From bdc2f9ff500bf75ff33d972f12e3934821947b24 Mon Sep 17 00:00:00 2001 From: Heinz Wiesinger Date: Wed, 12 May 2010 17:36:49 +0200 Subject: audio/ardour: Updated for version 2.8 --- audio/ardour/README | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) (limited to 'audio/ardour/README') diff --git a/audio/ardour/README b/audio/ardour/README index 8bd85ee7d4..7994433feb 100644 --- a/audio/ardour/README +++ b/audio/ardour/README @@ -3,6 +3,15 @@ It is designed to be a fully functional professional audio application, that uses the professional sound server jack for sound i/o. Ardour requires liblo, raptor, liblrdf, boost, scons, fftw, libsamplerate, -jack-audio-connection-kit, libgnomecanvas and aubio. If you want ardour -with lv2 support pass LV2=yes to the script. This will additionally need -slv2. All available from SlackBuilds.org. +jack-audio-connection-kit, libgnomecanvas and aubio. + +If you want ardour with lv2 support pass LV2=yes to the script. This will +additionally need slv2. + +If you want support for controlling ardour via a wiimote device, you'll +need to pass WIIMOTE=yes to the script. You need cwiid for that. + +For building ardour with support for VST-plugins, you have to pass +VST=yes to the script. This will additionally require wine. Please +note that VST-support will not be built on x86_64, regardless of +the option passed. \ No newline at end of file -- cgit v1.2.3