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Diffstat (limited to 'graphics/osgEarth/slack-desc')
-rw-r--r-- | graphics/osgEarth/slack-desc | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/graphics/osgEarth/slack-desc b/graphics/osgEarth/slack-desc deleted file mode 100644 index c03015b704..0000000000 --- a/graphics/osgEarth/slack-desc +++ /dev/null @@ -1,19 +0,0 @@ -# HOW TO EDIT THIS FILE: -# The "handy ruler" below makes it easier to edit a package description. -# Line up the first '|' above the ':' following the base package name, and -# the '|' on the right side marks the last column you can put a character in. -# You must make exactly 11 lines for the formatting to be correct. It's also -# customary to leave one space after the ':' except on otherwise blank lines. - - |-----handy-ruler------------------------------------------------------| -osgEarth: osgEarth (Terrain rendering toolkit) -osgEarth: -osgEarth: osgEarth is a C++ terrain rendering toolkit. Just create a simple XML -osgEarth: file, point it at your imagery, elevation, and vector data, load it -osgEarth: into your favorite OpenSceneGraph application, and go! -osgEarth: osgEarth supports all kinds of data and comes with lots of examples -osgEarth: to help you get up and running quickly and easily. -osgEarth: -osgEarth: Project homepage: http://osgearth.org/ -osgEarth: -osgEarth: |