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authorBrian Smith <brian@dbsoft.org>2020-11-17 06:52:06 -0600
committerMoonchild <moonchild@palemoon.org>2020-11-19 22:44:41 +0000
commit08cc9cd558b5dfa87f813c483f1810d300afc514 (patch)
tree95f85a501a1e946ef31a70df1160b360663669d4
parent4f0f4aa8794ef12260d9d973b40ad3b942b69b72 (diff)
downloaduxp-08cc9cd558b5dfa87f813c483f1810d300afc514.tar.gz
Issue #1667 - Part 3: Fix OpenGL load and runtime issues on Big Sur
This fix is included in NSPR 4.27 and Mozilla bug 1652330. Also put a main thread check in the cocoa draw callback.
-rw-r--r--nsprpub/pr/src/linking/prlink.c39
-rw-r--r--widget/cocoa/nsChildView.mm8
2 files changed, 40 insertions, 7 deletions
diff --git a/nsprpub/pr/src/linking/prlink.c b/nsprpub/pr/src/linking/prlink.c
index 1f3430714e..4e73d9df1c 100644
--- a/nsprpub/pr/src/linking/prlink.c
+++ b/nsprpub/pr/src/linking/prlink.c
@@ -776,6 +776,9 @@ pr_LoadLibraryByPathname(const char *name, PRIntn flags)
int dl_flags = 0;
#endif
void *h = NULL;
+#if defined(DARWIN)
+ PRBool okToLoad = PR_FALSE;
+#endif
if (flags & PR_LD_LAZY) {
dl_flags |= RTLD_LAZY;
@@ -790,12 +793,36 @@ pr_LoadLibraryByPathname(const char *name, PRIntn flags)
dl_flags |= RTLD_LOCAL;
}
#if defined(DARWIN)
- /* ensure the file exists if it contains a slash character i.e. path */
- /* DARWIN's dlopen ignores the provided path and checks for the */
- /* plain filename in DYLD_LIBRARY_PATH */
- if (strchr(name, PR_DIRECTORY_SEPARATOR) == NULL ||
- PR_Access(name, PR_ACCESS_EXISTS) == PR_SUCCESS) {
- h = dlopen(name, dl_flags);
+ /* If the file contains an absolute or relative path (slash)
+ * and the path doesn't look like a System path, then require
+ * the file exists.
+ * The reason is that DARWIN's dlopen ignores the provided path
+ * and checks for the plain filename in DYLD_LIBRARY_PATH,
+ * which could load an unexpected version of a library. */
+ if (strchr(name, PR_DIRECTORY_SEPARATOR) == NULL) {
+ /* no slash, allow to load from any location */
+ okToLoad = PR_TRUE;
+ } else {
+ const char systemPrefix1[] = "/System/";
+ const size_t systemPrefixLen1 = strlen(systemPrefix1);
+ const char systemPrefix2[] = "/usr/lib/";
+ const size_t systemPrefixLen2 = strlen(systemPrefix2);
+ const name_len = strlen(name);
+ if (((name_len > systemPrefixLen1) &&
+ (strncmp(name, systemPrefix1, systemPrefixLen1) == 0)) ||
+ ((name_len > systemPrefixLen2) &&
+ (strncmp(name, systemPrefix2, systemPrefixLen2) == 0))) {
+ /* found at beginning, it's a system library.
+ * Skip filesystem check (required for macOS 11),
+ * allow loading from any location */
+ okToLoad = PR_TRUE;
+ } else if (PR_Access(name, PR_ACCESS_EXISTS) == PR_SUCCESS) {
+ /* file exists, allow to load */
+ okToLoad = PR_TRUE;
+ }
+ }
+ if (okToLoad) {
+ h = dlopen(name, dl_flags);
}
#else
h = dlopen(name, dl_flags);
diff --git a/widget/cocoa/nsChildView.mm b/widget/cocoa/nsChildView.mm
index 95547a13ec..868687fe16 100644
--- a/widget/cocoa/nsChildView.mm
+++ b/widget/cocoa/nsChildView.mm
@@ -3564,10 +3564,16 @@ NSEvent* gLastDragMouseDownEvent = nil;
// This method is called from mPixelHostingView's drawRect handler.
- (void)doDrawRect:(NSRect)aRect
{
- CGContextRef cgContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
+ if (!NS_IsMainThread()) {
+ // In the presence of CoreAnimation, this method can sometimes be called on
+ // a non-main thread. Ignore those calls because Gecko can only react to
+ // them on the main thread.
+ return;
+ }
if (!mGeckoChild || !mGeckoChild->IsVisible())
return;
+ CGContextRef cgContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
if ([self isUsingOpenGL]) {
// Since this view is usually declared as opaque, the window's pixel