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#!/bin/sh
# Slackware build script for odamex
# Written by B. Watson (yalhcru@gmail.com)
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
# 20191201 bkw: update for v0.8.1.
# 20140910 bkw:
# - explicitly use the correct config script for wx, instead of relying
# on /usr/bin/wx-config
# 20140827 bkw:
# - update for 0.7.0
# - require wxGTK3 (which is wx 3.x) instead of wxPython (wx 2.x)
# - pod-ify man page for easier editing
# - edit man page a bit
# - get rid of hard-coded /usr/share/games/doom, no longer needed
# - include sample orasrv.cfg from 0.6.4 source (it's gone from 0.7.0)
PRGNAM=odamex
VERSION=${VERSION:-0.8.1}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
# We can't trust the /usr/bin/wx-config symlink.
# Find the correct wx-config, if it exists. User can override by setting WXVER
# in the env, or by setting WXCONFIG to the full path.
WXVER=${WXVER:-3.0}
WXMAYBE="$( ls /usr/lib$LIBDIRSUFFIX/wx/config/*-$WXVER 2>/dev/null | head -1 )"
WXCONFIG=${WXCONFIG:-$WXMAYBE}
WXCONFIG=${WXCONFIG:-/usr/bin/wx-config}
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-src-$VERSION
tar xvf $CWD/$PRGNAM-src-$VERSION.tar.bz2
cd $PRGNAM-src-$VERSION
chown -R root:root .
find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
# Make the launcher look in /usr/games for the odamex binary rather
# than the current directory. User can override with the settings
# dialog, this just sets the default.
sed -i \
'/launchercfg_s.odamex_directory *= */s,wxGetCwd(),wxString::FromAscii("/usr/games"),' \
odalaunch/src/dlg_main.cpp
mkdir -p build
cd build
cmake \
-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_INSTALL_PREFIX=/usr \
-DwxWidgets_CONFIG_EXECUTABLE=$WXCONFIG \
-DCMAKE_BUILD_TYPE=Release ..
make VERBOSE=1
cd ..
# cmake-based odamex lacks a 'make install' target, do it manually.
mkdir -p $PKG/usr/games
install -s -m0755 build/client/$PRGNAM $PKG/usr/games
install -s -m0755 build/server/odasrv $PKG/usr/games
install -s -m0755 build/odalaunch/odalaunch $PKG/usr/games
mkdir -p $PKG/usr/share/games/doom
install -m0644 $PRGNAM.wad $PKG/usr/share/games/doom
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/tech
cp -a CHANGELOG LICENSE MAINTAINERS README $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/odasrv.cfg > $PKG/usr/doc/$PRGNAM-$VERSION/odasrv.cfg.sample
install -m0644 documentation/tech/* $PKG/usr/doc/$PRGNAM-$VERSION/tech
# Man page created for this slackbuild
mkdir -p $PKG/usr/man/man6
gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
# Desktop stuff
mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
for exe in $PRGNAM odasrv odalaunch; do
sed -e '/^Encoding/d' -e 's,/usr/share/doom,/usr/share/games/doom,' \
< installer/arch/$exe.desktop \
> $PKG/usr/share/applications/$exe.desktop
cat media/icon_${exe}_512.png > $PKG/usr/share/pixmaps/$exe.png
done
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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