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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/AudioCaptureStream.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | uxp-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz |
Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/AudioCaptureStream.cpp')
-rw-r--r-- | dom/media/AudioCaptureStream.cpp | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/dom/media/AudioCaptureStream.cpp b/dom/media/AudioCaptureStream.cpp new file mode 100644 index 0000000000..c381ac6212 --- /dev/null +++ b/dom/media/AudioCaptureStream.cpp @@ -0,0 +1,169 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "MediaStreamGraphImpl.h" +#include "MediaStreamListener.h" +#include "mozilla/MathAlgorithms.h" +#include "mozilla/Unused.h" + +#include "AudioSegment.h" +#include "mozilla/Logging.h" +#include "mozilla/Attributes.h" +#include "AudioCaptureStream.h" +#include "ImageContainer.h" +#include "AudioNodeEngine.h" +#include "AudioNodeStream.h" +#include "AudioNodeExternalInputStream.h" +#include "webaudio/MediaStreamAudioDestinationNode.h" +#include <algorithm> +#include "DOMMediaStream.h" + +using namespace mozilla::layers; +using namespace mozilla::dom; +using namespace mozilla::gfx; + +namespace mozilla +{ + +// We are mixing to mono until PeerConnection can accept stereo +static const uint32_t MONO = 1; + +AudioCaptureStream::AudioCaptureStream(TrackID aTrackId) + : ProcessedMediaStream(), mTrackId(aTrackId), mStarted(false), mTrackCreated(false) +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_COUNT_CTOR(AudioCaptureStream); + mMixer.AddCallback(this); +} + +AudioCaptureStream::~AudioCaptureStream() +{ + MOZ_COUNT_DTOR(AudioCaptureStream); + mMixer.RemoveCallback(this); +} + +void +AudioCaptureStream::Start() +{ + class Message : public ControlMessage { + public: + explicit Message(AudioCaptureStream* aStream) + : ControlMessage(aStream), mStream(aStream) {} + + virtual void Run() + { + mStream->mStarted = true; + } + + protected: + AudioCaptureStream* mStream; + }; + GraphImpl()->AppendMessage(MakeUnique<Message>(this)); +} + +void +AudioCaptureStream::ProcessInput(GraphTime aFrom, GraphTime aTo, + uint32_t aFlags) +{ + if (!mStarted) { + return; + } + + uint32_t inputCount = mInputs.Length(); + StreamTracks::Track* track = EnsureTrack(mTrackId); + // Notify the DOM everything is in order. + if (!mTrackCreated) { + for (uint32_t i = 0; i < mListeners.Length(); i++) { + MediaStreamListener* l = mListeners[i]; + AudioSegment tmp; + l->NotifyQueuedTrackChanges( + Graph(), mTrackId, 0, TrackEventCommand::TRACK_EVENT_CREATED, tmp); + l->NotifyFinishedTrackCreation(Graph()); + } + mTrackCreated = true; + } + + if (IsFinishedOnGraphThread()) { + return; + } + + // If the captured stream is connected back to a object on the page (be it an + // HTMLMediaElement with a stream as source, or an AudioContext), a cycle + // situation occur. This can work if it's an AudioContext with at least one + // DelayNode, but the MSG will mute the whole cycle otherwise. + if (InMutedCycle() || inputCount == 0) { + track->Get<AudioSegment>()->AppendNullData(aTo - aFrom); + } else { + // We mix down all the tracks of all inputs, to a stereo track. Everything + // is {up,down}-mixed to stereo. + mMixer.StartMixing(); + AudioSegment output; + for (uint32_t i = 0; i < inputCount; i++) { + MediaStream* s = mInputs[i]->GetSource(); + StreamTracks::TrackIter track(s->GetStreamTracks(), MediaSegment::AUDIO); + if (track.IsEnded()) { + // No tracks for this input. Still we append data to trigger the mixer. + AudioSegment toMix; + toMix.AppendNullData(aTo - aFrom); + toMix.Mix(mMixer, MONO, Graph()->GraphRate()); + } + for (; !track.IsEnded(); track.Next()) { + AudioSegment* inputSegment = track->Get<AudioSegment>(); + StreamTime inputStart = s->GraphTimeToStreamTimeWithBlocking(aFrom); + StreamTime inputEnd = s->GraphTimeToStreamTimeWithBlocking(aTo); + AudioSegment toMix; + if (track->IsEnded() && inputSegment->GetDuration() <= inputStart) { + toMix.AppendNullData(aTo - aFrom); + } else { + toMix.AppendSlice(*inputSegment, inputStart, inputEnd); + // Care for streams blocked in the [aTo, aFrom] range. + if (inputEnd - inputStart < aTo - aFrom) { + toMix.AppendNullData((aTo - aFrom) - (inputEnd - inputStart)); + } + } + toMix.Mix(mMixer, MONO, Graph()->GraphRate()); + } + } + // This calls MixerCallback below + mMixer.FinishMixing(); + } + + // Regardless of the status of the input tracks, we go foward. + mTracks.AdvanceKnownTracksTime(GraphTimeToStreamTimeWithBlocking((aTo))); +} + +void +AudioCaptureStream::MixerCallback(AudioDataValue* aMixedBuffer, + AudioSampleFormat aFormat, uint32_t aChannels, + uint32_t aFrames, uint32_t aSampleRate) +{ + AutoTArray<nsTArray<AudioDataValue>, MONO> output; + AutoTArray<const AudioDataValue*, MONO> bufferPtrs; + output.SetLength(MONO); + bufferPtrs.SetLength(MONO); + + uint32_t written = 0; + // We need to copy here, because the mixer will reuse the storage, we should + // not hold onto it. Buffers are in planar format. + for (uint32_t channel = 0; channel < aChannels; channel++) { + AudioDataValue* out = output[channel].AppendElements(aFrames); + PodCopy(out, aMixedBuffer + written, aFrames); + bufferPtrs[channel] = out; + written += aFrames; + } + AudioChunk chunk; + chunk.mBuffer = new mozilla::SharedChannelArrayBuffer<AudioDataValue>(&output); + chunk.mDuration = aFrames; + chunk.mBufferFormat = aFormat; + chunk.mVolume = 1.0f; + chunk.mChannelData.SetLength(MONO); + for (uint32_t channel = 0; channel < aChannels; channel++) { + chunk.mChannelData[channel] = bufferPtrs[channel]; + } + + // Now we have mixed data, simply append it to out track. + EnsureTrack(mTrackId)->Get<AudioSegment>()->AppendAndConsumeChunk(&chunk); +} +} |