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authorwolfbeast <mcwerewolf@gmail.com>2017-10-04 14:14:24 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-02-08 13:19:30 +0100
commitb9b545e7ddcbbe5934d905805db1d6a436862737 (patch)
treeba8053a45cafd30f929d098253828d596b0a7f51 /gfx/layers
parentc247ba5ab8f600fd748bc914524ae1ee17369062 (diff)
downloaduxp-b9b545e7ddcbbe5934d905805db1d6a436862737.tar.gz
Avoid potentially unsafe snprintf usage in FPSCounter.
snprintf returns the number of bytes it would have written when it runs out of space. This patch makes sure we properly handle this unlikely event in FPSCounter. This patch also makes sure we don't print out the contents of an uninitialized buffer.
Diffstat (limited to 'gfx/layers')
-rw-r--r--gfx/layers/composite/FPSCounter.cpp27
1 files changed, 21 insertions, 6 deletions
diff --git a/gfx/layers/composite/FPSCounter.cpp b/gfx/layers/composite/FPSCounter.cpp
index 02ffc4b2c1..b8e93eb97b 100644
--- a/gfx/layers/composite/FPSCounter.cpp
+++ b/gfx/layers/composite/FPSCounter.cpp
@@ -210,7 +210,10 @@ FPSCounter::WriteFrameTimeStamps(PRFileDesc* fd)
const int bufferSize = 256;
char buffer[bufferSize];
int writtenCount = SprintfLiteral(buffer, "FPS Data for: %s\n", mFPSName);
- MOZ_ASSERT(writtenCount >= 0);
+ MOZ_ASSERT(writtenCount < bufferSize);
+ if (writtenCount >= bufferSize) {
+ return;
+ }
PR_Write(fd, buffer, writtenCount);
ResetReverseIterator();
@@ -225,8 +228,10 @@ FPSCounter::WriteFrameTimeStamps(PRFileDesc* fd)
while (HasNext(startTimeStamp)) {
TimeDuration duration = previousSample - nextTimeStamp;
writtenCount = SprintfLiteral(buffer, "%f,\n", duration.ToMilliseconds());
-
- MOZ_ASSERT(writtenCount >= 0);
+ MOZ_ASSERT(writtenCount < bufferSize);
+ if (writtenCount >= bufferSize) {
+ continue;
+ }
PR_Write(fd, buffer, writtenCount);
previousSample = nextTimeStamp;
@@ -299,8 +304,13 @@ FPSCounter::PrintFPS()
void
FPSCounter::PrintHistogram(std::map<int, int>& aHistogram)
{
+ if (aHistogram.size() == 0) {
+ return;
+ }
+
int length = 0;
const int kBufferLength = 512;
+ int availableSpace = kBufferLength;
char buffer[kBufferLength];
for (std::map<int, int>::iterator iter = aHistogram.begin();
@@ -309,9 +319,14 @@ FPSCounter::PrintHistogram(std::map<int, int>& aHistogram)
int fps = iter->first;
int count = iter->second;
- length += snprintf(buffer + length, kBufferLength - length,
- "FPS: %d = %d. ", fps, count);
- NS_ASSERTION(length >= kBufferLength, "Buffer overrun while printing FPS histogram.");
+ int lengthRequired = snprintf(buffer + length, availableSpace,
+ "FPS: %d = %d. ", fps, count);
+ // Ran out of buffer space. Oh well - just print what we have.
+ if (lengthRequired > availableSpace) {
+ break;
+ }
+ length += lengthRequired;
+ availableSpace -= lengthRequired;
}
printf_stderr("%s\n", buffer);