#!/bin/sh # Slackware build script for <UrbanTerror> # Copyright 2011 Matthew "mfillpot" Fillpot # All rights reserved. # # Redistribution and use of this script, with or without modification, is # permitted provided that the following conditions are met: # # 1. Redistributions of this script must retain the above copyright # notice, this list of conditions and the following disclaimer. # # THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED # WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF # MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO # EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; # OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, # WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR # OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # # urbanterror game is utilizing materials that are covered under the following # licenses: # Quake 3 SDK license - the game engine source code is closed source # GPL license - ioUrbanTerror uses the GPL license and its source code # is openly available # # Full copies of all licenses will be installed in /usr/doc/urbanterror-$VERSION PRGNAM=UrbanTerror VERSION=${VERSION:-4.2.015} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i486 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} ZIP_VERS=$(echo $VERSION|cut -d '.' -f -2|tr -d ".") MIN_VERS=$(echo $VERSION|cut -d '.' -f 3-) LIBDIRSUFFIX= if [ "$ARCH" = "i486" ]; then EXEC="i386" elif [ "$ARCH" = "i686" ]; then EXEC="i386" elif [ "$ARCH" = "x86_64" ]; then EXEC="x86_64" LIBDIRSUFFIX=64 else echo "Unrecognized architecture type! Check the script: $0" exit 1 fi CLIENT_EXEC=${CLIENT_EXEC:-Quake3-UrT.$EXEC} SERVER_EXEC=${SERVER_EXEC:-Quake3-UrT-Ded.$EXEC} set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT mkdir -p $PKG/usr/share unzip $CWD/${PRGNAM}${ZIP_VERS}_full${MIN_VERS}.zip -d $PKG/usr/share mv $PKG/usr/share/${PRGNAM}${ZIP_VERS} $PKG/usr/share/$PRGNAM # Make the current arch execs executable chmod 0755 $PKG/usr/share/$PRGNAM/$CLIENT_EXEC \ $PKG/usr/share/$PRGNAM/$SERVER_EXEC # Create symlinks in /usr/games mkdir -p $PKG/usr/games cd $PKG/usr/games ln -sf /usr/share/$PRGNAM/$CLIENT_EXEC urbanterror ln -sf /usr/share/$PRGNAM/$SERVER_EXEC urbanterror_server cd - # Add a menu entry and icon mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop cat $CWD/q3ut.png > $PKG/usr/share/pixmaps/q3ut.png # Remove unused files from the package ( cd $PKG/usr/share/$PRGNAM rm -f *.doc *.exe *.url *.dll *.reg \ q3ut4/*.doc q3ut4/*.exe q3ut4/*.url q3ut4/*.dll q3ut4/*.reg rm -rf Quake3-UrT.app* UrTUpdater* ) [ "$EXEC" != "i386" ] && rm -f $PKG/usr/share/$PRGNAM/*.i386 [ "$EXEC" != "x86_64" ] && rm -f $PKG/usr/share/$PRGNAM/*.x86_64 mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION install -m 644 $CWD/docs/* $PKG/usr/doc/$PRGNAM-$VERSION/ cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}