owning (i.e. it uses a raw pointer) since it is only
+ * expected to be set by the owned animation while it actually being managed
+ * by the owning element.
+ *
+ * This class also abstracts the comparison of an element/pseudo-class pair
+ * for the sake of composite ordering since this logic is common to both CSS
+ * animations and transitions.
+ *
+ * (We call this OwningElementRef instead of just OwningElement so that we can
+ * call the getter on CSSAnimation/CSSTransition OwningElement() without
+ * clashing with this object's contructor.)
+ */
+class OwningElementRef final
+{
+public:
+ OwningElementRef()
+ : mElement(nullptr)
+ , mPseudoType(CSSPseudoElementType::NotPseudo)
+ { }
+
+ OwningElementRef(dom::Element& aElement,
+ CSSPseudoElementType aPseudoType)
+ : mElement(&aElement)
+ , mPseudoType(aPseudoType)
+ { }
+
+ bool Equals(const OwningElementRef& aOther) const
+ {
+ return mElement == aOther.mElement &&
+ mPseudoType == aOther.mPseudoType;
+ }
+
+ bool LessThan(const OwningElementRef& aOther) const
+ {
+ MOZ_ASSERT(mElement && aOther.mElement,
+ "Elements to compare should not be null");
+
+ if (mElement != aOther.mElement) {
+ return nsContentUtils::PositionIsBefore(mElement, aOther.mElement);
+ }
+
+ return mPseudoType == CSSPseudoElementType::NotPseudo ||
+ (mPseudoType == CSSPseudoElementType::before &&
+ aOther.mPseudoType == CSSPseudoElementType::after);
+ }
+
+ bool IsSet() const { return !!mElement; }
+
+ void GetElement(dom::Element*& aElement,
+ CSSPseudoElementType& aPseudoType) const {
+ aElement = mElement;
+ aPseudoType = mPseudoType;
+ }
+
+ nsPresContext* GetRenderedPresContext() const;
+
+private:
+ dom::Element* MOZ_NON_OWNING_REF mElement;
+ CSSPseudoElementType mPseudoType;
+};
+
+template <class EventInfo>
+class DelayedEventDispatcher
+{
+public:
+ DelayedEventDispatcher() : mIsSorted(true) { }
+
+ void QueueEvent(EventInfo&& aEventInfo)
+ {
+ mPendingEvents.AppendElement(Forward<EventInfo>(aEventInfo));
+ mIsSorted = false;
+ }
+
+ // This is exposed as a separate method so that when we are dispatching
+ // *both* transition events and animation events we can sort both lists
+ // once using the current state of the document before beginning any
+ // dispatch.
+ void SortEvents()
+ {
+ if (mIsSorted) {
+ return;
+ }
+
+ // FIXME: Replace with mPendingEvents.StableSort when bug 1147091 is
+ // fixed.
+ std::stable_sort(mPendingEvents.begin(), mPendingEvents.end(),
+ EventInfoLessThan());
+ mIsSorted = true;
+ }
+
+ // Takes a reference to the owning manager's pres context so it can
+ // detect if the pres context is destroyed while dispatching one of
+ // the events.
+ //
+ // This will call SortEvents automatically if it has not already been
+ // called.
+ void DispatchEvents(nsPresContext* const & aPresContext)
+ {
+ if (!aPresContext || mPendingEvents.IsEmpty()) {
+ return;
+ }
+
+ SortEvents();
+
+ EventArray events;
+ mPendingEvents.SwapElements(events);
+ // mIsSorted will be set to true by SortEvents above, and we leave it
+ // that way since mPendingEvents is now empty
+ for (EventInfo& info : events) {
+ EventDispatcher::Dispatch(info.mElement, aPresContext, &info.mEvent);
+
+ if (!aPresContext) {
+ break;
+ }
+ }
+ }
+
+ void ClearEventQueue()
+ {
+ mPendingEvents.Clear();
+ mIsSorted = true;
+ }
+ bool HasQueuedEvents() const { return !mPendingEvents.IsEmpty(); }
+
+ // Methods for supporting cycle-collection
+ void Traverse(nsCycleCollectionTraversalCallback* aCallback,
+ const char* aName)
+ {
+ for (EventInfo& info : mPendingEvents) {
+ ImplCycleCollectionTraverse(*aCallback, info.mElement, aName);
+ ImplCycleCollectionTraverse(*aCallback, info.mAnimation, aName);
+ }
+ }
+ void Unlink() { ClearEventQueue(); }
+
+protected:
+ class EventInfoLessThan
+ {
+ public:
+ bool operator()(const EventInfo& a, const EventInfo& b) const
+ {
+ if (a.mTimeStamp != b.mTimeStamp) {
+ // Null timestamps sort first
+ if (a.mTimeStamp.IsNull() || b.mTimeStamp.IsNull()) {
+ return a.mTimeStamp.IsNull();
+ } else {
+ return a.mTimeStamp < b.mTimeStamp;
+ }
+ }
+
+ AnimationPtrComparator<RefPtr<dom::Animation>> comparator;
+ return comparator.LessThan(a.mAnimation, b.mAnimation);
+ }
+ };
+
+ typedef nsTArray<EventInfo> EventArray;
+ EventArray mPendingEvents;
+ bool mIsSorted;
+};
+
+template <class EventInfo>
+inline void
+ImplCycleCollectionUnlink(DelayedEventDispatcher<EventInfo>& aField)
+{
+ aField.Unlink();
+}
+
+template <class EventInfo>
+inline void
+ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback,
+ DelayedEventDispatcher<EventInfo>& aField,
+ const char* aName,
+ uint32_t aFlags = 0)
+{
+ aField.Traverse(&aCallback, aName);
+}
+
+} // namespace mozilla
+
+#endif /* !defined(mozilla_css_AnimationCommon_h) */