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authorMoonchild <moonchild@palemoon.org>2021-11-17 23:02:46 +0000
committerMoonchild <moonchild@palemoon.org>2022-04-04 22:15:34 +0200
commitef5083db5f52156bebeffbe73317efcf35350228 (patch)
treed2a456633aa98a074593ae589cd65c6efad79054 /gfx/ipc/GPUChild.cpp
parentcff9ef7fb81b46264caea00ac3c7a99677d8b856 (diff)
downloaduxp-ef5083db5f52156bebeffbe73317efcf35350228.tar.gz
Issue #1841 - Part 2: Remove D3D9 layer compositor references and
layer fallback code.
Diffstat (limited to 'gfx/ipc/GPUChild.cpp')
-rw-r--r--gfx/ipc/GPUChild.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/gfx/ipc/GPUChild.cpp b/gfx/ipc/GPUChild.cpp
index 06371ebbac..9a82721233 100644
--- a/gfx/ipc/GPUChild.cpp
+++ b/gfx/ipc/GPUChild.cpp
@@ -54,7 +54,6 @@ GPUChild::Init()
DevicePrefs devicePrefs;
devicePrefs.hwCompositing() = gfxConfig::GetValue(Feature::HW_COMPOSITING);
devicePrefs.d3d11Compositing() = gfxConfig::GetValue(Feature::D3D11_COMPOSITING);
- devicePrefs.d3d9Compositing() = gfxConfig::GetValue(Feature::D3D9_COMPOSITING);
devicePrefs.oglCompositing() = gfxConfig::GetValue(Feature::OPENGL_COMPOSITING);
devicePrefs.useD2D1() = gfxConfig::GetValue(Feature::DIRECT2D);