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#!/bin/sh

# Slackware build script for odamex

# Written by B. Watson (yalhcru@gmail.com)

# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.

# 20191201 bkw: update for v0.8.1.

# 20140910 bkw:
# - explicitly use the correct config script for wx, instead of relying
#   on /usr/bin/wx-config

# 20140827 bkw:
# - update for 0.7.0
# - require wxGTK3 (which is wx 3.x) instead of wxPython (wx 2.x)
# - pod-ify man page for easier editing
# - edit man page a bit
# - get rid of hard-coded /usr/share/games/doom, no longer needed
# - include sample orasrv.cfg from 0.6.4 source (it's gone from 0.7.0)

PRGNAM=odamex
VERSION=${VERSION:-0.8.1}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}

if [ -z "$ARCH" ]; then
  case "$( uname -m )" in
    i?86) ARCH=i586 ;;
    arm*) ARCH=arm ;;
       *) ARCH=$( uname -m ) ;;
  esac
fi

CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}

if [ "$ARCH" = "i586" ]; then
  SLKCFLAGS="-O2 -march=i586 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
  SLKCFLAGS="-O2 -march=i686 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
  SLKCFLAGS="-O2 -fPIC"
  LIBDIRSUFFIX="64"
else
  SLKCFLAGS="-O2"
  LIBDIRSUFFIX=""
fi

set -e

# We can't trust the /usr/bin/wx-config symlink.
# Find the correct wx-config, if it exists. User can override by setting WXVER
# in the env, or by setting WXCONFIG to the full path.
WXVER=${WXVER:-3.0}
WXMAYBE="$( ls /usr/lib$LIBDIRSUFFIX/wx/config/*-$WXVER 2>/dev/null | head -1 )"
WXCONFIG=${WXCONFIG:-$WXMAYBE}
WXCONFIG=${WXCONFIG:-/usr/bin/wx-config}

rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-src-$VERSION
tar xvf $CWD/$PRGNAM-src-$VERSION.tar.bz2
cd $PRGNAM-src-$VERSION
chown -R root:root .
find -L .  -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
        \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+

# Make the launcher look in /usr/games for the odamex binary rather
# than the current directory. User can override with the settings
# dialog, this just sets the default.
sed -i \
  '/launchercfg_s.odamex_directory *= */s,wxGetCwd(),wxString::FromAscii("/usr/games"),' \
  odalaunch/src/dlg_main.cpp

mkdir -p build
cd build
  cmake \
    -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
    -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
    -DCMAKE_INSTALL_PREFIX=/usr \
    -DwxWidgets_CONFIG_EXECUTABLE=$WXCONFIG \
    -DCMAKE_BUILD_TYPE=Release ..
  make VERBOSE=1
cd ..

# cmake-based odamex lacks a 'make install' target, do it manually.
mkdir -p $PKG/usr/games
install -s -m0755 build/client/$PRGNAM $PKG/usr/games
install -s -m0755 build/server/odasrv $PKG/usr/games
install -s -m0755 build/odalaunch/odalaunch $PKG/usr/games

mkdir -p $PKG/usr/share/games/doom
install -m0644 $PRGNAM.wad $PKG/usr/share/games/doom

mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/tech
cp -a CHANGELOG LICENSE MAINTAINERS README $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/odasrv.cfg > $PKG/usr/doc/$PRGNAM-$VERSION/odasrv.cfg.sample
install -m0644 documentation/tech/* $PKG/usr/doc/$PRGNAM-$VERSION/tech

# Man page created for this slackbuild
mkdir -p $PKG/usr/man/man6
gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz

# Desktop stuff
mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
for exe in $PRGNAM odasrv odalaunch; do
  sed -e '/^Encoding/d' -e 's,/usr/share/doom,/usr/share/games/doom,' \
    < installer/arch/$exe.desktop \
    > $PKG/usr/share/applications/$exe.desktop
  cat media/icon_${exe}_512.png > $PKG/usr/share/pixmaps/$exe.png
done

cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild

mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh

cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}