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#!/bin/sh
# Slackware build script for supermariowar
# Written by B. Watson (yalhcru@gmail.com)
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
PRGNAM=supermariowar
VERSION=${VERSION:-r16}
BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
-o -perm 511 \) -exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
# C++ is a fast-moving target, code from 2009, compiler from 2014 or so.
# Also, the code got refactored and the VC++ projects updated, but the
# Makefile hadn't been (so I had to parse the VC++ project file, ugh).
zcat $CWD/compilefixes.diff.gz | patch -p1
# the configure script isn't autoconf (yay), but it has CRLFs (boo)
sed -i 's,\r,,g' configure
# 20151122 bkw: PNG screenshots stopped working in -current, let's check
# for it. When this is disabled, screenshots get saved as BMP instead.
[ "$( pkg-config --modversion libpng | cut -d. -f1,2 )" != "1.4" ] && \
PNGOPT="--no-png-save"
sh configure $PNGOPT
sed -i "/^CFLAGS/s,$, $SLKCFLAGS -fpermissive," configuration
make
# 'make install' installs maps/worlds a+w, don't want. We use
# setgid games executables instead.
mkdir -p $PKG/usr/games $PKG/usr/share/games/smw/
install -s -m0755 smw $PKG/usr/games
install -s -m2755 -g games leveledit $PKG/usr/games/smw-leveledit
install -s -m2755 -g games worldedit $PKG/usr/games/smw-worldedit
cp -r gfx maps music sfx tours worlds $PKG/usr/share/games/smw
chown -R root:games $PKG/usr/share/games/smw
chmod -R 0775 $PKG/usr/share/games/smw
# icons extracted from _src/icons/*.ico with icotool.
# .desktop files written for this build.
# No man pages, since none of the executables take any options.
mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
for i in $PKG/usr/games/*; do
exe=$(basename $i)
cat $CWD/icons/$exe.png > $PKG/usr/share/pixmaps/$exe.png
cat $CWD/desktop/$exe.desktop > $PKG/usr/share/applications/$exe.desktop
done
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
# get rid of the CRLFs in the docs
for i in *.html *.html *.txt; do
sed 's,\r,,g' "$i" > $PKG/usr/doc/$PRGNAM-$VERSION/"$i"
done
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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