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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commitad18d877ddd2a44d98fa12ccd3dbbcf4d0ac4299 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/2d/DrawingJob.h
parent15477ed9af4859dacb069040b5d4de600803d3bc (diff)
downloaduxp-ad18d877ddd2a44d98fa12ccd3dbbcf4d0ac4299.tar.gz
Add m-esr52 at 52.6.0
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+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_COMMANDBUFFER_H_
+#define MOZILLA_GFX_COMMANDBUFFER_H_
+
+#include <stdint.h>
+
+#include "mozilla/RefPtr.h"
+#include "mozilla/Assertions.h"
+#include "mozilla/gfx/Matrix.h"
+#include "mozilla/gfx/JobScheduler.h"
+#include "mozilla/gfx/IterableArena.h"
+#include "mozilla/RefCounted.h"
+#include "DrawCommand.h"
+
+namespace mozilla {
+namespace gfx {
+
+class DrawingCommand;
+class PrintCommand;
+class SignalCommand;
+class DrawingJob;
+class WaitCommand;
+
+class SyncObject;
+class MultiThreadedJobQueue;
+
+class DrawTarget;
+
+class DrawingJobBuilder;
+class CommandBufferBuilder;
+
+/// Contains a sequence of immutable drawing commands that are typically used by
+/// several DrawingJobs.
+///
+/// CommandBuffer objects are built using CommandBufferBuilder.
+class CommandBuffer : public external::AtomicRefCounted<CommandBuffer>
+{
+public:
+ MOZ_DECLARE_REFCOUNTED_TYPENAME(CommandBuffer)
+
+ ~CommandBuffer();
+
+ const DrawingCommand* GetDrawingCommand(ptrdiff_t aId);
+
+protected:
+ explicit CommandBuffer(size_t aSize = 256)
+ : mStorage(IterableArena::GROWABLE, aSize)
+ {}
+
+ IterableArena mStorage;
+ friend class CommandBufferBuilder;
+};
+
+/// Generates CommandBuffer objects.
+///
+/// The builder is a separate object to ensure that commands are not added to a
+/// submitted CommandBuffer.
+class CommandBufferBuilder
+{
+public:
+ void BeginCommandBuffer(size_t aBufferSize = 256);
+
+ already_AddRefed<CommandBuffer> EndCommandBuffer();
+
+ /// Build the CommandBuffer, command after command.
+ /// This must be used between BeginCommandBuffer and EndCommandBuffer.
+ template<typename T, typename... Args>
+ ptrdiff_t AddCommand(Args&&... aArgs)
+ {
+ static_assert(IsBaseOf<DrawingCommand, T>::value,
+ "T must derive from DrawingCommand");
+ return mCommands->mStorage.Alloc<T>(Forward<Args>(aArgs)...);
+ }
+
+ bool HasCommands() const { return !!mCommands; }
+
+protected:
+ RefPtr<CommandBuffer> mCommands;
+};
+
+/// Stores multiple commands to be executed sequencially.
+class DrawingJob : public Job {
+public:
+ ~DrawingJob();
+
+ virtual JobStatus Run() override;
+
+protected:
+ DrawingJob(DrawTarget* aTarget,
+ IntPoint aOffset,
+ SyncObject* aStart,
+ SyncObject* aCompletion,
+ WorkerThread* aPinToWorker = nullptr);
+
+ /// Runs the tasks's destructors and resets the buffer.
+ void Clear();
+
+ std::vector<ptrdiff_t> mCommandOffsets;
+ RefPtr<CommandBuffer> mCommandBuffer;
+ uint32_t mCursor;
+
+ RefPtr<DrawTarget> mDrawTarget;
+ IntPoint mOffset;
+
+ friend class DrawingJobBuilder;
+};
+
+/// Generates DrawingJob objects.
+///
+/// The builder is a separate object to ensure that commands are not added to a
+/// submitted DrawingJob.
+class DrawingJobBuilder {
+public:
+ DrawingJobBuilder();
+
+ ~DrawingJobBuilder();
+
+ /// Allocates a DrawingJob.
+ ///
+ /// call this method before starting to add commands.
+ void BeginDrawingJob(DrawTarget* aTarget, IntPoint aOffset,
+ SyncObject* aStart = nullptr);
+
+ /// Build the DrawingJob, command after command.
+ /// This must be used between BeginDrawingJob and EndDrawingJob.
+ void AddCommand(ptrdiff_t offset)
+ {
+ mCommandOffsets.push_back(offset);
+ }
+
+ /// Finalizes and returns the drawing task.
+ ///
+ /// If aCompletion is not null, the sync object will be signaled after the
+ /// task buffer is destroyed (and after the destructor of the tasks have run).
+ /// In most cases this means after the completion of all tasks in the task buffer,
+ /// but also when the task buffer is destroyed due to an error.
+ DrawingJob* EndDrawingJob(CommandBuffer* aCmdBuffer,
+ SyncObject* aCompletion = nullptr,
+ WorkerThread* aPinToWorker = nullptr);
+
+ /// Returns true between BeginDrawingJob and EndDrawingJob, false otherwise.
+ bool HasDrawingJob() const { return !!mDrawTarget; }
+
+protected:
+ std::vector<ptrdiff_t> mCommandOffsets;
+ RefPtr<DrawTarget> mDrawTarget;
+ IntPoint mOffset;
+ RefPtr<SyncObject> mStart;
+};
+
+} // namespace
+} // namespace
+
+#endif