# Config file for mame, SlackBuilds.org version # Modified from the mame-0.237's defaults (mame -showconfig): # - Search paths set for ~/.mame, then systemwide ROM/artwork/etc # - Output paths set for per-user configs in ~/.mame # - joystick and mouse enabled by default # - video set to opengl by default # - disable Lua plugin support by default (plugins 0) # Caveat interretiarius: mame only reads one mame.ini at startup. It # looks for ~/.mame/mame.ini first, then /etc/mame.ini. If it finds # ~/.mame/mame.ini, it reads that and *doesn't* read /etc/mame.ini. So # you can't just override one or two options in your home dir, you # have to have the whole config file. # So do this first: cp /etc/mame.ini ~/.mame/mame.ini # # CORE CONFIGURATION OPTIONS # readconfig 1 writeconfig 0 # # CORE SEARCH PATH OPTIONS # homepath $HOME/.mame/plugins/homepath rompath $HOME/.mame/roms;/usr/share/games/mame/roms hashpath $HOME/.mame/hash;/usr/share/games/mame/hash samplepath $HOME/.mame/samples;/usr/share/games/mame/samples artpath $HOME/.mame/artwork;/usr/share/games/mame/artwork ctrlrpath $HOME/.mame/ctrlr;/usr/share/games/mame/ctrlr inipath $HOME/.mame;/etc fontpath $HOME/.mame/font;/usr/share/games/mame/font cheatpath $HOME/.mame/cheat;/usr/share/games/mame/cheat crosshairpath $HOME/.mame/crosshair;/usr/share/games/mame/crosshair pluginspath $HOME/.mame/plugins;/usr/share/games/mame/plugins languagepath $HOME/.mame/language;/usr/share/games/mame/language swpath $HOME/.mame/software;/usr/share/games/mame/software # # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory $HOME/.mame/cfg nvram_directory $HOME/.mame/nvram input_directory $HOME/.mame/inp state_directory $HOME/.mame/sta snapshot_directory $HOME/.mame/snap diff_directory $HOME/.mame/diff comment_directory $HOME/.mame/comments share_directory $HOME/.mame/share # # CORE STATE/PLAYBACK OPTIONS # state autosave 0 rewind 0 rewind_capacity 100 playback record record_timecode 0 exit_after_playback 0 mngwrite aviwrite wavwrite snapname %g/%i snapsize auto snapview internal snapbilinear 1 statename %g burnin 0 # # CORE PERFORMANCE OPTIONS # autoframeskip 0 frameskip 0 seconds_to_run 0 throttle 1 sleep 1 speed 1.0 refreshspeed 0 lowlatency 0 # # CORE RENDER OPTIONS # keepaspect 1 unevenstretch 1 unevenstretchx 0 unevenstretchy 0 autostretchxy 0 intoverscan 0 intscalex 0 intscaley 0 # # CORE ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0 # # CORE ARTWORK OPTIONS # artwork_crop 0 fallback_artwork override_artwork # # CORE SCREEN OPTIONS # brightness 1.0 contrast 1.0 gamma 1.0 pause_brightness 0.65 effect none # # CORE VECTOR OPTIONS # beam_width_min 1.0 beam_width_max 1.0 beam_dot_size 1.0 beam_intensity_weight 0 flicker 0 # # CORE SOUND OPTIONS # samplerate 48000 samples 1 volume 0 compressor 1 speaker_report 0 # # CORE INPUT OPTIONS # coin_lockout 1 ctrlr mouse 1 joystick 1 lightgun 0 multikeyboard 0 multimouse 0 steadykey 0 ui_active 0 offscreen_reload 0 joystick_map auto joystick_deadzone 0.3 joystick_saturation 0.85 natural 0 joystick_contradictory 0 coin_impulse 0 # # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device keyboard adstick_device keyboard pedal_device keyboard dial_device keyboard trackball_device keyboard lightgun_device