From f7bde3c2ac1fcbf5d565b841f87e898c4d03532b Mon Sep 17 00:00:00 2001 From: "M.Dinslage" Date: Wed, 20 Dec 2017 11:18:16 +0000 Subject: games/vkQuake: Added (Quake engine with Vulkan API support). Signed-off-by: David Spencer --- games/vkQuake/README | 16 +++++++ games/vkQuake/doinst.sh | 4 ++ games/vkQuake/slack-desc | 19 ++++++++ games/vkQuake/vkQuake.SlackBuild | 101 +++++++++++++++++++++++++++++++++++++++ games/vkQuake/vkQuake.desktop | 9 ++++ games/vkQuake/vkQuake.info | 10 ++++ games/vkQuake/vkquake | 3 ++ 7 files changed, 162 insertions(+) create mode 100644 games/vkQuake/README create mode 100644 games/vkQuake/doinst.sh create mode 100644 games/vkQuake/slack-desc create mode 100644 games/vkQuake/vkQuake.SlackBuild create mode 100644 games/vkQuake/vkQuake.desktop create mode 100644 games/vkQuake/vkQuake.info create mode 100644 games/vkQuake/vkquake diff --git a/games/vkQuake/README b/games/vkQuake/README new file mode 100644 index 0000000000..e9816fbb09 --- /dev/null +++ b/games/vkQuake/README @@ -0,0 +1,16 @@ +vkQuake is a Quake 1 port using Vulkan instead of OpenGL for +rendering. It is based on the popular QuakeSpasm port and runs +all mods compatible with it like Arcane Dimensions or In The +Shadows. Compared to QuakeSpasm vkQuake also features a software +Quake like underwater effect, has better color precision, generates +mipmap for water surfaces at runtime and has native support for +anti-aliasing and AF. + +Your video card must support the vulkan graphics API for this +port to work. You can check video card compatibility here +https://en.wikipedia.org/wiki/Vulkan_(API)#Compatibility + +vkQuake is only a game engine modification; you still need the +original quake *.pak game files to play vkQuake. + +vkQuake is supported on x86_64 systems only. diff --git a/games/vkQuake/doinst.sh b/games/vkQuake/doinst.sh new file mode 100644 index 0000000000..392c12adb9 --- /dev/null +++ b/games/vkQuake/doinst.sh @@ -0,0 +1,4 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications +fi + diff --git a/games/vkQuake/slack-desc b/games/vkQuake/slack-desc new file mode 100644 index 0000000000..d27882c62d --- /dev/null +++ b/games/vkQuake/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +vkQuake: vkQuake (Quake engine that contains Vulkan API support) +vkQuake: +vkQuake: vkQuake is a Quake 1 port using Vulkan instead of OpenGL for +vkQuake: rendering. It is based on the popular QuakeSpasm port and runs +vkQuake: all mods compatible with it like Arcane Dimensions or In The +vkQuake: Shadows. Compared to QuakeSpasm vkQuake also features a software +vkQuake: Quake like underwater effect, has better color precision, generates +vkQuake: mipmap for water surfaces at runtime and has native support for +vkQuake: anti-aliasing and AF. +vkQuake: +vkQuake: diff --git a/games/vkQuake/vkQuake.SlackBuild b/games/vkQuake/vkQuake.SlackBuild new file mode 100644 index 0000000000..577fcdc377 --- /dev/null +++ b/games/vkQuake/vkQuake.SlackBuild @@ -0,0 +1,101 @@ +#!/bin/sh + +# Slackware build script for vkQuake + +# Copyright 2017 Matt Dinslage, Springfield, MO7 +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=vkQuake +VERSION=${VERSION:-0.97.2} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + echo "$ARCH is not supported." + exit 1 +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.gz +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +# Clean up Makefiles +make -C Quake clean + +CFLAGS="$SLKCFLAGS" \ +make -C Quake \ + USE_CODEC_FLAC=1 + +make -C Misc/vq_pak + +# Create directories and install binary +mkdir -p $PKG/usr/games +mkdir -p $PKG/usr/share/games/vkQuake/id1 +install -Dm755 Quake/vkquake $PKG/usr/share/games/vkQuake +install -Dm755 $CWD/vkquake $PKG/usr/games + +# Copy pak file +install -Dm644 Misc/vq_pak/vkquake.pak $PKG/usr/share/games/vkQuake/id1 + +# Install icon and application +mkdir -p $PKG/usr/share/{pixmaps,applications} +cp Misc/vkQuake_512.png $PKG/usr/share/pixmaps +cp $CWD/vkQuake.desktop $PKG/usr/share/applications/ + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a readme.md $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/vkQuake/vkQuake.desktop b/games/vkQuake/vkQuake.desktop new file mode 100644 index 0000000000..58d79e500e --- /dev/null +++ b/games/vkQuake/vkQuake.desktop @@ -0,0 +1,9 @@ +[Desktop Entry] +Name=vkQuake +GenericName=idsoftware's Quake with Vulkan API support +Exec=vkquake +Terminal=false +Type=Application +Categories=Game; +Icon=/usr/share/pixmaps/vkQuake_512.png +StartupNotify=false diff --git a/games/vkQuake/vkQuake.info b/games/vkQuake/vkQuake.info new file mode 100644 index 0000000000..5d2cdbc47b --- /dev/null +++ b/games/vkQuake/vkQuake.info @@ -0,0 +1,10 @@ +PRGNAM="vkQuake" +VERSION="0.97.2" +HOMEPAGE="https://github.com/Novum/vkQuake" +DOWNLOAD="UNSUPPORTED" +MD5SUM="" +DOWNLOAD_x86_64="https://github.com/Novum/vkQuake/archive/0.97.2/vkQuake-0.97.2.tar.gz" +MD5SUM_x86_64="be0d04410ace294853b6d771acb16b9f" +REQUIRES="SDL2 vulkansdk" +MAINTAINER="M.Dinslage" +EMAIL="daedra1980@gmail.com" diff --git a/games/vkQuake/vkquake b/games/vkQuake/vkquake new file mode 100644 index 0000000000..e5f72b514f --- /dev/null +++ b/games/vkQuake/vkquake @@ -0,0 +1,3 @@ +#!/bin/sh +cd /usr/share/games/vkQuake +exec ./vkquake -- cgit v1.2.3