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path: root/games/nethack/patches/config_h.patch
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--- include/config.h	2003-12-07 17:39:13.000000000 -0600
+++ include/config.h.slack	2008-05-15 16:52:38.000000000 -0500
@@ -43,8 +43,8 @@
  * Some combinations make no sense.  See the installation document.
  */
 #define TTY_GRAPHICS	/* good old tty based graphics */
-/* #define X11_GRAPHICS */	/* X11 interface */
-/* #define QT_GRAPHICS */	/* Qt interface */
+#define X11_GRAPHICS	/* X11 interface */
+#define QT_GRAPHICS	/* Qt interface */
 /* #define GNOME_GRAPHICS */	/* Gnome interface */
 /* #define MSWIN_GRAPHICS */	/* Windows NT, CE, Graphics */
 
@@ -91,7 +91,7 @@
 # define USE_XPM		/* Use XPM format for images (required) */
 # define GRAPHIC_TOMBSTONE	/* Use graphical tombstone (rip.ppm) */
 # ifndef DEFAULT_WINDOW_SYS
-#  define DEFAULT_WINDOW_SYS "Qt"
+#  define DEFAULT_WINDOW_SYS "tty"
 # endif
 #endif
 
@@ -126,7 +126,7 @@
  * would allow:
  *  xpmtoppm <x11tiles.xpm | pnmscale 1.25 | ppmquant 90 >x11tiles_big.xpm
  */
-/* # define USE_XPM */		/* Disable if you do not have the XPM library */
+# define USE_XPM		/* Disable if you do not have the XPM library */
 # ifdef USE_XPM
 #  define GRAPHIC_TOMBSTONE	/* Use graphical tombstone (rip.xpm) */
 # endif
@@ -169,11 +169,11 @@
 
 #ifdef UNIX
 /* path and file name extension for compression program */
-#define COMPRESS "/usr/bin/compress"	/* Lempel-Ziv compression */
-#define COMPRESS_EXTENSION ".Z"		/* compress's extension */
+/* #define COMPRESS "/usr/bin/compress" */	/* Lempel-Ziv compression */
+/* #define COMPRESS_EXTENSION ".Z" */		/* compress's extension */
 /* An example of one alternative you might want to use: */
-/* #define COMPRESS "/usr/local/bin/gzip" */	/* FSF gzip compression */
-/* #define COMPRESS_EXTENSION ".gz" */		/* normal gzip extension */
+#define COMPRESS "/usr/bin/gzip"	/* FSF gzip compression */
+#define COMPRESS_EXTENSION ".gz"	/* normal gzip extension */
 #endif
 
 #ifndef COMPRESS
@@ -185,7 +185,7 @@
  *	a tar-like file, thus making a neater installation.  See *conf.h
  *	for detailed configuration.
  */
-/* #define DLB */	/* not supported on all platforms */
+#define DLB	/* not supported on all platforms */
 
 /*
  *	Defining INSURANCE slows down level changes, but allows games that
@@ -204,7 +204,7 @@
  * otherwise it will be the current directory.
  */
 # ifndef HACKDIR
-#  define HACKDIR "/usr/games/lib/nethackdir"
+#  define HACKDIR "/usr/share/games/nethack"
 # endif
 
 /*
@@ -349,7 +349,7 @@
  */
 
 /*#define GOLDOBJ */	/* Gold is kept on obj chains - Helge Hafting */
-/*#define AUTOPICKUP_EXCEPTIONS */ /* exceptions to autopickup */
+#define AUTOPICKUP_EXCEPTIONS /* exceptions to autopickup */
 
 /* End of Section 5 */