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authorMoonchild <moonchild@palemoon.org>2021-11-17 23:02:46 +0000
committerMoonchild <moonchild@palemoon.org>2022-04-04 22:15:34 +0200
commitef5083db5f52156bebeffbe73317efcf35350228 (patch)
treed2a456633aa98a074593ae589cd65c6efad79054 /gfx/config/gfxFeature.h
parentcff9ef7fb81b46264caea00ac3c7a99677d8b856 (diff)
downloaduxp-ef5083db5f52156bebeffbe73317efcf35350228.tar.gz
Issue #1841 - Part 2: Remove D3D9 layer compositor references and
layer fallback code.
Diffstat (limited to 'gfx/config/gfxFeature.h')
-rw-r--r--gfx/config/gfxFeature.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/gfx/config/gfxFeature.h b/gfx/config/gfxFeature.h
index bdc79e4fe0..78346aa53d 100644
--- a/gfx/config/gfxFeature.h
+++ b/gfx/config/gfxFeature.h
@@ -18,7 +18,6 @@ namespace gfx {
/* Name, Type, Description */ \
_(HW_COMPOSITING, Feature, "Compositing") \
_(D3D11_COMPOSITING, Feature, "Direct3D11 Compositing") \
- _(D3D9_COMPOSITING, Feature, "Direct3D9 Compositing") \
_(OPENGL_COMPOSITING, Feature, "OpenGL Compositing") \
_(DIRECT2D, Feature, "Direct2D") \
_(D3D11_HW_ANGLE, Feature, "Direct3D11 hardware ANGLE") \