summaryrefslogtreecommitdiff
path: root/build/win64
diff options
context:
space:
mode:
authorwolfbeast <mcwerewolf@wolfbeast.com>2020-01-25 21:26:24 +0100
committerwolfbeast <mcwerewolf@wolfbeast.com>2020-01-26 09:48:52 +0100
commit53d7d2f7fe23c98733dd70ceec597b3e98f72602 (patch)
tree66305728b11d922ef5a8bd5e2f158ea651f99e5f /build/win64
parent460e1288b34116001828ba9f4783e800b02b5adf (diff)
downloaduxp-53d7d2f7fe23c98733dd70ceec597b3e98f72602.tar.gz
Issue mcp-graveyard/UXP#1360 - Part 1: Simplify layers acceleration prefs.
This gets rid of platform-dependent hard-coded defaults, but keeps build-time blocking if there is no GL provider (in which case layers acceleration almost certainly won't work because it needs a GL compositor and would likely crash without) New prefs are - layers.acceleration.enabled to enable HWA - layers.acceleration.force to force it enabled (requires .enabled to be set as well) This is the platform part of this issue. The rest will be front-end work (Preference UI integration and pref migration)
Diffstat (limited to 'build/win64')
0 files changed, 0 insertions, 0 deletions