keyboard positional_device keyboard mouse_device mouse # # CORE DEBUGGING OPTIONS # verbose 0 log 0 oslog 0 debug 0 update_in_pause 0 debugscript debuglog 0 # # CORE COMM OPTIONS # comm_localhost 0.0.0.0 comm_localport 15112 comm_remotehost 127.0.0.1 comm_remoteport 15112 comm_framesync 0 # # CORE MISC OPTIONS # drc 1 drc_use_c 0 drc_log_uml 0 drc_log_native 0 bios cheat 0 skip_gameinfo 0 uifont default ui cabinet ramsize confirm_quit 0 ui_mouse 1 language English nvram_save 1 # # SCRIPTING OPTIONS # autoboot_command autoboot_delay 0 autoboot_script console 0 plugins 0 plugin noplugin # # HTTP SERVER OPTIONS # http 0 http_port 8080 http_root web # # OSD KEYBOARD MAPPING OPTIONS # uimodekey SCRLOCK # # OSD FONT OPTIONS # uifontprovider auto # # OSD OUTPUT OPTIONS # output auto # # OSD INPUT OPTIONS # keyboardprovider auto mouseprovider auto lightgunprovider auto joystickprovider auto # # OSD DEBUGGING OPTIONS # debugger auto debugger_port 23946 debugger_font auto debugger_font_size 0 watchdog 0 # # OSD PERFORMANCE OPTIONS # numprocessors auto bench 0 # # OSD VIDEO OPTIONS # video opengl numscreens 1 window 0 maximize 1 waitvsync 0 syncrefresh 0 monitorprovider auto # # OSD PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto # # OSD FULL SCREEN OPTIONS # switchres 0 # # OSD ACCELERATED VIDEO OPTIONS # filter 1 prescale 1 # # OpenGL-SPECIFIC OPTIONS # gl_forcepow2texture 0 gl_notexturerect 0 gl_vbo 1 gl_pbo 1 gl_glsl 0 gl_glsl_filter 1 glsl_shader_mame0 none glsl_shader_mame1 none glsl_shader_mame2 none glsl_shader_mame3 none glsl_shader_mame4 none glsl_shader_mame5 none glsl_shader_mame6 none glsl_shader_mame7 none glsl_shader_mame8 none glsl_shader_mame9 none glsl_shader_screen0 none glsl_shader_screen1 none glsl_shader_screen2 none glsl_shader_screen3 none glsl_shader_screen4 none glsl_shader_screen5 none glsl_shader_screen6 none glsl_shader_screen7 none glsl_shader_screen8 none glsl_shader_screen9 none # # OSD SOUND OPTIONS # sound sdl audio_latency 3 # # PORTAUDIO OPTIONS # pa_api none pa_device none pa_latency 0 # # BGFX POST-PROCESSING OPTIONS # bgfx_path /usr/share/games/mame/bgfx bgfx_backend auto bgfx_debug 0 bgfx_screen_chains default bgfx_shadow_mask slot-mask.png bgfx_lut bgfx_avi_name auto # # SDL PERFORMANCE OPTIONS # sdlvideofps 0 # # SDL VIDEO OPTIONS # centerh 1 centerv 1 scalemode none # # SDL FULL SCREEN OPTIONS # useallheads 0 attach_window # # SDL KEYBOARD MAPPING # keymap 0 keymap_file keymap.dat # # SDL JOYSTICK MAPPING # joy_idx1 auto joy_idx2 auto joy_idx3 auto joy_idx4 auto joy_idx5 auto joy_idx6 auto joy_idx7 auto joy_idx8 auto sixaxis 0 # # SDL LIGHTGUN MAPPING # lightgun_index1 auto lightgun_index2 auto lightgun_index3 auto lightgun_index4 auto lightgun_index5 auto lightgun_index6 auto lightgun_index7 auto lightgun_index8 auto # # SDL MOUSE MAPPING # mouse_index1 auto mouse_index2 auto mouse_index3 auto mouse_index4 auto mouse_index5 auto mouse_index6 auto mouse_index7 auto mouse_index8 auto # # SDL KEYBOARD MAPPING # keyb_idx1 auto keyb_idx2 auto keyb_idx3 auto keyb_idx4 auto keyb_idx5 auto keyb_idx6 auto keyb_idx7 auto keyb_idx8 auto # # SDL LOW-LEVEL DRIVER OPTIONS # videodriver auto renderdriver auto audiodriver auto gl_lib auto # # FRONTEND COMMAND OPTIONS # dtd 1