From e2f7d6ee34406e8390b4020b82d35df2847aaa6d Mon Sep 17 00:00:00 2001 From: Dugan Chen Date: Tue, 12 Jan 2016 19:47:08 +0700 Subject: games/prboom-plus: Updated for version 2.5.1.4. Signed-off-by: Willy Sudiarto Raharjo --- games/prboom-plus/README | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'games/prboom-plus/README') diff --git a/games/prboom-plus/README b/games/prboom-plus/README index 61162ca9cd..43eafc4b0e 100644 --- a/games/prboom-plus/README +++ b/games/prboom-plus/README @@ -5,10 +5,7 @@ variable gamespeed, re-record, walkcam, chasecam, full full mouselook, fov and other features along with full compatibility with the original Doom/Doom2 engines. -FluidSynth, needed for soundfont support, is a recommended optional dependency. -To get soundfont support, edit ~/.prboom-plus/prboom-plus.cfg. Set -snd_midiplayer to "fluidsynth" and snd_soundfont to the path to the soundfont -(.sf2) file. +FluidSynth, needed for soundfont support, is an optional dependency. The documentation refers to a directory into which an IWAD file (doom.wad, doom2.wad, tnt.wad, plutonia.wad, or the shareware doom1.wad) may be placed. -- cgit v1.2.3