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#!/bin/sh
# Slackware build script for transfusion
# Written by B. Watson (yalhcru@gmail.com)
# The game is distributed as a binary. This script just repackages
# the binary into a nice Slack package.
PRGNAM=transfusion
VERSION=${VERSION:-1.05_beta2}
SRCVER=$(echo $VERSION | sed 's/_/-/g')
ARCH=i486 # possibly a fib, we dunno how the binary was compiled
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$SRCVER
unzip $CWD/$PRGNAM-$SRCVER.zip
cd $PRGNAM-$SRCVER
mkdir -p $PKG/usr/share/games/$PRGNAM-$VERSION/basetf
cp basetf/* $PKG/usr/share/games/$PRGNAM-$VERSION/basetf
mkdir -p $PKG/usr/libexec/$PRGNAM-$VERSION
cp $PRGNAM-glx $PRGNAM-dedicated $PKG/usr/libexec/$PRGNAM-$VERSION
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp doc/* $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
# Wrapper script: the game expects to find the basetf/ dir in the
# current directory.
mkdir -p $PKG/usr/bin
sed "s/@VERSION@/$VERSION/g" < $CWD/$PRGNAM.in > $PKG/usr/bin/$PRGNAM-glx
chmod 755 $PKG/usr/bin/$PRGNAM-glx
( cd $PKG/usr/bin/ && ln -s $PRGNAM-glx $PRGNAM-dedicated )
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cd $PKG
/sbin/makepkg -l y -c y $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz
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