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.TH OBLIGE 6 "2017-12-21" "7.70" "SlackBuilds.org"
.SH NAME
oblige \- random level generator for Doom and Doom II
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.SH SYNOPSIS
.sp
oblige [\fI\-options\fP] [\fIkey=value\fP \fI\&...\fP]
.SH DESCRIPTION
.sp
\fBoblige\fP creates a patch WAD file for use with Doom or Doom II,
containing one or more randomly\-generated levels. The generated WAD
files are ready to play (no separate node\-building pass is needed).
.sp
Normally, \fBoblige\fP is controlled by its GUI, but it can be used
noninteractively (see the \fB\-b\fP option below).
.SH OPTIONS
.INDENT 0.0
.TP
.BI \-\-home \
Home directory, where \fBoblige\fP looks for its config file, and creates
temporary files. Default is \fI~/.oblige\fP\&.
.TP
.BI \-\-install \
Installation directory, where \fBoblige\fP looks for lua scripts and other
data. Default is \fI/usr/share/oblige\fP\&.
.TP
.BI \-\-config \
Config file to use. Default is \fI~/.oblige/CONFIG.txt\fP in GUI mode, none in
\fB\-\-batch\fP mode.
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.TP
.B \-\-batch, \fB\-b\fP \fI