blob: 5a9a5d496fe659a215792170461f31bbdf1d7303 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
glbsp: glBSP is a node builder specially designed for OpenGL ports of
glbsp: the DOOM game engine. It adheres to the "GL-Nodes Specification",
glbsp: which means it adds some new special lumps to a WAD file that makes
glbsp: it easy and fast for an OpenGL DOOM engine to compute the polygons
glbsp: needed for drawing the levels.
glbsp:
glbsp: There are many DOOM ports that understand the GL-Nodes which glBSP
glbsp: creates, including: EDGE, the Doomsday engine (JDOOM), PrBoom, Legacy
glbsp: 2.0, Vavoom, Doom3D and ZDoomGL.
glbsp:
glbsp:
|