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authorwolfbeast <mcwerewolf@wolfbeast.com>2019-01-04 16:18:03 +0100
committerwolfbeast <mcwerewolf@wolfbeast.com>2019-01-04 16:18:03 +0100
commit7fcb7f54468aaf4e988e545ef1f6a8b9ab23b7dc (patch)
treefa285d3a7373596199df427327fd76a3d888f789 /dom/media/webaudio
parentdfce7fa7b664815bbce363d252033094a0dfe843 (diff)
downloaduxp-7fcb7f54468aaf4e988e545ef1f6a8b9ab23b7dc.tar.gz
Remove proprietary constructor on AudioContext.
This is a B2G leftover, was proprietary, and is causing issues because `AudioContext` can now have a parameter that is a property bag, per spec (we do not do anything with the property bag now; the audio back-end will use automatic values for everything). This resolves #924.
Diffstat (limited to 'dom/media/webaudio')
-rwxr-xr-xdom/media/webaudio/AudioContext.cpp12
-rw-r--r--dom/media/webaudio/AudioContext.h6
2 files changed, 1 insertions, 17 deletions
diff --git a/dom/media/webaudio/AudioContext.cpp b/dom/media/webaudio/AudioContext.cpp
index 85842c8113..d58441309a 100755
--- a/dom/media/webaudio/AudioContext.cpp
+++ b/dom/media/webaudio/AudioContext.cpp
@@ -179,23 +179,13 @@ AudioContext::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
AudioContext::Constructor(const GlobalObject& aGlobal,
ErrorResult& aRv)
{
- return AudioContext::Constructor(aGlobal,
- AudioChannelService::GetDefaultAudioChannel(),
- aRv);
-}
-
-/* static */ already_AddRefed<AudioContext>
-AudioContext::Constructor(const GlobalObject& aGlobal,
- AudioChannel aChannel,
- ErrorResult& aRv)
-{
nsCOMPtr<nsPIDOMWindowInner> window = do_QueryInterface(aGlobal.GetAsSupports());
if (!window) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
- RefPtr<AudioContext> object = new AudioContext(window, false, aChannel);
+ RefPtr<AudioContext> object = new AudioContext(window, false, AudioChannelService::GetDefaultAudioChannel());
aRv = object->Init();
if (NS_WARN_IF(aRv.Failed())) {
return nullptr;
diff --git a/dom/media/webaudio/AudioContext.h b/dom/media/webaudio/AudioContext.h
index 069efa9863..599debef89 100644
--- a/dom/media/webaudio/AudioContext.h
+++ b/dom/media/webaudio/AudioContext.h
@@ -151,12 +151,6 @@ public:
static already_AddRefed<AudioContext>
Constructor(const GlobalObject& aGlobal, ErrorResult& aRv);
- // Constructor for regular AudioContext. A default audio channel is needed.
- static already_AddRefed<AudioContext>
- Constructor(const GlobalObject& aGlobal,
- AudioChannel aChannel,
- ErrorResult& aRv);
-
// Constructor for offline AudioContext
static already_AddRefed<AudioContext>
Constructor(const GlobalObject& aGlobal,