summaryrefslogtreecommitdiff
path: root/graphics/nvidia-texture-tools/slack-desc
blob: 02276c3454cf476c8810f933fc57910a3091ee5a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct.  It's also
# customary to leave one space after the ':' except on otherwise blank lines.

                    |-----handy-ruler------------------------------------------------------|
nvidia-texture-tools: nvidia-texture-tools (NVIDIA Texture Tools)
nvidia-texture-tools:
nvidia-texture-tools: The NVIDIA Texture Tools is a collection of image processing and
nvidia-texture-tools: texture manipulation tools, designed to be integrated in game tools
nvidia-texture-tools: and asset processing pipelines.
nvidia-texture-tools:
nvidia-texture-tools: The primary features of the library are mipmap and normal map
nvidia-texture-tools: generation, format conversion, and DXT compression.
nvidia-texture-tools:
nvidia-texture-tools:
nvidia-texture-tools: