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author | Gaming4JC <g4jc@hyperbola.info> | 2020-01-25 08:59:17 -0500 |
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committer | Gaming4JC <g4jc@hyperbola.info> | 2020-01-26 15:50:51 -0500 |
commit | d84323905b149cda8063ef73cd92e852f36c96c9 (patch) | |
tree | a315c78e7a3be9a672335a837329effea3ce7e47 /dom/base/CustomElementRegistry.h | |
parent | e8f95f974fd378421f9ef1bbffd818ca2eae7c25 (diff) | |
download | uxp-d84323905b149cda8063ef73cd92e852f36c96c9.tar.gz |
Bug 1421544 - Lazy push/pop CustomElementReactionsStack entry;
Tag UXP Issue #1344
Diffstat (limited to 'dom/base/CustomElementRegistry.h')
-rw-r--r-- | dom/base/CustomElementRegistry.h | 91 |
1 files changed, 76 insertions, 15 deletions
diff --git a/dom/base/CustomElementRegistry.h b/dom/base/CustomElementRegistry.h index 8cea11d1f8..01c32a5958 100644 --- a/dom/base/CustomElementRegistry.h +++ b/dom/base/CustomElementRegistry.h @@ -258,6 +258,8 @@ public: CustomElementReactionsStack() : mIsBackupQueueProcessing(false) + , mRecursionDepth(0) + , mIsElementQueuePushedForCurrentRecursionDepth(false) { } @@ -282,18 +284,67 @@ public: void EnqueueCallbackReaction(Element* aElement, UniquePtr<CustomElementCallback> aCustomElementCallback); - // [CEReactions] Before executing the algorithm's steps - // Push a new element queue onto the custom element reactions stack. - void CreateAndPushElementQueue(); + /** + * [CEReactions] Before executing the algorithm's steps. + * Increase the current recursion depth, and the element queue is pushed + * lazily when we really enqueue reactions. + * + * @return true if the element queue is pushed for "previous" recursion depth. + */ + bool EnterCEReactions() + { + bool temp = mIsElementQueuePushedForCurrentRecursionDepth; + mRecursionDepth++; + // The is-element-queue-pushed flag is initially false when entering a new + // recursion level. The original value will be cached in AutoCEReaction + // and restored after leaving this recursion level. + mIsElementQueuePushedForCurrentRecursionDepth = false; + return temp; + } - // [CEReactions] After executing the algorithm's steps - // Pop the element queue from the custom element reactions stack, - // and invoke custom element reactions in that queue. - void PopAndInvokeElementQueue(); + /** + * [CEReactions] After executing the algorithm's steps. + * Pop and invoke the element queue if it is created and pushed for current + * recursion depth, then decrease the current recursion depth. + * + * @param aCx JSContext used for handling exception thrown by algorithm's + * steps, this could be a nullptr. + * aWasElementQueuePushed used for restoring status after leaving + * current recursion. + */ + void LeaveCEReactions(JSContext* aCx, bool aWasElementQueuePushed) + { + MOZ_ASSERT(mRecursionDepth); + + if (mIsElementQueuePushedForCurrentRecursionDepth) { + Maybe<JS::AutoSaveExceptionState> ases; + if (aCx) { + ases.emplace(aCx); + } + PopAndInvokeElementQueue(); + } + mRecursionDepth--; + // Restore the is-element-queue-pushed flag cached in AutoCEReaction when + // leaving the recursion level. + mIsElementQueuePushedForCurrentRecursionDepth = aWasElementQueuePushed; + + MOZ_ASSERT_IF(!mRecursionDepth, mReactionsStack.IsEmpty()); + } private: ~CustomElementReactionsStack() {}; + /** + * Push a new element queue onto the custom element reactions stack. + */ + void CreateAndPushElementQueue(); + + /** + * Pop the element queue from the custom element reactions stack, and invoke + * custom element reactions in that queue. + */ + void PopAndInvokeElementQueue(); + // The choice of 8 for the auto size here is based on gut feeling. AutoTArray<UniquePtr<ElementQueue>, 8> mReactionsStack; ElementQueue mBackupQueue; @@ -310,6 +361,13 @@ private: void Enqueue(Element* aElement, CustomElementReaction* aReaction); + // Current [CEReactions] recursion depth. + uint32_t mRecursionDepth; + // True if the element queue is pushed into reaction stack for current + // recursion depth. This will be cached in AutoCEReaction when entering a new + // CEReaction recursion and restored after leaving the recursion. + bool mIsElementQueuePushedForCurrentRecursionDepth; + private: class BackupQueueMicroTask final : public mozilla::MicroTaskRunnable { public: @@ -477,19 +535,22 @@ class MOZ_RAII AutoCEReaction final { // exception during the lifetime of the AutoCEReaction. AutoCEReaction(CustomElementReactionsStack* aReactionsStack, JSContext* aCx) : mReactionsStack(aReactionsStack) - , mCx(aCx) { - mReactionsStack->CreateAndPushElementQueue(); + , mCx(aCx) + { + mIsElementQueuePushedForPreviousRecursionDepth = + mReactionsStack->EnterCEReactions(); } - ~AutoCEReaction() { - Maybe<JS::AutoSaveExceptionState> ases; - if (mCx) { - ases.emplace(mCx); - } - mReactionsStack->PopAndInvokeElementQueue(); + + ~AutoCEReaction() + { + mReactionsStack->LeaveCEReactions( + mCx, mIsElementQueuePushedForPreviousRecursionDepth); } + private: RefPtr<CustomElementReactionsStack> mReactionsStack; JSContext* mCx; + bool mIsElementQueuePushedForPreviousRecursionDepth; }; } // namespace dom |