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+Anti-Grain Geometry (AGG) is an Open Source, free of charge graphic
+library, written in industrially standard C++. The terms and conditions
+of use AGG are described on The License page. AGG doesn't depend on any
+graphic API or technology. Basically, you can think of AGG as of a
+rendering engine that produces pixel images in memory from some vectorial
+data. But of course, AGG can do much more than that. The ideas and the
+philosophy of AGG are:
+* Anti-Aliasing * Subpixel Accuracy * The highest possible quality
+* High performance * Platform independence and compatibility
+* Flexibility and extensibility * Lightweight design
+* Reliability and stability (including numerical stability)