summaryrefslogtreecommitdiff
path: root/games/vkQuake/slack-desc
blob: d27882c62d2ce8f1522d190a094e84950da9cc37 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct.  It's also
# customary to leave one space after the ':' except on otherwise blank lines.

       |-----handy-ruler------------------------------------------------------|
vkQuake: vkQuake (Quake engine that contains Vulkan API support)
vkQuake:
vkQuake: vkQuake is a Quake 1 port using Vulkan instead of OpenGL for
vkQuake: rendering. It is based on the popular QuakeSpasm port and runs
vkQuake: all mods compatible with it like Arcane Dimensions or In The
vkQuake: Shadows. Compared to QuakeSpasm vkQuake also features a software
vkQuake: Quake like underwater effect, has better color precision, generates
vkQuake: mipmap for water surfaces at runtime and has native support for
vkQuake: anti-aliasing and AF.
vkQuake:
vkQuake: